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Sorites posted:Is there any roguelike where the BUC system ties to the alignment system? Say, a lawful character sees: Don't know of one. It would be interesting to see a pantheon-specific bless/curse system -- or just have your god's bless/curse feelings toward a thing matter and changing religion would cause those all to possibly change. The former would be super-difficult to manage. You pick up a spear that one god has blessed and two have cursed -- what does that mean for you? If none of those gods is your god or your god's nemesis, does that mean that you're essentially unaffected or does it mean that on the whole it's going to be worse off? Do they stack up? I can imagine a system where the BUC status only comes into play when a strongly-aligned god has a hand in it. Like some random god (not yours or your enemies) cursing your spear means nothing to you, but if you go up against a follower of that god then it becomes a liability. Seems like you would need to implement a bunch more systems. High faith gives you a notice that you're being screwed with: "You feel your blow being deflected by the power of Melkor!" High perception might give you a hint during combat about an enemy's religion upon 'L'ooking at him? "He seems to be wearing a holy symbol to Melkor." Alternatively, there are racial restrictions and class restrictions that you could extend upon for faiths. DnD did it. "You finish eating the chicken and feel the disapproval of your god, Cluckor, Lord of Small Rocks!" Edit: And my nonsense musings are now the top of a new page.
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# ? Jun 12, 2015 20:38 |
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# ? May 30, 2024 00:42 |
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Check out how Incursion did religion. You had conflicting codes of conducts for the gods which would simultaneously raise and lower your piety with multiple gods, each of them had different things that they liked/dislikes and ways they would act when you gained favour or angered one. The're pretty complicated, here's one example: quote:ERICH {ER} This god will gently caress You Up if you worship him and break the code of conduct.
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# ? Jun 12, 2015 20:47 |
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I was thinking of something way simpler. Imagine, say, ADoM, with its straight lawful-neutral-chaotic alignment spectrum. Except remove the "neutral god" altogether, just to keep things simple. I'd imagine more-lawful-than-midpoint characters seeing BUC one way, and more-chaotic-than-midpoint characters seeing it backward. So if you had an all-blessed kit and then crossed the alignment midpoint, suddenly all your poo poo behaves as cursed because it's aligned to the Great Enemy. And vice-versa, of course. Sorites fucked around with this message at 20:53 on Jun 12, 2015 |
# ? Jun 12, 2015 20:50 |
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Important Steam notice Necrodancer, Rogue Legacy, and Risk of Rain (a decent rogue like action game) are on flash sales for 50, 80, and 75 percent off respectively. Finally get to play Necrodancer.....woot. Also, loving Eldritch. Thanks Grimwit for letting me watch a good lp on it to finally help me make up mind on it. Prices Fixed - Thanks Senrath. Derp. Sorry bout that. mauman fucked around with this message at 23:48 on Jun 12, 2015 |
# ? Jun 12, 2015 23:38 |
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You have Necrodancer and Rogue Legacy's discounts swapped.
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# ? Jun 12, 2015 23:41 |
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Appearance is no longer a completely worthless stat in ADOM. Higher appearance makes it take more corruption points before you get a new mutation, lower appearance makes it take less. Still not a super important stat, though.
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# ? Jun 13, 2015 00:07 |
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Having the shopkeepers be racist and sexist is actually kind of refreshing. There's some verisimilitude for you.
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# ? Jun 13, 2015 03:18 |
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I picked up Darkest Dungeon yesterday, but I'm quite tempted to grab Necrodancer since it seems unlikely to go much lower. I'm seriously considering Titan Souls, though it's not a roguelike
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# ? Jun 13, 2015 07:17 |
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ADOM Ultra-Ending Attempts Episode 3
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# ? Jun 13, 2015 07:30 |
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Let's Play Doom: The Roguelike Ultra-Violence difficulty, Angel of Impatience attempts Episode AoI 2: No Time for Arachnophobia I go find a weapon that we haven't touched for a while. Oh look - it's covered in cobwebs and I have to fight off some nasty little things for it, crikey. After rewatching, I remembered about my message colouring so here's a note on it - I'm a big idiot, and most of my DoomRL skill comes from my hands and my gut rather than my stupid head. Having all game messages displayed in black and white made them all blur together to me and resulted in errors: "There must be a better way!", I found myself calling out to nobody. That's when I added a bunch of lines to the end of my config.lua file to add some colour in to my DoomRL messages and back in to my monochrome infomercial life. If you play DoomRL, I highly recommend adding these lines to your Messages table at the end of config.lua: My message colour settings
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# ? Jun 13, 2015 07:39 |
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Did someone order a cleanup in Joe Moppin' goes out on the town and finds mops, mittens, and mildew in: Episode 1: Man isn't the real monster
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# ? Jun 13, 2015 09:01 |
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My current Cataclysm character is rapidly evolving into a hybrid of a STALKER protagonist and Adam Jensen and I still give MOOSE a wide berth whenever possible. Rough luck. Also, I'm surprised you didn't push your luck and go for the ice cream cart. A mobile loot chest is certainly useful.
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# ? Jun 13, 2015 09:18 |
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Death by Moose. Working as intended. I'm having way too much fun with this game, even if I'm afraid of playing without the Slow Zombies mod, which basically neutered them.
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# ? Jun 13, 2015 09:27 |
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A Carebear Plays A Roguelike Suggestion Box Okay folks, here's the deal. I love this thread, I really do, and I love the *idea* of roguelikes - procedurally generated slaughterhouses that are equally punishing and entertaining. I get how that might be thrilling for some people.. but it ain't my cup of tea, not normally. I enjoy watching other people die horribly from their stupid mistakes - but I'm a total carebear. I'm the kind of schmuck that always plays on easiest difficulty even in notoriously easy games. I'm the kind of dickhead who has even resorted to cheating a few times to experience the story at the expense of gameplay. I'm the kind of arsehole who looks at ASCII graphics and can barely keep it together while his brain melts into a puddle of hashes and ampersands. I'm exactly the kind of person who should not be playing roguelikes. So, with that in mind, I'm going to play one completely blind. There will be carnage, there will be screaming and frustration, there will probably be threats of mortal injury leveled at not just the people who designed said game but everyone who gave them their cup of coffee in the morning or cuts their grass. It's hopefully going to be entertaining, though even if it isn't particularly entertaining for ME. Please suggest to me some roguelikes for me to die horribly in, I'll pick one, play it until I really can't take it anymore (there is absolutely zero likelihood of me actually winning), and I'll pick another one. Maybe I'll put it in a different thread to stop me from making GBS threads all over this one if you guys prefer. Be gentle.
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# ? Jun 13, 2015 12:20 |
Gentle? How about Dredmor, that eases you in...
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# ? Jun 13, 2015 12:23 |
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anilEhilated posted:Gentle? How about Dredmor, that eases you in... Yeah, Dredmor isn't as rough as other games, but the standard mode is quite grindy, long and a chore in general. The No Time to Grind mode, albeit far more shorter, is generally considered more difficult due to lower amount of drops and items. Another option is Dungeonmans, I've recenlty picked it up, and is quite fun and easy to get into. Roonerspism posted:Let's Play Doom: The Roguelike I really enjoy these updates, I've downloaded DoomRL again and my gameplay has improved quite a bit thanks to your videos, but I'm still mediocre though. I've just finished my most succesful run ever, having killed the Cyber Demon and Angel of Death without taking a scratch, I died abruptly in the Vaults, when my cybernetic armor broke and discovered it's downside, fighting a swarm of arachnotrons with a cursed broken armor is rough, even with berzerk and the longinus spear. What a loving deathtrap.
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# ? Jun 13, 2015 12:43 |
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Espilae posted:A Carebear Plays A Roguelike Suggestion Box Crypt of the NecroDancer is weighted heavily towards the skill end of the spectrum, there's very little of the usual roguelike randomness that could end your life very quickly. Honestly though, my suggestion would be Dungeon Crawl: Stone Soup.
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# ? Jun 13, 2015 12:46 |
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Brogue, perhaps? It's ASCII (though I think there are tiles for it), but also has an easy mode that makes you take less damage and stuff.
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# ? Jun 13, 2015 12:52 |
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play nethack without spoilers. i want to see how far someone can get without any.
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# ? Jun 13, 2015 12:56 |
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Kobold Sex Tape posted:play nethack without spoilers. i want to see how far someone can get without any. Please do this, it would be amazing
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# ? Jun 13, 2015 13:21 |
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bathroomrage posted:Crypt of the NecroDancer is weighted heavily towards the skill end of the spectrum, there's very little of the usual roguelike randomness that could end your life very quickly. isnt that game really hard
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# ? Jun 13, 2015 13:21 |
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Kobold Sex Tape posted:play nethack without spoilers. i want to see how far someone can get without any.
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# ? Jun 13, 2015 13:23 |
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Espilae posted:A Carebear Plays A Roguelike Suggestion Box A couple of different suggestions: Sproggiwood (get it on Steam), and Smart Kobold. Sproggiwood is practically intended as baby's first roguelike. It's comparatively user-friendly and simple to understand the logic of compared to many of the involved games we see shown off here. On anything but the easiest difficulty, it's also going to suddenly start kicking your rear end when you aren't expecting it, though. The new Savage mode is probably too much for someone new to the genre, so try the middle one Smart Kobold is a much shorter game and... honestly, I would adore seeing someone try to play this without knowing the intended strategy ahead of time. Go into a fairly small dungeon with only a handful of tools, try to depopulate the kobolds before they get to you. The AI is the real enemy, as you might guess; it's a lot more tuned to hurt you than many roguelike foes. The advantage of both of these is that they'll give you a chance to find your footing and advance a bit, so it's not completely frustrating, and then they'll sucker punch you right when you think you've got the idea.
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# ? Jun 13, 2015 14:36 |
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IVAN.
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# ? Jun 13, 2015 14:39 |
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ZeeToo posted:A couple of different suggestions: Sproggiwood (get it on Steam), and Smart Kobold. Sproggiwood is practically intended as baby's first roguelike. It's comparatively user-friendly and simple to understand the logic of compared to many of the involved games we see shown off here. On anything but the easiest difficulty, it's also going to suddenly start kicking your rear end when you aren't expecting it, though. The new Savage mode is probably too much for someone new to the genre, so try the middle one I was so proud when I figured out how to play smart kobold.
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# ? Jun 13, 2015 14:40 |
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Lilli posted:I was so proud when I figured out how to play smart kobold. Immediately leave the dungeon and live a happy life as a pig farmer?
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# ? Jun 13, 2015 15:13 |
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Try it! It's super short and there are 2-3 (maybe more?) gimmicks that will let you solve the game.
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# ? Jun 13, 2015 15:16 |
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Kobold Sex Tape posted:play nethack without spoilers. i want to see how far someone can get without any. This is exactly what I want.
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# ? Jun 13, 2015 15:57 |
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Espilae posted:A Carebear Plays A Roguelike Suggestion Box Dungeonmans!
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# ? Jun 13, 2015 16:24 |
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Kobold Sex Tape posted:play nethack without spoilers. i want to see how far someone can get without any. Yesssss.
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# ? Jun 13, 2015 16:39 |
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Kobold Sex Tape posted:play nethack without spoilers. i want to see how far someone can get without any. Strongly in favour of.
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# ? Jun 13, 2015 17:41 |
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Dreggon posted:isnt that game really hard It's a lot easier than Nethack with no spoilers.
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# ? Jun 13, 2015 19:02 |
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Nethack4 without spoilers might be a better choice - still nethack, but less dumb.
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# ? Jun 13, 2015 19:04 |
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Geokinesis posted:Dungeonmans! seconding this! I would love to see a play-through of this - and there was even a huge update recently!
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# ? Jun 13, 2015 19:52 |
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Dreggon posted:isnt that game really hard It's the kind of game that demands you pay attention and punishes you mercilessly for not being careful. It also nearly always gives you all the tools you need to win, is totally beatable without spoilers, rarely does anything blatantly unfair, and lets others watch you play live and give you advice (good or bad). I've 15-runned DCSS (basically means I did almost all of the optional content) with what most people consider a moderately hard combination (Demonspawn Monk of Xom *), and I've never beaten another Roguelike. It's a fantastic game, and a great introduction to Roguelikes without being overwhelming. Play it. Also, I will post a DF update today, I swear. I've been... busy. *Okay, I switched to Xom during the orb run. Sue me. KillHour fucked around with this message at 20:11 on Jun 13, 2015 |
# ? Jun 13, 2015 20:03 |
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Sil - Bonnie T 350' I'd say we're now getting out of the super-boring early game and into the more interesting mid-game.
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# ? Jun 13, 2015 20:58 |
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I grabbed Crypt of the Necrodancer last night. It's fun, but I'm not sure it's the game for me. After playing just a little bit, it makes my arm start to hurt like hell from all the repeated tapping of the keypad. And I'm not sure if it's the game, me, or my keyboard, but sometimes I have a hell of a time making it recognize the two button combinations to use items/spells
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# ? Jun 13, 2015 21:38 |
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ousire posted:I grabbed Crypt of the Necrodancer last night. It's fun, but I'm not sure it's the game for me. After playing just a little bit, it makes my arm start to hurt like hell from all the repeated tapping of the keypad. And I'm not sure if it's the game, me, or my keyboard, but sometimes I have a hell of a time making it recognize the two button combinations to use items/spells Plug in a controller with four face buttons, I played it once with the keyboard and never again because fuuuuuck that noise. Dreggon posted:isnt that game really hard Yes, but it's fair. Very fair. As long as you're cautious and keep your options in mind, Dungeon Crawl is an excellent introduction to the genre, and it'll help you develop the skills necessary to actually be good at the genre. Sproggiwood probably will too though, I haven't looked into it much.
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# ? Jun 13, 2015 22:16 |
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bathroomrage posted:Plug in a controller with four face buttons, I played it once with the keyboard and never again because fuuuuuck that noise.
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# ? Jun 13, 2015 22:20 |
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# ? May 30, 2024 00:42 |
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drat right, game even has a mode for using a dance pad.
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# ? Jun 13, 2015 22:21 |