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Turds in magma
Sep 17, 2007
can i get a transform out of here?

King Vidiot posted:

That's not what "post-apocalyptic" means. Even in Mad Max, the grand-daddy of modern post-apocalyptic fiction there's always some glimmer of hope, even if it's just the fact that there's a crazy guy out there loving up the plans of bondage-wearing raider parties. "Post-apocalyptic" just means that the fiction takes place after some catastrophic event destroys civilization, and the people left behind have to pick up the pieces.

fyi, "the Chrysalids" is the granddaddy of this genre as far as I am concerned, and you should read it. If you grew up in Canada in the 90s, you may have been lucky enough to have been forced to read it in grade 8 english.

https://en.wikipedia.org/wiki/The_Chrysalids

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Psychotic Weasel
Jun 24, 2004

Bang! You're dead.

Turds in magma posted:

fyi, "the Chrysalids" is the granddaddy of this genre as far as I am concerned, and you should read it. If you grew up in Canada in the 90s, you may have been lucky enough to have been forced to read it in grade 8 english.

https://en.wikipedia.org/wiki/The_Chrysalids

I remember reading this book in grade 9 English but couldn't remember the name for the longest time - the main thing I remember about the story though is the horrifying weapon that crushes you the more you struggle to free yourself.

We also had to read The Giver afterwards, followed by Fire In The Sky. Canadian schools sure do feature a lot of apocalyptic, sci-fi and eugenics themed literature.

Psychotic Weasel fucked around with this message at 22:37 on Jun 27, 2015

Turds in magma
Sep 17, 2007
can i get a transform out of here?

Psychotic Weasel posted:

I remember reading this book in grade 9 English but couldn't remember the name for the longest time - the main thing I remember about the story though is the horrifying weapon that crushes you the more you struggle to free yourself.

We also had to read The Giver afterwards, followed by Fire In The Sky. Canadian schools sure do feature a lot of apocalyptic, sci-fi and eugenics themed literature.

You're 100% right, it was grade 9 english. Also yeah, both those books too..... well it was way better than lord of the flies

Vincent Van Goatse
Nov 8, 2006

Enjoy every sandwich.

Smellrose
You guys had to wait until 9th grade for post-apocalyptic fiction to be assigned reading? Hell, my fifth grade teacher read us The Tripods and we read The Giver in sixth grade.

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

ALL-PRO SEXMAN posted:

You guys had to wait until 9th grade for post-apocalyptic fiction to be assigned reading? Hell, my fifth grade teacher read us The Tripods and we read The Giver in sixth grade.

The Tripods! I remember that one.

edit: My curriculum also included Lord of the Flies and 1984, though never the Giver; what do kids get now?

marshmallow creep fucked around with this message at 23:07 on Jun 27, 2015

Psychotic Weasel
Jun 24, 2004

Bang! You're dead.

ALL-PRO SEXMAN posted:

You guys had to wait until 9th grade for post-apocalyptic fiction to be assigned reading? Hell, my fifth grade teacher read us The Tripods and we read The Giver in sixth grade.

School consisted of a smattering of the classics though the years, I don't really remember where and when we read all of them - the usual suspects were there through To Kill a Mockingbird, 1984, Fahrenheit 451.

Who knows that trash is covered in school these days, the irony being that the themes and warnings in all these books have pretty much come to pass in the modern world. A lot of these would lend themselves well to Fallout quests; loss of innocence, rewriting history, destroying knowledge, extreme corruption, etc. But I honestly wouldn't trust anyone on the current Beth team do do any of them justice without outright ripping them off and awkwardly shoehorning into the game. I'd prefer to they just avoided it in that case.

Man Whore
Jan 6, 2012

ASK ME ABOUT SPHERICAL CATS
=3



We still read the same old books as of two years ago when I graduated. The giver, animal farm,To kill a mockingbird, and the crucible are what I remember

Pretzel Rod Serling
Aug 6, 2008



Some fuckin psycho assigned us Ayn Rand Anthem for summer reading sophomore year and now at age 25 I'm a communist sympathizer lmao

Anyway, on the subject of voiced quest mods, I guess you could always chop up existing dialogue, cut or otherwise, and build quests around that, but that's never struck me as all that effective. The best solution for real is to put VO on a toggle so a player can get used to dicking around with it off but after spending 50,000,000 hours recording 700 quadrillion lines (that no one expected or asked for???) my hunch is that's never gonna happen. I briefly considered buying the game on PS4 but I think I'll hold off indefinitely until I can build a PC. Not like I'm gonna miss the fantastic discussion surrounding the intricacies of the exciting plot.

Anime Schoolgirl
Nov 28, 2002

Pretzel Rod Stewart posted:

Some fuckin psycho assigned us Ayn Rand Anthem for summer reading sophomore year and now at age 25 I'm a communist sympathizer lmao
:hfive:

I'm just going to use Vocaloids for quest dialogue nothing will go wrong here ever

Cojawfee
May 31, 2006
I think the US is dumb for not using Celsius

Pretzel Rod Stewart posted:

Some fuckin psycho assigned us Ayn Rand Anthem for summer reading sophomore year and now at age 25 I'm a communist sympathizer lmao

I had to read Anthem too. Before school started up, my dad said Ayn Rand was one of his favorite authors. I didn't know what a horrible thing that was to say at the time.

Rutibex
Sep 9, 2001

by Fluffdaddy

Anime Schoolgirl posted:

I'm just going to use Vocaloids for quest dialogue nothing will go wrong here ever

I desperately wish this would happen. Voice acting has really hindered the amount and variety of content that RPGs can have. It also makes last minute tweaks a lot harder.

Rabidredneck
Oct 30, 2010

Not pleasant when angered.

Mordaedil posted:

There was that mod called "Afterschool Special" for New Vegas, wherein you rebuild the old schoolhouse in Goodsprings for an early house to store your stuff and has quests that take you pretty far out to upgrade the whole building with conveniences.

It featured some decent voice-acting, but I dunno if that was the voicing chops of the mod maker himself or if he actually got help.

The fact remains though, this mod is an outlier and the fact is that there is an incredibly low amount of infrastructure for getting modmakers in contact with voice-providers, which is a problem I see being difficult to solve, if only because voice work costs money unless you are somewhat burning for the project yourself.

That's part of the "Someguy Series" http://www.nexusmods.com/newvegas/mods/48925/ and has great voicework throughout all the quests he makes. Especially Bad Mothafucka, (http://www.nexusmods.com/newvegas/mods/56742/) he has some truly profound insights into the nature of the wasteland itself.

FronzelNeekburm
Jun 1, 2001

STOP, MORTTIME

Cream-of-Plenty posted:

Throughout the game, the player will be exposed to split-second visions of things that may or may not actually be there, including copies of himself, his spouse, his baby (crab-walking along the ceiling)
Oh, so that's what was up with that one shelter in FO3.



ymgve posted:

I think it's more that he wants mods to do new things, and replacement textures are one of the most boring things a mod could do.
Hopefully the new game's scripting actually handles new things instead of exploding spectacularly.

Rutibex posted:

Fallout 4 has a voiced protagonist, this means that modders can not create quests that don't break immersion. They can voice their own NPCs, but they don't exactly have access to the same voice actor for the protagonist that Bethesda used.
You say that like the first mod out the door won't be "remove all main character voices."

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money
So I think my newest petty gripe with this game is that so far it's really just looking like a fancy retread of Fallout 3.



Behemoths are back, and so far nothing really new has been revealed aside from base building. I mean maybe they're just keeping all the new stuff secret but it'll be pretty disappointing if the game just like fallout 3. Wandering an empty wasteland shooting monster bears in the face until you find a shack filled with two or three raiders, shooting them in the face, and repeating until you give up and just follow the little glowing quest marker like they want you to.

I do hope they change that UI though, that looks terrible.

Bholder
Feb 26, 2013

Nuebot posted:

So I think my newest petty gripe with this game is that so far it's really just looking like a fancy retread of Fallout 3.



Behemoths are back, and so far nothing really new has been revealed aside from base building. I mean maybe they're just keeping all the new stuff secret but it'll be pretty disappointing if the game just like fallout 3. Wandering an empty wasteland shooting monster bears in the face until you find a shack filled with two or three raiders, shooting them in the face, and repeating until you give up and just follow the little glowing quest marker like they want you to.

I do hope they change that UI though, that looks terrible.

Not sure what else you were expecting

Sharkopath
May 27, 2009

That's a tiny behemoth, also.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money
I wasn't expecting much, to be honest. But "The same game with new polish" kind of disappoints that even.

Sharkopath posted:

That's a tiny behemoth, also.

Supposedly the ones in fallout 3 were supposed to be smaller too, but were upscaled to be more impressive which is why they wield giganto-hydrants instead of regular sized ones.

Dandywalken
Feb 11, 2014

Sharkopath posted:

That's a tiny behemoth, also.

Christ, glad I wasnt the only one who felt that way. That fucker looks minuscule.

frajaq
Jan 30, 2009

#acolyte GM of 2014


And they look easier too kill too, I'm glad for that.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

Nuebot posted:

So I think my newest petty gripe with this game is that so far it's really just looking like a fancy retread of Fallout 3.



Behemoths are back, and so far nothing really new has been revealed aside from base building. I mean maybe they're just keeping all the new stuff secret but it'll be pretty disappointing if the game just like fallout 3. Wandering an empty wasteland shooting monster bears in the face until you find a shack filled with two or three raiders, shooting them in the face, and repeating until you give up and just follow the little glowing quest marker like they want you to.

I do hope they change that UI though, that looks terrible.

That super mutant uses the same exact weapon they used in Fallout 3, even. Still, the weapon creating/modding system looks cool and weapons having multiple damage types sounds promising. The biggest thing that felt off for me going back to 3 after New Vegas was that I went from alternating between a lever-action shotgun with magnum ammo and the unique Dinner Bell hunting shotgun firing Dragon's Breath and Coin Shot to a Combat Shotgun which fired Shotgun Shells, and F4 is looking like it'll allow more variety. As for the UI, well, there'll probably be a mod to fix it.

Back Hack
Jan 17, 2010


Nuebot posted:

I do hope they change that UI though, that looks terrible.

Not empty quoting this.

Geostomp
Oct 22, 2008

Unite: MASH!!
~They've got the bad guys on the run!~

Nuebot posted:

I wasn't expecting much, to be honest. But "The same game with new polish" kind of disappoints that even.


Supposedly the ones in fallout 3 were supposed to be smaller too, but were upscaled to be more impressive which is why they wield giganto-hydrants instead of regular sized ones.

That explains a few things, though I'm not sure why they didn't just give them telephone pole clubs instead.

Man Whore
Jan 6, 2012

ASK ME ABOUT SPHERICAL CATS
=3



why do the behemoths always got to be wearing the XXXL shorts? I want to see that behemoth dick flowing in the breeze.

frajaq
Jan 30, 2009

#acolyte GM of 2014


Man Whore posted:

why do the behemoths always got to be wearing the XXXL shorts? I want to see that behemoth dick flowing in the breeze.

why even ask when you know a mod is gonna add that

e: I forgot the number of SEXY SKYRIM MONSTERS mods that showed up in the Awful Mods thread

Man Whore
Jan 6, 2012

ASK ME ABOUT SPHERICAL CATS
=3



The mod better make the behemoth dick physics enabled. I want it to be like that skyrim bug where physics objects can be sent flying so fast that they can kill you.

frajaq
Jan 30, 2009

#acolyte GM of 2014


:nws: you got it buddy :nws:

Cream-of-Plenty
Apr 21, 2010

"The world is a hellish place, and bad writing is destroying the quality of our suffering."
In Morrowind, the cult that secretly worshiped Dagoth Ur in their hidden cave-shrines wore nothing but the underwear that all models were stuck in by default. Installing one of the borderline mandatory "better bodies" mods bestowed all of the races with tasty, anatomically correct forms. More importantly, it made it so that if you weren't wearing underwear in your inventory, you weren't wearing underwear. The result was that all of those insane cultists were now hanging out in pitch black caves, nudely praying to their gods.

It probably goes without saying that it added a ton to the experience; stumbling upon a half dozen truncheon-wielding maniacs--breasts bared and dongs flapping--was a mix of fascinating and repulsive. Getting cornered by a dark elf with sunken eyes and a burnt blue erection--you never forget something like that. Plus it makes you wonder: What were all of these nude cultists doing before I walked in on them? What role does their nudity play in their prayers? Perhaps the whole thing was very tasteful and somber. Or perhaps the bunch of them were writhing around in the dirt like snakes, limbs entangled, one flesh.

Anyway, it's the same thing for Fallout 4's Behemoths. As they currently exist, they're just...sterile and unfinished. A veiny olive member dangling between their legs would tell that reptile part of your brain, "this is real, and it's time to gently caress, fight, or flight."

Rinkles
Oct 24, 2010

What I'm getting at is...
Do you feel the same way?
I randomly check into this thread when I see the latest post is by CoP.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money
I'm pretty sure super mutants don't actually have dicks. Like canonically.

Mikedawson
Jun 21, 2013

Cream-of-Plenty posted:

As they currently exist, they're just...sterile and unfinished.

You don't say.

Dandywalken
Feb 11, 2014

Rinkles posted:

I randomly check into this thread when I see the latest post is by CoP.

closeted republican
Sep 9, 2005

Nuebot posted:

I'm pretty sure super mutants don't actually have dicks. Like canonically.

The mods I got from LoversLab say otherwise.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

closeted republican posted:

The mods I got from LoversLab say otherwise.

Fallout 3 would be a very different game if you could not only shoot the enemies groins, but they could shoot back.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
I want a mod where you can play as a super mutant and you can use your dick as a natural weapon.

nael
Sep 10, 2009

Nuebot posted:

I'm pretty sure super mutants don't actually have dicks. Like canonically.

I think the ones on the west coast have dicks but are sterile. There's a lady in the base in Fallout who mentions a mutant being her lover. And there's an old married mutant couple in Broken hills in Fallout 2. The husband is pissed because his wife threw away his porn. So presumably he could jack it somehow.

Rinkles
Oct 24, 2010

What I'm getting at is...
Do you feel the same way?

nael posted:

I think the ones on the west coast have dicks but are sterile. There's a lady in the base in Fallout who mentions a mutant being her lover. And there's an old married mutant couple in Broken hills in Fallout 2. The husband is pissed because his wife threw away his porn. So presumably he could jack it somehow.

And that gag presumably served some purpose.

nael
Sep 10, 2009
Listen, man. I just want to believe in mutant dick. I really do.

edit: You can convince the master to abandon his plan and kill himself by revealing the mutants are sterile. I think he would have already known that if nobody had dicks.

nael fucked around with this message at 06:47 on Jun 28, 2015

Psychotic Weasel
Jun 24, 2004

Bang! You're dead.

nael posted:

Listen, man. I just want to believe in mutant dick. I really do.

edit: You can convince the master to abandon his plan and kill himself by revealing the mutants are sterile. I think he would have already known that if nobody had dicks.

They were actually supposed to breed via mitosis. Instead when they attempted to breed they'd just be torn in half and die.

This is the morally superior and child friendly 50's we're talking about here. It's the same reason the Incredible Hulk had pants, too.

Syrant
Jun 28, 2006
This post is brought to you by: Goat Bouillabaise.

First 9

Back Hack posted:

Not empty quoting this.

Yeah, same thing here. The UI looks like something off a 10 dollar indie shooter. I'm sure we'll get tons of UI mods very quick, though. Would be nice if they didn't have to be made in the first place but.

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nael
Sep 10, 2009

Psychotic Weasel posted:

They were actually supposed to breed via mitosis. Instead when they attempted to breed they'd just be torn in half and die.

This is the morally superior and child friendly 50's we're talking about here. It's the same reason the Incredible Hulk had pants, too.

But the explanation given is that the FEV registers gametes as incomplete or broken, and "fixes" them, making them unable to combine with eachother. Jesus, what is wrong with me.

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