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that was my problem with the combat, it felt like it was all tactical positioning which is cool but once you got there you didn't have anything interesting to do other than hit the murk a guy button, or maybe the ability that lets you murk guys better
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# ? Jun 9, 2015 18:34 |
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# ? May 21, 2024 15:35 |
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i like turn based cover shooting and the shadowrun setting so i enjoyed these games
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# ? Jun 9, 2015 19:15 |
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i'm on the last mission and i heard some of the player made stuff is pretty good, anyone got any recommendations on that front
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# ? Jun 9, 2015 19:32 |
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Frog Act posted:i'm on the last mission and i heard some of the player made stuff is pretty good, anyone got any recommendations on that front Its ba
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# ? Jun 9, 2015 19:33 |
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Ragg posted:Idk i think short cds + unlimited ammo makes for a pretty boring repetitive style of play where you just spam your most powerful skills on cd... and theres no resource management really to speak of. Sure you got a couple nades maybe but meh. Yea.
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# ? Jun 9, 2015 19:34 |
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Frog Act posted:i'm on the last mission and i heard some of the player made stuff is pretty good, anyone got any recommendations on that front It's all trash, last I heard.
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# ? Jun 9, 2015 19:35 |
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The engine + editor doesn't really let you do cool RPG stuff so the best you can hope for is the default campaign but worse.
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# ? Jun 9, 2015 19:36 |
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thats a shame, i really like a lot of things about the game but i wish it was longer + broader and had more item variety. i did every side quest and ended up putting like 16 hours in, some good community content would've helped
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# ? Jun 9, 2015 19:42 |
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Frog Act posted:i'm on the last mission and i heard some of the player made stuff is pretty good, anyone got any recommendations on that front i played the two most highly recommended missions soon after it came out and they were just total garbage that i was shocked anyone found appealing. it probably got better since then but im not holding my breath
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# ? Jun 9, 2015 22:07 |
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it's pretty drat weird that minus like a handful of guns all of the weapon types have like two variations per tier at most, and it's usually just the smartgun vs the extra damage gun. dragonfall added a few to help alleviate this a little but drat, it would take like a day of work to make loading out way more interesting
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# ? Jun 9, 2015 22:13 |
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01011001 posted:it's pretty drat weird that minus like a handful of guns all of the weapon types have like two variations per tier at most, and it's usually just the smartgun vs the extra damage gun. dragonfall added a few to help alleviate this a little but drat, it would take like a day of work to make loading out way more interesting yeah that's the other lovely thing, equipment just isn't interesting at all. loot's a key part of a good rpg and in this it's just boring as hell
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# ? Jun 9, 2015 22:21 |
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01011001 posted:it's pretty drat weird that minus like a handful of guns all of the weapon types have like two variations per tier at most, and it's usually just the smartgun vs the extra damage gun. dragonfall added a few to help alleviate this a little but drat, it would take like a day of work to make loading out way more interesting this was a major problem for me, i went straight from KOTOR 2 to Dragonfall and it's just night and day how much more fun KOTOR is in that regard than shadowrun. i've used a smartlink revolver, because i don't even need 90% of the pistol abilities, and a burst fire shotgun for two thirds of the game because there were no upgrades only ever changed armor once when i got a care package thing from the Lodge or whatever. would've really appreciated some more kit customization also the looting system that doesn't let you transfer loot to other members of your party, just your immediate inventory or stash, is sorta irritating. but since theres so little loot it kinda evens out the good story and acceptable combat scenarios make up for a lot of this but i can't help but feel it'd be a truly excellent RPG if they had more money for that sort of thing.
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# ? Jun 10, 2015 00:24 |
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Hoodrich posted:shadowrun: dragonfall
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# ? Jun 10, 2015 00:56 |
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Fungah! posted:yeah that's the other lovely thing, equipment just isn't interesting at all. loot's a key part of a good rpg and in this it's just boring as hell i dont even mind lack of loot but shadowrun is in some way or another about preparing for specific tasks and you cant really do that at all minus swapping party members or stocking up on specific consumables
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# ? Jun 10, 2015 01:04 |
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Sharkopath posted:oh theyre doing this thing too No two-handing? Fail Souls!
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# ? Jun 10, 2015 01:07 |
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what rpg should i play next, imp zone? i'm on an RPG bender and after KOTOR 2 and SR:DF i'm not really feeling fallout 3. i still have Avadon, which looked interesting, but since the sale is coming up price may not be an issue and i could get something more legit
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# ? Jun 11, 2015 00:35 |
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have you played pillars of eternity
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# ? Jun 11, 2015 00:47 |
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Scrub-Niggurath posted:have you played pillars of eternity i played like the first five or six hours but never got a legit copy to keep playing so that is def high on my list
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# ? Jun 11, 2015 01:08 |
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01011001 posted:i dont even mind lack of loot but shadowrun is in some way or another about preparing for specific tasks and you cant really do that at all minus swapping party members or stocking up on specific consumables yeah that's totally true. that's the thing i guess, with a few exceptions other than some token gimmicks every mission ended up the same as every other mission so your prep was always do i have enough stuff to deal with this mission yes/no. that could be a really cool aspect of the game if like you had to do a quick side mission to get a special decker program that's better at dealing with the main mission target's ice or some information that made your disguise better or something but if you gently caress up the side mission you make the main mission harder. or hell, even some say in how the mission parameters are set, like if your team's better at sneaking and talking you talk to your fixer and try to push for the initial plan to be an infiltration instead of a smash and grab or w/e
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# ? Jun 11, 2015 01:54 |
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despite all of dragonfall's flaws though, i am feeling pretty satisfied after the ending. felt like a solid experience i think i got the bad one though, APEX threatened to murder me so i decided to go with the evil dragon at the end, and then the epilogue was about a horrible civil war engulfing the city enabled by my character
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# ? Jun 11, 2015 01:56 |
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Frog Act posted:despite all of dragonfall's flaws though, i am feeling pretty satisfied after the ending. felt like a solid experience lol good job retard you ruined one of the few decent places left in the world
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# ? Jun 11, 2015 02:09 |
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i bet my dude got hella rich though.
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# ? Jun 11, 2015 02:24 |
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Parallax Scroll posted:i like turn based cover shooting and the shadowrun setting so i enjoyed these games the shadowrun setting is a lot of fun and i wish it would get a higher budget treatment.
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# ? Jun 11, 2015 12:58 |
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One thing I remembered not liking was how the attack hit percentages seemed to have absolutely no bearing on reality like, way more than it seemed just being poo poo luck on my part
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# ? Jun 14, 2015 19:30 |
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it's bad, like all wrpgs
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# ? Jun 14, 2015 20:33 |
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# ? May 21, 2024 15:35 |
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Ragg posted:Its ba thank you
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# ? Jun 14, 2015 20:35 |