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I simply cannot believe these clowns expect me to believe that shooting something in the place where its brain is is a good idea. Who are they trying to fool?
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# ? Jun 4, 2015 05:41 |
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# ? May 13, 2024 07:09 |
Is Boston the city that was overrun by massive hordes of feral animals in the Fallout 'verse?
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# ? Jun 4, 2015 05:42 |
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Bulkiest Toaster posted:I agree anything that would make VATS more about choosing strategic options for different scenarios would be great. The old games are always about shooting the thing in the head in all circumstances. Only if everyone's called "Dickhead" or something, and you're actually shooting them in the nuts.
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# ? Jun 4, 2015 05:43 |
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Anatharon posted:Is Boston the city that was overrun by massive hordes of feral animals in the Fallout 'verse?
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# ? Jun 4, 2015 05:44 |
2house2fly posted:Nah that's Denver. Boston is the place where they make perfect human replica androids and there's a resistance movement dedicated to saving the androids from their human masters. That could be neat but I think dog city would be a rad setting for a game.
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# ? Jun 4, 2015 05:44 |
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*sighs sadly, having just described the plot of a Fallout 3 quest*
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# ? Jun 4, 2015 05:45 |
Sorry for not having every fallout game memorized I guess
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# ? Jun 4, 2015 05:46 |
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Anatharon posted:Is Boston the city that was overrun by massive hordes of feral animals in the Fallout 'verse? what do you mean "in the Fallout 'verse"?
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# ? Jun 4, 2015 05:50 |
I suppose the main protagonist could be the baby you see at the beginning, but I think that's pretty unlikely. They've already done that once. Probably just gonna be what I said earlier.
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# ? Jun 4, 2015 05:50 |
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JawKnee posted:Have you played the first 2? Because this really only became the case in FO3 Nah, that was always the case. Also, I'm sorry, but no one outside of Canada wants a Fallout game set there, not even the Fallout universe's annexed Canada can make Canada seem interesting. Have fun playing Fallout 4!
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# ? Jun 4, 2015 05:51 |
megalodong posted:Only if everyone's called "Dickhead" or something, and you're actually shooting them in the nuts. Seriously, I think I spent more time running up and karate-chopping people in the nuts, or abruptly initiating a fight by snap-kicking somebody in the nuts, or gouging their eyes out, or gimping them and then beating them to death with a sledgehammer while they tried to escape.
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# ? Jun 4, 2015 06:01 |
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SunAndSpring posted:I suppose the main protagonist could be the baby you see at the beginning, but I think that's pretty unlikely. They've already done that once. Probably just gonna be what I said earlier. The baby is forced to grow up alone in the Vault chamber because everyone else dies. It's raised by a group of Mr. Handy robots using nothing but various books and holodisks. Eventually the baby grows up into an awkward adult that's had no contact with other humans and is force to leave the vault to find parts to repair his surrogate robot family. Basically it'll be like the hit 90's film "Blast from the Past" starring Brenden Fraser.
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# ? Jun 4, 2015 06:20 |
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Republican Vampire posted:The protagonist is a cryogenically frozen pre-war soldier. That was in the VA audition sides too. Same dude turns up at the top of page 1 as concept art. I hope I'm getting trolled and this actually isn't a spoiler
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# ? Jun 4, 2015 06:21 |
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Cream-of-Plenty posted:This would honestly fit into a Fallout game with the mood of Fallout 2. There'd also be some sort of reference to the "sub-prime" crisis of 2008-09. Liberty Sub-prime - his rates'll kill ya
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# ? Jun 4, 2015 06:29 |
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Generic Monk posted:Liberty Sub-prime - his rates'll kill ya
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# ? Jun 4, 2015 06:29 |
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lmao voiced protagonist main quest gonna be 6 hours long and have no branches
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# ? Jun 4, 2015 06:34 |
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Rabid Snake posted:I hope I'm getting trolled and this actually isn't a spoiler It's probably the premise. These were leaked to Kotaku in 2013 by someone at the studio that does Bethesda's voice recording: There were other details in the leak, like the fact that at that point the game began in a cryogenic sleep tube. Compare the concept art dude with the voiced player-character in the trailer. The new skintight vault suit looks like his, down to the cables, the piping, and the ribbing on the sleeve. Look at how the trailer emphasizes the same community before and after the war. It seems pretty concrete. But hey, at least they were also looking to cast a new DJ, so Three Dog probably isn't back.
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# ? Jun 4, 2015 06:35 |
Rabid Snake posted:I hope I'm getting trolled and this actually isn't a spoiler I dunno, could be interesting. NightVis posted:lmao voiced protagonist Not that I expect this will happen but devil's advocate, Mass Effect was pretty long wasn't it?
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# ? Jun 4, 2015 06:35 |
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Anatharon posted:I dunno, could be interesting. Fallout/Elder Scrolls is supposed to be a 300 hour beast that's a mile wide and an inch deep, voiced protagonist pretty much ensures it's going to be shorter and on rails
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# ? Jun 4, 2015 06:40 |
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NightVis posted:Fallout/Elder Scrolls is supposed to be a 300 hour beast that's a mile wide and an inch deep, voiced protagonist pretty much ensures it's going to be shorter and on rails Why?
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# ? Jun 4, 2015 06:40 |
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On rails if you stick to only doing the main quests to get to the ending but who does that in these kinds of games? I think I'm like 300 hours into Skyrim and I still haven't beaten the final quest, too many side things to do.
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# ? Jun 4, 2015 06:42 |
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NightVis posted:Fallout/Elder Scrolls is supposed to be a 300 hour beast that's a mile wide and an inch deep, voiced protagonist pretty much ensures it's going to be shorter and on rails Witcher 3 says otherwise.
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# ? Jun 4, 2015 06:42 |
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AHungryRobot posted:Witcher 3 says otherwise. Yeah man, can't wait for a Fallout game with two dialogue choices per conversation, where half of the conversation is out of the player's control, sounds loving sweet.
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# ? Jun 4, 2015 06:44 |
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Sharkopath posted:Why? switch from emergent to cinematic. i'd love to be wrong but it's been a trend in AAA for a while sooooo AHungryRobot posted:Witcher 3 says otherwise. I'm jazzed to pick that up soon
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# ? Jun 4, 2015 06:45 |
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Tamayachi posted:On rails if you stick to only doing the main quests to get to the ending but who does that in these kinds of games? I think I'm like 300 hours into Skyrim and I still haven't beaten the final quest, too many side things to do. on rails can also count having a small number of perfunctory sidequests at each location (locations the main quest has intended you to do in a specific order)
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# ? Jun 4, 2015 06:46 |
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NightVis posted:switch from emergent to cinematic. i'd love to be wrong but it's been a trend in AAA for a while sooooo Fair enough!
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# ? Jun 4, 2015 06:46 |
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Dan Didio posted:Yeah man, can't wait for a Fallout game with two dialogue choices per conversation, where half of the conversation is out of the player's control, sounds loving sweet. Oh no! Not my masterfully written Bethesda dialogue! gently caress off.
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# ? Jun 4, 2015 06:46 |
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Dan Didio posted:Yeah man, can't wait for a Fallout game with two dialogue choices per conversation, where half of the conversation is out of the player's control, sounds loving sweet. So like Fallout 3/NV?
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# ? Jun 4, 2015 06:48 |
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can't wait till you get to the obvious act 3 part of the main quest and it's like 45 minutes long compared to 2-3 hours for 1 and 4-6 for 2 basically someone needs to take bioware's plot blueprints and burn them
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# ? Jun 4, 2015 06:49 |
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Reason posted:So like Fallout 3/NV? You should probably play Fallout 3 or Fallout: New Vegas before comparing things to them, I think. AHungryRobot posted:Oh no! Not my masterfully written Bethesda dialogue! gently caress off. lol Shirkelton fucked around with this message at 07:05 on Jun 4, 2015 |
# ? Jun 4, 2015 07:02 |
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Sheen Sheen posted:Nah, that was always the case. What parts of FO1 and FO2, besides the intro songs, would you say are reminiscent of 1950's Americana? Because there's a whole lot more that aint. Sheen Sheen posted:Also, I'm sorry, but no one outside of Canada wants a Fallout game set there, not even the Fallout universe's annexed Canada can make Canada seem interesting. Have fun playing Fallout 4! I can't say that I care where it's set
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# ? Jun 4, 2015 07:08 |
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Genocyber posted:fnv is cool, fo3 is what twelve-year-olds think is cool hth also made pages of posts being annoyed at XCOM's deterministic outcome system without figuring out that's what it is, and even when pointed out still treats that as a save-and-reload game basically he's the kind of person who sees vanilla skyrim and sighs, "perfection" also the kind of person valve focus tests to Anime Schoolgirl fucked around with this message at 07:12 on Jun 4, 2015 |
# ? Jun 4, 2015 07:08 |
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Anime Schoolgirl posted:reminder that misterbibs is the kind of person who needs to be handheld through world of warcraft quests, ie the easiest quests in any MMO ever Did you forget the part where he couldn't understand the basics of three dimensional movement and how to position his character so it isn't hit from behind? We've got a laundry list of why his opinions are wrong and should be disregarded as a rule.
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# ? Jun 4, 2015 07:13 |
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Anime Schoolgirl posted:reminder that misterbibs is the kind of person who needs to be handheld through world of warcraft quests, ie the easiest quests in any MMO ever This is the same guy who cried for pages about how him being too dumb to move his own character out of the way of an attack was "random" and "unfair". So I guess I'm not surprised he's crying in here about something too.
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# ? Jun 4, 2015 07:13 |
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Malpais Legate posted:Did you forget the part where he couldn't understand the basics of three dimensional movement and how to position his character so it isn't hit from behind?
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# ? Jun 4, 2015 07:14 |
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Dan Didio posted:Yeah man, can't wait for a Fallout game with two dialogue choices per conversation, where half of the conversation is out of the player's control, sounds loving sweet. same but unironically
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# ? Jun 4, 2015 07:20 |
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Anime Schoolgirl posted:I missed that part of the bitching but god drat Enjoy, it goes on for like 9 pages
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# ? Jun 4, 2015 07:21 |
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chibisoma was a contender, but i haven't seen a single post from him for mh4u where he complains that people who beat a quest must have been cheating, so i guess mr bibs is left by himself now. And i don't really get the issue with you not being able to make a million varied choices in the witcher games since you're playing a pre-built character with his own motivations and desires, not a largely blank slate like fallout.
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# ? Jun 4, 2015 07:22 |
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Bulkiest Toaster posted:I am just really curious what they have done to revamp the gameplay of these games. If they are sticking with VATS have they done anything to make it more fun/strategic? Have they got rid of enemies that scale to your level like in Skyrim? Will the be a robust faction system that has a big impact of the game world? I expect them to have basically taken the neat changes in Skyrim and try to translate them. Bracketed level scaling being one of the easier ones to do, so a particular enemy type will scale within a certain level range. Also, probably a more elaborate perk tree instead of just picking from a big list, basically encouraging a bit more specialization than in earlier Fallouts or Elder Scrolls games, although Fallout has the capped point pool to do that already, so maybe they won't go that way. Compared to Oblivion and Fallout 3, Skyrim had a lot of small quality of life upgrades, too, so the graphics will obviously be better, and the better system hardware will probably let them make the game world pretty big or elaborate. Hell, using Blu-ray will probably just let them have a lot more variety in terms of different poo poo in the game, which is always good for open world stuff. I don't feel like Beth has ever really pushed graphics boundaries, so basically a Skyrim'd Fallout would be kind of my minimum expectation. With the reception that Skyrim and New Vegas got, you're probably right that they'll give factions a lot more weight than FO3.
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# ? Jun 4, 2015 07:27 |
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# ? May 13, 2024 07:09 |
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As dumb as it sounds, I'll never forgive them if they take out SPECIAL. I don't mind a voiced protagonist, but it doesn't particularly bode well for the roleplaying aspect of this, you know, roleplaying game. Maybe it'll work out, but I ain't optimistic.
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# ? Jun 4, 2015 07:28 |