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pun pundit posted:Plasma is nothing new to Exalt, they've been fighting aliens after all. When you get alloy cannons, though... I kind of wonder what the aliens think when that shows up. "Is that the best thing you could think to do with our extremely high tech metals? Really?"
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# ? Jun 10, 2024 19:36 |
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Tomn posted:To be honest, throughout that whole update I kept expecting EXALT to freak out over the fact that "Wait, they have PLASMA now? That's not fair, we only just got our lasers! AAAAAAAGH" Well, it looks like Exalt's own HQ, or research facilities built, like, 5 Gene Labs, and apparently haven't heard of the Foundry or the Mech Bay. So it's obvious that they don't have the resources to pour into mechanical development.
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Bobbin Threadbare posted:I kind of wonder what the aliens think when that shows up. "Is that the best thing you could think to do with our BLARGH" (Alternate joke: what we do with their high-tech metals will be the last thing on their minds.)
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My top picks for psychic XCOM members are Cam, Zhang, Zinchenko, Eva and Hugo. Annette's guaranteed.
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Calling it now, Annette will turn up negative for Psionics and will have to be explained away with her not being able to control them or something. That said, you keep up your good work Speedball! I always enjoy returning here and seeing new updates.
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FredMSloniker posted:(Alternate joke: what we do with their high-tech metals will be the last thing on their minds.) What's REALLY good is when you manage to deploy a ship with a Fusion Lance. Only humanity would be crazy enough to rip the main cannon out of a battleship, miniaturize it enough to cram it into a fighter jet, and then just let the drat thing loose.
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Luhood posted:Calling it now, Annette will turn up negative for Psionics and will have to be explained away with her not being able to control them or something. I'm pretty sure Annette (and her buddies) is a guaranteed positive, basically something to ensure that you can proceed with the plot even if you pick the "psionics are rare as hell" Second Wave option and get unlucky.
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Agent Interrobang posted:What's REALLY good is when you manage to deploy a ship with a Fusion Lance. Only humanity would be crazy enough to rip the main cannon out of a battleship, miniaturize it enough to cram it into a fighter jet, and then just let the drat thing loose. Jets can't actually mount the Fusion Lance, though.
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Bobbin Threadbare posted:I kind of wonder what the aliens think when that shows up. "Is that the best thing you could think to do with our extremely high tech metals? Really?" I've always been fascinated with how quite often, when it's not "Let's just throw antimatter at it, problem solved!" stuff, as Sci-Fi reaches the height of technology it realizes what we knew all along. Throwing rocks at things is the best. EDIT: vvv I'm just getting this mental image of a Sassy Green Lantern giving Batman poo poo. "The Magnum fires construct bullets, that's baaaaad. The baseball travels at relativistic speeds. But that's okay, because it's not a gun." Then batman sighs, and just throws a packet of 2 dollars worth of arts and crafts full of spray adhesive and yellow glitter at them out of spite. Section Z fucked around with this message at 22:56 on Jun 12, 2015 |
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Section Z posted:I've always been fascinated with how quite often, when it's not "Let's just throw antimatter at it, problem solved!" stuff, as Sci-Fi reaches the height of technology it realizes what we knew all along. Never underestimate the power of a pebble moving at .9c.
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TooMuchAbstraction posted:Never underestimate the power of a pebble moving at .9c. Yeah, this is why I made it clear that the aliens are here to raid the earth rather than blow it up.
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Everyone say it with me, kids, "Sir Isaac Newton is the deadliest sonofabitch in space."
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SwissArmyDruid posted:Everyone say it with me, kids, "Sir Isaac Newton is the deadliest sonofabitch in space." God DAMMIT! I even hear it in my head with the Sargent's loud, angry voice. And I haven't played any ME in YEARS. Just goes to show how the little things sometimes stick more than the bight things.
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Haha. I love you guys. Okay, I got half of the next update done. Expect it tomorrow night. Gotta finish this thing before XCOM 2 comes out, after all...
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Speedball posted:Gotta finish this thing before XCOM 2 comes out, after all... XCOM2 - The Commander has a nightmare on the eve of the final battle?
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XCOM 2: Speedball Disappears From The Internet For About Three Months, Presumed Abducted.
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XCOM2: Turns out the events of Speedball's XCOM LP was actually Sectoid interrogation of the Commander to find out his secrets, stopped and rescued at the last moment by the remaining XCOM agents who survived.
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Speedball posted:XCOM 2: Speedball Disappears From The Internet For About Three Months, Presumed Abducted. Twice. Don't forget that >30% of the game will be delayed for a year and cost extra. ![]() Sky Shadowing posted:Hey now, XCOM:EU was legitimately a great game, EW just made it better. ...and more to the point, expansions generally add significantly more complex/dynamic content which gives Speedball more to work with when building crazy-rear end narratives. silentsnack fucked around with this message at 14:57 on Jun 13, 2015 |
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Hey now, XCOM:EU was legitimately a great game, EW just made it better.
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silentsnack posted:...and more to the point, expansions generally add significantly more complex/dynamic content which gives Speedball more to work with when building crazy-rear end narratives. Pretty much so, MELD and MECing and all the new grenade types and new missions in EW allowed for a lot more flexibility in both game and constructed narrative. Fortunately, Firaxis usually doesn't do pointless horse armor DLC (with one exception to XCOM:EU itself with that one cosmetic pack, but whatever) I don't think I'll be able to have a character who goes around carrying nothing but electroflares, though.
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Is there a special way to install Long War or something? I got the entire X-Com lineup and want to finally try it but the blasted thing won't work right. Edit: Never mind I'm just dumb. Deadmeat5150 fucked around with this message at 02:17 on Jun 14, 2015 |
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Speedball posted:I don't think I'll be able to have a character who goes around carrying nothing but electroflares, though. Rookie/Squaddie with a stock rifle and two flashbangs?
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Okay, editing the images now, but good news, someone tested positive.
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Speedball posted:good news, someone tested positive. It's not often that these words are good news!
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Part 40: MIND BULLETS!![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() TO BE CONTINUED Speedball fucked around with this message at 18:08 on Jun 19, 2015 |
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I keep forgetting just how much health Sectoid commanders have, even when in the middle of a playthrough. 15 health is a bit of a jump compared to 3. Your reaction to a low health Berserker went much better than when I did what you tried, at least.
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Berserkers are alien speedbumps, essentially. They take up half your squad's turn just taking care of it and preventing you from really pushing against other aliens, giving them some free shots at your guys.
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I've never seen mutons hug a beacon like this, though. I shot that Berserker, it ran for Cam, its turn came up, and it went for the beacon AGAIN.
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Speedball posted:I've never seen mutons hug a beacon like this, though. I shot that Berserker, it ran for Cam, its turn came up, and it went for the beacon AGAIN. ![]()
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I'm disappointed that Cam made no jokes about being a jedi ![]()
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quote:Ha! They’re being drawn to the beacon. I think its noise must be driving them crazy. ... Champions Online? Am I wrong?
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Siegkrow posted:I'm disappointed that Cam made no jokes about being a jedi No Lightsabers. ![]() Hey, maybe we can get 'Plasma Swords' as a melee option in XCOM2? ![]()
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I just caught up, having read all of this since yesterday evening. Great job crafting a funny narrative with some real investment in the characters.
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Captain Foo posted:I just caught up, having read all of this since yesterday evening. Great job crafting a funny narrative with some real investment in the characters. Haha. Glad to have you on-board! The poo poo should start to hit the fan now that we're nearing the end-game...
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Bloodly posted:... The Ironclad Defense would be right up X-Com's alley.
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Wait, that was your first Muton Berserker this playthorough? ![]()
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ViggyNash posted:Wait, that was your first Muton Berserker this playthorough? They only start showing up in this month! I'm actually a bit ahead of the curve.
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I can't wait to see how the squad reacts to Ethereals. Also, capturing whenever you can can really help with research. So stuff like capturing your first berserker is going to save you time when you do stuff like begin research on power armour.
I can have moments of... eccentricity and sometimes be quite curious about things. Please forgive me if I do something foolish or rude.
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Speedball posted:
Yes, but does she have the power... to move you?
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# ? Jun 10, 2024 19:36 |
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Glazius posted:Yes, but does she have the power... to move you? How about the power to kill a yak from 200 yards away?
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