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Eric the Mauve posted:It's a notification, not a message. A pop-up message pops up a window (such as when one of your councilors fires an event). Calls to war and marriage requests are notifications, the little circle icons that you see at the top of your screen ("Unmarried heir," "You can press de jure ducal claims," etc.) When one comes in you hear a door-opening sound affect as they appear with a "drop in" animation. I.... can't believe I didn't remember this. I'm so used to clicking it and pausing my game that in my head, I just remember it as a pop-up message. I have played this game for 578 hours.
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# ? Jun 21, 2015 04:56 |
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# ? May 24, 2024 00:30 |
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Keep at it, young padawan. Once you clear 800 it all becomes second nature. Note that I have proven several times in this thread that I don't know anything about this drat game
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# ? Jun 21, 2015 05:05 |
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Veryslightlymad posted:My game does this, there should be a way to change the message priority for every message. I thought pausing the game for this one was the default. It's probably because it basically never happens. AI will only break a betrothal if something invalidates the marriage entirely (like one of the members taking the vows or being castrated). Even being at war with a betrothed spouse's realm won't break a betrothal - it just prevents you from honoring it until you make peace. This is why betrothals are a great tool to arrange absolutely terrible deals for the AI - they'll never let you marry their first in line to the empire son matrilineally to your daughter but they'll happily matri betrothe a 4th in line son to her and then still accept the marriage arrangement after you murder the three people in line ahead of him.
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# ? Jun 21, 2015 05:42 |
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But no, seriously, Pest irl is right on the Danube, isn't it? This has been driving me nuts even since I noticed it.
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# ? Jun 21, 2015 21:41 |
Ofaloaf posted:
Yes, it is. That's how Budapest works. There's Buda on one side of the Danube, Pest on the other, and the Chain Bridge in the middle. Paradox province names can be only roughly related to the area they're in. See also: Memel in EUIV.
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# ? Jun 21, 2015 21:45 |
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TheMcD posted:Yes, it is. That's how Budapest works. There's Buda on one side of the Danube, Pest on the other, and the Chain Bridge in the middle. Paradox province names can be only roughly related to the area they're in. See also: Memel in EUIV.
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# ? Jun 21, 2015 21:47 |
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if you think that's bad you should look at the whole armenia/azerbaijan/tabriz region
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# ? Jun 21, 2015 22:49 |
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Didn't the Caspian finally get moved a bit, though? I thought that would've helped out.
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# ? Jun 21, 2015 22:50 |
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# ? Jun 22, 2015 00:29 |
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Since the last patch, is anyone else having problems with the game freezing and needing to be manually killed when you try to exit the game?
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# ? Jun 22, 2015 02:22 |
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Eric the Mauve posted:Since the last patch, is anyone else having problems with the game freezing and needing to be manually killed when you try to exit the game? Sometimes yeah, and that's how I deal with it too.
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# ? Jun 22, 2015 06:39 |
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Is there any console way to end a war that you're not personally involved in? I've got a weird situation where Iceland would be totally down to become my vassal, but they're locked in a weird Faroe Islands Catholic Revolt that literally cannot ever end, because nobody has any boats. They're just sitting on various islands shaking their fists at each other for eternity.Eric the Mauve posted:Since
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# ? Jun 22, 2015 08:16 |
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SurreptitiousMuffin posted:Is there any console way to end a war that you're not personally involved in? I've got a weird situation where Iceland would be totally down to become my vassal, but they're locked in a weird Faroe Islands Catholic Revolt that literally cannot ever end, because nobody has any boats. They're just sitting on various islands shaking their fists at each other for eternity. Use the imprison command to make the leader of one side of the war a prisoner of the other.
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# ? Jun 22, 2015 08:41 |
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The Danube thing is so drat old. Prepare for Africa or China to be added before they bother fixing all the map anomalies.
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# ? Jun 22, 2015 11:58 |
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Not sure if it was the update or what the hell happened but the autosaves in my Warhammer game were hosed up something fierce, my Empress was some nurgle demon, mystic secret vampire in all of them. I had to roll back to a save 11 years before, what the hell. EDIT: Nope, that one's hosed up to. I'm a secret vampire there, some of my vassals are demons, some of my ancestors have turned into them retroactively event though they've been dead for decades. Just going to have to start over. drat. <_< Charlz Guybon fucked around with this message at 13:47 on Jun 22, 2015 |
# ? Jun 22, 2015 13:45 |
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Knuc U Kinte posted:The Danube thing is so drat old. Prepare for Africa or China to be added before they bother fixing all the map anomalies. Implying any of the map anomalies will ever be fixed by non-modder sources.
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# ? Jun 22, 2015 13:49 |
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If you're super salty about province borders, you could always try the Data Driven Map mod. I don't think it changes anything but the province borders, and yes, it puts Pest on the Danube. Schlesische posted:Implying any of the map anomalies will ever be fixed by non-modder sources. You never know. If they are going to add China they'll probably end up having to reproject the map, which would entail a complete rework. I wouldn't like to be the intern stuck with that job, believe me. Actually, if they are adding China, that projection the DDM guy is using (the Albers equal-area) is probably the one to go with. It's equal-area, has startlingly little distortion of shape between the standard parallels, and can fit basically every relevant part of the old world onto the map without also losing swathes of real estate to outer Siberia or wherever.
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# ? Jun 22, 2015 16:01 |
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Adding China to this game is just an atrocity of a terrible idea for a zillion reasons. Now a standalone China-focused Paradox game, hell yes I'd buy that.
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# ? Jun 22, 2015 16:30 |
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Have they said how far east they're going? I thought it was just going to be the steppe area around Mongolia. Going all the way to the Pacific would be a death sentence to most computers.Bitter Mushroom posted:ck3 requires pops, and the ability to genocide
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# ? Jun 22, 2015 16:38 |
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There isn't even a hint that they will include China, it will probably be one of the smallest map expansions CK2 ever had.
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# ? Jun 22, 2015 16:48 |
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Eric the Mauve posted:Adding China to this game is just an atrocity of a terrible idea for a zillion reasons. Maybe, but Paradox seem determined to keep pushing the boundaries out, both chronologically and geographically. That genie isn't going back in its bottle. I figure the effort's better spent pushing to make it the best possible Old World 476-1453 simulator than trying to stop it altogether.
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# ? Jun 22, 2015 16:49 |
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Eric the Mauve posted:Adding China to this game is just an atrocity of a terrible idea for a zillion reasons. Gimme a fully voiced three kingdoms game with the actors from the Dynasty warriors series Paradox.
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# ? Jun 22, 2015 16:56 |
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They need to get working on an actual spherical world map for CK3, so that in 2018 we can play on the entire world circa 1066! Say, dudes, do you remember my Sonendar fantasy mod? Sonendar v.107 -- it's compatible to the latest patch! I'm still working on adding all the eight million billion provinces in Not-Africa. Also this is an early version that has all the complicated events and decisions and such stripped out, so it's basically just the default CK2 game on a different map with imaginary cultures and so on. Still, it's nice if you're tired of the old Eurasia map. I like the new way to set the tech level of places. DrSunshine fucked around with this message at 17:53 on Jun 22, 2015 |
# ? Jun 22, 2015 17:44 |
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I'm playing Norse Ironman. The southern Baltic coast has been under norse rule for several centuries now, though not under me, the Fylkir, and all the holding slots have been filled. It is in the 1190's at the moment, am I just hosed out of a holy order?
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# ? Jun 22, 2015 18:02 |
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Iceblocks posted:I'm playing Norse Ironman. The southern Baltic coast has been under norse rule for several centuries now, though not under me, the Fylkir, and all the holding slots have been filled. Yes.
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# ? Jun 22, 2015 18:21 |
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Autonomous Monster posted:If you're super salty about province borders, you could always try the Data Driven Map mod.
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# ? Jun 22, 2015 18:35 |
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I'm not comfortable with maps that don't have Africa and Greenland equally sized.
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# ? Jun 22, 2015 18:48 |
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Well, I now have motivation for playing a new Norse campaign.
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# ? Jun 22, 2015 20:28 |
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Edison was a dick posted:Well, I now have motivation for playing a new Norse campaign. Created by: smoke crack and become a lesbian
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# ? Jun 22, 2015 20:49 |
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Ironman is a good way to test your patience with this games random events. Lost an heir then two kings during the course of one war. Warscore was at 94% but the second king dying meant the war ended as the claim was not inherited. Fairly annoying as I purposely kept put other generals in charge specifically to avoid this situation. To add insult to injury the battles weren't even being lost. Marenghi fucked around with this message at 21:26 on Jun 22, 2015 |
# ? Jun 22, 2015 21:23 |
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Marenghi posted:Ironman is a good way to test your patience with this games random events. There is a way to keep your ruler 100% safe if you really want to. You know that your character will always be put in charge of one of your troops if you raise your personal levies, the only way to avoid that is if he is already the commander of another unit. So to avoid him randomly dying on the battlefield, you park your cheapest retinue somewhere far away from all fighting, and assign your ruler as their commander. Problem solved, you only need to make sure that that unit won't fight with anybody (best park them on a province of your culture and religion with no unrest), and you have to remember to reassign your character as the commander every time your ruler dies.
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# ? Jun 22, 2015 21:33 |
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Torrannor posted:There is a way to keep your ruler 100% safe if you really want to. You know that your character will always be put in charge of one of your troops if you raise your personal levies, the only way to avoid that is if he is already the commander of another unit. Actually, there's an even easier way to do it: assign him to be the commander of any unit and then click "resign".
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# ? Jun 22, 2015 21:53 |
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Yeah and keep an eye on the background of your character's portrait to see if he's leading an army or safely in his castle. If your character is craven that is. Of course any ruler worthy of their title leads from the front.
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# ? Jun 22, 2015 21:56 |
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DrSunshine posted:Actually, there's an even easier way to do it: assign him to be the commander of any unit and then click "resign". No, my solution is easier because you don't have to resign each time you raise your levies.
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# ? Jun 22, 2015 22:10 |
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what kind of milk drinker shys from battle?
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# ? Jun 22, 2015 22:32 |
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Christ, Hispania, do you ever just gently caress off?
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# ? Jun 22, 2015 23:07 |
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Torrannor posted:No, my solution is easier because you don't have to resign each time you raise your levies. Doesn't leading an army keep some of the Way of Life events from firing?
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# ? Jun 22, 2015 23:30 |
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Spakstik posted:Doesn't leading an army keep some of the Way of Life events from firing? It prevents a ton of events from firing, not just the new ones.
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# ? Jun 22, 2015 23:41 |
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# ? May 24, 2024 00:30 |
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Autonomous Monster posted:If you're super salty about province borders, you could always try the Data Driven Map mod. Wow, that actually looks really good. It isn't on the Steam Workshop is it? I'd hate to have to actually go and make a Paradox forums account and pick it up.
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# ? Jun 23, 2015 02:02 |