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Yay botes
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# ? Jun 16, 2015 22:10 |
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# ? May 22, 2024 05:37 |
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Sheep posted:Is there any gameplay-related reason to go for American carriers over Japanese? It seems like being able to use two groups of fighters at once with the higher tier Japanese boats would be pretty powerful. There isn't any gameplay reason to use either at the moment, both sets loving blow because battleship drivers whined until they got their way
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# ? Jun 16, 2015 22:18 |
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The Southern Dandy posted:Yay botes Et tu Dandy?
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# ? Jun 16, 2015 22:36 |
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NTRabbit posted:There isn't any gameplay reason to use either at the moment, both sets loving blow because battleship drivers whined until they got their way Just wait until Wargaming wants to introduce a new carrier line for a diff nation, hopefully they'll re-buff them to make them nicer for microtransaction players to spend gold on
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# ? Jun 16, 2015 22:44 |
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demonR6 posted:Et tu Dandy? Just got in using the Humble code, it's fun so far!
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# ? Jun 16, 2015 23:33 |
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Used the code, got my Murmansk. Is it me or is this ship just absolutely terrible? Decent ROF, but weird cannon layout, and can't really dodge very well.
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# ? Jun 16, 2015 23:48 |
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Any tipa for playing the pubbie tiers or juat get out asap.. Is it like wot where tier 4 or 5 is where you can finally use some sort of tactics instead of people going all leeerrooooyyyyy Jenkins on it?
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# ? Jun 17, 2015 00:04 |
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It is people going Leeroy Jenkins all the way up except when some armchair admiral pipes up in chat with a terrible strategy that usually involves blobbing to one corner of the map where they never meet the enemy. Stick to destroyers and cruisers if you are new to the game. They are more forgiving than battleships due to reload speed and mobility.
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# ? Jun 17, 2015 00:29 |
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NTRabbit posted:There isn't any gameplay reason to use either at the moment, both sets loving blow because battleship drivers whined until they got their way If you cant kill a battleships in a carrier your an idiot. Right now it seems like japs are better because they have are more flexible with their higher squad count. They also benefit more from the tier five captain skill.
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# ? Jun 17, 2015 00:49 |
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How are cruisers right now? Is there a good reason to play them in the higher tiers or are BB just king poo poo?
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# ? Jun 17, 2015 03:31 |
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I'm having a blast, aside from my tendency to embody the aggressive spirit of the Japanese Navy. I've played like 12 games and only survived one of them.
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# ? Jun 17, 2015 04:04 |
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cheese posted:How are cruisers right now? Is there a good reason to play them in the higher tiers or are BB just king poo poo? BBs are bad at actually fighting more than one target at a time because of reload speeds, slow turret traverse, the way targeting typically works in this game (unless you are some kind of ridiculous prodigy who can shoot accurately with turrets in different fixed vectors), and how badly pubs tunnelvision. Meanwhile, you can take Japanese cruisers and lay down a wall of torpedoes ahead of time, hose down a boat rounding a corner, and watch a torpedo slam into your next target that you can finish off with your next salvo only a dozen seconds later. They've never been a bad ship class at all.
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# ? Jun 17, 2015 04:16 |
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Good to know. IJN or US cruisers? Also, are they just going to fictional paper boat the Russian Navy or what?
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# ? Jun 17, 2015 04:32 |
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Wargaming please continue to nerf carriers and every other ship that can shoot torpedoes because I cant be bothered to plan my battleships attack before an engagement or turn my ship in case of emergency and my only reaction to missing my precious 2 salvos per minute is to whine incessantly instead of figuring out what to do next to survive battleships deserve to be the easiest class to both play and master because they are the kings of the battlesea and represent my burning steel soul and fascist or jingoist spirit im bad at video games
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# ? Jun 17, 2015 04:37 |
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cheese posted:Good to know. IJN or US cruisers? Also, are they just going to fictional paper boat the Russian Navy or what? I imagine. They weren't averse to filling the the German tech tree by raiding the dream journals of Nazi tank designers.
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# ? Jun 17, 2015 04:40 |
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Sidesaddle Cavalry posted:Wargaming please continue to nerf carriers and every other ship that can shoot torpedoes because I cant be bothered to plan my battleships attack before an engagement or turn my ship in case of emergency and my only reaction to missing my precious 2 salvos per minute is to whine incessantly instead of figuring out what to do next to survive I tried suggesting to another goon driving battleships that he learn to turn into torpedoes, and plan his attacks beforehand, don't hide in a bunch of rocky islands where a DD can roll up and murder his poo poo, and he said I was full of poo poo. The brown sea does not only exist among pubbies it seems.
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# ? Jun 17, 2015 04:42 |
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Once I figured out how to play the basic cruiser im having a bit more fun.. cant eait to get that last 100 points I need for the destroyer. Currently I go full speed and turn a shitload.. staying on one path is stupid anf makes you easy to get an aim fix on. One on one Im doing okay.. I need to stop getting lured or at least start checking my map to make sure I have backup. The number of beginning pubbies that park n shoot is hilarious.
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# ? Jun 17, 2015 04:45 |
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cheese posted:Good to know. IJN or US cruisers? Also, are they just going to fictional paper boat the Russian Navy or what? and what the above poster said, RUSSIAN BIAS clearly means Russian napkin dreams but honestly yes. Sidesaddle Cavalry fucked around with this message at 05:02 on Jun 17, 2015 |
# ? Jun 17, 2015 04:48 |
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Another beta access key: F93KD-7TUZX-M9S4M-S7MC3 I prefer US cruisers because I'm poo poo at aiming torps, but both lines seem pretty useful. That said, the US line has the St. Louis and the Cleveland which I'm re-grinding and never selling once OBT hits.
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# ? Jun 17, 2015 06:59 |
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orange juche posted:I tried suggesting to another goon driving battleships that he learn to turn into torpedoes, and plan his attacks beforehand, don't hide in a bunch of rocky islands where a DD can roll up and murder his poo poo, and he said I was full of poo poo. Most BB's don't seem to want to fight. They head for the corners and hope they don't get spotted. I've suggested that playing a destroyer would help them escape the battle faster but that didn't go down well for some reason.
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# ? Jun 17, 2015 07:17 |
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Skoots posted:If you cant kill a battleships in a carrier your an idiot. They deliberately broke manual torpedo drops so that they don't work anymore, and the torpedo spread is so wide that 4 planes per Japanese squadron allows even battleships to dodge most torpedoes, while American carriers don't have enough torpedo bombers to constitute a strike. Carriers have been nerfed into the sea, don't use them.
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# ? Jun 17, 2015 07:52 |
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Holy poo poo. Just had the nearest death. 11485 damage taken of 11500 hp... Didn't do too shabby though. Took 2 ships and severely wounded another two but I was maybe half a second from dying to either fire or a BB (who I flooded and lit on fire) before we won.
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# ? Jun 17, 2015 08:22 |
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NTRabbit posted:They deliberately broke manual torpedo drops so that they don't work anymore, and the torpedo spread is so wide that 4 planes per Japanese squadron allows even battleships to dodge most torpedoes, while American carriers don't have enough torpedo bombers to constitute a strike. Sorry you can't just wipe out a tier 10 battleship in 1 pass anymore. There are some issues with carriers, but the higher tier carriers are anything but bad or useless.
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# ? Jun 17, 2015 08:51 |
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After being away for a while I started grinding US carrier couple of days ago. Currently using Langley with only 2 torp bomber squads Torp bombing is very easy and effective even with auto bombing tbh. It's just that planes are slow JCFalkenberg posted:I prefer US cruisers because I'm poo poo at aiming torps, but both lines seem pretty useful. That said, the US line has the St. Louis and the Cleveland which I'm re-grinding and never selling once OBT hits. Sidesaddle Cavalry posted:High-tier cruisers wreck face as long as you learn early (tier 5 Japanese or tier 6 usn) that much like battleships, you need to be preparing your turrets to face where you want to shoot--at least a minute before you reach the location where you plan to actually start shooting. Once you get the hang of that, you'll find that 8-inch gun cruisers out-DPM battleships at almost every equivalent tier. Regarde Aduck posted:Most BB's don't seem to want to fight. They head for the corners and hope they don't get spotted. I've suggested that playing a destroyer would help them escape the battle faster but that didn't go down well for some reason. Aesis fucked around with this message at 09:36 on Jun 17, 2015 |
# ? Jun 17, 2015 09:33 |
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I was playing with AntonioHandsome the other morning, and he was lamenting the ability of US cruisers to poo poo out DPS. I think that's a holdover from when the US didn't have BBs - they probably made US cruisers poo poo out more damage than they should so the US would have some edge. They've probably just forgotten to dial them back, or don't care and are waiting for OBT.
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# ? Jun 17, 2015 09:51 |
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Aesis posted:I feel Cleveland has more use than Atlanta, but then Atlanta is pretty good at close range brawl and can poo poo on DDs. That being said, it's not easy getting into range with Atlanta Yeah I think that many pubbies have caught on to how nasty the Atlanta can be at close range, so it tends to be a high priority target. If I go in too early they'll happily switch targets and primary me, so I usually hang back a bit at the start. This also gives me a good chance to murder a squadron or two if the other carrier(s) try to head-shot a carrier or battleship on your team.
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# ? Jun 17, 2015 10:21 |
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Burno posted:Sorry you can't just wipe out a tier 10 battleship in 1 pass anymore. I've only ever seen tier 10 battleships once when I was driving my Meantime carriers are utterly worthless at tiers 4-7, and take 5-6 triple torpedo bomber strikes to sink a single battleship, and it's even worse trying to do it with American carriers and their dive bombers. NTRabbit fucked around with this message at 10:56 on Jun 17, 2015 |
# ? Jun 17, 2015 10:52 |
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BIG HEADLINE posted:I was playing with AntonioHandsome the other morning, and he was lamenting the ability of US cruisers to poo poo out DPS. I think that's a holdover from when the US didn't have BBs - they probably made US cruisers poo poo out more damage than they should so the US would have some edge. They've probably just forgotten to dial them back, or don't care and are waiting for OBT. Like if they can't poo poo out damage why would you even play one over a JP cruiser
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# ? Jun 17, 2015 11:05 |
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Insert name here posted:Isn't that the whole point of US cruisers though Yeah, but I think they might have been boosted a bit too much initially to make up for the lack of the US having battleships. Now that they do, I'd imagine they'll get brought back more into line with Japanese cruisers.
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# ? Jun 17, 2015 11:18 |
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BIG HEADLINE posted:Yeah, but I think they might have been boosted a bit too much initially to make up for the lack of the US having battleships. Now that they do, I'd imagine they'll get brought back more into line with Japanese cruisers. A bit like the Hummel in tanks beta?
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# ? Jun 17, 2015 11:26 |
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NTRabbit posted:I've only ever seen tier 10 battleships once when I was driving my Multiple torp squads are near-impossible to deal with unless you got multiple cruisers clustered up, but tbh adding minimum approach/arming range would have worked fine. Basically give the target some time to maneuver to minimize damage instead of helplessly watch torps coming at them.
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# ? Jun 17, 2015 13:52 |
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Aesis posted:manual drop right beside each time. Good news, you don't have to worry about that anymore Aesis posted:multiple cruisers clustered up Team work in a team game, who'da thunk it. On the other hand, rather than fixing the matchmaker so that only one side having carriers never happens, let's apply a nerf to the entire class that cripples the already bad ships at the lower tiers, gg wargaming. NTRabbit fucked around with this message at 14:07 on Jun 17, 2015 |
# ? Jun 17, 2015 14:03 |
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NTRabbit posted:Good news, you don't have to worry about that anymore It's not necessarily good design to require one team to work together in order to counter one ship acting alone.
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# ? Jun 17, 2015 14:14 |
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NTRabbit posted:Good news, you don't have to worry about that anymore If it takes multiple cruisers, a supposed counter to carrier planes, working together to keep a solo carrier from running roughshod over them (much less the rest of their team who aren't in said cluster of ships) I think there's a big problem. It's also silly for a number of reasons to balance carriers around getting shut down by other carriers running a ton of fighters on the other team.
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# ? Jun 17, 2015 14:19 |
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I love clustered ships when driving my Minekaze. Even with torp bombers I suppose you just have to aim in the middle and release tops early.
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# ? Jun 17, 2015 14:22 |
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Aesis posted:I've seen single Hakuryu (Tier 10 IJN carrier) wrecking my entire team because my team didn't have any carriers to begin with so all he did was send 3~5 torp bomber squads at one target and manual drop right beside each time. AA couldn't do poo poo because there were simply too many planes (think he used dive bomber as fodder as well), and nobody could dodge that poo poo because there was simply no time to react due to torps being manual dropped so close. Basically torps would appear, then you'd get hit after 1 second. People knew torps were coming even before they were released but there were nothing they could do.
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# ? Jun 17, 2015 14:40 |
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Is there any way to permanently enable the aiming information that is displayed when holding down ALT? I didn't see anything in settings but I may well be retarded and missed it.
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# ? Jun 17, 2015 14:42 |
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Warbadger posted:If it takes multiple cruisers, a supposed counter to carrier planes, working together to keep a solo carrier from running roughshod over them (much less the rest of their team who aren't in said cluster of ships) I think there's a big problem. If it takes more than the 2 cruisers and 1 battleship of a single division to break up an air strike with few, if any, hits, then you possibly need to revisit your tactics. A maxed New York has enough AA on its own to cause suppression and scatter the torpedo launches from a Hosho.
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# ? Jun 17, 2015 14:50 |
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Sheep posted:Is there any way to permanently enable the aiming information that is displayed when holding down ALT? I didn't see anything in settings but I may well be retarded and missed it.
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# ? Jun 17, 2015 15:01 |
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# ? May 22, 2024 05:37 |
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grrarg posted:I am no fan of carriers, but this is like officialforums.txt from bad players. "No time to react due to torps being manual dropped so close" means the player was not paying attention during the bombers' approach. Point the ship's bow at the planes as soon as you see them. Most carriers will pick another target or be forced to do a crisscross attack where at least half of the torps will miss. Also turning bow to torp bombers mean you're just making them approach you faster, which means less time to shoot down planes and less time for them to get into release position. And since there was no time to react once torpedoes were released manually so close to you, even criss cross attacks had no difficulty hitting almost all torps. And even when assuming at least half missed from 3 squads that's still minimum 6 torpedoes to account for (assuming your team managed to shoot down 1 squad fast, which is far too optimistic tbh), which will still wreck almost everything apart from maybe Tier 10 BB that got lucky. NTRabbit posted:If it takes more than the 2 cruisers and 1 battleship of a single division to break up an air strike with few, if any, hits, then you possibly need to revisit your tactics. A maxed New York has enough AA on its own to cause suppression and scatter the torpedo launches from a Hosho. Aesis fucked around with this message at 15:25 on Jun 17, 2015 |
# ? Jun 17, 2015 15:21 |