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Happy Noodle Boy posted:Then someone is going to make a MGSV mod for XCOM 2 So how many Fultons do we need for one supply ship?
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# ? Jun 8, 2015 05:03 |
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# ? Jun 10, 2024 06:21 |
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I always assumed that they went full Dr. Vahlen on everything they captured. I got the impression that they were basically XCOM except instead of trying to save the world they just want all the cool toys from the aliens so they can rule the world or whatever. So they've got their own research labs reverse engineering guns and dissecting aliens and whatnot.
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# ? Jun 8, 2015 05:05 |
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Mr.Pibbleton posted:Exalt specifically attacked aliens in order to try to get psychics from them, what they intend to do with said psychics is never explained and once again Bradford was in charge of that investigation... Bradford..... you motherfucker... what are you hiding under that sweater, besides your shredded bod
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# ? Jun 8, 2015 05:11 |
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"What is up everyone, DarkSydePhil here-" and I turned the video off That's definitely one way not to play XCOM: being DSP
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# ? Jun 8, 2015 05:15 |
Dandywalken posted:"EXALT had some good ideas, really" Yeah, having bullet, laser and plasma proof business casual for one. Mr.Pibbleton posted:I think Firaxis said they were unrelated to The Bureau but it just makes so much sense. I could have sworn they said the opposite, that they were started by the remenants of the old XCOM. Cuntellectual fucked around with this message at 05:45 on Jun 8, 2015 |
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# ? Jun 8, 2015 05:41 |
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Anatharon posted:Yeah, having bullet, laser and plasma proof business casual for one. Eh, let's just go with whatever's said in XCOM 2.
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# ? Jun 8, 2015 06:04 |
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Captain Invictus posted:"What is up everyone, DarkSydePhil here-" and I turned the video off I think my favorite part is when he insists that a 98 percent chance to hit should never miss and that the game was lying to him.
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# ? Jun 8, 2015 06:08 |
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Fintilgin posted:I like EXALT mechanically, but they annoyed me narratively. It was just inane and distracting that they weren't linked to the aliens in some way. They were just a distraction you had to fight on the side. As though an alien invasion wasn't strong enough to carry the story on its own. EXALT should have been human cultists/alien sympathizers/fifth column, and maybe even had occasional mixed missions, where EXALT was backed up by some alien muscle.
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# ? Jun 8, 2015 06:27 |
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Mr.Pibbleton posted:Eh, let's just go with whatever's said in XCOM 2. SPOILER: nothing
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# ? Jun 8, 2015 06:32 |
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Elderbean posted:I think my favorite part is when he insists that a 98 percent chance to hit should never miss and that the game was lying to him. Assaults an alien base, wonders why there are so many aliens in it. Can't figure out how to open doors so he just keeps running right through them. Barely finishes any of his turns in cover then complains when his soldiers keep getting killed on crits. I wonder if this guy has trouble putting on his pants in the morning, too.
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# ? Jun 8, 2015 06:44 |
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Delsaber posted:Assaults an alien base, wonders why there are so many aliens in it. Can't figure out how to open doors so he just keeps running right through them. Barely finishes any of his turns in cover then complains when his soldiers keep getting killed on crits. I wonder if this guy has trouble putting on his pants in the morning, too. As did missing in overwatch once and going "well, overwatch is worthless!" and then never using it again.
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# ? Jun 8, 2015 06:53 |
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Whoever made this hosed up by not using stroheim and his guile hair to complete the xcom joke
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# ? Jun 8, 2015 06:57 |
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Vib Rib posted:Yeah him never making his units take cover almost ever stood out. but also not doing anything else that might be useful...like...say...moving his assault somewhere closer to where aliens might be so the videogame shotgun might ever hit anything ever
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# ? Jun 8, 2015 06:57 |
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Elderbean posted:I think my favorite part is when he insists that a 98 percent chance to hit should never miss and that the game was lying to him. Maybe don't actually watch it because everything DSP is involved with is a burning pile of trash
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# ? Jun 8, 2015 07:05 |
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I like watching videos people made to mock him. That he is insufferable is icing on the cake when he is being blatantly bad at a thing. See also: DSP plays Dark Souls
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# ? Jun 8, 2015 07:08 |
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Captain Invictus posted:Maybe don't actually watch it because everything DSP is involved with is a burning pile of trash I dunno, it's kind of funny in a sad way. *Scout is standing right next to a Muton with no cover and dies instantly* AWWWWW THAT'S HORSESHIT! Ahahaha, I just got to the part where he can't open a door. Elderbean fucked around with this message at 07:14 on Jun 8, 2015 |
# ? Jun 8, 2015 07:09 |
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I don't get how he can't into guns. They're not that complicated. He must've seen how guns work in games and real life at some point. Then I remember he's DSP and that he's an idiot.
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# ? Jun 8, 2015 07:35 |
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I'm convinced that at this point every last one of DSP's viewers and "fans" are into it ironically. There cannot be one person alive who is genuinely entertained/charmed by him. Not even children.
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# ? Jun 8, 2015 07:37 |
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Why did EXALT go into battle when they were obviously better suited (heh) at financially and diplomatically screwing over XCOM.
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# ? Jun 8, 2015 08:00 |
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amuayse posted:Why did EXALT go into battle when they were obviously better suited (heh) at financially and diplomatically screwing over XCOM. exalt may not have been very smart
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# ? Jun 8, 2015 08:05 |
EXALT was supposedly made up of zealots.
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# ? Jun 8, 2015 08:09 |
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Ernie Muppari posted:exalt may not have been very smart They are basically art affectionado freemason blueblood exclusively white guys who personally go into laser battle wearing business formal. So
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# ? Jun 8, 2015 08:14 |
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The one thing I want from TftD is the Geoscape with cyberpunk names. Though I doubt ADVENT would let them be around by then.
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# ? Jun 8, 2015 08:50 |
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LotsBread posted:The one thing I want from TftD is the Geoscape with cyberpunk names. Though I doubt ADVENT would let them be around by then. Damned near everything in Terror from the Deep had some fancy new name didn't it I know the technical reasons behind why they didnt do it but I still think it's really dumb that you have no vertical movement underwater unless you have the mag ion armor
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# ? Jun 8, 2015 08:52 |
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Perhaps EXALT were a false front organisation staffed with patsies who would pursue overt and easily traced actions which was unknowingly meant to distract XCOM from the *real* secret Illuminati organisation.
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# ? Jun 8, 2015 09:19 |
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Pwnstar posted:meant to distract XCOM from the *real* secret Illuminati organisation. Welcome, Commander e:
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# ? Jun 8, 2015 10:02 |
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Delsaber posted:I wonder if this guy has trouble putting on his pants in the morning, too. How some people imagine a day in his shoes would be like: https://www.youtube.com/watch?v=buUM916QRJk
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# ? Jun 8, 2015 10:10 |
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So, what's the deal with the Long War mod? Last time I checked every update would add new things and break others.
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# ? Jun 8, 2015 10:49 |
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LotsBread posted:The one thing I want from TftD is the Geoscape with cyberpunk names. Though I doubt ADVENT would let them be around by then. I want TFTD-tier music, it's by far my favorite of the series. https://www.youtube.com/watch?v=Im6a7v7QgSs https://www.youtube.com/watch?v=EiVUXCp8_jo
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# ? Jun 8, 2015 11:07 |
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Segmentation Fault posted:EXALT are alien sympathizers IIRC. In Long War they get some aliens sometimes.
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# ? Jun 8, 2015 11:58 |
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pentyne posted:So, what's the deal with the Long War mod? Last time I checked every update would add new things and break others. I was wary about 15e being an 'unofficial' version put up when the lead developer goes on vacation, given a history of a few releases being dead-on-arrival, but I haven't seen any discussion of big issues in the two weeks it has been out and I just did a month without any incident.
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# ? Jun 8, 2015 12:29 |
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Double Bill posted:I want TFTD-tier music, it's by far my favorite of the series. I could never get the TFTD music working, which probably ruined the experience for me in retrospect. Which may be good because said experience would have been creepy as gently caress. fake edit: Also found this this video in the related videos.
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# ? Jun 8, 2015 12:46 |
I just discovered this, which is really cool. https://www.youtube.com/watch?v=PYzEz1MF9hk
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# ? Jun 8, 2015 12:51 |
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So dsp is Canon?
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# ? Jun 8, 2015 13:47 |
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ShineDog posted:So dsp is Canon? Knowing what you're talking about both annoys and amuses me.
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# ? Jun 8, 2015 14:40 |
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Will human/alien love be explored further?
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# ? Jun 8, 2015 14:52 |
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amuayse posted:Will human/alien love be explored further? gently caress you.
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# ? Jun 8, 2015 15:01 |
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Michaellaneous posted:gently caress you.
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# ? Jun 8, 2015 15:23 |
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oswald ownenstein posted:The problem with the air game is that you really can't use any serious tactics to win it. It's mostly RNG and some preparation. It is about preparation and having the right goal. And the goal needs to be shoot down every single Scout no matter what and use those resources to bankroll improvements to the air game that let you move on to shooting down every small and medium UFO, then using all those resources, etc. Buy 2 interceptors on March 1, and buy at least 1 satellite to hold in reserve. Rush Laser Cannons. Any time you have fewer than 2 Interceptors active on a continent, buy/transfer until you have 2 active. Never use Stingrays in the early months (because they are only good at shooting down UFOs that you should not be challenging). Always use aggressive stance early. Never challenge any UFO unless you are certain you can shoot it down. That means at least 2 Avalanche Interceptors for a Scout, and at least 4 for a Raider. No other UFO types should be challenged early. Build replacement sats so you always have at least one in reserve. Shooting down Scouts is really important. A single Scout shootdown is worth 100 spacebux minimum and dozens of each basic resource maximum plus ship components and experience. If you have missed a Scout because you didn't build as many interceptors as you could have or didn't have one available because it got damaged trying to shoot down a fighter that was on a hunt mission for your sat you are doing it wrong. Sounds expensive? It is somewhat. In particular it costs a lot of cash, but few other resources. But the interesting thing is every Scout you shoot down contains 150-250 credits worth of resources (100 minimum if it explodes). Missing a scout is an opportunity loss of the same magnitude. Count up all those missed scouts every month and ask what you would have done with those resources. And what about the tactical game? An air rush means you will have early lasers. By April and May you will have at least as many net resources as the average player has by not investing in the air war. So there is actually no "sacrifice" to make. The idea that LW forces this on players is one of the most pernicious myths about the mod. Except Lasers, there is no other tactical upgrade that makes more than a marginal improvement before June anyway. The difference is that you are immune to a March sat hunt or broken scout interception. You are also free to sat rush because you can effectively defend new continents. Narratively, it should be obvious that the number 1 priority of XCOM is shooting down UFOs. edit. amanasleep fucked around with this message at 17:41 on Jun 8, 2015 |
# ? Jun 8, 2015 16:21 |
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# ? Jun 10, 2024 06:21 |
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amuayse posted:Why did EXALT go into battle when they were obviously better suited (heh) at financially and diplomatically screwing over XCOM. They didn't? They only went into battle because they got infiltrated by an undercover football player with Guile hair. In other words, Ernie Muppari posted:exalt may not have been very smart
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# ? Jun 8, 2015 16:38 |