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hey I heard you thought maybe the game was too slow. https://www.youtube.com/watch?v=elA4kE_lkiQ also which one of you made this?
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# ? Jun 18, 2015 23:45 |
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# ? Jun 5, 2024 04:50 |
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Angelwolf posted:I've heard Hard Reset is a pretty good Doom clone. Anyone played it? Nah Hard Reset is pretty bad. Play like, Shadow Warrior, Bulletstorm, or Serious Sam if you want a "modern" Doom. Or just play Doom..
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# ? Jun 18, 2015 23:55 |
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Groovelord Neato posted:Yes. Yeah, but one imp? Its projectile is slow as hell, easily avoidable, just plain not a threat. The threat comes from groups and placement.
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# ? Jun 18, 2015 23:55 |
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The placement of enemies, yes, and most of those enemies are projectile enemies.
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# ? Jun 18, 2015 23:59 |
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An imp isn't going to kill you 1v1 but something like a Mancubus or Revevant can. Also the guy you responded to said the game looks to be mostly slow moving melee enemies - the original games were mostly projectile throwing demons.
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# ? Jun 18, 2015 23:59 |
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Like it shouldn't be controversial to say that kiting melee enemies is generally simpler than kiting+dodging projectile enemies
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# ? Jun 19, 2015 00:04 |
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Elliotw2 posted:That's almost all because this is the second time they showed this game and it's still more than a year out. They probably only have the Revanants, imps, and Zombiemen/plasmamen as working enemies right now. I think they said Q1 2016, so it's less than a year out.
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# ? Jun 19, 2015 00:10 |
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Linguica posted:Yeah, no. You think the player moves 840 units/sec when walking? That makes more sense. I don't understand the units but I know you couldn't move at more than twice the speed of a Lost Soul charging.
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# ? Jun 19, 2015 00:12 |
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Zaphod42 posted:Play like, Shadow Warrior, Bulletstorm, or Serious Sam if you want a "modern" Doom. I know everyone says that, but the argument really is 'if those modern games are doing what Doom did, why isn't the sequel to Doom doing it? Also, I keep hearing familiar music in Reelism, but I can't place where I know it from Driving me nuts. I'd love to know the tracklist.
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# ? Jun 19, 2015 00:22 |
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Angelwolf posted:I've heard Hard Reset is a pretty good Doom clone. Anyone played it? Hard Reset isn't a Doom clone. It's mediocre but not intolerably so, and very pretty. I had an enjoyable few hours with it. Wrack is a Doom clone and is pretty fun. Worth grabbing if it gets discounted on sale.
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# ? Jun 19, 2015 00:27 |
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A.o.D. posted:hey I heard you thought maybe the game was too slow. It's sort of sad but this looks like a way better game to me
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# ? Jun 19, 2015 00:37 |
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Wrack is more of a Quake 2 clone than anything, and not a very good one. None of the weapons are satisfying, none of the enemies are interesting, none of the levels have anything going for them at all. Basically imagine a low budget FPS you would have found in a 1998 budget bin and voila, Wrack. At least it's short. Hard Reset is even further from being a retro FPS and, while it's a lot more frustrating, it's at least occasionally fun. Its biggest issue is that all the enemies are way too spongey and about half the over-generous arsenal can be totally ignored, but you can see little flickers of the awesomeness that would later make its way into Shadow Warrior. I have a hard time recommending either of them, honestly. Wrack is way too Hard Reset is way too
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# ? Jun 19, 2015 00:44 |
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Gee you guys were right, Doom 4's weapons do sound terrible and wimpy.
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# ? Jun 19, 2015 00:51 |
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DoombatINC posted:Wrack is more of a Quake 2 clone than anything, and not a very good one. None of the weapons are satisfying, none of the enemies are interesting, none of the levels have anything going for them at all. Basically imagine a low budget FPS you would have found in a 1998 budget bin and voila, Wrack. At least it's short. Just wanted to 2nd the recommendation against Wrack. It tries to bill itself as a combo focused kill a thon but the enemies take too much damage and are too far apart. The levels are definitely sparse, mostly straight hallways with small rooms connecting them. So disappointed with that one. Also, for being composed by Bobby Prince, the music leaves alot to be desired. I finally got to updating Reelism and just wanted to give props to the Kins even though it's been said many times If only I had a way to make it portable . I got a real kick out of the iReelism Slot and the Bloody Screen, So Real Slot
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# ? Jun 19, 2015 00:56 |
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That's right, I totally forgot Wrack was combo-focused. The game has a system for building power by chaining kills, but the enemy density is so low that it's utterly pointless.
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# ? Jun 19, 2015 00:58 |
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Rupert Buttermilk posted:I know everyone says that, but the argument really is 'if those modern games are doing what Doom did, why isn't the sequel to Doom doing it? What? I was replying to Heavy Reset, not Doom 4. Of loving course Doom 4 should be doing what those other games did. We'll see how close it comes when its released, though. We're practically guessing at this point.
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# ? Jun 19, 2015 01:02 |
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Icept posted:It's sort of sad but this looks like a way better game to me edit: lmao the random wolfenstein clip Groovelord Neato fucked around with this message at 01:05 on Jun 19, 2015 |
# ? Jun 19, 2015 01:03 |
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Zaphod42 posted:What? I was replying to Heavy Reset, not Doom 4. Ah, sorry, my mistake! Read and replied way too quickly.
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# ? Jun 19, 2015 01:08 |
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Rupert Buttermilk posted:Also, I keep hearing familiar music in Reelism, but I can't place where I know it from Driving me nuts. I'd love to know the tracklist.
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# ? Jun 19, 2015 01:15 |
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IronicDongz posted:Like it shouldn't be controversial to say that kiting melee enemies is generally simpler than kiting+dodging projectile enemies See: Kleers.
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# ? Jun 19, 2015 01:19 |
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Shadow Hog posted:For what it's worth, most of the soundtrack is SNES SPC and Genesis VGM/VGZ files. If you have something that can play those (personally I use Winamp plugins: Alpha-II for SPCs, in_vgm.dll v0.40.5 for VGMs/VGZs), you can just look at their tags. Well, it's one track that plays on 'Abridged'. It starts off with a little 'doot doot' synth, and feels like it's from a racing game. I recognize other tracks from that level (MM3's Top Man, Golden Axe's level 1 theme, etc), but I can't remember where I've heard this specific track before. I'll look into seeing what I can do about playing those files.
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# ? Jun 19, 2015 01:28 |
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"Crazy Motorcycle" is my best guess. Either that or this weird music from FrogNES (which is ironically actually on the SNES), but that's the stage-specific jackpot, so I imagine it's more likely "Crazy Motorcycle".
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# ? Jun 19, 2015 03:18 |
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Shadow Hog posted:"Crazy Motorcycle" is my best guess. That's it, actually, thanks!
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# ? Jun 19, 2015 03:25 |
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Wamdoodle posted:Just wanted to 2nd the recommendation against Wrack. It tries to bill itself as a combo focused kill a thon but the enemies take too much damage and are too far apart. The levels are definitely sparse, mostly straight hallways with small rooms connecting them. So disappointed with that one. Also, for being composed by Bobby Prince, the music leaves alot to be desired.
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# ? Jun 19, 2015 03:58 |
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arcsig posted:Seconding the music. When I heard the music in Wrack it surprised me how... forgettable it was. Prince must have really half-assed it. Like come on man, I know you can do better than this, you did the music for loving DOOM. The problem is that he isn't better than that. His finest work was cribbed from the tablature of the greatest metalsmiths of the late 80s and early 90s.
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# ? Jun 19, 2015 04:18 |
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Just in case anyone forgot that Bobby Prince is a filthy thief
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# ? Jun 19, 2015 04:23 |
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If someone wants to try Wrack, quote this and I'll send a steam key your way. You can find out for yourself why it's not very good. (And on that note I also have a copy of System Shock 2 that needs a good home. And Paranautical Activity, though this doesn't need a good home so much as someone willing to play a trashfire of a game.) Jordan7hm fucked around with this message at 04:38 on Jun 19, 2015 |
# ? Jun 19, 2015 04:30 |
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Jordan7hm posted:If someone wants to try Wrack, quote this and I'll send a steam key your way. I could use a strife key. My steam name is fishmecha
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# ? Jun 19, 2015 04:35 |
A.o.D. posted:The problem is that he isn't better than that. His finest work was cribbed from the tablature of the greatest metalsmiths of the late 80s and early 90s. Sign of Evil called. Jordan7hm posted:If someone wants to try Wrack, quote this and I'll send a steam key your way.
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# ? Jun 19, 2015 04:42 |
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Jordan7hm posted:If someone wants to try Wrack, quote this and I'll send a steam key your way. Was Wrack the one that borrowed Mega Man X sounds, or am I thinking of something else? 'cause that one at least looked cool even if it ended up playing like poo poo (which I don't know, I can't even remember what it was called)
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# ? Jun 19, 2015 05:11 |
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DoombatINC posted:Just in case anyone forgot that Bobby Prince is a filthy thief I find this way is much easier than clicking on all those links: https://www.youtube.com/watch?v=8Y3RWlDz_AA
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# ? Jun 19, 2015 05:11 |
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Zaphod42 posted:I find this way is much easier than clicking on all those links: https://www.youtube.com/watch?v=8Y3RWlDz_AA
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# ? Jun 19, 2015 05:31 |
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DoombatINC posted:Just in case anyone forgot that Bobby Prince is a filthy thief
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# ? Jun 19, 2015 05:42 |
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Wrack is a game with a score-combo focus, but not only is the enemy count too low, the enemies have too much HP. Some enemies have so much health that when all you have is the weaker weapons, you can't kill them fast enough to sustain your combo. It's just not thought out well. Also the level design is lame and the enemies are too. It's just an underwhelming, boring game. It's not as actively terrible as Hard Reset, though. That game sucks on toast.
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# ? Jun 19, 2015 06:02 |
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Keiya posted:Was Wrack the one that borrowed Mega Man X sounds, or am I thinking of something else? 'cause that one at least looked cool even if it ended up playing like poo poo (which I don't know, I can't even remember what it was called) Had an unsuccessful KickStarter, too, so no idea if we'll be seeing any more of that. Played alright, at least.
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# ? Jun 19, 2015 06:32 |
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I really liked RetroBlazer, though it should reallt change name to something less forgetable. Hard Reset plays nothing like Doom, it's much closer to Quake, or Painkiller to be precise - closed areas with dozens of enemies at time, and you're supposed to use various explosive projectile launchers for mass damage. Too bad there are, like, three enemy classes, and one of them is a total bullet sponge which rams you, thus forcing to change place often. And you move really slow, there is stamina bar, and jumps are really worthless. But it looks really good, especially the later levels, and the decorations and animations are fun to watch. It's not complete garbage, and worth checking out for cheap. Wrack on the other hand could be really good, but as everyone said, the level design is really bad, which is a shame as it comes from veteran Doom community member. The engine is really nice, and some designs could really work in better structured environments. Hopefully for 2nd episode Carn will give the mapping duties to someone else. And the music is so dull it's nearly offensive. And Paranautical Activity is bad, pick Heavy Bullets or Fancy Skulls over it. And if you'll find Lovely Planet on sale, grab it - it's wonderful on every level.
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# ? Jun 19, 2015 07:23 |
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Shadow Hog posted:I think that was RetroBlazer? The one that used the Quake engine, but also used sprites of Mega Man X-ish robot furries (albeit they looked even more like generic dA furries than MMX's did) and had level design that was about as flat as a Wolfenstein stage. And speaking of the music in Wrack, the Bobby Prince soundtrack follows this weird inverse quality curve where the music for the first few levels is really flat, but gets better and better the further you get, to the point where the music in the last few levels is actually better than anything he did for Doom. I'm surprised nobody else mentioned this, but I guess I'm the only one who actually bothered to play it all the way through.
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# ? Jun 19, 2015 07:32 |
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Just watching the Doom 4 short "gameplay" trailer since I hadn't watched it at 60fps and I realized the music is a remix of E1M1. And the sped-up gameplay that got posted has a "Mein Leben" tossed in there too. Nice touch.
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# ? Jun 19, 2015 07:38 |
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Lork posted:Amusingly enough, while RetroBlazer probably is the game you were thinking of, Wrack also stole from Megaman - music from Megaman X5 was in at least one of its preview versions. Oh, so the music of Wrack does get better? I admit that it didn't hold my interest that long. Maybe I'll slog through it to see what you are talking about. Dewgy posted:Just watching the Doom 4 short "gameplay" trailer since I hadn't watched it at 60fps and I realized the music is a remix of E1M1. I cracked up when I heard that
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# ? Jun 19, 2015 08:11 |
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# ? Jun 5, 2024 04:50 |
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Jordan7hm posted:If someone wants to try Wrack, quote this and I'll send a steam key your way. I could go for a copy of System Shock 2(Steam name is drrockso20[MicS] ), also what's so bad about Paranautical Activity? also bought Ziggurat during the first day of Steam Sale, and it's a pretty fun game that is definitely rather Doom like in play style
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# ? Jun 19, 2015 09:36 |