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What exactly am I going to do with a bloodbug proboscis and bloatfly gland?
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# ? Jun 17, 2015 21:13 |
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# ? May 23, 2024 15:56 |
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Lotish posted:What exactly am I going to do with a bloodbug proboscis and bloatfly gland? That, some irradiated water, and a molerat, and you got a stew going!
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# ? Jun 17, 2015 21:14 |
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Bicyclops posted:That, some irradiated water, and a molerat, and you got a stew going! Ah, the Flavortown special.
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# ? Jun 17, 2015 21:15 |
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2house2fly posted:Or follow the mystery of why someone would try to kill you over what seems to be a worthless trinket. Or have a lot of professional pride, in classic "neither snow nor rain nor heat nor gloom of night" fashion. Or look at the contract in your inventory which says hired murderers will come after you if you fail to make your delivery and make a The Yikes Guy face. I never said there was no motivation whatsoever, but the lone wanderer from FO3 seems like he has a much more personal stake in finding his dad than the courier does in finding the chip, at least at first before motives are learned and backstory is revealed. Later on yeah I'll admit that the war and the dam and whatnot make the chip more important than the purifier, but when you're starting out the courier's motivation seems a lot shakier. I'm always reminded of the Zero Punctuation review of FNV when people start talking about the courier's desire to chase down Benny.
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# ? Jun 17, 2015 21:16 |
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Ah, an (alternate future dystopian) American classic.
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# ? Jun 17, 2015 21:17 |
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sout posted:Good point: also they definitely won't, I don't see how they could. from what i remember seeing at e3 it seems to plug into your phone when you slot it in? which is presumably how it gets the data to display the interface? so it could feasibly work if that's the case i'm not totally misremembering the keynote am I? i'm positive it had a separate screen and wasn't just a thing with a rectangular hole in it that you clip your phone into
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# ? Jun 17, 2015 21:17 |
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chitoryu12 posted:I recommend that you actually play the things you're trying to talk about, then. Fine, fair enough, but my concerns about Fallout 4 still stand.
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# ? Jun 17, 2015 21:19 |
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Generic Monk posted:from what i remember seeing at e3 it seems to plug into your phone when you slot it in? which is presumably how it gets the data to display the interface? so it could feasibly work if that's the case It's a hole in some plastic on your arm.
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# ? Jun 17, 2015 21:19 |
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Bombadilillo posted:That special only has one value above 5 and it's a single 6. Everything starts at 1 and you get 21 points to spend. Generic Monk posted:from what i remember seeing at e3 it seems to plug into your phone when you slot it in? which is presumably how it gets the data to display the interface? so it could feasibly work if that's the case I thought so to, but I just went to look for it and can't find it in the one shot I saw of the case open.
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# ? Jun 17, 2015 21:20 |
Bombadilillo posted:That special only has one value above 5 and it's a single 6. Instead of being a 33 point buy system like all the other games (so enough for 5 in all stats with 5 freebie points), there's now only 21 points. So the most well rounded character will have 4's in every stat. This is probably because of the new perk system, where each perk seems to be tied to one of the SPECIAL stats. So instead of being able to max out 3 of the stats, you can only max 2 and thus only fill out 2 trees. I have no idea if this will actually work. Lotish posted:What exactly am I going to do with a bloodbug proboscis and bloatfly gland? Fill gland with drugs, attach proboscis to gland, and then use it to get high as gently caress?
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# ? Jun 17, 2015 21:20 |
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I hope to god that the Shishkebab is craftable in 4. It was so ridiculous and hilarious and awesome running around wearing an oven mitt and using a flaming sword. Likewise I can't wait to see how customizable the flamer is. I always enjoyed the incinerator in 3 and NV, despite the fact that there were so many other options - it was just so much fun firing out explosive balls of flame and watching everything burn around me. Especially with the pyromaniac perk.
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# ? Jun 17, 2015 21:22 |
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BlackLaser posted:Everything starts at 1 and you get 21 points to spend. That seems a lot lower then previous games. Am I crazy? Well rounded is all 4s?
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# ? Jun 17, 2015 21:22 |
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Bombadilillo posted:That seems a lot lower then previous games. Am I crazy? FO3 and FO4 had all seven stats start at 5, and gave you five extra, for a total of 40 total points. However in each of those raising the values of your SPECIAL stats were fairly rare; in 3 you had to find the bobbleheads, in 4 you have the implants, and both games had the intense training perks. It'd be very, very rare to have more than 50 total points since most people usually take intense training once or twice at most. FO4 only gives you 7 points in each stat plus 21 to spend, so 28 total. Presumably this means you'll be earning extra points in some other manner akin to the intense training perks in 3/4, but we don't know yet. I can't imagine that they'd have us limited to half of what we were used to in previous games if there was no way to bring values up later on. khy fucked around with this message at 21:28 on Jun 17, 2015 |
# ? Jun 17, 2015 21:24 |
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Bombadilillo posted:It's a hole in some plastic on your arm. yeah seems like i got the wrong end of the stick during the keynote - the front part swings open and you can clip an iphone 6 in there. probably cost less to make than the plimsy-rear end pipboy clock that came with the last game. all the better to fleece you with i guess https://youtu.be/HTq3q8e8nhA?t=17m45s
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# ? Jun 17, 2015 21:25 |
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SunAndSpring posted:Instead of being a 33 point buy system like all the other games (so enough for 5 in all stats with 5 freebie points), there's now only 21 points. So the most well rounded character will have 4's in every stat. This is probably because of the new perk system, where each perk seems to be tied to one of the SPECIAL stats. So instead of being able to max out 3 of the stats, you can only max 2 and thus only fill out 2 trees. Only after melting down a bunch of syringes to get metal to make the tip easier to hit a vein with
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# ? Jun 17, 2015 21:25 |
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Yeah, most of the games have started you with 5s in everything and then give you 5 points to spread around freely--in other words, 40 points, while this gives you 1 in everything for free and 21 points, which is 28. e: f;b
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# ? Jun 17, 2015 21:26 |
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Generic Monk posted:yeah seems like i got the wrong end of the stick during the keynote - the front part swings open and you can clip an iphone 6 in there. probably cost less to make than the plimsy-rear end pipboy clock that came with the last game. all the better to fleece you with i guess It was that little loop of plastic on the right hand side that I thought was a cable. Of course with Iphone and android having different interfaces that wouldn't work anyway...
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# ? Jun 17, 2015 21:29 |
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But these go up to eleven
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# ? Jun 17, 2015 21:29 |
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khy posted:FO3 and FO4 had all seven stats start at 5, and gave you five extra, for a total of 40 total points. However in each of those raising the values of your SPECIAL stats were fairly rare; in 3 you had to find the bobbleheads, in 4 you have the implants, and both games had the intense training perks. It'd be very, very rare to have more than 50 total points since most people usually take intense training once or twice at most. I mean, if they're doing away with skills, they virtually have to include SPECIAL increases as part of the leveling up process, I'd guess. Who loving knows until we have some more information?
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# ? Jun 17, 2015 21:30 |
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So will the PipBoy support older iPhone models? Can't find any info on that.
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# ? Jun 17, 2015 21:33 |
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Bicyclops posted:I mean, if they're doing away with skills, they virtually have to include SPECIAL increases as part of the leveling up process, I'd guess. Who loving knows until we have some more information? Maybe they're bringing back the Morrowind system where every use of a skill counts as a small % of a modifier on the stat when you sleep, when you level up and pick a few SPECIAL to boost then everything resets Maybe I'm just having a nightmare
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# ? Jun 17, 2015 21:33 |
Praetorian Mage posted:Fine, fair enough, but my concerns about Fallout 4 still stand. Not really? Your concerns about Fallout 4 and its storyline have little to no concrete evidence (because the vast majority of the plot and characterization has been kept under wraps) and you had a really wrong interpretation of the past games because you didn't actually play some of the stuff you're trying to make claims about.
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# ? Jun 17, 2015 21:33 |
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Noctis Horrendae posted:So will the PipBoy support older iPhone models? Can't find any info on that. probably not
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# ? Jun 17, 2015 21:34 |
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Generic Monk posted:probably not That's retarded. Not even the 6Plus?
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# ? Jun 17, 2015 21:35 |
Are there gonna be some write-ups or magazine articles about this game soon that give out new info?
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# ? Jun 17, 2015 21:36 |
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Please do not buy an iPhone 6+ because of this game. There shouldn't be any reason why the app wouldn't work on any smartphone, the only limiting factor for use in the pipboy casing should be the phone's dimensions. Either way I won't be too bummed out, I'll probably opt to use the in-game menu anyway. Don't think they've said anything about it yet though.
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# ? Jun 17, 2015 21:36 |
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Noctis Horrendae posted:That's retarded. Not even the 6Plus? tbf at least it's a physical size limitation rather than anything artificial. kind of a rip but it is a videogame collectors edition and therefore is designed to excel at one thing; extracting money from nerds
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# ? Jun 17, 2015 21:37 |
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Bicyclops posted:I mean, if they're doing away with skills, they virtually have to include SPECIAL increases as part of the leveling up process, I'd guess. Who loving knows until we have some more information? Probably something akin to skyrim levelling. When you level up, you get 1 SPECIAL point to distribute and 1 perk point. With a (potential) level cap of, say, 25 then you could have 53 total SPECIAL points at max, which would be fairly balanced overall.
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# ? Jun 17, 2015 21:38 |
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khy posted:Could be something akin to skyrim levelling. Well they obviously would have to adjust the stat balance anyway if they're overhauling it.
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# ? Jun 17, 2015 21:39 |
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khy posted:Probably something akin to skyrim levelling. When you level up, you get 1 SPECIAL point to distribute and 1 perk point. If that image is not total bullshit levels go up to 48+.
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# ? Jun 17, 2015 21:41 |
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I never play fallout with companions. I hope I can tell the dog to just stay the gently caress in his lovely little dog house.
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# ? Jun 17, 2015 21:41 |
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sout posted:Well they obviously would have to adjust the stat balance anyway if they're overhauling it. Agreed. I'm just saying that's one potential way they could have a lower overall stat start, but a higher overall finish. With some tweaking I'd even say a system like that would work great for FNV. Fewer initial points, a free 'Intense Training' perk granted per level, etc. BlackLaser posted:
That would mean 47 free special points given my (probably incorrect) theory on levelling up, which would put all values at or above 10 when you reach max level. I'd say this is unbalanced but honestly whenever you get to or close to max level for 3/NV you're an unkillable demigod practically. I'm curious about the shield/energy/rads counters there on the image. Shield could be armor but a value of 110 seems odd to me; DR going above 85% would be horribly broken and 110 DT would be sheer insanity. Energy would be... AP maybe? And rads at least is obvious. khy fucked around with this message at 21:46 on Jun 17, 2015 |
# ? Jun 17, 2015 21:42 |
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Yesterday while playing fallout 3 I found a raider run mole rat ranch with cages and a tiny barbed wire fence under an overpass.
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# ? Jun 17, 2015 21:42 |
sout posted:Please do not buy an iPhone 6+ because of this game. Don't buy it because it's the size of a housing brick.
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# ? Jun 17, 2015 21:44 |
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GirlBones posted:I never play fallout with companions. I hope I can tell the dog to just stay the gently caress in his lovely little dog house. You could in 3 and NV why do you think that's changed?
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# ? Jun 17, 2015 21:45 |
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sout posted:Please do not buy an iPhone 6+
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# ? Jun 17, 2015 21:46 |
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Maxwellsdemon posted:Yesterday while playing fallout 3 I found a raider run mole rat ranch with cages and a tiny barbed wire fence under an overpass. Now you know what they eat!
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# ? Jun 17, 2015 21:47 |
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In the post presentation interview todd howard said the pip boy would come with several foam inserts to accomidate different phones. Also happy you can sort your inventory now.
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# ? Jun 17, 2015 21:52 |
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chitoryu12 posted:Not really? Your concerns about Fallout 4 and its storyline have little to no concrete evidence (because the vast majority of the plot and characterization has been kept under wraps) and you had a really wrong interpretation of the past games because you didn't actually play some of the stuff you're trying to make claims about. I'm concerned that the "family man" backstory will play a major part in the plot (which seems likely, otherwise why would they bother with it) and that the new dialogue system will inhibit roleplaying by only showing you what your character will talk about rather than what he'll actually say (which we've already seen examples of). Whether or not I misinterpreted how the first two games did things has no bearing on what I think of what's been shown about the new game. And even if the first two games did things a certain way, that doesn't mean the fourth shouldn't be different. I also happen to think that giving your character a child is a whole new level of attachment. I don't believe the first two games started you off as a parent, and I know for a fact that 3 and NV didn't.
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# ? Jun 17, 2015 21:54 |
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# ? May 23, 2024 15:56 |
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sout posted:Please do not buy an iPhone
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# ? Jun 17, 2015 21:54 |