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Regy Rusty posted:The final boss with the Roller is ridiculously hard. I'm dreading all of these I feel like the Gannondorf part must be horrible - I had enough trouble dodging the Killer Wails with the hero shot
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# ? Jun 2, 2015 21:59 |
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# ? May 28, 2024 13:32 |
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There's no voice chat but I like to think of the echolocator grenades and even the super as position-calling. If you see a Charger on a ledge you can toss one of those wallhack bombs up there and then it draws a line from all of your teammates to the guy you're calling.
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# ? Jun 2, 2015 21:59 |
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Deceptive Thinker posted:I'm dreading all of these It is. With the Charger it's actually easier than the normal version because you have so much range you don't even need to get into a good position to bounce it back. But with the roller you have to get right up in its face and time your attack just right. I made it up to the penultimate Ganondorf part and lost my last life because you're in such a small area and it's so hectic.
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# ? Jun 2, 2015 22:03 |
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So charger players are either savants that shred entire teams or hopeless idiots that contribute absolutely nothing. There does not seem to be any middle ground.
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# ? Jun 2, 2015 22:03 |
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Internet Kraken posted:So charger players are either savants that shred entire teams or hopeless idiots that contribute absolutely nothing. There does not seem to be any middle ground. Given there's now a mode that's not dependant on covering large areas for exp (something that chargers are kinda poo poo at doing and largely relied on the Death'splosion to make it worth the bother) I think chargers will have their time in the sun. ConanThe3rd fucked around with this message at 22:25 on Jun 2, 2015 |
# ? Jun 2, 2015 22:10 |
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Internet Kraken posted:So charger players are either savants that shred entire teams or hopeless idiots that contribute absolutely nothing. There does not seem to be any middle ground. That is pretty much the skill ceiling yeah
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# ? Jun 2, 2015 22:10 |
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Regy Rusty posted:The final boss with the Roller is ridiculously hard. This and one of the limited ink challenges are the only amiibo challenges I didn't beat on my first try. The ink one I got second try and this one, I said "gently caress this" after 4 tries since I don't really like playing roller anyway, so the skin unlock isn't important to me. I will come back and beat it, though. For dignity.
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# ? Jun 2, 2015 22:11 |
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I'm pretty good at ranked. Using it to level up my glasses/goggles things.
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# ? Jun 2, 2015 22:12 |
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Regy Rusty posted:The final boss with the Roller is ridiculously hard. I'm dreading doing the final boss with the roller, it looks like it'll be difficult.
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# ? Jun 2, 2015 22:36 |
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I got splatted by the first boss. I wonder how many times I'll have to restart the final one...
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# ? Jun 2, 2015 22:38 |
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I just had a Turf war match where all of the opposite team and two of my team disconnected. My buddy and I spent the entire time just inking every part of the map we could reach.
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# ? Jun 2, 2015 22:41 |
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Regy Rusty posted:The final boss with the Roller is ridiculously hard. Not if you're gud No really, I had very little trouble with it. You really need to get quite good with the shotgun and your timing needs to be tighter, but the fists will go back in one close-ish range shot and the missile is the same way. But maybe I just like the Roller too much.
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# ? Jun 2, 2015 22:42 |
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Got some awesome rounds with at least 4 goons in earlier. I could probably play the port for hours and not get sick of it. Which is good cause that's basically what's been happening today
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# ? Jun 2, 2015 22:44 |
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The little seeker mine buddies seem pretty good on the new port map. Set em up and they will just paint a whole lane for you.
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# ? Jun 2, 2015 22:48 |
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Evil Canadian posted:The little seeker mine buddies seem pretty good on the new port map. Set em up and they will just paint a whole lane for you. Inkzooka seems pretty good too since it's so easy to line up a shot
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# ? Jun 2, 2015 22:50 |
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I just had the Spyke/Judd glitch work. Work up a winning streak and before you cash it in buy an item from Spyke and then return to Judd. He will pay back your winnings and what you spent on Spyke. Saved 30k.
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# ? Jun 2, 2015 22:54 |
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The rapid blaster/ink mine/bubbler is now my main weapon until further notice. Thanks for reading.
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# ? Jun 2, 2015 22:54 |
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Every splatzone match I've had so far has been one hundred percent decided by one team being retarded and trying to do the spawn jump into a zone where every single enemy is guaranteed to be over and over and getting lit the gently caress up. I guess people don't realize the enemy can see where you land.
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# ? Jun 2, 2015 22:55 |
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mabels big day posted:The rapid blaster/ink mine/bubbler is now my main weapon until further notice. Thanks for reading.
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# ? Jun 2, 2015 22:56 |
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I will be a custom blaster evangelist until I see one in every ranked game I play
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# ? Jun 2, 2015 22:58 |
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IronicDongz posted:use the custom blaster instead, it also has the bubbler but it kills in one direct hit and the splash is better whats the subweapon, and what lvl do you get it
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# ? Jun 2, 2015 22:59 |
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Regy Rusty posted:The final boss with the Roller is ridiculously hard. The roller missions are easy once you learn to spam paint flicks at everything, it kills every enemy in one hit and can reflect all the boss shots. You should never be actually trying to roll into anything with the roller.
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# ? Jun 2, 2015 23:02 |
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mabels big day posted:whats the subweapon, and what lvl do you get it subweapon is the sensor bombs, which rule bc they're great for knowing where people are when they're hiding in ink and one-shotting them with the blaster and they don't cost much ink so you can spam them you get it at 17 because if you're not at least 17 it will be too powerful for you mortal hands.
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# ? Jun 2, 2015 23:02 |
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Being stuck in a part-full lobby when the map switchover hits and then having to wait for the full 3 minute timer to get out suuucks
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# ? Jun 2, 2015 23:03 |
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With regards to the perks for the equipment does the main perk have more of an effect than the sub-perks for any item? Thinking if I should try and get the perks I want the most in the main slots.
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# ? Jun 2, 2015 23:04 |
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mabels big day posted:The rapid blaster/ink mine/bubbler is now my main weapon until further notice. Thanks for reading. Do you stack damage bonus with it to make the splash good, or doesn't that part matter?
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# ? Jun 2, 2015 23:05 |
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Icedude posted:Being stuck in a part-full lobby when the map switchover hits and then having to wait for the full 3 minute timer to get out suuucks yea that happened to me last night and it wasnt cool
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# ? Jun 2, 2015 23:05 |
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The final boss with the kraken however is hilarious. It's nice to be able to just breeze through everything. Overall I'm really satisfied with what the Amiibos add. The challenges were a lot of fun and really taught you to use the other weapons in new ways. Hopefully I can carry that over to the multiplayer. I even kinda liked the limited ink ones. They clearly very carefully chose which stages to do that for as they're ones with minimal fighting and you can use your ink carefully. And of course all the kraken stages are a blast. Tengames posted:The roller missions are easy once you learn to spam paint flicks at everything, it kills every enemy in one hit and can reflect all the boss shots. You should never be actually trying to roll into anything with the roller. Oh of course that's what I was doing wrong by trying to roll into the missiles. Thanks for the tip!!
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# ? Jun 2, 2015 23:05 |
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Bown posted:With regards to the perks for the equipment does the main perk have more of an effect than the sub-perks for any item? Thinking if I should try and get the perks I want the most in the main slots. pretty sure it says that in the manual yes
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# ? Jun 2, 2015 23:05 |
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Donnerberg posted:Do you stack damage bonus with it to make the splash good, or doesn't that part matter? i haven't even bothered optimizing equipment yet. I just wear new stuff all the time to unlock the perks.
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# ? Jun 2, 2015 23:18 |
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Saint Freak posted:Every splatzone match I've had so far has been one hundred percent decided by one team being retarded and trying to do the spawn jump into a zone where every single enemy is guaranteed to be over and over and getting lit the gently caress up. I guess people don't realize the enemy can see where you land. They can't see where I land
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# ? Jun 2, 2015 23:18 |
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Regarding perks and stats, I haven't cracked the game open or can provide solid facts and figures, but I'm pretty sure their effects are negligable and don't have a real in game effect. I dicked around in the testing area and while the defense perk does reduce damage in a numerical sense, it doesn't amount to taking more/less shots. Similarly, running/squiding wall to wall, I timed it (wearing my three lots of faster in ink perk shoes) and there was less than a tenth of a second difference. So I dunno, wear what you want.
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# ? Jun 2, 2015 23:21 |
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IronicDongz posted:subweapon is the sensor bombs, which rule bc they're great for knowing where people are when they're hiding in ink and one-shotting them with the blaster and they don't cost much ink so you can spam them I'll give it a try when i get to level 17 but the rapid blaster looks cooler.
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# ? Jun 2, 2015 23:22 |
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IronicDongz posted:I will be a custom blaster evangelist until I see one in every ranked game I play I love the custom blaster too. Do teammates get sight of enemies you tag with point sensors like with the echolocator? That would make it even better. Too bad all the blasters still kind of suck in turf war because they can't spread large amounts of ink well. Good for rushing forward but not racking up points.
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# ? Jun 2, 2015 23:22 |
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Szmitten posted:So I dunno, wear what you want.
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# ? Jun 2, 2015 23:23 |
Donald Duck don't fuckin play. These are all defensive kills as well. Was on skatepark and never really left middle. Guy who DC'd did so in the last 30 seconds. Krak-on is a defensive weapon. If you don't over extend yourself and remember to retreat a bit you can do wonderous wonderous murder with it. As I'm sure the lads in #splagoons can assure you
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# ? Jun 2, 2015 23:30 |
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I'm definitely going to give some ninja jump gear a whirl in my next session. It's boneheaded to visibly jump back into the fray in Splat Zones, but it's also agitating to take the long route while the timer is ticking down, so we'll see how good that perk is at solving the problem.
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# ? Jun 2, 2015 23:32 |
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The 56Gal works surprisingly well in Ranked, especially on Skatepark as simply splatting one person in the zone is enough to flip it Just unlocked the 96Gal too so I'm gonna have to get the cash to take that for a whirl in Ranked later. I think the reason I was sucking so bad all weekend was because I was connecting to a slow connection by wifi. Plugging in a network cable on an actually fast connection has turned me into a killing machine
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# ? Jun 2, 2015 23:33 |
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I think .56 gal deco is one of the best guns for ranked. Solid base weapon with one of the best sub weapons in the game. The ink strike special is also good for obvious reasons.
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# ? Jun 2, 2015 23:34 |
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# ? May 28, 2024 13:32 |
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Chill Penguin posted:It may be ovvious, but I see you didn't mention it, so I'll ask: did you try restarting your router and/or modem? I was frequently disconnecting at first, but after restarting my router have been fine... Thank you good goon sir. That was the issue and its alot more stable. Not perfect but not kicking me every game. I cant beleive I didn't think of that. Now that I have a good portion of playable games I can say this game is fantastic fun! My fave weapon is the charger because nothings quite as fun as sniping squids from afar and seeing straight runs of ink on the map.
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# ? Jun 2, 2015 23:36 |