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I kinda wish SE made it so you can gain XP in the various hard mode dungeons. Although I am surprised that even though you get no XP running them, I'm still getting 5-10 minutes queues for them as DPS, so there must be some reason why people are running them other than the rocking music.
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# ? Jul 2, 2015 04:16 |
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# ? May 21, 2024 15:22 |
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TheHeadSage posted:I kinda wish SE made it so you can gain XP in the various hard mode dungeons. Although I am surprised that even though you get no XP running them, I'm still getting 5-10 minutes queues for them as DPS, so there must be some reason why people are running them other than the rocking music. It gives Law and an XP bonus at the end. It covers dungeons people who are <= 50 may be wanting to run for one reason or another.
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# ? Jul 2, 2015 04:17 |
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You don't get XP for kills in 50 dungeons, but you get a big chunk of XP at the end, even more when done as a roulette, and at 60 it's a huge pile of law tomes for something you'll probably blow through in 15 minutes, so it's still very worth doing.
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# ? Jul 2, 2015 04:20 |
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I love this weapon.
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# ? Jul 2, 2015 04:34 |
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Do I have to advance my MSQ to access job quests? I'm 52 and haven't reached Heavensward content yet, but I'm not having any luck getting my new ability.
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# ? Jul 2, 2015 04:46 |
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Yes, that is correct.
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# ? Jul 2, 2015 04:50 |
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vanbags posted:Do I have to advance my MSQ to access job quests? I'm 52 and haven't reached Heavensward content yet, but I'm not having any luck getting my new ability. There's a new 50 job quest you have to do, and to get every new ability you need to return and do a quest on every even level.
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# ? Jul 2, 2015 05:02 |
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TheHeadSage posted:I kinda wish SE made it so you can gain XP in the various hard mode dungeons. Although I am surprised that even though you get no XP running them, I'm still getting 5-10 minutes queues for them as DPS, so there must be some reason why people are running them other than the rocking music. Hardflox would be the best source of experience 50-60 if the mobs gave exp.
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# ? Jul 2, 2015 05:09 |
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cheetah7071 posted:Hardflox would be the best source of experience 50-60 if the mobs gave exp. I imagine the reason why they didn't make mobs give XP is because of dungeons like hardflox that people would do first room poo poo in and break everything.
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# ? Jul 2, 2015 05:46 |
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I don't really understand why they care. I ran a few DDs to unlock Arum Vale grinding to 50 and honestly if someone wants to tolerate an absurd amount of tedium to level quickly I don't know why stopping them matters.
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# ? Jul 2, 2015 05:48 |
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Ibram Gaunt posted:I love this weapon. Nice that your sword has kickstands.
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# ? Jul 2, 2015 05:51 |
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A 50S RAYGUN posted:I don't really understand why they care. I ran a few DDs to unlock Arum Vale grinding to 50 and honestly if someone wants to tolerate an absurd amount of tedium to level quickly I don't know why stopping them matters. People are already destroying the game by levelling to 60 in North Thanalan like complete assholes instead of somewhere new and interesting like Western Coerthas or something, so yeah if you want a world where you get to 60 by doing Brayflox first area pulls for 10 hours straight then I'm sorry I'm glad you didn't get what you want.
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# ? Jul 2, 2015 05:52 |
Boten Anna posted:People are already destroying the game by levelling to 60 in North Thanalan like complete assholes instead of somewhere new and interesting like Western Coerthas or something, so yeah if you want a world where you get to 60 by doing Brayflox first area pulls for 10 hours straight then I'm sorry I'm glad you didn't get what you want. Because running each dungeon like 6-8 times for each other class is so much more loving interesting
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# ? Jul 2, 2015 05:54 |
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Oh, I don't really give a poo poo and I'm leveling decently just doing the MSQ, I just don't really know why you'd care. If someone wants to look at Flares in first room pulls until their eyes bleed it's not really changing your experience
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# ? Jul 2, 2015 05:55 |
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Boten Anna posted:People are already destroying the game by levelling to 60 in North Thanalan like complete assholes instead of somewhere new and interesting like Western Coerthas or something, so yeah if you want a world where you get to 60 by doing Brayflox first area pulls for 10 hours straight then I'm sorry I'm glad you didn't get what you want. Eh they could just make them give exp for 50-51. And I really feel Nthan exp should be killed post 51. Hitting 51 feels like a huge hurdle, while form 51 on you can do the new dungeons.
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# ? Jul 2, 2015 05:57 |
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Arrgytehpirate posted:Because running each dungeon like 6-8 times for each other class is so much more loving interesting dungeons are fun and the core of the game
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# ? Jul 2, 2015 05:59 |
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Arrgytehpirate posted:Because running each dungeon like 6-8 times for each other class is so much more loving interesting Yes it is, dungeons are fun and the new ones are cool and I'd rather do those a few times than spend 100 more goddamned hours in northern thanalan or clearing the first part of Brayflox. Been there, done that, got the t-shirt. Eimi posted:Eh they could just make them give exp for 50-51. And I really feel Nthan exp should be killed post 51. Hitting 51 feels like a huge hurdle, while form 51 on you can do the new dungeons. Yeah I checked out the north thanalan scene getting BLM to 51 but as soon as I got there I went off to do Heavensward poo poo as my log window being full of stuff like Soand So has reached lancer level 56! was just sad. I hope they make XP drop off faster in n.than and buff Heavensward FATEs a bit as flying fate parties in huge zones with lots of FATEs popping actually sounds kind of fun because gently caress Northern Thanalan.
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# ? Jul 2, 2015 06:04 |
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How are you okay with running from blue circle to blue circle (be it in N Than or a new region) for XP but very bothered by first room runs ? They're both terribly boring tedium that undermine gameplay
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# ? Jul 2, 2015 06:16 |
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Also the fact that they would have to manually assign XP values to each type of mob in the dungeon and test expected XP/hr from clearing would make any of them look at the effort required and just say "eh, just give them a % to next level" for the roulette.
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# ? Jul 2, 2015 06:21 |
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I got maybe 15% of the way from 54 to 55 doing a Sohm Al run with armory bonus (DRK 60), this feels like a total slog 'cos I have no sidequests left for the level range
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# ? Jul 2, 2015 06:27 |
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It also might be complete coincidence, but among my friends the ones who are most awful at their roles are all the ones who leveled up on FATES almost exclusively. The ones who ran dungeons actually seemed to learn to hit buttons that aren't Flash.
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# ? Jul 2, 2015 06:29 |
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Boten Anna posted:There's a new 50 job quest you have to do, and to get every new ability you need to return and do a quest on every even level. As for first room clears vs FATES, is there still a huge bot problem in this game? At least with dungeon exploits you would probably have to do it manually, but then again I don't know how advanced these 3rd party programs are.
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# ? Jul 2, 2015 06:35 |
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people arent spending their time in game grinding to endgame the way i would
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# ? Jul 2, 2015 06:37 |
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Doublestep posted:people arent spending their time in game grinding to endgame the way i would It actually bothers me because the lack of FATE zergs in Heavensward areas keeps them from being viable and probably better xp/hr. As such, it impacts me and my enjoyment of the game and is a perfectly valid complaint. Moreover, it's not good when they release an entirely new expansion with tons of content and everyone immediately runs off to do basically the worst, most boring poo poo from the previous version. poo poo's getting nerfed.
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# ? Jul 2, 2015 06:44 |
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A 50S RAYGUN posted:I don't really understand why they care. I ran a few DDs to unlock Arum Vale grinding to 50 and honestly if someone wants to tolerate an absurd amount of tedium to level quickly I don't know why stopping them matters. I can't understand why SE would want people to play the new content instead they worked on of poopsocking a dungeon grind to 60 and blitzing the MSQ.
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# ? Jul 2, 2015 06:45 |
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BetterToRuleInHell posted:I will crow on about FFXI as long as I'm deprived of the beauty of Dancer in FFXIV. God drat it YoshiP, let me dance Forever and Day, for my Dance is the Dance that will pierce the Heavens! If there was a dancer class, it would have to have that Mamool Ja dance as one of its moves. The only animation I can imagine doing it justice is a giant censor bar, though.
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# ? Jul 2, 2015 06:46 |
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Obligatum VII posted:If there was a dancer class, it would have to have that Mamool Ja dance as one of its moves. The only animation I can imagine doing it justice is a giant censor bar, though. Mamool Ja dance is their LB3 and you can't see it through all the bright lights.
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# ? Jul 2, 2015 06:48 |
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A 50S RAYGUN posted:How are you okay with running from blue circle to blue circle (be it in N Than or a new region) for XP but very bothered by first room runs ? They're both terribly boring tedium that undermine gameplay As a player I'm not bothered by it. I think it's cool if people find other solutions to change up the grind. But what I think if I was the developer is that I wouldn't want people doing it because of the tendency for players to break down the game into the most optimal way to do something. Which is good for certain things, but if word gets out that the fastest way to level is by grinding old content endlessly then it could have negative ramifications on my game. Especially if it's a lot faster and easier. Then people start posting strats on reddit and people start doing it all of the time and then eventually this is the only way most of your player base is leveling their 2nd jobs and everyone says "yeah it's a good game but leveling alts is a huge boring grind" and you get a rep for having poo poo new content, and then new players get turned off because they hear about how it's a boring grind where you don't even go explore poo poo. I don't think this is hyperbole, and it might not be a real concern, but I think that's really the issue here. poo poo like this: Doublestep posted:people arent spending their time in game grinding to endgame the way i would Isn't really what it's about. It's that if people are doing this poo poo, then I failed as a developer and it looks bad for us, the company, and the game. Granted they could resolve this by making the new stuff not such a grind either, but they can also just take away the benefits of doing old content to level and that's a lot easier.
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# ? Jul 2, 2015 06:49 |
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Evil Fluffy posted:I can't understand why SE would want people to play the new content instead they worked on of poopsocking a dungeon grind to 60 and blitzing the MSQ. Square wants people to buy Heavensward and if you think they really care what happens afterwards beyond making the game better so more people buy Heavensward you're delusional
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# ? Jul 2, 2015 06:49 |
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Boten Anna posted:It actually bothers me because the lack of FATE zergs in Heavensward areas keeps them from being viable and probably better xp/hr. As such, it impacts me and my enjoyment of the game and is a perfectly valid complaint. What I heard was that enemy hp scales much faster than fate xp, so N than actually is the fastest xp/hour.
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# ? Jul 2, 2015 06:50 |
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Is there a way to macro switching between standard and legacy camera types? Or really any way to make switching between the two easier than having to go into the menu and switch them every time you want to.
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# ? Jul 2, 2015 06:53 |
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On the subject of summoners feeling disconnected from their pets, I would agree that it's weird they've moved more towards the DoT aspects. As for a way to make the summoner interact with their pet more... Square already has a great idea they can steal from one of their own games: Remember the puck passing in The World Ends With You? If they could implement that in a coherent fashion with Summoner, it'd make for a pretty interesting gimmick.
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# ? Jul 2, 2015 06:53 |
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Obligatum VII posted:On the subject of summoners feeling disconnected from their pets, I would agree that it's weird they've moved more towards the DoT aspects. In leveling Summoner I sort of feel like they could take away the pets completely, bolster the potency of the Ruins a bit, and rename the class and nothing would be missed.
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# ? Jul 2, 2015 06:54 |
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8-bit Miniboss posted:Nice that your sword has kickstands. It's the best part, really.
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# ? Jul 2, 2015 06:55 |
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If the quickest way to level is by doing old content, the solution isn't to make the old content worthless because then you're just left with slogging through new content and getting jack poo poo rewards or slogging through old content and getting jack poo poo rewards. I play this game for the dungeons and the trials and poo poo; giving me four thousand more bullshit errands in between doing them isn't suddenly more exciting because there's snow on the ground and everyone has French names.
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# ? Jul 2, 2015 06:57 |
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cheetah7071 posted:What I heard was that enemy hp scales much faster than fate xp, so N than actually is the fastest xp/hour. Yeah, this is my basic understanding of the problem too. It's not that N than gives too much xp, it's that a quirk of the way FATEs scale makes 50+ FATE trains less efficient in terms of XP gained vs. time spent per FATE. All they need to do is up the XP gain and lower the HP scaling on Ishgard fates so they're a better value proposition than N Than. People would be able to grind their way to 60 faster that way, but I think that's probably for the best since it'll make FATEs a more viable, less tedious method of leveling past 50. Opposing Farce fucked around with this message at 07:07 on Jul 2, 2015 |
# ? Jul 2, 2015 07:05 |
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A 50S RAYGUN posted:If the quickest way to level is by doing old content, the solution isn't to make the old content worthless because then you're just left with slogging through new content and getting jack poo poo rewards or slogging through old content and getting jack poo poo rewards. I play this game for the dungeons and the trials and poo poo; giving me four thousand more bullshit errands in between doing them isn't suddenly more exciting Yeah I don't disagree with you. New stuff should be interesting or good enough to keep you out of that old content, but it's not for some players. But they don't want you doing it like that so they nerf it or make it impossible. Not going to say they are right but that I can see why they don't want people doing it.
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# ? Jul 2, 2015 07:09 |
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A 50S RAYGUN posted:If the quickest way to level is by doing old content, the solution isn't to make the old content worthless because then you're just left with slogging through new content and getting jack poo poo rewards or slogging through old content and getting jack poo poo rewards. I play this game for the dungeons and the trials and poo poo; giving me four thousand more bullshit errands in between doing them isn't suddenly more exciting because there's snow on the ground and everyone has French names. The amount of backtracking in this game is sickening.
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# ? Jul 2, 2015 07:38 |
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Ciaphas posted:In leveling Summoner I sort of feel like they could take away the pets completely, bolster the potency of the Ruins a bit, and rename the class and nothing would be missed. Literally the only time a truly pet centric class has ever been fun in an MMO is Masterminds in City of Heroes, and FF14 is not that style of game. So I'm okay with pets being most forgettable ability turrets that mostly serve to make the job lore distinct.
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# ? Jul 2, 2015 07:44 |
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# ? May 21, 2024 15:22 |
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So how legitimate is the advice to go straight STR for tanking atm?
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# ? Jul 2, 2015 07:47 |