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ProfessorBooty
Jan 25, 2004

Amulet of the Dark
Newest Mission:
Mission 121 and Base Management 121 | Thread Posting



Welcome to Long War!

Long war is a mod for XCOM, Enemy Within. It started as a 'hardcore' mod, but sort of developed into its own thing, with many features too numerous to list, but here are a few:

- Eight total soldier classes
- Eight MEC classes
- Five tiers of weaponry
- A more well defined strategic layer: The aliens have resources, and use them to conduct missions, for example.
- Alien types can be upgraded by the enemy, it is not uncommon to see some enemies with Low Profile, for example.

As of Beta 15, there are added nationalities, voice packs, starting country bonuses and satellite bonuses ... Just a whole bunch of stuff. It's worth checking out, and at this point is a free expansion. It's almost completely .ini editable, but I'll be playing with default .ini settings, with respect to difficulty and AI behaviour.

The Long War mod can be found here: http://www.nexusmods.com/xcom/mods/88/ you need an account with Nexusmods, unfortunately, but getting an account is free.

Settings and Second Wave

The difficulty will be Classic, in an Ironman style (honestman). Strict screening (base stats are the same for all rookies), DLC missions turned off - as I'm not terribly familiar with them, and the added characters and items can make the game a lot easier in the long run. Besides, I'm not a fan of Annette's script.

Kidneyman is going to help out. I play the game kind of fast and loose, and he reigns me in, and I play much better as a result. Hopefully the commentary will be more interesting this way, too!

Viewer Participation

I need recruits! I see myself having at least 40 experienced soldiers. I'll start with volunteers, but if it looks like I'm not getting enough I'll pull conscripts from the thread :) .

If you make specific character/build requests I'll take them into consideration. That said, if you want to be a front line crit assault who later gets MEC'd, then you'll be given less priority to those who make things easier for me.

Once a soldier, I'll change your hair, facial hair, hair color, race/face, helmet, and armour style to whatever you wish. No gender reassignment in XCOM, so let me know somehow if your have any preferences for that sort of thing. I choose armour colours, sorry. If you get MEC'd, then you get to choose the colouring.

Edit: I'm going to assume that if someone wants a soldier from somewhere with a unique voice pack, then having that voice pack is enough. There are so many new unique nations in Long War that it is unlikely for me to have say, 10 people from Australia. But it is possible for me to give an Albanian an Australian voice.

Edit2: Allowing changes in ethnicity.

'Designer' soldiers will be placed after I run out of names. If you want Bill Gates in this, he is likely to be a medic, first of all, and second of all he probably won't be assigned until May in-game or sometime when there aren't any more volunteers.

Thread chooses call signs and nicknames, unless I come up with one I like. I would say this is based on vote but its probably more likely to be based on what I think is most funny/appropriate (I can be mean-spirited with this, just let me know if you dislike the call sign you're given). You don't come up with your own call sign, this is a military organization, after all.

Long war lets you choose pilot names! It's a pain in the rear end but possible. If you seriously want to be a pilot (whose interceptor undergoing repairs constantly) let me know your call sign. This is a category where I have no problem with 'designer' names.

Roster Report for December, 2016:


For mission names, let me know prefixes and suffixes you want to see. Keep in mind this means replacing prefixes and suffixes that already exist (if you can, tell me which prefix or suffix you want to have replaced).

And finally... :siren:I'm not a professional at this!!! I suck, and I'll be making a lot of dumb choices that will make you want to pull your hair out. People will die, I'll gladly march someone out to die if they annoy me. I'll make risky moves that won't pay off. I'll sacrifice a rookie to get meld. If you want someone who agonizes over every tile then I recommend watching Beaglerush on youtube. If you want a good, entertaining guide to vanilla Enemy Within, then I recommend Jade Star's Commander's Guide, or Speedball's thread.:siren:

After so many words, let's begin!

-------------------------
Videos:

Mission 1 and Base Management 1 | Thread posting
Mission 2 and Base Management 2 | Thread posting
Mission 3 and Base Management 3 | Thread posting
Mission 4 | Base Management 4 | Thread posting
Mission 5 and Base Management 5 | Thread posting
Mission 6 and Base Management 6 | Thread posting
Mission 7 and Base Management 7 | Thread posting
Mission 8 | Base Management 8 | Thread posting
Mission 9 and Base Management 9 | Thread Posting
Mission 10 and Base Management 10 | Thread Posting
Mission 11 and Base Management 11 | Thread Posting
Mission 12 and Base Management 12 | Thread Posting
Mission 13 and Base Management 13 | Thread Posting
Mission 14 | Base Management 14 | Thread Posting
Mission 15 and Base Management 15 | Thread Posting
Mission 16 and Base Management 16 | Thread Posting
Mission 17 and Base Management 17 | Thread Posting
Mission 18 and Base Management 18 | Thread Posting
Mission 19 and Base Management 19 | Thread Posting
Mission 20 | Base Management 20 | Thread Posting
Mission 21 and Base Management 21 | Thread Posting
Mission 22 and Base Management 22 | Thread Posting
Mission 23 and Base Management 23 | Thread Posting
Mission 24 and Base Management 24 | Thread Posting
Mission 25 and Base Management 25 | Thread Posting
Mission 26 and Base Management 26 | Thread Posting
Mission 27 and Base Management 27 | Thread Posting
Mission 28 | Base Management 28 | Thread Posting
Mission 29 and Base Management 29 | Thread Posting
Mission 30 and Base Management 30 | Thread Posting
Mission 31 and Base Management 31 | Thread Posting
Mission 32 and Base Management 32 | Thread Posting
Mission 33 | Base Management 33 | Thread Posting
Mission 34 and Base Management 34 | Thread Posting
Mission 35 and Base Management 35 | Thread Posting
Mission 36 and Base Management 36 | Thread Posting
Mission 37 and Base Management 37 | Thread Posting
Mission 38 and Base Management 38 | Thread Posting
Mission 39 | Base Management 39 | Thread Posting
Mission 40 and Base Management 40 | Thread Posting
Mission 41 and Base Management 41 | Thread Posting
Mission 42 and Base Management 42 | Thread Posting
Mission 43 and Base Management 43 | Thread Posting
Mission 44 and Base Management 44 | Thread Posting
Mission 45 and Base Management 45 | Thread Posting
Mission 46 and Base Management 46 | Thread Posting
Mission 47 and Base Management 47 | Thread Posting
Mission 48 and Base Management 48 | Thread Posting
Mission 49 and Base Management 49 | Thread Posting
Mission 50 and Base Management 50 | Thread Posting
Mission 51 | Base Management 51 | Thread Posting
Mission 52 and Base Management 52 | Thread Posting
Mission 53 | Base Management 53 | Thread Posting
Mission 54 and Base Management 54 | Thread Posting
Mission 55 | Base Managmeent 55 | Thread Posting
Mission 56 | Base Management 56 | Thread Posting
Mission 57 and Base Management 57 | Thread Posting
Mission 58 | Base Management 58 | Thread Posting
Mission 59 | Base Management 59 | Thread Posting
Mission 60 and Base Management 60 | Thread Posting
Mission 61 and Base Management 61 | Thread Posting
Mission 62 and Base Management 62 | Thread Posting
Mission 63 | Base Management 63 | Thread Posting
Mission 64 | Base Management 64 | Threat Posting
Mission 65 and Base Management 65 | Threat Posting
Mission 66 | Base Management 66 | Thread Posting
Mission 67 Part 1 | Thread Posting
Mission 67 Part 2 | Base Management 67 | Thread Posting
Mission 68 and Base Management 68 | Thread Posting
Mission 69 Part 1 | Thread Posting
Mission 69 Part 2 and Base Management 69 | Thread Posting
Mission 70 and Base Management 70 | Thread Posting
Mission 71 and Base Management 71 | Thread Posting
Mission 72 and Base Management 72 | Thread Posting
Mission 73 and Base Management 73 | Thread Posting
Mission 74 and Base Management 74 | Thread Posting
Mission 75, Part 1 | Thread Posting
Mission 75, Part 2 and Base Management 75 | Thread Posting
Mission 76 and Base Management 76 | Thread Posting
Mission 77 and Base Management 77 | Thread Posting
Mission 78 | Base Management 78 | Thread Posting
Mission 79 and Base Management 79 | Thread Posting
Mission 80 | Base Management 80 | Thread Posting
Mission 81 | Base Management 81 | Thread Posting
Mission 82, Part 1 | Thread Posting
Mission 82, Part 2 | Thread Posting
Mission 83 and Base Management 83 | Thread Posting
Mission 84 | Base Management 84 | Thread Posting
Mission 85, Part 1 | Thread Posting
Mission 85, Part 2 | Thread Posting
Mission 86 and Base Management 86 | Thread Posting
Mission 87 and Base Management 87 | Thread Posting
Mission 88 and Base Management 88 | Thread Posting
Mission 89 and Base Management 89 | Thread Posting
Mission 90 | Base Management 90 | Thread Posting
Mission 91 and Base Management 91 | Thread Posting
Mission 92 | Base Management 92 | Thread Posting
Mission 93 and Base Management 93 | Thread Posting
Mission 94 | Base Management 94 | Thread Posting
Mission 95 | Base Management 95 | Thread Posting
Mission 96 and Base Management 96 | Thread Posting
Mission 97 and Base Management 97 | Thread Posting
Mission 98 and Base Management 98 | Thread Posting
Mission 99, Part 1 | Thread Posting
Mission 99, Part 2 | Thread Posting
Mission 100 and Base Management 100 | Thread Posting
Mission 101 and Base Management 101 | Thread Posting
Mission 102 and Base Management 102 | Thread Posting
Mission 103 and Base Management 103 (Audio only) | Thread Posting, and mission/management summary
Mission 104 and Base Management 104 | Thread Posting
Mission 105 and Base Management 105 | Thread Posting
Mission 106 and Base Management 106 | Thread Posting
Mission 107 and Base Management 107 | Thread Posting
Mission 108 and Base Management 108 | Thread Posting
Mission 109 and Base Management 109 | Thread Posting
Mission 110 and Base Management 110 | Thread Posting
Mission 111 | Base Management 111 | Thread Posting
Mission 112 and Base Management 112 | Thread Posting
Mission 113 | Thread Posting
Mission 113, Part 2 | Thread Posting
Mission 114 | Thread Posting
Mission 114, Part 2 | Thread Posting
Mission 114, Part 3 and Base Management 114 | Thread Posting
Mission 115 and Base Management 115 | Thread Posting
Mission 116 and Base Management 116 | Thread Posting
Mission 117 and Base Management 117 | Thread Posting
Mission 118 and Base Management 118 | Thread Posting
Mission 119 | Thread Posting
Mission 119, part 2 | Thread Posting
Mission 119, part 3 | Thread Posting
Mission 119, part 4 | Thread Posting
Mission 120 and Base Management 120 | Thread Posting
Mission 121 and Base Management 121 | Thread Posting

ProfessorBooty fucked around with this message at 15:53 on Apr 13, 2016

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ProfessorBooty
Jan 25, 2004

Amulet of the Dark
Mission 1 below
-------------------------------------------
Dinictus's thoughts on Cedric's favorite past time, and new nickname:

Wheany is going to get rich by teaching our snipers one weird trick.


I streamed XCOM 2! Here it is:

Part 1 | Youtube Link
Part 2 | Youtube Link
Part 3 | Youtube Link
Part 4 | Youtube Link




-------------------------------------------

Mission 1 and Base Management 1(Please forgive the 'hollow' audio. It will sound like this for this video, and video 2. I'm changing audio recording methods which should improve voices (Except for Kidneyman's, because it seems like his voice is perfect no matter HOW I record it.)

First thing we do is choose where we want our base. Each country gives a small bonus (or you can choose no bonus), and all continent bonuses are only earned on full satellite coverage.

Bonuses

Bonuses are there to tweak difficulty, and aren't really balanced against each other. From what I understand, some bonuses are there to offset how bad it is to perform interceptions in that country (such as Australia and Russia). I'm choosing Mexico's Legacy of Uxmal, this is because I'm pretty confident of my game on Classic Difficulty, and it should also reduce the grind in the late game. I can also get Air Superiority before the end of the first month. There's a couple sneaky bonuses that seem great but probably aren't, such as Canada's Advanced Preparations: This bonus prevents you from getting full satellite coverage unless you tear down one of the buildings near the beginning, if you don't tear down the buildings, then your adjacency bonuses later will suffer.

Abilties Showcase

Gunner v. Rocketeer

The heavy class has been split into gunners and rocketeers. The gunner class is one of those 'always good' classes, because even if your aim is junk, you can still suppress bad guys.

Typically I use my gunners for officers, and they provide an amazing base of fire. I see three or four viable builds in the gunner. I typically make 2.5 builds, that is, officer gunners have some of the properties of anti-armor gunners, but with more defensive/tank options. There's the full on offensive anti-armor gunner, and the 'bullet wizard' shredder gunner. The gunner is an almost mandatory class for any squad. I try to have at least five anti-armor gunners in the roster, four of which will be officers.

The Rocketeer class isn't bad, it just requires a little bit of TLC to get it going, with this in mind I typically avoid making specialist rocketeers. Three great paths for the rocketeer: The rifleman path, the overwatch path, and the 'rocket-teer'(All rockets all the time), and every one of these classes has access to some sort of aim buffing perk (Fire in the Hole and/or Platform stability). A difference between prior betas is that any rocketeer path can take HEAT warheads, and shooting a rocket grants 1 mobility, and taking the 'shock and awe' perk (2 free rockets) doesn't keep you from getting perks like Danger Zone. I personally prefer better rifleman over better rocketeers as explosives tend to destroy artifacts and corpses.

Scout v. Sniper

Classes that can be played completely opposite from each other, or very similar to each other. The Scout in this case is extremely good early game, and can help keep a squad of rookies on the offensive, by busting through overwatch with lightning reflexes. The sniper is a great class, but needs aim buffing items and good forethought to use correctly. Interestingly, the sniper starts with 'squadsight' instead of 'head shot' (or, in long war, precision shot). Gives you insight in to what Firaxis believes snipers do (one-shot enemies) versus the Long War devs (shoot from far away).

I use scouts almost the entire game, I don't care what the haters have to say, but with the beta 15 changes I'm not certain my exact plan with them. It seems we have crit scouts, support scouts, and scouty-scouts.

Snipers are great, but need a little push to be especially useful (aim buffing items especially). Three basic classes I use: The Crit sniper, the Disabling sniper, and the In the Zone monster sniper.

Engineer v. Medic

Engineers are kind of the 'super rookie' class at specialist. They get to carry four grenades, which means they're always good. Later on they can move on to support engineers, 'extra explodey' (sapper) engineers, and dedicated anti-armor engineers. I prefer support engineers, but I'll build a combination of support engineers and sapper engineers.

Medics are important, I love medics, but in the early game its much more important to train people up. If I have to take a relatively experienced squad, I'll likely opt to take a new guy with medkits over a medic, unless its a long-haul mission, such as a landed large UFO. Once I increase squad size the medics take a more permanent role. I'm still working out what to do with the new medic tree, but the intended paths seem to be the rifleman medic, support medic, and Medic Medic. I'll likely do support medics and combination rifleman/Medic medics.

Infantry v. Assault

In this case, the assault is the 'always good' class, but run 'n gun can get you in trouble if you're not careful. When I'm starting to take specialists on missions, I try to have at least one assault, and because they tend to get hurt more often than other classes that means I'm pulling six or seven assaults by the end of the second month. There are likely many intended paths for the assault, but I stick with the 'Crit assault', and the 'Hybrid tank assault' (as opposed to full-tank assault). I start with hybrid tanks exclusively, start building crit assaults, then near the end game go back to the hybrids. The assault class is drat good and can pretty much carry your squad.

Infantry are amazing soldiers, and start with 'Light 'em up' (Vanilla's bulletswarm). This means their early game accuracy can be offset by sheer volume of fire, provided they are positioned well. I tend to make two infantry officers, and I have three classes, the 'officer' infantry, which is a hybrid of the 'overwatch' infantry, who, as you can guess, has a good overwatch, then finally the 'critfantry', which was my favourite type of infantry in beta 14, but with the changes to aim I'm not so sure now.

Both the Assault and Infantry can be viable at specialist even in the late game - maybe they won't be as amazing, but you don't have to worry about aim when you can just shove the shotgun into a Muton's mouth.

--------------

Beta 15b came out after recording this video. Because we're still in the extremely early game, I can upgrade without troubles, and I double-checked that earlier today. We plan on doing some recording this weekend, so please volunteer now so things are more interesting!

ProfessorBooty fucked around with this message at 20:54 on Mar 13, 2016

thejoshie
May 3, 2013
Allow me to be the first volenteer, :)

I'll be any gender (Alien killing doesn't know sex discrimination) or any class (if it has a trigger, I'll pull it).

So... yeah. :)

ephphatha
Dec 18, 2009




I have enough loving trouble with the base game to try playing a harder mod, but I'm looking forward to seeing how you get through this. I wouldn't mind being a redshirt, no preference for class, gender, etc other than to ask that they're australian.

Classtoise
Feb 11, 2008

THINKS CON-AIR WAS A GOOD MOVIE
Keepin' an eye on this specifically because I love Beaglerush so goddamn much, but motherfucker LOVES counting.

Since I pretty much have my pick of the litter, I'll toss my hat in as a Crit-Monster Sniper. I know it might take a while to see the real killing power, but I'm willing to wait. I love Snipers in the base game.

Gender and hair are unimportant to me.

Superstring
Jul 22, 2007

I thought I was going insane for a second.

I am ready to die for the cause!

Jimmy4400nav
Apr 1, 2011

Ambassador to Moonlandia
I volunteer, Born to DIE!!!!!

I'll take whatever class, gender and/or nationality you throw my name on!

Superstring
Jul 22, 2007

I thought I was going insane for a second.

Also, you can activate an action like throwing a grenade by pressing space.

Fister Roboto
Feb 21, 2008

Good to see someone other than Beagle doing this. Don't get me wrong, I love his videos, but I think he makes it look too easy.

In any case, toss me into the meat blender!

EggsAisle
Dec 17, 2013

I get it! You're, uh...
I've never volunteered in a thread like this. Reporting for duty!

Chinese female, door-kicker and point-(wo)man. Which I guess makes her infantry or assault, whichever fits your plan better.

TomViolence
Feb 19, 2013

PLEASE ASK ABOUT MY 80,000 WORD WALLACE AND GROMIT SLASH FICTION. PLEASE.

I'll sign up to be cannon fodder. Assault or Engineer, Scottish or Irish if possible, with orange guile hair if you got it. And bright red armour, because da red ones go fasta.

PureRok
Mar 27, 2010

Good as new.
Sign me up. I'd like to be a sniper/sharpshooter if at all possible.

Cosmic Afro
May 23, 2011
Sign me up for the war for Earth, sir. I am not picky for any sort of classes, but French, Canadian, or French Canadian will be probably appropriate.

Mind you, I always wished to become a wizard. A bullet wizard build might be wonderful!

Cosmic Afro fucked around with this message at 06:55 on Mar 13, 2015

Sundance Shot
Oct 24, 2010
Sign me up, as a scout wearing a helmet if that's alright.

Evil Kit
May 29, 2013

I'm viable ladies.

I'll toss my hat in to be fresh meat. Put me in as whatever, though it'd be cool to eventually get MEC'd.

Also everything pink. Hot pink.

Evil Kit fucked around with this message at 18:39 on Mar 13, 2015

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:
I'll take an American Rocketeer or Gunner and if Guile Hair still exists you know what to do.

Kurieg fucked around with this message at 07:12 on Mar 13, 2015

VolticSurge
Jul 23, 2013

Just your friendly neighborhood photobomb raptor.



Sign me up as a bald Russian gunner.

SgtSteel91
Oct 21, 2010

I volunteer as Engineer!

For CC, I ask to be a White guy and have the head be the beanie with the googles and the headset (if it's not an option, then a helmet, don't care what kind).

Is there a Turkish voice option? If so, then can you use that? If there isn't, then just go with American.

SgtSteel91 fucked around with this message at 08:00 on Mar 13, 2015

Fister Roboto
Feb 21, 2008

The voice packs in the base game are just from the translated versions - French, German, Spanish, Russian, Italian, and Polish. Long War B15 added some accented voice packs as well - British, Irish, Australian, and I believe a Chinese-accented English pack as well. They're all surprisingly good, since they actually got Firaxis's help with the sound filters.

Sadly, no Turkish option though.

Koorisch
Mar 29, 2009
Sign me right up!

I'll be a Assault with whichever build you think i fit the most.

Pretty glad to see someone playing LW since it's a pretty cool thing!

MechanicalTomPetty
Oct 30, 2011

Runnin' down a dream
That never would come to me
Oh wow, I didn't even know this game had mods. I gotta try this out sometime, because IW was already pretty loving good.

Sign me up as a Sniper with a glorious Canadian mullet!

SgtSteel91
Oct 21, 2010

Fister Roboto posted:

The voice packs in the base game are just from the translated versions - French, German, Spanish, Russian, Italian, and Polish. Long War B15 added some accented voice packs as well - British, Irish, Australian, and I believe a Chinese-accented English pack as well. They're all surprisingly good, since they actually got Firaxis's help with the sound filters.

Sadly, no Turkish option though.

Then American voice it is. But can you change the flag on the back of your guy? Is so, then can it be the Turkish flag?

Fister Roboto
Feb 21, 2008

Strangely, Turkey was not one of the nations that soldiers could be from the in the vanilla game. Fortunately, Long War adds pretty much every nation on the face of the Earth.

Torchlighter
Jan 15, 2012

I Got Kids. I need this.
Totally volunteering to die for the X-COM cause, with no preference to colour, hairstyle or class.

legoman727
Mar 13, 2010

by exmarx
I volunteer to die for X-Com. Give me a british voice, Guile Hair, in the brightest most obnoxious color you can. (With purple Chuckya armor.)

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things
I'd like to a Gunner if at all possible. Also if your Gunners don't all have the :krad: Skull Helmet I don't even know what to say

CongoJack
Nov 5, 2009

Ask Why, Asshole
I volunteer for duty, give me one of the english speaking voices, other than that it's up to you.

megane
Jun 20, 2008



Looking forward to seeing all the stuff that they changed for LW. Speaking of, sign me up as the most anime soldier you can make.

Samovar
Jun 4, 2011

I'm 😤 not a 🦸🏻‍♂️hero...🧜🏻



I submit myself to the cause! Whatever soldier type is needed, I'm fine with.

But for patriotic reasons, I'd prefer either Scottish, either that or Italian, if the latter is available.

P.S. If you'd want pilots, you can call him 'Dead Meat'.

Samovar fucked around with this message at 16:39 on Mar 17, 2015

Gridlocked
Aug 2, 2014

MR. STUPID MORON
WITH AN UGLY FACE
AND A BIG BUTT
AND HIS BUTT SMELLS
AND HE LIKES TO KISS
HIS OWN BUTT
by Roger Hargreaves
I will also be any solder. Sign me up sir.

Detheros
Apr 11, 2010

I want to die.



Sign me up.

Make me whatever with the dumbest hair color/style possible, otherwise for the other stuff I don't care.

Fat Samurai
Feb 16, 2011

To go quickly is foolish. To go slowly is prudent. Not to go; that is wisdom.
Sign me up! Make me a Spanish door-kicker. Male, Guile hair and Sunglasses. Just like in real life.

anilEhilated
Feb 17, 2014

But I say fuck the rain.

Grimey Drawer
Sign me up for whatever causes the biggest explosions. Don't really care about the face but I want the cowboy hat.
Oh, and male. Nationality anything but Russian.

edit: Hopefully my guy will live up to his ancestor's mass murdering reputation set by the Apocalypse LP.

anilEhilated fucked around with this message at 12:04 on Mar 13, 2015

ChaosDragon
Jul 13, 2014
Sign Me up Any soldier

Colonel Corazon
Feb 12, 2011

A faction armed to the teeth hardly seems friendly to me.

Sign me up as a lady, any class.

Puukko naamassa
Mar 25, 2010

Oh No! Bruno!
Lipstick Apathy
Sign me up too (just "Puukko" will do), any class, nationality and gender will do.

emormu
Jan 16, 2012
I'd like to sign up as a Chinese male scouty-scout.

Kaislioc
Feb 14, 2008
This sounds cool as poo poo. Please sign me up as a female anything. Rookies gonna... Rook?

Cedric
Nov 17, 2007

"Hard work is simply the refuge of people who have nothing whatever to do."
I'll volunteer.

Just please, don't make me German.

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Eeepies
May 29, 2013

Bocchi-chan's... dead.
We'll have to find a new guitarist.
Sign me up as a pilot! We must be ready to serve our country, but dying is another matter entirely.

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