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The AI being willing to march into native territory is a key part to most of my Kongo starts if Benin has a standing army. My last few tries had Benin not getting themselves involved in any war which makes invading them pretty tough.
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# ? Jun 26, 2015 18:45 |
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# ? Jun 13, 2024 04:38 |
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Played enough games post CS and Austria still dominates a good portion of them. Never had Bohemia take power. Usually some minor gets it if Austria loses it and that's only if Austria rampages.
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# ? Jun 26, 2015 18:47 |
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Im playing an Austria game at the moment and can confirm its harder to perma keep the emporership at the start but then gets easier after 50-100 years when you're properly settled and always have high prestige etc. I can easily see the ai loving it up.
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# ? Jun 26, 2015 18:51 |
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quote:- Countries on a different continent than the current Emperor are no longer eligible to be Emperor. Or move to Australia, colonize the whole thing, and become perma-Emperor.
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# ? Jun 26, 2015 18:57 |
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If I feed an eligible vassal all of the correct provinces, will it form Italy, or is that going to be down to a random choice by the AI to take a national decision? I want Italy as a vassal. For reasons.
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# ? Jun 26, 2015 18:57 |
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It's always been easy to be too aggressive as Austria and make all the electors hate you.
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# ? Jun 26, 2015 18:57 |
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JonBolds posted:If I feed an eligible vassal all of the correct provinces, will it form Italy, or is that going to be down to a random choice by the AI to take a national decision? Most nation forming decisions require you not to be a subject nation. Just checked and Italy has the "is_subject = no" part, so no, they won't be able to
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# ? Jun 26, 2015 18:58 |
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Allyn posted:Most nation forming decisions require you not to be a subject nation. Just checked and Italy has the "is_subject = no" part, so no, they won't be able to Thanks. I'll have to release the super-vassal, let them form italy, and then re-conquer. ... This should be fun?
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# ? Jun 26, 2015 18:59 |
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Kersch posted:Holy mackerel @ some of these patch notes: quote:- It is now 100% more expensive for primitives to develop their provinces. there's so much stuff wow. looks like some buffs to France- AI won't join England if it calls a PU war over France too. would be nice if they'd let you switch from Confucian to Buddhist too in the interim while they get ready to represent China better e: oh yeah re: draining marshes in Netherlands quote:- Added decision to lower the development cost of the Amsterdam province. Koramei fucked around with this message at 19:06 on Jun 26, 2015 |
# ? Jun 26, 2015 19:00 |
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Don't these seem huge:quote:- In order to demand provinces you must now be able to make them your core And on the second one, doesn't that mean "take enough provinces to get below 100% war score to vassalize" won't be as simple as 2 wars to eat the whole country anymore? Trabisnikof fucked around with this message at 19:16 on Jun 26, 2015 |
# ? Jun 26, 2015 19:09 |
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quote:- In order to demand provinces you must now be able to make them your core (if not already), either directly or eventually through other provinces you are taking at the same time. e: Trabisnikof posted:And on the second one, doesn't that mean "take enough provinces to get below 100% war score to vassalize" won't be as simple as 2 wars to eat the whole country anymore? Pretty sure they are talking about diplovassalization there. e2 quote:- Will no longer care to colonize Arctic provinces if they don't already own territory in the same area. quote:- Removed tech group restriction from decisions to change government to Merchant or Aristocratic Republics. Sorced fucked around with this message at 19:35 on Jun 26, 2015 |
# ? Jun 26, 2015 19:09 |
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Is there a bug with colonists? I'm playing Granada and its 601 days travel time whether I try to colonise Siberia or west Africa.
Donald Duck fucked around with this message at 19:41 on Jun 26, 2015 |
# ? Jun 26, 2015 19:21 |
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quote:# Subjects
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# ? Jun 26, 2015 19:32 |
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I wish there was a way to see WHY the AI hates you in the empire. I hover over all the electors and they all show I'm at like -1100 and they list how much they like or hate everyone else, but not why. When I play in the HRE I never have any idea why anyone becomes emperor or why anyone votes for anyone so I end up ignoring it.
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# ? Jun 26, 2015 19:34 |
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Man those patch notes are crazy. Tons of good stuff in there, and that's without even reading the gigantic bug fix list.
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# ? Jun 26, 2015 19:47 |
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Baronjutter posted:I wish there was a way to see WHY the AI hates you in the empire. I hover over all the electors and they all show I'm at like -1100 and they list how much they like or hate everyone else, but not why. When I play in the HRE I never have any idea why anyone becomes emperor or why anyone votes for anyone so I end up ignoring it. If all the electors have you at -1000 for Emperorship, chances are that it's because you are ineligible for the position. Generally, the biggest reasons for why this might be the case are: A. You aren't in the Empire and all the electors like people who are in the Empire better than you, B. Your current monarch is Female and no one has gotten the Pragmatic Sanction, or C. you are a dirty heathen who follows a religion that's different from the current "official" religion of the Empire. I don't believe there are any other reasons for why you wouldn't be able to become the emperor, so if it isn't any of those three things then I have no clue as to why you could be at -1000 (unless you have a whole ton of AE and survived the clusterfuck of coalition wars somehow).
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# ? Jun 26, 2015 19:48 |
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quote:- Only navies now take on arrival attrition.
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# ? Jun 26, 2015 19:48 |
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quote:# Development So wait, what are Native Americans supposed to do now? Buildings costing 100 ducats and being restricted by development really screwed them over, but being able to develop helped them a little bit. With this change they are now thoroughly screwed in terms of expanding, going tall, or doing anything fun at all until the Europeans get to them. What are they supposed to do?
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# ? Jun 26, 2015 19:53 |
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Baronjutter posted:I wish there was a way to see WHY the AI hates you in the empire. I hover over all the electors and they all show I'm at like -1100 and they list how much they like or hate everyone else, but not why. When I play in the HRE I never have any idea why anyone becomes emperor or why anyone votes for anyone so I end up ignoring it. -1000 is always because you are ineligible usually because of government type, maybe religion. The -100 is just they don't like you. If you leave the mouse on them for a while it should say a breakdown. Like -50 heretic, +50 royal marriage etc.
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# ? Jun 26, 2015 20:00 |
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VerdantSquire posted:If all the electors have you at -1000 for Emperorship, chances are that it's because you are ineligible for the position. Generally, the biggest reasons for why this might be the case are: A. You aren't in the Empire and all the electors like people who are in the Empire better than you, B. Your current monarch is Female and no one has gotten the Pragmatic Sanction, or C. you are a dirty heathen who follows a religion that's different from the current "official" religion of the Empire. I don't believe there are any other reasons for why you wouldn't be able to become the emperor, so if it isn't any of those three things then I have no clue as to why you could be at -1000 (unless you have a whole ton of AE and survived the clusterfuck of coalition wars somehow). I'm playing as custom netherlands, about half my provinces are in the empire. I've taken a bunch of imperial provinces illegally and constantly ignore the demands to return them. I've vassalized electors and free cities. I lead the protestant league in a quick and decisive war that resulted in protestantism being the official empire religion, which saw Austria permanently lose its emperorship and it pass on to Saxony, who has been emperor over and over for a very very long time and seems to have blobbed big enough to form Germany and is my main rival.
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# ? Jun 26, 2015 20:02 |
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So will the new patch break saves? I'm guessing it will, but might as well confirm.
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# ? Jun 26, 2015 20:09 |
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Baronjutter posted:I wish there was a way to see WHY the AI hates you in the empire. You can already do this though? Hover over the elector in the HRE view.
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# ? Jun 26, 2015 20:10 |
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Poil posted:Could someone please explain what this means? I don't understand the grammar at all. GSD posted:So will the new patch break saves? I'm guessing it will, but might as well confirm. VDay fucked around with this message at 20:13 on Jun 26, 2015 |
# ? Jun 26, 2015 20:11 |
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I'm just sad the beta isn't out until Tuesday, so I can't start a fresh game over the weekend with all the fixes. Need early access beta patches.
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# ? Jun 26, 2015 20:12 |
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Sorced posted:Rip kongo vs mutapa 1v1 30 year war. Doesn't this change just mean "Non-European countries cannot hold the emperor title?" Edit Absent human player exploit. ZombieLenin fucked around with this message at 20:18 on Jun 26, 2015 |
# ? Jun 26, 2015 20:15 |
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Baronjutter posted:I'm playing as custom netherlands, about half my provinces are in the empire. I've taken a bunch of imperial provinces illegally and constantly ignore the demands to return them. I've vassalized electors and free cities. I lead the protestant league in a quick and decisive war that resulted in protestantism being the official empire religion, which saw Austria permanently lose its emperorship and it pass on to Saxony, who has been emperor over and over for a very very long time and seems to have blobbed big enough to form Germany and is my main rival. None of these answer the main question: are you a republic? (and yes dutch republic counts). If you are you cannot be emperor for obvious reasons. Ralepozozaxe posted:So wait, what are Native Americans supposed to do now? Buildings costing 100 ducats and being restricted by development really screwed them over, but being able to develop helped them a little bit. With this change they are now thoroughly screwed in terms of expanding, going tall, or doing anything fun at all until the Europeans get to them. What are they supposed to do? Still develop. Even with the new +100% after you develop a province ~13 times development will end up cheaper then in the current patch. If they had not introduced some penalty for developing as a primitive a huge number of provinces in the new world would've ended up in the 30 development+ range. ZombieLenin posted:Doesn't this change just mean "Non-European countries cannot hold the emperor title?" Yes. This lead to some hilarious results if the 30 year war started when say kongo was the emperor. Sorced fucked around with this message at 20:21 on Jun 26, 2015 |
# ? Jun 26, 2015 20:16 |
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VDay posted:I think Wiz said that it probably shouldn't, but all the usual caveats apply about unforeseen bugs and all the other fun stuff that comes with any major patch that changes a shitload of things. Now that I think about it more, I am not sure why I was expecting it to. There aren't map changes, which is what really shatters saves. So that makes sense. Expect weirdness but they might still work. Thanks.
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# ? Jun 26, 2015 20:17 |
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quote:- Increased cost to develop from +1% to +2% per existing development. quote:- Horse Artillery policy is now +10% artillery power (down from +20%). quote:- In order to demand provinces you must now be able to make them your core (if not already), either directly or eventually through other provinces you are taking at the same time. quote:- Lowered Aggressive Expansion impact when taking core of vassal. quote:- No single entry of a peace treaty can now cost more than 300 diplomatic power (for example, releasing a huge junior PU partner than no longer cost more than 300 DIP). quote:- Papal AI is now less likely to be militaristic. quote:- HRE mapmode now displays Free Cities and should be much clearer about what provinces are actually in the Empire and who is Emperor/Elector. quote:Rank 2 countries now get +1 diplomat
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# ? Jun 26, 2015 20:17 |
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Vanilla Mint Ice posted:Wow wasn't expecting a change to make blobbing super easier You missed the change that specifically adds AE if you're a big nation. No concrete number so who knows how much of an impact it'll have but it'll be there now.
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# ? Jun 26, 2015 20:26 |
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VDay posted:If it' referring to what I think it's referring to, armies take a small amount of attrition just upon arriving to an enemy province. There used to be a way around it by telling armies to go past the province and then cancelling the last move order once the armies is in the province, but I think that got fixed in CS. So it seems like this has just been taken out (for armies at least), probably as a slight buff to manpower since it's easier to lose it all now. It isn't really because manpower is easier to lose, it is more that they got rid of the old exploit, which was probably difficult to do, and people immediately found another (moving travelling troops out of one unit into another unit on the province you want to siege using the organise units option), which would probably be difficult to also remove. Plus, with new siege mechanics it is more of just a bother anyway, because if you send over a perfectly sized stack over you would have to wait one, maybe two months before they could even start sieging, which is just silly. When guys arrived outside of a fort and stood there historically, they were sieging, not standing 10ft back and waiting for the 50 men who mysteriously died when settling into a siege before the siege really even began. Arrival attrition was dumb anyway, if you really want to give armies more attrition, then why not just crank normal attrition up .2% or something small but still noticeable? It is harder to find exploits around that, and it actually allows an idea group to reduce impact of arriving instead of the dumb mandatory attrition you suffered, giving a better reason to take defensive or quantity. It didn't make much sense that arriving at a place would cause more attrition anyway, arriving and resting for a few days in an unoccupied province is less exhausting than constant marching. The first thing you would do on arriving is scavenge food and find places to rest, which is something you don't have time for while on the march, so really the opposite would be true. Another Person fucked around with this message at 20:40 on Jun 26, 2015 |
# ? Jun 26, 2015 20:36 |
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Koramei posted:there's so much stuff wow. looks like some buffs to France- AI won't join England if it calls a PU war over France too. This will be good. Also, large nations taking more AE is going to cause a forum riot for sure, despite being a great idea. Donald Duck posted:Is there a bug with colonists? I'm playing Granada and its 601 days travel time whether I try to colonise Siberia or west Africa. Save and reload. If your shortest path to a province gets occupied or blockaded, the game has a tendency to bug out and show 601 days until you reload.
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# ? Jun 26, 2015 20:48 |
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PittTheElder posted:This will be good. Yeah it's pretty obviously a good idea. Large nations are more able to fight against coalitions and have the ability to wage consecutive wars in different regions to spread out AE load. Currently coalitions are only really dangerous when you're still fairly small, unless you do something crazy and get a Spain-to-Poland coalition against you.
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# ? Jun 26, 2015 21:00 |
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Baronjutter posted:I'm playing as custom netherlands, about half my provinces are in the empire. I've taken a bunch of imperial provinces illegally and constantly ignore the demands to return them. I've vassalized electors and free cities. I lead the protestant league in a quick and decisive war that resulted in protestantism being the official empire religion, which saw Austria permanently lose its emperorship and it pass on to Saxony, who has been emperor over and over for a very very long time and seems to have blobbed big enough to form Germany and is my main rival. Sorced posted:None of these answer the main question: are you a republic? (and yes dutch republic counts). If you are you cannot be emperor for obvious reasons. Oh, yeah. I didn't consider the whole republican thing as well, but it's not hard to understand why a republic can't ever become the Emperor, even if they are a Dutch republic with the Orangists in power. You should also check if your capital is inside the HRE and you are fully considered a part of the Empire. A quick way to check this is to go to the Imperial Mapmode and check if the Imperial territory you have has yellow stripes; if it does, then you aren't actually a part of the Empire (and considering that Saxony hates you, you probably never will be able to enter it).
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# ? Jun 26, 2015 21:00 |
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Ah, I'm a Noble republic. I didn't even think of the government angle.
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# ? Jun 26, 2015 21:16 |
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I am loving those patch notes. I, too, want early access to the beta patch.
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# ? Jun 26, 2015 21:19 |
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The patch cleans up a lot of nation formation weirdness but the decision to form Italy is still broken Also this change is bullshit: code:
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# ? Jun 26, 2015 21:19 |
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Patch notes posted:- Will now refuse to be vassalised by a country that owns its cores. This sound absolutely crippling to diplovassalizing, or am I misreading this?
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# ? Jun 26, 2015 21:24 |
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You know what, instead of a +1 diplomat at kingdom and +1 leader at empire I think it would be cooler if you get +1 free national policy slot at kingdom and at empire rank.
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# ? Jun 26, 2015 21:24 |
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THE BAR posted:This sound absolutely crippling to diplovassalizing, or am I misreading this? Just feed its cores to another vassal. Stupid vassals.
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# ? Jun 26, 2015 21:28 |
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# ? Jun 13, 2024 04:38 |
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Vanilla Mint Ice posted:You know what, instead of a +1 diplomat at kingdom and +1 leader at empire I think it would be cooler if you get +1 free national policy slot at kingdom and at empire rank. I would be just fine with this change, if influence and aristocracy got something else to make them worthwhile again! E: Uh, that was diplomacy, not influence, and it's not nearly as big an offender as aristocracy, don't take that the wrong way. Really, it's aristocracy I'm worried for, as you really don't need 4-5 leaders. THE BAR fucked around with this message at 21:40 on Jun 26, 2015 |
# ? Jun 26, 2015 21:30 |