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Davethulhu posted:I went back and double-checked. Beagle hasn't done a alien base assault on the live and impossible series yet. Ah, thanks. I thought he would have done it within 120 missions, but that's how it is with LW, I guess.
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# ? Jul 1, 2015 11:46 |
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# ? May 29, 2024 09:36 |
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That's partly why I asked earlier - I didn't know if there was a reason he'd left it so late. Didn't want to hamstring myself
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# ? Jul 1, 2015 12:03 |
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Gibfender posted:That's partly why I asked earlier - I didn't know if there was a reason he'd left it so late. Didn't want to hamstring myself He's going to do a counter-alien base soon, by putting a Sattelite up above Australia.
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# ? Jul 1, 2015 12:10 |
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I hope the modding tools are as robust as they claim. I want to make a Jagged Alliance mod for xcom 2. It'd be like normal but you could also hire mercs who have their own predefined skill trees and voice sets. Ivan Dolvich with double tap, 5 tiles from snake tits: "Sheet bag. I use all ammunition for veapon."
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# ? Jul 1, 2015 12:19 |
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The Iron Rose posted:
Is there something wrong with my eyes? I cannot see a difference between those two formulae.
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# ? Jul 1, 2015 12:37 |
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A.o.D. posted:Is there something wrong with my eyes? I cannot see a difference between those two formulae. Nah I made a typo. It's meant to say I assumed 2*cooldown+1 rather than 2*cooldown+2.
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# ? Jul 1, 2015 12:40 |
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The Iron Rose posted:Nah I made a typo. It's meant to say I assumed 2*cooldown+1 rather than 2*cooldown+2. Even when explaining your syntax errors you fall into new ones. (I don't code for that very reason. Hyperlexia )
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# ? Jul 1, 2015 12:50 |
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Finished that lander I was talking about earlier. Apparently, the outsiders+sectoid commander sitting on the open was not the actual leader pod. There was another one inside. They ate two AP nades on the first turn They sent my scout and one of my assaults to a nice, 40 day vacation though. Still waiting for the other shoe (aka Base defense) to drop, and aliens are terrorizing auberdeen. I encountered my first momma lid. It didn't go exactly like this, but it was something close. I was lucky that the momma lid had sprinter but the babby lids did not so I had two turns to handle two different groups of lids.
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# ? Jul 1, 2015 13:50 |
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Does anyone know how to make Enforcer run in higher resolutions? Even 4:3 at native lcd resolution is better than vaseline mode. (And yes... I'm playing Enforcer. I'm bored of UFO Defense and Enemy Within for the moment, and not *quite* masochistic enough to play TFTD.)
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# ? Jul 1, 2015 14:18 |
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I loved the MEC punch, until my MEC ran up and punched a sectoid commander that sent him flying into a fork lift truck which then exploded, killing my highest ranked medic that was hunkering down behind the truck waiting for the MEC to come and save him
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# ? Jul 1, 2015 14:38 |
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I... am in a bit of a pickle. I may have broken the base assault triggers because it's almost time for the Gollop chamber to be completed building which means I may be able to do the temple ship before the aliens assault the base.
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# ? Jul 1, 2015 14:42 |
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Keiya posted:Does anyone know how to make Enforcer run in higher resolutions? Even 4:3 at native lcd resolution is better than vaseline mode. What does Enforcer have that makes it work in the X-com franchise, if I may ask?
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# ? Jul 1, 2015 14:42 |
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Onmi posted:I... am in a bit of a pickle. I may have broken the base assault triggers because it's almost time for the Gollop chamber to be completed building which means I may be able to do the temple ship before the aliens assault the base. Wow. Uh, I suggest just just missions and stuff until you get the Base Defence. You don't have to use to Gollop chamber as soon as it's built. I can have moments of... eccentricity and sometimes be quite curious about things. Please forgive me if I do something foolish or rude.
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# ? Jul 1, 2015 15:01 |
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RoanHorse posted:What does Enforcer have that makes it work in the X-com franchise, if I may ask? Nothing, really. Sectoids, Cyberdisks, "Mutons", and "Reapers", I guess?
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# ? Jul 1, 2015 15:02 |
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Stephen9001 posted:Wow. Uh, I suggest just just missions and stuff until you get the Base Defence. You don't have to use to Gollop chamber as soon as it's built. I did eventually get it, unfortunately I did not get an Ethreal on the mission, I got a few Sectopods and a lot of Mechtoids and Mutons, as well as a lot of Cyberdisks and Sectoid Commanders. But it seems there's a cap for "Base Defense" alien spawns. edit: I'm missing a medal I'm guessing it's for getting a guy killed? kind of annoying, I need it to get the achievment.
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# ? Jul 1, 2015 15:46 |
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I would personally be very hesitant to stay in the smoke cloud made by someone with that surname.
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# ? Jul 1, 2015 15:55 |
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Nordick posted:I would personally be very hesitant to stay in the smoke cloud made by someone with that surname. She did not become Psionic. Something is seriously hosed up with my game. Her Will is absurd!
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# ? Jul 1, 2015 16:27 |
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Onmi posted:I'm guessing it's for getting a guy killed? kind of annoying, I need it to get the achievment. skipping the tutorial strikes again
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# ? Jul 1, 2015 16:35 |
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Fanart time!
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# ? Jul 1, 2015 16:56 |
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My memorial as of 18 October in 15e Classic, default DW, Special Warfare School: Just a reminder to stack armor on your soldiers and carry plenty of medkits.
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# ? Jul 1, 2015 16:57 |
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bees everywhere posted:Ivan Dolvich with double tap, 5 tiles from snake tits: "Sheet bag. I use all ammunition for veapon." Best Ivan quote
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# ? Jul 1, 2015 17:02 |
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MrBims posted:My memorial as of 18 October in 15e Classic, default DW, Special Warfare School: PFC's are cheaper than medkits. e: and armor.
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# ? Jul 1, 2015 17:03 |
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MrBims posted:My memorial as of 18 October in 15e Classic, default DW, Special Warfare School: MIA and presumed lost?
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# ? Jul 1, 2015 17:11 |
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chairface posted:MIA and presumed lost? That means the mission was abandoned with the soldier not on board the Skyranger.
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# ? Jul 1, 2015 17:12 |
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I tweaked Long War to have a much shorter repair time for fighterscode:
I am not under any circumstances playing with repair times in that range. Is this fixable but I just haven't tweaked the ini. correctly?
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# ? Jul 1, 2015 17:47 |
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All I can think of is that you might have modified the wrong file? Because the times you're getting sound like the default values.
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# ? Jul 1, 2015 17:52 |
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PiCroft posted:I tweaked Long War to have a much shorter repair time for fighters "INTERCEPTOR_REPAIR_HOURS=360 ; Hours to repair an interceptor with 100% damage. Setting this below 75 reportedly induces buggy behavior. If you play with this anyway, and get the 0-days-to-repair bug, set to 700+ until the bugs go away." Set it to 75 instead.
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# ? Jul 1, 2015 17:55 |
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Razakai posted:"INTERCEPTOR_REPAIR_HOURS=360 ; Hours to repair an interceptor with 100% damage. Setting this below 75 reportedly induces buggy behavior. If you play with this anyway, and get the 0-days-to-repair bug, set to 700+ until the bugs go away." Thanks, I'll give it a go. I take it this won't take effect until the next time an interceptor is damaged?
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# ? Jul 1, 2015 17:58 |
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PiCroft posted:Thanks, I'll give it a go. I take it this won't take effect until the next time an interceptor is damaged? That's correct. Keep in mind dynamic war will also alter repair times upwards since there are less missions and UFOs.
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# ? Jul 1, 2015 18:11 |
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Notorious QIG posted:That means the mission was abandoned with the soldier not on board the Skyranger. Actually, that means they were sent on a covert op and the player let the mission expire. 'Unknown (major trauma)' is the cod for soldiers abandoned when you retreat.
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# ? Jul 1, 2015 18:22 |
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Eau de MacGowan posted:I loved the MEC punch, until my MEC ran up and punched a sectoid commander that sent him flying into a fork lift truck which then exploded, killing my highest ranked medic that was hunkering down behind the truck waiting for the MEC to come and save him I punched a Muton through a wall where four Floaters happened to be chilling for whatever reason, that was fun. Onmi posted:I have now outfitted all 60 of X-Com with their top tier weaponry. And they all have scopes. Now to grind out the elerium for armor. Then I have to do the Alienbase to finally get the Hyperwave Beacon so I can get Ghost Armor for all my Supports which make up about.... 1/3rd of all X-Com personel Are you seeing Sectopods yet, because if you are waiting this long you'll probably see them during base defense. That won't be pleasant. EDIT: also from Easy->Normal, dear Lord are there a lot of sectoid commanders.
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# ? Jul 1, 2015 18:30 |
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RoanHorse posted:Actually, that means they were sent on a covert op and the player let the mission expire. 'Unknown (major trauma)' is the cod for soldiers abandoned when you retreat. Can't send PFCs as covert operatives. It was a soldier I sent on the extraction who was critically wounded and I left without them.
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# ? Jul 1, 2015 18:37 |
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RoanHorse posted:Actually, that means they were sent on a covert op and the player let the mission expire. 'Unknown (major trauma)' is the cod for soldiers abandoned when you retreat. I have also had MIA presumed loss happen when a soldier died from acid. Probably a bug.
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# ? Jul 1, 2015 18:54 |
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yo rafiqa when did you get so good at trick shots
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# ? Jul 1, 2015 19:45 |
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I just finished my first EW Classic run and ended it by punching the Uber Ethereal off the back left balcony into the abyss. loving ruled.
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# ? Jul 1, 2015 20:06 |
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Onmi posted:I did eventually get it, unfortunately I did not get an Ethreal on the mission, I got a few Sectopods and a lot of Mechtoids and Mutons, as well as a lot of Cyberdisks and Sectoid Commanders. But it seems there's a cap for "Base Defense" alien spawns.
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# ? Jul 1, 2015 21:15 |
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MrBims posted:Can't send PFCs as covert operatives. It was a soldier I sent on the extraction who was critically wounded and I left without them. Gyrotica posted:I have also had MIA presumed loss happen when a soldier died from acid. Probably a bug. Weird. I was sure you could, and that that was the unique text for leaving them hanging too long.
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# ? Jul 1, 2015 21:23 |
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Shumagorath posted:Holy poo poo. Minus the Sectopods that's roughly what I got doing the alien base ASAP on Classic and I hadn't even researched lasers. I'm pretty sure mechtoids and cyberdiscs are coded to appear in the base assault no matter how early you get it. You'll get more of them later on, but even if you do it early there are gonna be some dropping in. If Omni didn't get an ethereal in his base assault despite holding off for that long AND having done the Overseer UFO before it, I don't think ethereals can actually appear in it.
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# ? Jul 1, 2015 21:30 |
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Internet Kraken posted:I'm pretty sure mechtoids and cyberdiscs are coded to appear in the base assault no matter how early you get it. You'll get more of them later on, but even if you do it early there are gonna be some dropping in. Except I'm pretty sure that someone earlier in the thread did have one. I know they can appear in it in Long War, but well, that's Long War. I can have moments of... eccentricity and sometimes be quite curious about things. Please forgive me if I do something foolish or rude.
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# ? Jul 1, 2015 21:59 |
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# ? May 29, 2024 09:36 |
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I want to say that in my first victorious EW game, where I held off the alien base assault long enough to finish most of the tech tree, I got an Ethereal each from the two tunnels at the base entrance during the defense. I'm not positive it was EW, but it was so long ago that I don't think I had gotten into Long War yet.
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# ? Jul 1, 2015 22:00 |