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CyberLord XP posted:I think I just finished my Ork army and it feels really weird. I just put the sealer on a Trukk and decided to look at my lists to see what to paint next. But then I realized that I can easily field a 2500+ point army no sweat. I hardly ever play above 1850 anyway. I have 240 gants/gaunts. I will never feel this way.
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# ? Jun 22, 2015 00:16 |
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# ? May 10, 2024 00:34 |
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Assault really sucks the fun out of chess timers
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# ? Jun 22, 2015 01:06 |
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WhiskeyJuvenile posted:Assault really sucks
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# ? Jun 22, 2015 01:12 |
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I played an infantry horde in a tournament and was able to finish all three games in 2.5 hours each. I had over 100 models on the table and was able to play fast enough that I could do it. On the other hand, I went to a doubles tournament where a boyfriend/girlfriend couple with IG and Sisters would play really slow and she was wearing fishnets and a low cut top specifically to distract the other players. Apparently they had a reputation for just such shenanigans.
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# ? Jun 22, 2015 01:36 |
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I think through my warhammer turns like moves when I play chess- a few turns ahead usually during my opponent's turn. Part of this are what options I have if I fail (IE: I don't make the charge, my shooting doesn't do what I need, etc). This means I largely know what I'm going to do when my turn comes around. I also don't nit pick my movements unless it's something important (like setting up for a charge or something). When I move a blob of 20 marines I move the first 3 guys, the last 3 guys, and then fill the middle with the rest. I also like to combine my running and moving into a single action. For multiple barrage weapons like thudd guns I use 3 scatter dice so I can roll initial placement and then follow up with the other 3 blasts to quickly see if they actually do anything. All of these things help save time and make my turns go by pretty fast. The one place I take my time is deployment. Slow methodical armies like a Legion live and die by their deployment, so I take the time to get it right. BULBASAUR fucked around with this message at 02:25 on Jun 22, 2015 |
# ? Jun 22, 2015 02:23 |
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I plan things out on my opponent's turn and I get really excited and forget my movement phase because I'm so stoked to start shooting. This saves a lot of time, as I don't have to move 100+ Guardsmen around. They also end up further from my opponent, so I don't need to waste time rolling the extra dice I'd get for moving into Rapid Fire range.
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# ? Jun 22, 2015 02:27 |
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I decided to come up with army fluff before I actually bought anything, so I've come up with the idea of a Chapter dedicated to crusading specifically for the purpose of finding cool poo poo to make themselves look cool. Kind of like the Landsknechts (https://en.wikipedia.org/wiki/Landsknecht), but eight feet tall and with power armor. Only problem is, I'm not sure what models to use for this. I'm doing Kill Team, so I'll only need around ten models or so. Any suggestions?
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# ? Jun 22, 2015 04:18 |
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Brewsuke posted:I decided to come up with army fluff before I actually bought anything, so I've come up with the idea of a Chapter dedicated to crusading specifically for the purpose of finding cool poo poo to make themselves look cool. Kind of like the Landsknechts (https://en.wikipedia.org/wiki/Landsknecht), but eight feet tall and with power armor. Only problem is, I'm not sure what models to use for this. I'm doing Kill Team, so I'll only need around ten models or so. Any suggestions? Sounds like the perfect opportunity to look at the Sternguard box. I would check bits bins for Grey Knight, Dark Angel or Blood Angel weapons, some of which aren't overwrought with chapter symbols. Wolves have a cool chainsword, but everything else is fur-kin'd out and obvious.
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# ? Jun 22, 2015 04:24 |
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Brewsuke posted:I've come up with the idea of a Chapter dedicated to crusading specifically for the purpose of finding cool poo poo
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# ? Jun 22, 2015 04:24 |
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Brewsuke posted:I decided to come up with army fluff before I actually bought anything, so I've come up with the idea of a Chapter dedicated to crusading specifically for the purpose of finding cool poo poo to make themselves look cool. Kind of like the Landsknechts (https://en.wikipedia.org/wiki/Landsknecht), but eight feet tall and with power armor. Only problem is, I'm not sure what models to use for this. I'm doing Kill Team, so I'll only need around ten models or so. Any suggestions? Sternguard models with some Empire Greatswords bits from the Fantasy range for flavor.
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# ? Jun 22, 2015 04:27 |
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Gravitas Shortfall posted:So there's Scibor's "Cesar of Rome" For content, even though it's rather old content, I found these three photos still on my phone. Since my old image host died and I lost most of my photos, here they are uploaded again for those who have never seen them.
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# ? Jun 22, 2015 04:37 |
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Those squats kick rear end. I had a similar idea but with irondrakes.
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# ? Jun 22, 2015 04:42 |
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SRM posted:Sternguard models with some Empire Greatswords bits from the Fantasy range for flavor. That might work, but that'll only give me five Marine torsos. Although, I could just flavor them as scavengers of a sort. My idea was already to have them as a bunch of weirdos from a Medieval World who somehow managed to beat the poo poo out of a feral Orc Waaagh before the Marines were like 'hey, these guys are hilarious, let's make these fuckers marines'. I'm pretty sure that sounds a little stupid, but what the hell. They're weird fancy pieces of poo poo whose recruitment process includes a fashion contest. Brewsuke fucked around with this message at 04:56 on Jun 22, 2015 |
# ? Jun 22, 2015 04:53 |
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Fsmhunk posted:Those squats kick rear end. I had a similar idea but with irondrakes.
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# ? Jun 22, 2015 04:54 |
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Brewsuke posted:That might work, but that'll only give me five Marine torsos. Although, I could just flavor them as scavengers of a sort. My idea was already to have them as a bunch of weirdos from a Medieval World who somehow managed to beat the poo poo out of a feral Orc Waaagh before the Marines were like 'hey, these guys are hilarious, let's make these fuckers marines'. I'm pretty sure that sounds a little stupid, but what the hell. They're weird fancy pieces of poo poo whose recruitment process includes a fashion contest. I'd honestly just get the base Tactical Squad and then hit up everyone you know for bits, or find a bits place online. People are sure to have all kinds of fancy pieces of gear laying around, from helmets to shoulders to tabards - you'll be able to get a varied look just from talking to a few different Marine and Empire players.
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# ? Jun 22, 2015 07:09 |
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I was in a tourney this weekend and had a quick question about challenges. If you're fighting a challenge ( in my case, assassin vs. plaugebearer champion), does everyone else in the unit get to attack my character once the challenge has been fought? It just doesn't feel right, but I may be wrong.
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# ? Jun 22, 2015 07:53 |
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One good thing about this new codex is that I got motivated to paint this guy up today: He's been sitting in a box, primed, for over a year.
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# ? Jun 22, 2015 08:18 |
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^^^ What model is that? SRM posted:I played an infantry horde in a tournament and was able to finish all three games in 2.5 hours each. I had over 100 models on the table and was able to play fast enough that I could do it. On the other hand, I went to a doubles tournament where a boyfriend/girlfriend couple with IG and Sisters would play really slow and she was wearing fishnets and a low cut top specifically to distract the other players. Apparently they had a reputation for just such shenanigans. Does that actually work? :hams: DJ Dizzy fucked around with this message at 10:20 on Jun 22, 2015 |
# ? Jun 22, 2015 10:16 |
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LordAba posted:I have 240 gants/gaunts. I will never feel this way. Want another 300 something?
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# ? Jun 22, 2015 10:32 |
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ToyotaThong posted:I was in a tourney this weekend and had a quick question about challenges. - If it was just the Assassin, he'd kill his opponent and technically still be locked in the challenge till the end of the phase. The Plaguebearers could then freely swing at the Assassin, since there are no other models to interfere. - If it was an Assassin AND another of your units, he'd kill his opponent and technically still be locked in the challenge till the end of the phase. However, wounds from the Plaguebearers would have to go to the other unit engaged first, only spilling onto the Assassin if everyone bit it. The flip of this is that extra wounds from a challenge spill back onto the unit, so if your Assassin did three wounds and the Champion failed his first save and died, the remaining two are passed into the rest of the unit. It's a nice change to 7th. No longer do individual characters lock a Bloodthirster into killing them and wasting time as overkill wounds vanish, and no longer can the same Bloodthirster beat up a Captain while the rest of the unit has to wait for the Captain to die before using their Krak Grenades.
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# ? Jun 22, 2015 10:37 |
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DJ Dizzy posted:^^^ http://www.games-workshop.com/en-US/Space-Marine-Reclusiam-Command-Squad
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# ? Jun 22, 2015 11:27 |
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The angle fooled me
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# ? Jun 22, 2015 11:30 |
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DJ Dizzy posted:The angle fooled me Thanks to GW's 18 billion pound website, you can use the 360 degree view to never get fooled by an angle again (not available on all models).
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# ? Jun 22, 2015 11:43 |
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This guy is amazing and is what the official kit should have looked like.
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# ? Jun 22, 2015 11:54 |
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Brewsuke posted:I decided to come up with army fluff before I actually bought anything, so I've come up with the idea of a Chapter dedicated to crusading specifically for the purpose of finding cool poo poo to make themselves look cool. Kind of like the Landsknechts (https://en.wikipedia.org/wiki/Landsknecht), but eight feet tall and with power armor. Only problem is, I'm not sure what models to use for this. I'm doing Kill Team, so I'll only need around ten models or so. Any suggestions? The blood angel jump pack vets come with very nice two-handed power axes that could be painted to look like a regular weapon. Ork nobs also have crazy bad rear end chain axes in their box.
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# ? Jun 22, 2015 12:19 |
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Brewsuke posted:My idea was already to have them as a bunch of weirdos from a Medieval World who somehow managed to beat the poo poo out of a feral Orc Waaagh before the Marines were like 'hey, these guys are hilarious, let's make these fuckers marines'. I'm pretty sure that sounds a little stupid, but what the hell. They're weird fancy pieces of poo poo whose recruitment process includes a fashion contest. This owns.
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# ? Jun 22, 2015 12:56 |
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I guess GW got tired at people complaining that there werent enough pointibg marine hands, theres like 5 of the loving things in the devastator kit.
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# ? Jun 22, 2015 13:26 |
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over there. i want you to shoot missiles at that thing over there.
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# ? Jun 22, 2015 13:50 |
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Also, an ultramarine player with Calgar and using the gladius strike force has enough doctrines for 10 turns.
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# ? Jun 22, 2015 14:44 |
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DJ Dizzy posted:Also, an ultramarine player with Calgar and using the gladius strike force has enough doctrines for 10 turns. Ultramarines having a heavy use of doctrines seems fine to me. I'm glad they've made them more available/accessible because it adds some interesting tactical flexibility to Space Marines so it's not just very similar flavors of power armor.
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# ? Jun 22, 2015 14:55 |
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Uroboros posted:Don't get me wrong I like Sternguard, but you were pointing out earlier you didn't like my Honor Guard cause they are expensive, but honestly Sternguard with Combi weapons make them look cheap by comparison. I understand they are there to occupy a 9th pod, but i feel loading them with Combi meltas or plasma might give them a better chance of killing whatever you intend for them. Uroboros posted:My only point, are Grav-Guns really worth it? Especially, Combi-Gravs on Sternguard. Do you plan on them shooting when they land, because I figure Combi-Plasma will do the same thing, but can effect a much wider range of targets. I changed my list specifically to put in a grav drop to pick up wraithknights because the only thing I had a problem with at bugeater was wraithknights that I couldn't finish off with melta and krak grenades. And since I couldn't afford an ally slot for cents at the time I went with sternguard. Now that the marine book (and specifically skyhammer) I can use a dev squad in a pod. Plasma wounds wraithknights on 5s. grav wounds them on 3s and if I have targets that have crap armor saves I poison them down. In the 3 games I had on Saturday the sternguard were money. The first game they dropped Bel'kor with an Auspex and poison bullets, game two they shot a malinthrope and punched gaunts until turn 4, and game three they picked up the spider that gives wraiths reanimation then held on to wraiths while I finished picking up his backfield. Rulebook Heavily posted:If I still cared about Blood Angels I'd be pissed as hell right about now, to be honest. Why? I play tactical marines for days and I'd rather be BA then SM. Hell I even run a two swing dread and would rather keep him then run an ironclad. serious gaylord posted:I thought the formation that gave them assault from deepstrike was like 10 devastators and 10 assault marines? Yup. I tried it out yesterday. It's super fun. I got two turn one assaults and blew up a ton of stuff with the devs. The marines aren't really killy though. All they do is tarpit. Master Twig posted:Round two is about to start at Waaaggfest. My opponent: Naramyth. Let the battle of the goons begin. Master Twig posted:Naramyth won 10 - 9. That other Chase dude can suck my dick from behind though. That gently caress walks up to my table and says "man I'd never play 9 droppods, that's an rear end in a top hat move ~no offense~." Get hosed buddy, I'm playing a single CAD of 60 tac marines. This is like the fluffiest thing in the world. Raphus C posted:Timed turns. I don't know why tournaments don't have them. Because the first few turns take the majority of the time. Hell since I play pods my first turn is my deployment phase. ToyotaThong posted:I was in a tourney this weekend and had a quick question about challenges. Yup. Because wounds can go into and out of challenges you do the challenge swings in time with the rest of the initiative steps. It's quite possible to get kill out of a challenge at I5-6 then get buried in swings at I3 or whatever.
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# ? Jun 22, 2015 15:24 |
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CyberLord XP posted:I think I just finished my Ork army and it feels really weird. I just put the sealer on a Trukk and decided to look at my lists to see what to paint next. But then I realized that I can easily field a 2500+ point army no sweat. I hardly ever play above 1850 anyway. I finished reading Hitchhiker's Guide To The Galaxy for the first time last week, (shameful I know) and had about 100 more pages to go. Then, the story ended because I failed to take into account that the last 100 pages were interviews and hype for the movie. I have only two finished armies: Nurgle Demons and Deathwing. I used a simple palette and saved the fine details for characters, big showy models or escorts. There's that, "Uh, what next?" feeling, I still haven't finished painting my first army. CyberLord XP right now: Megaspam posted:Relictors. Heretic. Always thought Relictors were one of the cooler chapters, more subdued and under constant suspicion. Post 9-11 User fucked around with this message at 15:43 on Jun 22, 2015 |
# ? Jun 22, 2015 15:39 |
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Naramyth posted:
Yeah. That was rude of him to come over like that. Sure your list is really god drat good and it was a great challenge to go against, but it IS fluffy and definitely beatable. Did he go over to your buddies Eldar and bitch at him too? BTW, for those reading, top general was won with a list with a Wraithknight, 3 squads of Warp Spiders, a farseer, 2 warlocks, then a shitload of scatterlaser bikes. He went away with top general AND cheesiest list (which won him a large container of cheese balls) Our match was probably the best match I've had in a long time. I made a few bad tactical errors (forgetting to cast Onslaught on the gaunts, shooting the tyrant at marines instead of your dread, and charging my 30 man gaunt squad into your sternguard being the main ones). You outplayed me, but it was still a drat close match. Waaaghfest was definitely the most fun I've ever had at a tournament though. All my opponents were great to play against. Drinks flowed. The missions were unique and funny (All of them had a monty python theme). It was a total blast. Can't wait to go again next year. Though next year I think I'm going to bring a completely unoptimized list. Just fun nid units. Reflecting on it, it's really not the kind of tournament I care that much about winning. I just want to have a good time and make sure my opponents do as well.
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# ? Jun 22, 2015 17:05 |
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Is that the tourney that used to be called The Calm Before the Waaaaaugh?
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# ? Jun 22, 2015 17:29 |
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Goddamn, y'all, I've been catching up on Dark Angels rumors the last couple of days and I'm actually interested in this new book. There's that big demi-company formation, an alternate FOC for Ravenwing, and another FOC for Deathwing. The Nephilim got a solid boost and the Dark Talon saw its lovely S5 AP- gun turned into a S10 AP2 beast with a chance at creating a vortex. There's been decent points tweaks across the board too. They've even addressed little things like allowing Company Masters to take relic blades for the first time or Sammael finally being able to fire both of his guns at once. Hell, they've even brought back the dumb little sword swipes from his landspeeder. There are some changes I don't like, but overall I'm actually pleased with what I've seen. What's happening? There's some stupid stuff in there though. For an example, the Ravenwing rule allows dudes to re-roll failed Jink saves. Black Knights have Skilled Rider and if a Darkshroud is nearby that's a re-rollable 2+ Jink save.
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# ? Jun 22, 2015 20:30 |
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I always got a kick out of telling people to gently caress off. You come to a tourney to play with and meet new people and some douche nozzle thinks he can become the alpha-ham by negging your list. No.
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# ? Jun 22, 2015 20:38 |
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Brewsuke posted:That might work, but that'll only give me five Marine torsos. Although, I could just flavor them as scavengers of a sort. My idea was already to have them as a bunch of weirdos from a Medieval World who somehow managed to beat the poo poo out of a feral Orc Waaagh before the Marines were like 'hey, these guys are hilarious, let's make these fuckers marines'. I'm pretty sure that sounds a little stupid, but what the hell. They're weird fancy pieces of poo poo whose recruitment process includes a fashion contest. Adeptus Kickstartes This sounds pretty fun and having read a bunch of the Space Wolves books this is actually how Space Wolves are recruited, pretty much. There's a bunch of vikings on a viking world who fight each other and mythic-sized beasts on the regular and have no technology and then the Space Wolves watch and then find the guys who kick the most rear end and like kill a giant kraken themselves, and then they say "hey, we can give you a bigger loving spear to kill even bigger kraken" and if they guy thinks that's awesome he's a Space Wolf.
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# ? Jun 22, 2015 21:02 |
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So, I am about finished with my assassins. Anyone got some final details they think I should put on these guys? I realize the Culexus's helm needs some more color, but I lack some of the stuff really needed to make it pop, unless someone has recommendations. Also, the bases are about finished, but I am unsure what highlights I should finish with. The Vindicare's column has been done over with Dawnstone, and the Eversor and Culexus have a leadbelcher that has been washed with Nuln Oil to kind of make them look dirtier than the silver bits that are on the character. Also, the muscle lines were done with Dark Reaper/Thunderhawk Blue when washed, then done with Dawnstone and Fenrisian Grey. I am unsure if they look good enough as is, or if I should wash them again and done with a thin line of White Scar.
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# ? Jun 22, 2015 22:02 |
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Uroboros posted:So, I am about finished with my assassins. Anyone got some final details they think I should put on these guys? The Vindicare's pillar could use a bit of drybrushing with a light grey along the edges of the stone. Similarly, the same could be done with the Eversor's quarter-pipe bit--some silver along the edges, in light drybrushed strokes, would give the impression of worn metal. Consider also edging any gold or brass with a thin line of silver. As it is they just sort of look muddy and not really popping.
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# ? Jun 22, 2015 22:19 |
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# ? May 10, 2024 00:34 |
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Kilo147 posted:Want another 300 something? Should I be worried that I am almost considering saying "yes"?
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# ? Jun 22, 2015 22:32 |