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Vanilla Ice posted:
Fenrir posted:Set up 3 characters with !Calm and Hermes Sandals and have them keep !Calm up in a rotation, the 4th character can do your damage. If you do this right, he'll never even get a turn, or even a single counter. Unfortunately I'm not sure what would constitute your damage output. Maybe put a reflect ring on the Red mage and just doublecast your best thunder repeatedly while keeping him calm. First Triple Crown! Thanks Fenrir! I will say that using Calm with three people was way harder than it seems. You have to really get into a rhythm because if you go too fast or too slow he will get an attack in. I was only doing ~1050 damage per turn by dual casting thundaga so it took me 52 dual casts and an ungodly amount of calm to get by. Made for a tense, if tedious, battle.
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# ? Jun 29, 2015 06:50 |
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# ? May 23, 2024 05:37 |
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Man, I love me some Chemist. Only 2 or 3 Dragon Powers and my Rangers were doing over 1000 damage per shot with Rapid-Fire (so like 4000-5000 depending on if Elven Bow got any crits). The crystals battle didn't last long to that kind of assault.
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# ? Jun 29, 2015 06:56 |
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Not bad for never having played this game before! (is there still someone's pledge running for that?) (The pictures, however, are atrocious. Don't care, regging for another run, FF5 is awesome.) e: and thank god everyone else ALSO messes up Shinryu killshots. That just made me feel stupid! DACK FAYDEN fucked around with this message at 07:34 on Jun 29, 2015 |
# ? Jun 29, 2015 07:30 |
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So, two question about Exdeath and Doom: 1. Is there any enemies actually worth using it on? Especially considering I've got Chemist for powerups? 2. Will the Life Potion mix (immunity to instant death) block Doom's kill?
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# ? Jun 29, 2015 07:44 |
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One of NED's targets is vulnerable to Doom. I think it's the bottom left but I don't remember for sure.
ultrafilter fucked around with this message at 07:51 on Jun 29, 2015 |
# ? Jun 29, 2015 07:49 |
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ultrafilter posted:One of NED's targets is vulnerable to Doom. I think it's the bottom left but I don't remember for sure. You mean the same one I can kill instantly with Magic Lamp Odin? I'll pass then. New questions: With a team of Blue Mage/Ranger/Ranger/Chemist, is it worth triggering the fight with Gilgamesh fight in Exdeath's Castle? Genji Armor won't benefit me at all, but the Shield, maybe. And will he be in the Void later if I skip this one?
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# ? Jun 29, 2015 07:59 |
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I haven't been keeping up with the thread- is there a specific way we're turning in Fartz runs for Mega64? Triple crown: Edit: Bufuman posted:You mean the same one I can kill instantly with Magic Lamp Odin? I'll pass then. Honestly I can't see using the Genji Shield over the Aegis shield. And no, if you skip the castle Exdeath Gilgamesh encounter, he does not show up in the void (how would he, if he was never sent there?) Schwartzcough fucked around with this message at 08:06 on Jun 29, 2015 |
# ? Jun 29, 2015 08:02 |
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Bufuman posted:EDIT: Quick additional question, anyone know if the Air Knife's wind boost stacks with the Elemental Power mix? Someone said earlier in the thread boosts don't stack, it's either a "You have a boost or you don't" situation. Schwartzcough posted:I haven't been keeping up with the thread- is there a specific way we're turning in Fartz runs for Mega64? He already got fifty a couple of days ago, quite a few people (including myself) mentioned we were disappointed we didn't get to be part of the Fartz Fifty.
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# ? Jun 29, 2015 08:07 |
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Schwartzcough posted:And no, if you skip the castle Exdeath Gilgamesh encounter, he does not show up in the void (how would he, if he was never sent there?)
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# ? Jun 29, 2015 08:10 |
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I was mostly unsure about it because I wasn't sure how the Necrophobe encounter would go without him, but I guess I'll find out when I get to him! Hey, empty treasure chest!
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# ? Jun 29, 2015 08:15 |
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Yet another question (I seem to have a lot of those tonight): I know that level boosts from Bard and Chemist are retained through death, but what of Resist Fire/Ice/Thunder and/or Dragon Shielding? Will Dispel remove them? I figure these are good things to know for the latter half of the Exdeath fight. EDIT: Well, don't need to know for Exdeath anymore, a round of !Mixed Goliath Tonics was all the defense I ended up needing, thanks to White Wind. So, World 3 is here for me. Still, if anyone can answer my questions I could probably still use the info at some point. Bufuman fucked around with this message at 08:43 on Jun 29, 2015 |
# ? Jun 29, 2015 08:38 |
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I know the Resist Element mixes are lost if you die. Not sure about your other questions.Twelve by Pies posted:He already got fifty a couple of days ago, quite a few people (including myself) mentioned we were disappointed we didn't get to be part of the Fartz Fifty. Ah well, being Fartz! is its own reward.
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# ? Jun 29, 2015 08:47 |
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Rapid-Fire Chicken Knife. 6000 damage right off. 10,000 damage after one Dragon Power. Level: Over 255
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# ? Jun 29, 2015 09:00 |
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I'd been quoting every Fartz victory up to 50. I'd do more but I'm bad with money as is.
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# ? Jun 29, 2015 10:21 |
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Bufuman posted:New questions: With a team of Blue Mage/Ranger/Ranger/Chemist, is it worth triggering the fight with Gilgamesh fight in Exdeath's Castle? Genji Armor won't benefit me at all, but the Shield, maybe. And will he be in the Void later if I skip this one? Fighting Gilgamesh will give you the Excalipoor, which is really good when you combine it with Goblin Punch. That's the only real reason to kill him with your team. Well, that and the dialogue.
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# ? Jun 29, 2015 10:29 |
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Bufuman posted:I was mostly unsure about it because I wasn't sure how the Necrophobe encounter would go without him, but I guess I'll find out when I get to him! Hey, empty treasure chest!
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# ? Jun 29, 2015 10:48 |
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So my team has no multitalented abilities (knight, zerker, Beastmaster, dancer). And on iOS the % based Beastmaster attacks don't work on exdeath (or at least they didn't on world 2's version). Everyone has a ribbon, so I only get to bring one piece of Released artillery anyway. What should it be? E: I guess I could give the dancer !catch instead of equip shields or equip swords. ...would a sword dance with Excalibur be appreciably better than one with the assassin dagger? FairGame fucked around with this message at 12:34 on Jun 29, 2015 |
# ? Jun 29, 2015 11:49 |
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Bard-boosted doublecast meteors are kinda cruel. I almost feel bad for NED. But not that much.
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# ? Jun 29, 2015 12:09 |
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So I made it to Exdeath and decided to let the might of the Chemist be displayed in full glory by buffing my red mage to level 255 and smashing his face in for...1800 damage. Holy poo poo red mages are beyond awful and I would rather have a berserker than a red mage. Maybe even a geomancer, and this is with a white mage on the team.
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# ? Jun 29, 2015 12:12 |
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Really not much I can do with this one other than give everyone !Mix when I get it, then give the Ranger !RapidFire once I get the Chicken Knife. it's a triple crown party for sure but it's going to be a slog getting there. Gonna go farm TurtleShells and Elixirs before World 2...
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# ? Jun 29, 2015 12:46 |
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FairGame posted:So my team has no multitalented abilities (knight, zerker, Beastmaster, dancer). A Crystelle for Mighty Guard. Equip the Excalipoor, bop it on the nose twice, and catch using the Kornago Gourd.
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# ? Jun 29, 2015 13:34 |
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Omega down for the first time ever (for me!) with blue mage / time mage / beastmaster / dancer I put reflect rings on everyone, then chicken knife-danced him down while everyone else just chain-calmed, and occasionally swapped dancing for white wind to make sure i could survive the next attack. It took many attempts. [edit] Awesome, there's no way to adjust an attachment. I didn't realize I had saved the screenshot in ultra-size.
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# ? Jun 29, 2015 14:17 |
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If nothing else, I recommend putting it in the [timg] tag.
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# ? Jun 29, 2015 15:07 |
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berenzen posted:Time Mage/Red Mage/Ranger/Ranger With Dualcast you should be able to dump all your mp in a single "turn" (without anyone else acting) - chain Meteor/Quick. Repeat until out of mana. Your red Mage can shove elixirs in the time mage's mouth every turn. Most likely though I'd just go with meteor/quick and meteor/meteor on your quick turn. They're really big mp hog spells. Pretty sure I got that wrong with my brain working on 2 hours' sleep. The game should mostly bend over for you and if you want the minimal effort approach just quickleak the superbosses, as mentioned before. Double rapid fire alone should murder NED. Ugato fucked around with this message at 15:33 on Jun 29, 2015 |
# ? Jun 29, 2015 15:27 |
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Knight/Berserker/Time Mage/Dancer Took me about a billion tries to beat the crystal things in the Guardian Tree. Had two characters that could cast Time magic but I'd never bothered to pick up Float and Hastega. Oh well, now (as if anyone cares about spoilers) the best character in the game is dead and the worst character in the game takes his place A pretty viable party so far
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# ? Jun 29, 2015 15:53 |
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blinking beacon nose posted:Knight/Berserker/Time Mage/Dancer I'll let you in on a secret - since they're not heavy, you could've tagged them with Graviga twice and then any melee attack and offed them.
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# ? Jun 29, 2015 16:03 |
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Yeah, this is definitely an easy triple crown. Bit of RNG in trying to get the Dark Spark to stick, but between Golem and Mighty Guard I could not lose unless I ran out of Elixirs and Ethers somehow. Which since only 2 people were using them was hella unlikely.
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# ? Jun 29, 2015 16:14 |
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First time finishing the Fiesta, first hat-trick! (missed the Shinryu death animation, of course ) White Mage/Time Mage/Geomancer/Samurai. First world was extremely frustrating. Samurai really opened the game up for me, and breezed through the rest. Had to stop multiple times to grind money for both gil toss and rods... Will probably do another run before the Fiesta is over.
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# ? Jun 29, 2015 16:16 |
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This fight is the worst. I guess I grind to make Nightingale more consistent?
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# ? Jun 29, 2015 16:19 |
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Ramos posted:If nothing else, I recommend putting it in the [timg] tag. I uploaded it as an attachment, which was my mistake. If you upload an attachment, you can't change anything about it at all in an edit. It's dumb.
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# ? Jun 29, 2015 16:27 |
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25 stolen War Hammers until I got my first Reflect Ring drop . But it was a double drop, so that's nice! Also I will NEVER run out of poo poo to randomly throw now.
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# ? Jun 29, 2015 16:29 |
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Simply Simon posted:25 stolen War Hammers until I got my first Reflect Ring drop . Reflect rings can be the absolute worst. My guys went from level 26 to 32 just grinding for drops in the tower. On the other hand, Atomos was a total chump when I got to him.
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# ? Jun 29, 2015 16:37 |
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milk_dud posted:This fight is the worst. What level are you? At level 18 you should have a M of 9 on bows, and with 39 attack power on the elemental bows, that's 351 damage; enough to pop a launcher in three Aims, which means you only have to fade one Launcher getting a missile off. After that, Thunder Bows should do a bazillion damage (78 * 9 = 700 or so).
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# ? Jun 29, 2015 16:37 |
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Whee, triple crown montage #2. Also gently caress almagest, if it weren't for that I'd have been done at like level 36.
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# ? Jun 29, 2015 16:38 |
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Triple crown: achieved. NED actions: 0. Bard/Blue Mage teamup owns.
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# ? Jun 29, 2015 16:40 |
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Kyrosiris posted:What level are you? At level 18 you should have a M of 9 on bows, and with 39 attack power on the elemental bows, that's 351 damage; enough to pop a launcher in three Aims, which means you only have to fade one Launcher getting a missile off. Just grinded to 19. The launchers are still able to get a couple shots off so I'm doing less than 700 on at least one character. With some luck, I'll probably get it eventually. I ought to try using Romeo's Ballad at the beginning, though.
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# ? Jun 29, 2015 16:43 |
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milk_dud posted:Just grinded to 19. The launchers are still able to get a couple shots off so I'm doing less than 700 on at least one character. With some luck, I'll probably get it eventually. I ought to try using Romeo's Ballad at the beginning, though. Yes you should, the Launchers are susceptible to Stop. It won't lock them out fully - they are heavy, after all - but it at least gives you breathing room.
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# ? Jun 29, 2015 16:49 |
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I grew up on OG SNES translated edition. I see everyone using GBA, but I don't really want to do that. What are the perks to GBA over the SNES version besides portablity.
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# ? Jun 29, 2015 17:07 |
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Dishwasher posted:I grew up on OG SNES translated version. I see everyone using GBA, but I don't really want to do that. What are the perks to GBA over the SNES version besides portablity. You can dash with B without a thief. (If you have a thief it goes even faster.) Also the translation is much better.
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# ? Jun 29, 2015 17:07 |
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# ? May 23, 2024 05:37 |
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Dishwasher posted:I grew up on OG SNES translated edition. I see everyone using GBA, but I don't really want to do that. What are the perks to GBA over the SNES version besides portablity. Stick with SNES, it's the best
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# ? Jun 29, 2015 17:13 |