Darkrenown posted:We already had to have the Japan AI rate the USA's strength at a third of the real value to make them attack at all Real-life Imperial Japanese High Command: literally dumber than Paradox AI.
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# ? Jun 29, 2015 16:04 |
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# ? Jun 4, 2024 10:39 |
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Darkrenown posted:We already had to have the Japan AI rate the USA's strength at a third of the real value to make them attack at all Do they use IC or military score or some weighted average of the two or something else? I'm just curious.
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# ? Jun 29, 2015 16:10 |
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GO gently caress YOURSELF posted:I'm playing an HOI3 game right now as the USA where I've been building up diligently since '36. Everything is more or less on track by late '41 - I've begun the Lend-Lease program, I've expanded the undeclared war, I'm hitting all of my production targets to be ready for Pearl Harbor. Then, Japan doesn't attack me or the Philippines. At all. So now it's early '42, the Germans are all Barbarossa and it's going very well (I watched the Russians barely beat the Germans back from the gates of Moscow and things are still very tenuous for Russia). No one will declare on me, so I'm still hamstrung. The UK has taken Ethiopia and Sardinia but Italy owns Egypt and Iraq. I'm desperate to join the war (6 years of build up with no war yet) so I console in the noneutrality cheat and join the Allies. I'm sure I've wrecked some event chains doing that but it's pretty annoying to be blue balled like that. I remember that problem. There is no Pearl Harbor event, Japan's just supposed to attack regularly but they never did that for me. I fixed it by DoWing them (or maybe Germany, don't remember) separately, fighting 1.5 years of useless naval warfare, trying to invade through Vietnam and in the end realizing I can just instantly annex them by landing in the home isles
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# ? Jun 29, 2015 16:12 |
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Drone posted:Real-life Imperial Japanese High Command: literally dumber than Paradox AI. I mean it's fairly to ridiculously insane to assume they could win a war against a country with at least twice their population and vastly more territory and resources. They had to have known they had precious little time after sniping the Pacific Fleet to secure their territory against inevitable counter attack. Mostly this just makes me want to play multiplayer games as Mexico, being the USA's main opponent to keep them out of the European wars, WW1 style all the way baby.
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# ? Jun 29, 2015 16:12 |
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Drone posted:Real-life Imperial Japanese High Command: literally dumber than Paradox AI. Well if the oil and other materiel embargoes were implemented in any sort of realistic way, the choice would be to declare on at least the NEI (which should probably give the US an event to intervene) or lose a bunch of IC and have all your ships and half your troops stop functioning in a year. That might affect the decision somewhat.
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# ? Jun 29, 2015 16:35 |
A legit concern of mine in my current HoI3 game as Italy is that, even though I got fascists elected to the White House using spies, the dumbass Japanese AI is going to do Pearl Harbor anyway unless I can somehow align the USA to Axis fast enough to have them join.
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# ? Jun 29, 2015 16:39 |
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GO gently caress YOURSELF posted:Do they use IC or military score or some weighted average of the two or something else? I'm just curious. I think they weigh both, but we really need Podcat to swing by and answer since he made the "solution".
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# ? Jun 29, 2015 16:45 |
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Larry Parrish posted:I mean it's fairly to ridiculously insane to assume they could win a war against a country with at least twice their population and vastly more territory and resources. They had to have known they had precious little time after sniping the Pacific Fleet to secure their territory against inevitable counter attack. Ah yes, a small shunt to take Corpus Christi, before being melted down.
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# ? Jun 29, 2015 16:58 |
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Darkrenown posted:I think they weigh both, but we really need Podcat to swing by and answer since he made the "solution". It checks the US's horoscope for an auspicious time to attack. e: military history thread joke I suspect some people will get
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# ? Jun 29, 2015 16:59 |
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Darkrenown posted:I think they weigh both, but we really need Podcat to swing by and answer since he made the "solution".
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# ? Jun 29, 2015 17:33 |
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A Buttery Pastry posted:Please update us further on the what the final solution to the Japanese question ends up being. Whoa, you can just drop a bomb like that and leave. You should drop a second one to make your point.
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# ? Jun 29, 2015 18:15 |
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Darkrenown posted:We already had to have the Japan AI rate the USA's strength at a third of the real value to make them attack at all
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# ? Jun 29, 2015 18:22 |
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Drone posted:Real-life Imperial Japanese High Command: literally dumber than Paradox AI. 'Yo I know that we are spiritually better than the American in every way and that surely a divine wind will blow away the enemy fleet and all that but lets get real for a second' - Paradox Hideki Tojo
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# ? Jun 29, 2015 18:27 |
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Bort Bortles posted:shiiiiiiit what is that smug pooping colbert emoticon aaarrgh c00lbutt
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# ? Jun 29, 2015 19:02 |
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Does anyone know what the factors that are that Japan weighs for invading the Philippines? I never got that to fire possibly because my buildup was so aggressive. I sort of expected that by denying them resources constantly, I'd at least get some kind of antagonism modifier that would make them more irate.
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# ? Jun 29, 2015 19:09 |
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GrossMurpel posted:I remember that problem. There is no Pearl Harbor event, Japan's just supposed to attack regularly but they never did that for me. Making it so the best plan for defeating Japan isn't just heading straight for Tokyo is probably as important to work on as getting a Pearl Harbor type event right.
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# ? Jun 29, 2015 19:09 |
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Hitlers Gay Secret posted:c00lbutt
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# ? Jun 29, 2015 20:17 |
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Slime Bro Helpdesk posted:Making it so the best plan for defeating Japan isn't just heading straight for Tokyo is probably as important to work on as getting a Pearl Harbor type event right. Yes, there should be something to make it hard to take Tokyo for the allied player. Perhaps some kind of "fortress" in the bay.
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# ? Jun 30, 2015 03:12 |
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https://www.youtube.com/watch?v=GaXh9AUchZQ
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# ? Jun 30, 2015 03:15 |
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VostokProgram posted:Yes, there should be something to make it hard to take Tokyo for the allied player. Perhaps some kind of "fortress" in the bay. If there were a Paradox version of Empire of the Rising Sun, my whole body might just explode.
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# ? Jun 30, 2015 13:54 |
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Goetta posted:'Yo I know that we are spiritually better than the American in every way and that surely a divine wind will blow away the enemy fleet and all that but lets get real for a second' - Paradox Hideki Tojo I coded in a special DEATH_TO_FOREIGN_DOGS hidden modifier only for japan in hoi3 AI that makes it vastly overestimate its military power compared to USA to try and make it historically stupid
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# ? Jun 30, 2015 14:14 |
podcat posted:I coded in a special DEATH_TO_FOREIGN_DOGS hidden modifier only for japan in hoi3 AI that makes it vastly overestimate its military power compared to USA to try and make it historically stupid But this modifier only applies to certain National Dog counters, right?
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# ? Jun 30, 2015 14:16 |
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podcat posted:I coded in a special DEATH_TO_FOREIGN_DOGS hidden modifier only for japan in hoi3 AI that makes it vastly overestimate its military power compared to USA to try and make it historically stupid Sounds promising.
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# ? Jun 30, 2015 15:23 |
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Drone posted:A legit concern of mine in my current HoI3 game as Italy is that, even though I got fascists elected to the White House using spies, the dumbass Japanese AI is going to do Pearl Harbor anyway unless I can somehow align the USA to Axis fast enough to have them join. That's the dumbest thing about it, why would your spies be able to orchestrate a regime-change like that and have it stick? It's fun but dumb. Like that time where I spammed spies to make both Japan and USA communist but only managed to get Japan in the Comintern. So I'm now at war with USA and their Stalinist puppet government I installed myself because pearl harbor.
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# ? Jun 30, 2015 16:09 |
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Speaking of fun but dumb... If you were of the mindset to do a pulp/super-science mod for HoI, how would you make jetpack/rocketter infantry stand out as unique in a strategic/grand-strategy rules set?
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# ? Jun 30, 2015 22:29 |
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Slime Bro Helpdesk posted:Speaking of fun but dumb... Motorised infantry who can paradrop without planes?
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# ? Jun 30, 2015 22:41 |
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Gort posted:Motorised infantry who can paradrop without planes? That is however a really far distance to rocket jump I would say... A province is just a tiny bit bigger than a few meters...
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# ? Jun 30, 2015 22:46 |
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Another thing I just realized that an earlier start date has going for it, is government changes. I remember working so hard to turn Turkey Communist just in time for the war in hoi3. It was fun-ish. Would have liked more subtle influences like stroking the fires of revolution/ideology shifts though. :/
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# ? Jun 30, 2015 22:48 |
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I don't suppose there was ever a point where HOI3 gamersgate versions could be used to get a steam key? Or was that just CK2?
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# ? Jun 30, 2015 22:50 |
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Groogy posted:That is however a really far distance to rocket jump I would say... A province is just a tiny bit bigger than a few meters... Haven't you seen the movie Rocketeer? They can fly a long ways.
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# ? Jun 30, 2015 22:57 |
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SeaTard posted:Haven't you seen the movie Rocketeer? They can fly a long ways.
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# ? Jun 30, 2015 23:39 |
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Does anyone know how to get EU: Rome to not crash after about 10 minutes on Windows 8.
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# ? Jul 1, 2015 00:26 |
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Larry Parrish posted:Does anyone know how to get EU: Rome to not crash after about 10 minutes on Windows 8. Run it in a windows xp virtual machine inside of windows 8.
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# ? Jul 1, 2015 04:08 |
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Larry Parrish posted:Does anyone know how to get EU: Rome to not crash after about 10 minutes on Windows 8.
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# ? Jul 1, 2015 04:09 |
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Larry Parrish posted:Does anyone know how to get EU: Rome to not crash after about 10 minutes on Windows 8. Wait for Rome 2 to be announced in early autumn.
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# ? Jul 1, 2015 04:19 |
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Ofaloaf posted:Wait for Rome 2 to be completed in 2017
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# ? Jul 1, 2015 06:30 |
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PS Podcat you already did the National Dog dev diary, but I think it'd be funny if you guys also did a dev diary that explained the new tank tech tree/tank advancement would basically be a Princess Maker game, but with a tank. If I knew how to use photoshop I would include a picture here, but sadly I am actually not at all talented at anything.
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# ? Jul 1, 2015 06:32 |
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uPen posted:Run it in a windows xp virtual machine inside of windows 8. How do I do this. Do you mean literally a VM. Or that weird XP extended compatibility mode thing. Because I think that would seriously tank performance.
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# ? Jul 1, 2015 06:56 |
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Larry Parrish posted:How do I do this. Do you mean literally a VM. Or that weird XP extended compatibility mode thing. Because I think that would seriously tank performance. An actual vm, it's how I've been playing darkest hour for like 2 years. Performance is fine, dh runs a lot smoother and faster in a virtual xp environment than it does natively in 8.
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# ? Jul 1, 2015 08:47 |
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# ? Jun 4, 2024 10:39 |
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so the devs of Victoria Ultimate intend to charge 5 bucks for it. modders.txt
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# ? Jul 1, 2015 08:56 |