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mod sassinator posted:Yes, is there something wrong with that? Yeah, about 20 years happened and no one really knows what the hell Doom 1 or 2 played like at this point.
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# ? Jun 15, 2015 04:11 |
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# ? Jun 11, 2024 06:31 |
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Stuff I thought was cool: 1: Big ol' beefy, nasty weapons. Auto shotgun, grenade shotgun, rocket chaingun, neat. 2: Built-in mod support. 3: Mobility options. Double-jumping, mantling, goomba stomping, and supposedly even faster movement than what was shown? Neat. 4: Playable Revenant is the best possible thing Stuff I thought wasn't: 1: YELLOW. GREY. YELLOW. GREY. YELLOW. GREY. YELLOW. GREY. 2: Repetitive executions that are gonna get old quick, chainsaw is almost all executions. 3: Lots of scripted sequences. 4: That radial weapon switching is really dumb but is probably there for consoles so eh well that's all, thanks for reading my opinion, cya
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# ? Jun 15, 2015 04:13 |
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Zedsdeadbaby posted:I get what you're saying, but a common criticism of Doom 3 was that it was nothing like 1 or 2. I think it's fair that 4 resembles the first two games a little more closely, I remember a lot of people saying that's what they wanted. 1 and 2 are giants that have outlived thousands of games that have come since, so why not emulate it for the fourth game? 4 is far more similar to 1/2 than 3 was; it's just that expecting a reskin is pretty ridiculous.
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# ? Jun 15, 2015 04:15 |
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Jia posted:4 is far more similar to 1/2 than 3 was; it's just that expecting a reskin is pretty ridiculous. I don't think anyone is expecting a reskin Just a sequel that looks and feels like a Doom game and that looks like exactly what we're getting.
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# ? Jun 15, 2015 04:17 |
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Game looks cool as hell. Kind of miffed at the recycled Doom 3 imp and hell knight designs, though. I hope to see horns and goat hooves in the final game but I'm really digging the new mancubus, revenant, and cyberdemon. The player was clearly moving slowly to showcase the environments and whatever and I wouldn't be surprised if the scripted executions were toned down a lot in the final game. "Gameplay trailers" are still trailers, remember.
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# ? Jun 15, 2015 04:18 |
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Zedsdeadbaby posted:I don't think anyone is expecting a reskin mod sassinator posted:Yes, is there something wrong with that?
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# ? Jun 15, 2015 04:18 |
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Elliotw2 posted:Yeah, about 20 years happened and no one really knows what the hell Doom 1 or 2 played like at this point. I played Doom2 back in the early 90s, keyboard only. I recently played through Doom/Doom2/Plutonia/Evilution earlier this year following a Steam sale, and I can confidently say it plays a lot differently. I'm looking forward to Doom4, with my only real qualms being the fatalities. The only shooter I've ever played that really pulled off fatalities well was Space Marine, and only because it fits the over-the-top aesthetic.
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# ? Jun 15, 2015 04:19 |
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New Super Mario Brothers is just a 'reskinned' Mario Brothers. Mario 3D World is a 'reskinned' Mario 64. Doom 4 is just warmed over Doom 3. You can make something that's an homage to earlier games, but Doom 4 doesn't look anything like that.
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# ? Jun 15, 2015 04:21 |
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Segmentation Fault posted:Interestingly enough, it seems that the old moral majority people from 20 years ago are still around for this installment. Oh well, trap sprung and in for a penny and all that. This just seems to be someone expressing her personal distaste at the amount of blood and gore in Doom. How is that a moral majority?
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# ? Jun 15, 2015 04:22 |
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You are not required to press F to fatal the imp monster. You can instead shoot it with a gun.
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# ? Jun 15, 2015 04:23 |
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EvilDrWong posted:You are not required to press F to fatal the imp monster. You can instead shoot it with a gun. no i need the medkits inside him
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# ? Jun 15, 2015 04:25 |
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I was in when I saw the Doom Guy pull a Mancubus heart out and feed it to said Mancubus.
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# ? Jun 15, 2015 04:26 |
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I hope the tiny, floating pseudo-science-watch-ghosts-do-stuff detective robot becomes your wisecracking sidekick voiced by Gilbert Gottfried
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# ? Jun 15, 2015 04:31 |
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ChickenHeart posted:I hope the tiny, floating pseudo-science-watch-ghosts-do-stuff detective robot becomes your wisecracking sidekick Sold!
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# ? Jun 15, 2015 04:32 |
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Well, maybe except for that guy then.
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# ? Jun 15, 2015 04:34 |
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I really hope the "enemies spraying out healing items when they die" is not a replacement for health kits and is turned off on the higher difficulties.
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# ? Jun 15, 2015 04:35 |
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Yes, I, too, fail to understand hyperbole. Also, they should have a 'classic mode', where you can only move and turn with the keyboard arrow keys, look is PgUp/PgDown, and you have to mail away for the last two-thirds of the game.
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# ? Jun 15, 2015 04:36 |
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Zedsdeadbaby posted:Well, maybe except for that guy then. Nah I was hoping for (but not expecting) a game that captured the essence of the Doom gameplay, not the essence of Brutal Doom. Honestly this kind of reminds me of Painkiller. The real test will be in level design, so there's no real harm in just waiting to see what they make of it.
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# ? Jun 15, 2015 04:37 |
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New doom looks awesome, sorry some of you nerds are too old to appreciate good games I guess
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# ? Jun 15, 2015 04:37 |
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Cialis Railman posted:New doom looks awesome, sorry some of you nerds are too old to appreciate good games I guess hmm
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# ? Jun 15, 2015 04:38 |
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Cialis Railman posted:New doom looks awesome, sorry some of you nerds are too old to appreciate good games I guess
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# ? Jun 15, 2015 04:38 |
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Lol at anyone who thinks that what was obviously E3 Test Level is representative of the main games level design.
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# ? Jun 15, 2015 04:39 |
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arcsig posted:I'm sure it'll be great, and I honestly haven't seen anyone in this thread claiming it will be downright terrible. Just criticisms on certain aspects. I've played iD shooter released in the last decade. I'm not sure it'll be great. I'm sure it'll be passable. e: that sure is a competent game that you released
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# ? Jun 15, 2015 04:40 |
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Looks fun to me. I think it's a tad unreasonable to expect them to literally just recreate the original Doom, which is basically a miracle. vv
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# ? Jun 15, 2015 04:42 |
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Fojar38 posted:Lol at anyone who thinks that what was obviously E3 Test Level is representative of the main games level design. lol at the idea of level design in a modern shooter
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# ? Jun 15, 2015 04:44 |
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I hate Doom 4 based on a choreographed hype trailer. It has no redeeming qualities. Everything about it is an affront to Jesus. Except the skeleton who steals a mans arms then beats him with the arms. That part was cool. The rest of the game is complete trash.
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# ? Jun 15, 2015 04:45 |
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https://www.youtube.com/watch?v=AXhpg9Qx6l0 Found another video different to the one I watched before, sorry if it's a repost. Encoding is fairly bad though. edit: holy poo poo he makes a mancubus eat its own heart revenants and invisible pinky demons!! Zedsdeadbaby fucked around with this message at 04:58 on Jun 15, 2015 |
# ? Jun 15, 2015 04:52 |
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I'm pretty much in already and I haven't even gotten to the Hell portion of the demo yet. The fatalities I could take or leave, I wouldn't have missed them if they weren't there but they won't ruin my gameplay experience either. A little bit disappointed that the demon aesthetics are so close to Doom 3; I agree with whoever said that they hope to see more goat body parts. Okay, just got to Hell and from what I see so far it loving owns. Compared to Doom 3's it looks like a place, not just a collection of convenient rooms in a void.
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# ? Jun 15, 2015 04:53 |
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Cialis Railman posted:New doom looks awesome, sorry some of you nerds are too old to appreciate good games I guess thats like looking at a movie trailer and saying the movie's awesome
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# ? Jun 15, 2015 04:54 |
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MONKET posted:thats like looking at a movie trailer and saying the movie's awesome He said it looks awesome, which is a valid statement to make after seeing a trailer.
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# ? Jun 15, 2015 04:55 |
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but then he calls it a good game??
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# ? Jun 15, 2015 04:56 |
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The only thing I hated about the new trailer was the health / ammo spewing. Such a big part of Doom was carefully managing your fixed resources and scurrying to them. Having them spew out of monsters is antithesis Doom. Everything else looked good, or at least potentially good. It's not Doom2, but neither was Quake 4 and that game was fun as poo poo.
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# ? Jun 15, 2015 04:56 |
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new doom looks aight
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# ? Jun 15, 2015 04:58 |
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mod sassinator posted:Yes, is there something wrong with that? You are aware that there's a mod that adds Mortal Kombat fatalities to the O.G. Doom now, right? And has been for years? And Quake has always been better about verticality than Doom ever was? Early FPSes moved on from being Doom clones, that's why the term ended up being a perjorative. Hell, it'd be going backwards nowadays from the moveset of double jumpers like Titanfall.
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# ? Jun 15, 2015 05:05 |
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Doom 4 has mod support, that should stem a lot of complaints to be fair. Aspects that players dislike about the game can be changed.
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# ? Jun 15, 2015 05:06 |
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Zedsdeadbaby posted:https://www.youtube.com/watch?v=AXhpg9Qx6l0 My biggest thought while watching this is that if the guy playing were better I might have a very different sense of the game. (And obviously he's focused on showing stuff off. It makes it hard to see what the actual gameplay would be like though. It seems like it could be much faster than this.) e: there's a moment right at the end where it kind of feels like "oh, that's what the game might be like at full speed" and that part is pretty cool
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# ? Jun 15, 2015 05:08 |
Zedsdeadbaby posted:Doom 4 has mod support, that should stem a lot of complaints to be fair. Aspects that players dislike about the game can be changed. Snapmap is loving amazing and any Doom fan worth their salt should be loving ecstatic about it. Flexible mod-making is id's bread and butter and it's one of the cornerstones of the original Doom, and making it incredibly flexible while also making it incredibly intuitive and easy to use is exactly the direction it needs to go. In my opinion, Snapmap represents half of what Doom's about (the other half being simple, but incredibly satisfying gameplay, which was also on big display).
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# ? Jun 15, 2015 05:11 |
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In non-Doom4 news, I just played some more Sunlust and seriously guys it's really good and you should play it. It's still a beta, but whatever, we all enjoyed Valiant when it was still a beta. This is of similar high quality, though very different gameplay and style. A good year for Doom wads.
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# ? Jun 15, 2015 05:13 |
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One thing that looks interesting about Doom 4 is that it seems like the ammo cap is really, really low -- 20 shotgun shells, 15 rockets, etc. So enemies being loot pinatas kind of makes sense in that context; you have to be continuously juggling your weapons rather than toting around a hundred rockets and spamming them blindly by the dozen. And yeah Sunlust is pretty drat cool.
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# ? Jun 15, 2015 05:18 |
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# ? Jun 11, 2024 06:31 |
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MONKET posted:but then he calls it a good game?? My post may have not been entirely serious. That said, I still think it looks awesome. I hope there's more fatalities than the ones we saw, and I'm not too jazzed with some of the monster design (the cyberdemon looks like something from WoW and why the gently caress doesn't the hell knight look like a badass goat demon anymore?) but everything else looks great. I want to find out more about those weapons--it looked like the player was modifying them on the spot. I really wish there isn't any plot beyond "go to hell and kill everything."
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# ? Jun 15, 2015 05:19 |