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Plague of Hats posted:Bonus snark: RPGs and wargames are very comparable businesses, hm, yes. Well 4e was a tactical miniatures wargame, so Games Workshop better watch out!
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# ? Jul 3, 2015 08:50 |
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# ? Jun 9, 2024 10:09 |
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The narrative that the nWoD is somehow a failure baffles me far more than the "D&D4E is a failure" one because the nWoD is still going and doing pretty well. Like, they regularly put out new stuff for it and everything, which I suppose is more than you can say about 4E now. Some of their latest output looks kinda dodgy (i.e. Beast) but how exactly is it dead? poo poo, Onyx Path is revisiting Scion now, and motherfucking Trinity which I thought was literally a thing that would never happen in this lifetime.
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# ? Jul 3, 2015 09:12 |
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In which Jimmy D makes some okay points about Apocalypse World's accessibility and also complains that is not just a D&D variant.What IS the Appeal of Apocalypse World?!? posted:Trying, again, to ‘get’ Apocalypse World How can I ~immerse~ without bigger numbers and doing all this same poo poo but without the game explicitly telling me to do it? Oh, maybe this is how? #RPG – Post Apocalypse World – Salvage posted:*Smashes Apocalypse World to pieces* Literally "why isn't AW just another D&D heartbreaker?" Also look at that roll chart. Also he's trying to start his own academic journal for games, because existing so-called academics that aren't in his favor keep yammering on about racism, sexism and representation instead of, I guess, how every game should be D&D. He's currently taking submissions! That Old Tree fucked around with this message at 09:51 on Jul 3, 2015 |
# ? Jul 3, 2015 09:46 |
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He says he has listened to Actual Plays: how can he still not understand how AW works?
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# ? Jul 3, 2015 09:55 |
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paradoxGentleman posted:He says he has listened to Actual Plays: how can he still not understand how AW works? D&D causes brain damage
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# ? Jul 3, 2015 09:57 |
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paradoxGentleman posted:He says he has listened to Actual Plays: how can he still not understand how AW works? He would have you know that he understands it, now; he just doesn't like it! Despite many words of his read through making it clear he does not understand it at all. He's being willfully dense, or he literally cannot grasp non-D&D gaming. Just look at that second quote jfc.
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# ? Jul 3, 2015 09:59 |
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Plague of Hats posted:Literally "why isn't AW just another D&D heartbreaker?" I fully admit I went through a phase of "let's port over the 4e Power system into B/X D&D", but this guy just out-heartbreaks every heartbreaker by a country mile. gradenko_2000 fucked around with this message at 10:14 on Jul 3, 2015 |
# ? Jul 3, 2015 10:07 |
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Plague of Hats posted:But where will I go now for poorly formatted copy/pastes of Kickstarter pitches? It really annoys me when people go "Hah you're too busy talking about the thing to actually enjoy the thing " because despite the "dumb jock" thing people put out, this is actually a hugely anti-intellectual argument. It's the same calibre of argument as saying knowing how sunlight works means you can't enjoy the sunset, and it's just so fundamentally wrong with this huge hidden insinuation you should be dumb and unquestioning and never think about how stuff works or how it could be better. I really hope it's only RPGs that they hold that to but IME that's often not the case. Plague of Hats posted:In which Jimmy D makes some okay points about Apocalypse World's accessibility and also complains that is not just a D&D variant. I never understand why grogs complain all the time about how a game "doesn't allow you to RP" (even aside from the fact I can literally RP anywhere over any medium no rules required) then complain about elements which give your character history with other characters to serve as a springboard. Though in fairness I will state that he's somewhat right about "Act Under Fire" (it's been a bit of a contentious bone for a while) and I do find the writing style of AW insufferable (though the core RPG is pretty amazing, on the other hand).
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# ? Jul 3, 2015 10:12 |
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gradenko_2000 posted:I fully admit I went through a phase of "let's port over the 4e Power system into B/X D&D", but this guy just out-heartbreaks every heartbreaker by a country mile. That sounds fun, though?
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# ? Jul 3, 2015 10:22 |
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If I understand the context correctly here and elsewhere, an heartbreaker is a game whore creator is not aware that there are other RPGs apart from D&D and so introduces a couple of variants on the formula expecting to take the world by storm, right? At least that's where I think the term got its start, I imagine that now it just means "D&D with a fresno cost of paint".
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# ? Jul 3, 2015 11:32 |
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http://www.indie-rpgs.com/articles/9/ http://www.indie-rpgs.com/articles/10/ Fantasy heartbreakers are games in the "Look! I fixed D&D!" mold. The criteria are: 1. They're made by people who obviously have little or no knowledge of RPGs outside D&D, and thus promise "fixes" and "innovations" that were already done by other games years (maybe decades) before. Skill systems, lack of classes and levels, non-Vancian magick, more "realistic" rules for armor and weapons, etc. 2. Nonetheless, they do contain at least one really neat feature. 3. This is why they're called heartbreakers: They're small-press games trying to directly compete with D&D. They're going to fail hardcore, and whatever genuine innovation they contained will be forgotten. The term heartbreaker doesn't really apply anymore because thanks to desktop publishing, you no longer have to piss your savings away to publish a game. Write it, maybe spend some money on professional layout and art, and poo poo that turd out onto DriveThruRPG. Also, I personally feel that the term is often applied to games so insipid that they don't even deserve to be called heartbreakers. There is a bevy of "retrogames" that are literally just "The parts of AD&D that my group actually used, plus the fighter gets some featlike abilities from 3e." There is not one single redeeming feature to any of these and they should be forgotten five minutes after they're published.
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# ? Jul 3, 2015 11:48 |
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Retroclones or games like Dungeon Crawl Classics aren't heartbreakers and shouldn't be lumped in with them, for good or ill. Most people who create them know what they're doing and are fully aware of the larger RPG scene. Modern heartbreakers are games like this https://fyxtrpg.com
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# ? Jul 3, 2015 12:03 |
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I agree with Lightning Lord as far as "based on D&D or the OGL" does not automatically a heartbreaker make. The straight clones of various D&D editions (Labyrinth Lord, Iron Falcon, OSRIC, etc) are good for readability and availability, and then you've got stuff like Exemplars and Eidolons or DCC or HackMaster that have genuine innovations on the genre. A heartbreaker is someone going "I'm going to make my own D&D, but with blackjack and hookers, and the blackjack is going to be 10 times more historically accurate based on this Discovery Channel documentary I just watched" with little or no regard for the rest of the hobby's status and how game design is supposed to work as far as creating a game whose rules fit the theme you're trying to evoke.
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# ? Jul 3, 2015 12:16 |
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Yeah, one criteria I forgot, direct from the source essays, is that heartbreakers are following in Gary's footsteps in terms of publishing model--a few guys putting their homebrew on store shelves in the hopes that it will catch on. D20 games are disqualified by virtue of the business environment in which they were operating, because D20 invited you to tweak its system for use in any genre and jump on the bandwagon of an industry boom. Fantasy heartbreakers are fantasy games written by people who evidence little or no knowledge of games outside of D&D, and their games make it obvious that they're ruled by unquestioned assumptions about what roleplaying can be, and that they think that what amounts to patch rules are brave deviations from TSR's holy writ. That said, if you are a very particular, very precious sort of idiot who would write a D20 fantasy game and pay for an expensive, unsolicited print run in 2015, I'd give you a pass. (And by the by, I wasn't putting down DCC or other retrogames like, say, Other Dust and Stars Without Number. A specific example of the kind of low-effort retrogame I'm talking about is Dragons at Dawn. It purports to be a painstaking attempt at reconstructing Dave Arneson's D&D, but is really just the author's OD&D houserules with some sops to things Arneson said on forums or wherever.) The Fyxt guy is just amazing. I don't know the whole sad story like some of you do, but it's kind of impressive. If you want to blow your life savings and mortgage your house to publish a roleplaying game these days, you have to very deliberately go through a certain chain of stupid ideas in order to get there. Halloween Jack fucked around with this message at 12:40 on Jul 3, 2015 |
# ? Jul 3, 2015 12:26 |
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Halloween Jack posted:(And by the by, I wasn't putting down DCC or other retrogames like, say, Other Dust and Stars Without Number. A specific example of the kind of low-effort retrogame I'm talking about is Dragons at Dawn. It purports to be a painstaking attempt at reconstructing Dave Arneson's D&D, but is really just the author's OD&D houserules with some sops to things Arneson said on forums or wherever.) That's fair, no snark intended from my end - there's really more than a few games on this big list that have little redeeming value. My personal peeve is Pits and Perils with its horrid "typewriter" aesthetic, Seven Voyages of Zylarthen retaining the female STR limitation rules, and I'm going to go out on a limb and say Castles and Crusades doesn't really do anything interesting, to say nothing of games like Adventurer Conqueror King and Arrows of Indra that are problematic for different reasons.
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# ? Jul 3, 2015 12:50 |
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Lightning Lord posted:Retroclones or games like Dungeon Crawl Classics aren't heartbreakers and shouldn't be lumped in with them, for good or ill. Most people who create them know what they're doing and are fully aware of the larger RPG scene. Modern heartbreakers are games like this https://fyxtrpg.com I only clicked through a bit and was struck by the fact that he breathlessly explains how this system doesn't just let you play elves and wizards, but you could do gunslingers and cowboys, or "even office workers." Now leaving aside the fact that a "generic" system is nowhere near that novel... And leaving aside the fact that a "generic" system isn't even that desirable a selling point (If I'm doing a western, I might want the system to privilege sixguns and emphasize status like "outlaw" or "marshal" depending on what I'm doing with it. If I'm doing an "office worker" game the only way it's going to be moderately entertaining is if it has clever mechanics for the inanity of middle management, absurd edicts from corporate, the petty politicking, etc)... ... The "demo adventure" that he puts front-and-center to showcase this floor wax and desert topping system is literally a bunch of fantasy archetypes meeting a merchant in ye old tavern and being hired on to protect his cart of wares. Owlbear Camus fucked around with this message at 13:33 on Jul 3, 2015 |
# ? Jul 3, 2015 13:12 |
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So Paizo releases a new iconic character and:quote:I'm going to risk being pummeled. quote:It's not like other Patfinder iconics din't fill the part. *cough* Seoni and Freya *cough* quote:
quote:Be careful questioning NeoPuritanism, or it will be a cyber Scarlet D for you....Just kidding (I hope). Mercifully this was only a small fraction of the posts, and fanservice dude got shouted down.
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# ? Jul 3, 2015 13:25 |
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The scientists of NeoPuritanism had no way of knowing what monster they would unleash. At least, that's what they said, but they'd said the same thing when it was just "Puritanism."
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# ? Jul 3, 2015 13:42 |
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I guess they were requesting more fanservice of this lady? http://paizo.com/paizo/blog/v5748dyo5lhob?Meet-the-Iconics-Rivani Very shallow of them not to make the same request for last week's iconic: http://paizo.com/paizo/blog/v5748dyo5lhna?Meet-the-Iconics-Estra What if grany spiritualist wanted to show off her beach body? What then, huh?
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# ? Jul 3, 2015 14:03 |
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Otisburg posted:I only clicked through a bit and was struck by the fact that he breathlessly explains how this system doesn't just let you play elves and wizards, but you could do gunslingers and cowboys, or "even office workers."
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# ? Jul 3, 2015 14:15 |
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MalcolmSheppard posted:Bring it back. We live in a world where lots and lots of people have access to the tools to automate it. I'm still waiting for someone to revive a super-complex system in app form. There's a guy, Eero Juhola, who runs a game of Phoenix Command set in the Vietnam War, "Charlie ei surffaa", every year at Ropecon in Finland. He has a computer with a program he wrote himself that handles all the table-lookups. It's a command-line program for laptops though, rather than a smartphone application.
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# ? Jul 3, 2015 14:26 |
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There is a Flash game for the Aliens board game by Leading Edge.
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# ? Jul 3, 2015 14:48 |
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LatwPIAT posted:There's a guy, Eero Juhola, who runs a game of Phoenix Command set in the Vietnam War, "Charlie ei surffaa", every year at Ropecon in Finland. He has a computer with a program he wrote himself that handles all the table-lookups. It's a command-line program for laptops though, rather than a smartphone application. Those guys are a loving inspiration. They've been running that thing for more than twenty years straight and show no signs of stopping. Every year they run that game from the moment the con begins all the way until the con is over (obviously not through the night, they've got to eat and sleep too) and there's not a single year when they have trouble getting players to show up. Also, in anyone's wondering, "Charlie ei surffaa" is Finnish for "Charlie Don't Surf," appropriately enough given the setting of the game.
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# ? Jul 3, 2015 15:02 |
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How long has that Fyxt stuff existed? The forum is thread after thread of subjects posted by the creator with no replies.
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# ? Jul 3, 2015 15:30 |
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I wasn't sure where else to post this, but I was listening to the Three Moves Ahead podcast and they were talking about "historical accuracy", or why people keep getting hung up on the lack of proper modeling of a Napoleonic general's wound recovery time in a game about the whole of Europe from 1800-1815 at the strategic scale. The argument was basically that when people internalize some fact or general principle, and then the game doesn't live up to it, people can stop caring about the game as a whole and start feeling like the game is broken because it's missing that particular thing that they know to be true. In strategy games, that means people bitching about Tiger tanks versus Shermans. In TG, as we've seen here, it seems like that would be in the form of things like "you cannot load a crossbow with one hand", or "Fighters cannot do magic, and certain stunts need magic to be able to be performed", or "damage-on-a-miss makes no sense" The panelist at first found the behavior puzzling, about as much as some of us did with that guy who railed against Warlords so hard, but the developer in the conversation explained that people aren't "emotional blank slates" when they start games, and it sometimes leads to situations where you don't want to design to subvert expectations, and then further that leads to reinforcing genre stereotypes as you avoid more recent scholarship and/or historical revisionism for the sake of trying to appease the outdated sensibilities of your market. In strategy games, that leads to things like Company of Heroes 2 depicting Soviet soldiers as being shot in the back by Commissars and World of Tanks severely overstating the strength of German tanks. In TG, that leads to ... well, this thread, and 5th Edition. And while that's in no way an excuse, I thought the explanation was interesting, and especially as far as designers know that it happens and factor it in.
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# ? Jul 3, 2015 16:36 |
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Haven't had the chance to play it that much yet, but so far it is just as much fun as any other class. The other guys in our group who have played fighter (champions) seems to have found it entertaining as well. I don't really think your class has much to do with how enjoyable play is anyway. I attempt more or less the same shenanigans whether I play a fighter or a wizard, I just approach them differently.
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# ? Jul 3, 2015 20:31 |
World of Tanks presents German tanks pretty accurately, which has led to massive crying and bitching on the part of people who imagine the Germans to have had invincible Gundam tanks, as opposed to "pretty good tanks, which were made extremely effective by training and good operational deployment." Similarly, the Russian tanks tend to be quite good, because historically, they were -- the Germans even considered just building their own copy of the T-34. It probably helps that WoT is developed by a Belorussian company. Now that said I would not be surprised if other tank games made Tigers into invincible battlemechs.
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# ? Jul 3, 2015 20:34 |
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Don't be silly, the Tiger was never a battlemech.
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# ? Jul 3, 2015 20:46 |
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gradenko_2000 posted:In strategy games, that leads to things like Company of Heroes 2 depicting Soviet soldiers as being shot in the back by Commissars and World of Tanks severely overstating the strength of German tanks. In TG, that leads to ... well, this thread, and 5th Edition. And while that's in no way an excuse, I thought the explanation was interesting, and especially as far as designers know that it happens and factor it in. That makes sense, people get stuck on certain things for all sorts of topics. As a personal example, I don't care what they do to the Fantastic 4 as long as Ben Grimm is still Jewish. Make them all cats for all I care. Of course if they changed that I wouldn't go on an epic forum-trolling rant, I just wouldn't watch it.
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# ? Jul 3, 2015 20:49 |
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Can cats be jewish?
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# ? Jul 3, 2015 21:03 |
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paradoxGentleman posted:Can cats be jewish? If a brick golem can, I don't see why not.
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# ? Jul 3, 2015 21:07 |
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Circumcising them is a real pain
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# ? Jul 3, 2015 21:16 |
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paradoxGentleman posted:Can cats be jewish? If they're good and studious, maybe.
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# ? Jul 4, 2015 00:13 |
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A PYF Idiots on Social Media/Grognards.txt crossover event.
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# ? Jul 4, 2015 00:47 |
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Was that chart actually a Ryan Dancey production or is that from the goon spite-project I've heard about? paradoxGentleman posted:Can cats be jewish? I googled "non-human Jews" to find out but that didn't get me anywhere. Also the Rabbi's Cat is great and you should watch it.
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# ? Jul 4, 2015 01:31 |
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Tulul posted:Also the Rabbi's Cat is great and you should watch it. This is the most correct thing in a thread full of wrong things.
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# ? Jul 4, 2015 01:33 |
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Has anyone got that Wandering Damage Table image? That was great, especially the "70-90: What? No damage? Impossible, this table is foolproof. Roll again!"
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# ? Jul 4, 2015 01:41 |
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Otisburg posted:A PYF Idiots on Social Media/Grognards.txt crossover event. This Facebook group is based in the town where I live. Please send help.
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# ? Jul 4, 2015 02:03 |
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Harrow posted:This Facebook group is based in the town where I live. Please send help. I joined it because I thought by "traditional games" they just meant "not electronic" and it was just another tabletop group to find games in Mad Town, but I'm pretty sure by "traditional games' they mean As Gygax Would Want PBUH. Tuesdays at Pegasus Games is Antique Elfgame Night.
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# ? Jul 4, 2015 02:15 |
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# ? Jun 9, 2024 10:09 |
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A classic from the misty past of yester-loving-day: Are orcs racist?quote:Sometimes a savage is just a savage. quote:Since when was tribalism racist? quote:The problem I have with this argument is that the people who are making it are basically equating humans to non-humans. quote:Cannot speak about the context of the specific game linked. Is it possible some game added racist overtones to orcs? Sure. It's specisism, gawd! Also not real! DO NOT LOOK BEHIND THE CURTAIN!!! quote:As if the blatant orc racism around here wasn't bad enough, we need to have a conversation about why this site didn't roll out a rainbow banner to celebrate #lovewins. Clearly this is problematic. quote:I got a nasty email because I didn't rainbow up my profile pic on facebook last week. ShitThatCertainlyHappened.txt quote:Skullgrinder and Spleenchewer were having a bit of fun with the prisoner when the elf arrived. Chewer threw a sneer towards Grinder who responded with a faint shake of the head as he backhanded the weeping human for good form. quote:
First they came for the pretend rapists… quote:The hobby is a really easy target for those who are trying to aggrandize themselves. Another easy target are people who enjoy the works of HP Lovecraft, but don't feel bad about HPL's personal life. quote:Yeah any thread related to HPL's work inevitably ends up being about what a racist prig he was in spite of the fact that he's been dead for 80 years and most of his best works have essentially no racist elements, and the few that do can almost all be read and enjoyed completely without any racial subtexts if they do exist. It's entirely possible for a Deep One to be nothing more than a fishman monster... quote:So someone feel's "uncomfortable" playing a game. Wah. Life is uncomfortable. It is uncomfortable because you have to deal with people who don't think the way you do. Wah. Wah, wah, wah. quote:A dude who seeks racism in the most improbable and ludicrous places, doesn't realize that he is not yet aware of his own racism. This is called projection and well known in psychology (this is universal): you attribute intents and flaws to people you don't know, and generally always the same, so in fact you are but describing yourself. So, this dude is racist, and he has yet to discover it (though probably not toward ethnic groups, but intolerant and having prejudices towards some groups of people) WhoIsTheRealRacist.txt quote:This is why I prefer to keep goblinoids as supernatural dark fey-like creatures who do not have developed cultures, societies or babies. Other than whatever is deemed necessary to provide basic antagonists It's not racist if they're really different, right? quote:Someday we can put all this SJW nonsense behind us, and just talk about rpgs. But that is not this day.
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# ? Jul 4, 2015 03:55 |