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Kuntz
Feb 17, 2011
3002db is really good tbh

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Control Volume
Dec 31, 2008

it's a worse comet

Prav
Oct 29, 2011

I wish the Comet got 220 alpha.

Control Volume
Dec 31, 2008

Prav posted:

I wish the Comet got 220 alpha.

if you're using the 88mm its a worse everything

Prav
Oct 29, 2011

Man I did really well in it then.

Control Volume
Dec 31, 2008

im betting you paid off wargaming, you fucker. "make this tank good, but only for me" - you, to serb, probably

Salean
Mar 17, 2004

Homewrecker

I did that for the 3002db and it worked well, looks like I've gotta do it for the IS-2 next because uuguhhhhhhh that loving gun

primelaw
Apr 4, 2012

The most southern dandy robot judge
Lol if you think the Indien Panzer is gonna fun. That gun has some horrid handling. I sold mine about a year and half ago since I needed credits, but I'm just gonna grind for the Leopard PTA through the RU 251 instead.

Azhais
Feb 5, 2007
Switchblade Switcharoo

primelaw posted:

Lol if you think the Indien Panzer is gonna fun. That gun has some horrid handling. I sold mine about a year and half ago since I needed credits, but I'm just gonna grind for the Leopard PTA through the RU 251 instead.

Counterpoint: I loved the Indien and hate the Proto A.

Agrajag
Jan 21, 2006

gat dang thats hot
Leo PTA is a fun tank even if the gun depression suck dill.

Prav
Oct 29, 2011

Azhais posted:

Counterpoint: I loved the Indien and hate the Proto A.

Same. The IndPz was a good time.

No idea how someone could like the PTA (although I did play 200 games in the loving thing) but if it's Metro-approved it's got to be good.

Ensign Expendable
Nov 11, 2008

Lager beer is proof that god loves us
Pillbug
Guardsmen's Heavy Hammer: IS-2

The success of the Red Army in 1944 was in no small part aided by the arrival of IS-2 (IS-122) heavy tanks on the battlefield. They were formed into independent heavy tank regiments. Considering the importance of the tasks they would complete, these units were assigned the title of Guards in advance. In any offensive, a regiment of IS-2 tanks was the ace up the sleeve of a tank corps commander, primarily as a reserve for fighting enemy tanks.

Each regiment consisted of four companies of five vehicles each, plus a commander's tank. Later, even larger units were formed, heavy tank brigades.

Battle elephants of the tank forces

During offensives, IS tanks protected the flanks or fought enemy counterattacks. They moved behind the front lines either in columns or small groups. They were also used to capture strongholds and transportation hubs. In this case, a tank brigade would have a platoon or company of IS tanks supporting its first echelon. This was an unpleasant and deadly surprise for German tanks that attempted to counterattack the T-34s or shoot at them from an ambush.

In defense, IS-2 tanks deflected German armoured attacks, destroyed MG nests and artillery. Tanks moved out in the direction of a likely attack and formed a checkerboard pattern, 1.5-2 kilometers in width and up to 3 kilometers in depth. There was also a practice of keeping some IS tanks on the front lines with the T-34s. In this case, the majority of the force was held back about five kilometers to cover all possible paths of enemy attack.

Good reconnaissance was always necessary to guarantee victory of a heavy tank unit. They had to know not only about the enemy, but the terrain. T-34s could cross swamps, sands, light bridges. The 46-ton IS could get stuck or cause unnecessary wear to their suspension. If a path had to be made, a sapper platoon could not be enough. This would have threatened the success of the mission.

Before battle, the tankers prepared carefully. All officers received maps with the current situation marked on them. Crews, down to the last crewman, were familiarized with the terrain and first line of enemy defenses. Everyone knew the role of their regiment in the breakthrough.

The IS-2 was a reliable tank and could travel up to 100 kilometers per day in skilled hands, exceeding the factory warranty period in engine-hours.

Anatomy of a tank elite

Even before the Great Patriotic War, Marshall Semyon Mikhailovich Budyonny said "The Red Army is strong, but our communications will be the end of us". As much communications equipment as possible was dedicated to the heavy tanks. Each IS-2 regiment HQ had several radios, both for contact with their vehicles and their superiors. Radios were on 24 hours a day, tank radios were on for at least several minutes during every hour. The HQ and regimental commander could always talk to the company commander and any individual tank. During extended stops, a telephone line was set up between the regiment and tank corps. The HQ had communications officers from every tank company. Aside from radios, the regiment also had armoured cars and motorcycles for couriers. Unlike the rest of the tank forces, communications in heavy tank regiments worked flawlessly.

How did IS tanks go into battle? Recce in force consisted of a tank platoon, sapper platoon in an APC, and a few squads of submachinegunners (20 men). This force went out 5-7 km ahead of the main units which were organized in a similar way, but without sappers.

In order to avoid ambushes, the commander of the regiment did not lead the charge, but rode in the third tank. The main column had an operations group: a fast Willys all-terrain vehicle, an APC with the HQ radio, an armoured car, and a few motorcycles for couriers.

After the tanks came trucks with ammunition, fuel, and supplies, medical and repair vehicles, a field kitchen. When they ran into the enemy, the tanks took up a battle formation, the operations group took its place behind the main forces, and the support vehicles retreated to cover.

When necessary, the infantry sent out couriers, guides, and guarded the tanks at night.

Guardsmen's Hammer in action

After the scouts discovered the location of the enemy, IS-2 tanks engaged from 1200-1500 meters, a range from which their guns were superior to the Germans', according to tank crews. The 122 mm gun was considered the best method of fighting enemy tanks at long range. Post-war authors heckle the IS-2 for having a small ammunition load, but it was usually sufficient for a day of fighting. The thing that the tankers did not like about the gun was the cloud of smoke emitted by every shot that revealed their location.

While early sights lacked field of view, combat in early 1944 showed that the tank could knock out a Panther at 1300 meters from any angle, and earlier tanks at a range of up to two kilometers. In July of 1944, the tanks received a new sight which, as was written in battle reports, demonstrated "tactical superiority of our sights over similar German sights".

The 88 mm German shell could penetrate an early IS-2 from 800-1000 meters. If the Soviet tankers were careless, they could be taken out from the flank, but if they followed the field manual and moved in "hops" after the T-34s, supported each other, and scouted the enemy carefully, then they were very tough targets.

A skilled crew could destroy even the most dangerous enemy vehicle. For instance, in battles for the Sandomierz foothold, on August 13th, 1944, in only one day, tanks of Lieutenants Klimenkov, Udalov, and Belyakov destroyed six King Tigers with no losses of their own.

On July 20th, 1944, near the city of Magerov, Lieutenant Boris Slyunayev, under cover from another tank, stealthily approached a crossroads and observed an enemy ambush for 10-15 minutes. After all enemies were accounted for, he fired several shots from a kilometer away, destroying a Ferdinand, an APC, and two guns with crews. In August of 1944, the same Slyunayev, covering the crossing of the Vistula, deflected 12 attacks, destroyed a Tiger, an SPG, and killed 50 Germans. In August, Slyunayev's regiment claimed the destruction of a 128 mm SPG, likely another Ferdinand. In 1945, Slyunayev destroyed an armoured train near the city of Lubenau.

According to memoirs of Soviet tankers, heavy German tanks strived to avoid sections of the front defended by IS tanks.

In March of 1945, IS tanks of the 82nd regiment spent about 3 ammunition loads per day, destroyed 13 tanks and SPGs, 42 guns, captured 5 SPGs and 40 locomotives. In Berlin, where IS-2 tanks were used in street fighting, the consumption of ammunition often reached 2-3 loads per day.

After the war, tankers wrote with full confidence: "There are difficult tasks, but there are no impossible ones. Our motto is "detect, strike, destroy". No one gets away."

Control Volume
Dec 31, 2008

primelaw posted:

Lol if you think the Indien Panzer is gonna fun. That gun has some horrid handling. I sold mine about a year and half ago since I needed credits, but I'm just gonna grind for the Leopard PTA through the RU 251 instead.

i got through the panther ii already, this gun handling's gonna be a dream

primelaw
Apr 4, 2012

The most southern dandy robot judge

Control Volume posted:

i got through the panther ii already, this gun handling's gonna be a dream

Panther 2 had good armor that allowed you aim while the indien does not. That's what killed me the most about it, since by the time you fully aim in you've already been shot two times

subhelios
May 26, 2013

Unfortunately, there is no such game as 'World of Submarines.'

Ensign Expendable posted:

Guardsmen's Heavy Hammer: IS-2
IS-2 Supremacy confirmed

Nerses IV
May 4, 2007

by FactsAreUseless

Hellsau posted:

We could still live in some sort of hellscape where goon clans, HAVOK, -G-, and FORGE were still top tier. Can you believe that it was the start of my murderous reign that killed VOLT, the first corpse from HAVOK's Burning Empire? (what was their group of clans called again?)

I for one welcome our furry overlords if it keeps HAVOK and their group of shitters from reforming.

What happened to all those HAVOK clans, anyway? They straight-up disappeared while I stopped playing for a while.

Agrajag
Jan 21, 2006

gat dang thats hot
Dude every time I come back clans have disappeared. Pretty sure nobody gives a gently caress about clans and clan wars outside of tank giveaways.

JohnGalt
Aug 7, 2012

Control Volume posted:

finally finished the shitbox that is the 3002db

You played that tank at the wrong end of the buff-nerf cycle. Prior to the nerf of 105 mm heat rounds that thing has the most ridiculous derp gun.

Mans
Sep 14, 2011

by Jeffrey of YOSPOS

Ensign Expendable posted:

Guardsmen's Heavy Hammer: IS-2

The success of the Red Army in 1944 was in no small part aided by the arrival of IS-2 (IS-122) heavy tanks on the battlefield. They were formed into independent heavy tank regiments. Considering the importance of the tasks they would complete, these units were assigned the title of Guards in advance. In any offensive, a regiment of IS-2 tanks was the ace up the sleeve of a tank corps commander, primarily as a reserve for fighting enemy tanks.

Each regiment consisted of four companies of five vehicles each, plus a commander's tank. Later, even larger units were formed, heavy tank brigades.

Battle elephants of the tank forces

During offensives, IS tanks protected the flanks or fought enemy counterattacks. They moved behind the front lines either in columns or small groups. They were also used to capture strongholds and transportation hubs. In this case, a tank brigade would have a platoon or company of IS tanks supporting its first echelon. This was an unpleasant and deadly surprise for German tanks that attempted to counterattack the T-34s or shoot at them from an ambush.

In defense, IS-2 tanks deflected German armoured attacks, destroyed MG nests and artillery. Tanks moved out in the direction of a likely attack and formed a checkerboard pattern, 1.5-2 kilometers in width and up to 3 kilometers in depth. There was also a practice of keeping some IS tanks on the front lines with the T-34s. In this case, the majority of the force was held back about five kilometers to cover all possible paths of enemy attack.

Good reconnaissance was always necessary to guarantee victory of a heavy tank unit. They had to know not only about the enemy, but the terrain. T-34s could cross swamps, sands, light bridges. The 46-ton IS could get stuck or cause unnecessary wear to their suspension. If a path had to be made, a sapper platoon could not be enough. This would have threatened the success of the mission.

Before battle, the tankers prepared carefully. All officers received maps with the current situation marked on them. Crews, down to the last crewman, were familiarized with the terrain and first line of enemy defenses. Everyone knew the role of their regiment in the breakthrough.

The IS-2 was a reliable tank and could travel up to 100 kilometers per day in skilled hands, exceeding the factory warranty period in engine-hours.

Anatomy of a tank elite

Even before the Great Patriotic War, Marshall Semyon Mikhailovich Budyonny said "The Red Army is strong, but our communications will be the end of us". As much communications equipment as possible was dedicated to the heavy tanks. Each IS-2 regiment HQ had several radios, both for contact with their vehicles and their superiors. Radios were on 24 hours a day, tank radios were on for at least several minutes during every hour. The HQ and regimental commander could always talk to the company commander and any individual tank. During extended stops, a telephone line was set up between the regiment and tank corps. The HQ had communications officers from every tank company. Aside from radios, the regiment also had armoured cars and motorcycles for couriers. Unlike the rest of the tank forces, communications in heavy tank regiments worked flawlessly.

How did IS tanks go into battle? Recce in force consisted of a tank platoon, sapper platoon in an APC, and a few squads of submachinegunners (20 men). This force went out 5-7 km ahead of the main units which were organized in a similar way, but without sappers.

In order to avoid ambushes, the commander of the regiment did not lead the charge, but rode in the third tank. The main column had an operations group: a fast Willys all-terrain vehicle, an APC with the HQ radio, an armoured car, and a few motorcycles for couriers.

After the tanks came trucks with ammunition, fuel, and supplies, medical and repair vehicles, a field kitchen. When they ran into the enemy, the tanks took up a battle formation, the operations group took its place behind the main forces, and the support vehicles retreated to cover.

When necessary, the infantry sent out couriers, guides, and guarded the tanks at night.

Guardsmen's Hammer in action

After the scouts discovered the location of the enemy, IS-2 tanks engaged from 1200-1500 meters, a range from which their guns were superior to the Germans', according to tank crews. The 122 mm gun was considered the best method of fighting enemy tanks at long range. Post-war authors heckle the IS-2 for having a small ammunition load, but it was usually sufficient for a day of fighting. The thing that the tankers did not like about the gun was the cloud of smoke emitted by every shot that revealed their location.

While early sights lacked field of view, combat in early 1944 showed that the tank could knock out a Panther at 1300 meters from any angle, and earlier tanks at a range of up to two kilometers. In July of 1944, the tanks received a new sight which, as was written in battle reports, demonstrated "tactical superiority of our sights over similar German sights".

The 88 mm German shell could penetrate an early IS-2 from 800-1000 meters. If the Soviet tankers were careless, they could be taken out from the flank, but if they followed the field manual and moved in "hops" after the T-34s, supported each other, and scouted the enemy carefully, then they were very tough targets.

A skilled crew could destroy even the most dangerous enemy vehicle. For instance, in battles for the Sandomierz foothold, on August 13th, 1944, in only one day, tanks of Lieutenants Klimenkov, Udalov, and Belyakov destroyed six King Tigers with no losses of their own.

On July 20th, 1944, near the city of Magerov, Lieutenant Boris Slyunayev, under cover from another tank, stealthily approached a crossroads and observed an enemy ambush for 10-15 minutes. After all enemies were accounted for, he fired several shots from a kilometer away, destroying a Ferdinand, an APC, and two guns with crews. In August of 1944, the same Slyunayev, covering the crossing of the Vistula, deflected 12 attacks, destroyed a Tiger, an SPG, and killed 50 Germans. In August, Slyunayev's regiment claimed the destruction of a 128 mm SPG, likely another Ferdinand. In 1945, Slyunayev destroyed an armoured train near the city of Lubenau.

According to memoirs of Soviet tankers, heavy German tanks strived to avoid sections of the front defended by IS tanks.

In March of 1945, IS tanks of the 82nd regiment spent about 3 ammunition loads per day, destroyed 13 tanks and SPGs, 42 guns, captured 5 SPGs and 40 locomotives. In Berlin, where IS-2 tanks were used in street fighting, the consumption of ammunition often reached 2-3 loads per day.

After the war, tankers wrote with full confidence: "There are difficult tasks, but there are no impossible ones. Our motto is "detect, strike, destroy". No one gets away."

Do one for he IS-3 please, it's my tank-waifu

Prav
Oct 29, 2011


Agrajag
Jan 21, 2006

gat dang thats hot

Yes yes yes YES! YES!

BadLlama
Jan 13, 2006


Thank you.

Hellsau
Jan 14, 2010

NEVER FUCKING TAKE A NIGHT OFF CLAN WARS.

JohnGalt posted:

You played that tank at the wrong end of the buff-nerf cycle. Prior to the nerf of 105 mm heat rounds that thing has the most ridiculous derp gun.

The VK3002D is an insanely good tank. I perform better in it than I do in the Comet, and I'm pretty loving spectacular in the Comet. That 88 is greaty great.




It costs more money to run than the 1390 though and you have to be extremely selective in your targets, but extremely aggressive since if you don't kill their easy to pen poo poo fast enough you might be the only one left against an ST-I or E-75.

Mans
Sep 14, 2011

by Jeffrey of YOSPOS

you are a good friend.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

The 3002 D is a great tank with a very expensive silver shell and no gold shell.

JohnGalt
Aug 7, 2012
It was so much better with the 105 with a workable gold round.

Hellsau
Jan 14, 2010

NEVER FUCKING TAKE A NIGHT OFF CLAN WARS.


Earge, you're more than a year clean. Try out Warships but don't come back to tanks, it's worse than you remember.

Missing Name
Jan 5, 2013



http://wotreplays.com/site/1999312#karelia-byezimyannij-comet
:suicide:

gently caress it, my BAC is only climbing and tanks is only becoming less bearable for the night

you know that would've been ace if we won

Missing Name fucked around with this message at 07:13 on Jul 5, 2015

Control Volume
Dec 31, 2008

xthetenth posted:

The 3002 D is a great tank with a very expensive silver shell and no gold shell.

i should clarify that most of my 3002db grind was done without premium so running a full gold 88mm wasn't an option

also lol if you dont get ace on a loss

(ive gotten three aces on a loss in the last two days :( )

M.C. McMic
Nov 8, 2008

The Weight room
Is your friend
I bought the T20 on sale just now. I had enough free XP to unlock the suspension and turret, but not the top gun or engine. Should I just avoid using the tank and play my premiums until I have enough free xp to upgrade the T20 fully?

Also, I'm debating selling my Easy 8. I like the tank a lot and it's my best tank in terms of win rate, but I could use the crew and modules in the T20. Tier 6 is kinda crowded now with the Rudy and Cromwell B in my garage, and I'm not excited about training up another American medium crew.

Agrajag
Jan 21, 2006

gat dang thats hot




My whole team stopped at the bottom of the hill and I was the only one up there fighting the other team but luckily for me they were also amazingly bad. I will never understand why shitlords never get that the hill is generally the way to gain map control and win the game.

Agrajag fucked around with this message at 17:07 on Jul 5, 2015

DonkeyHotay
Jun 6, 2005

who the gently caress came up with the idea of making snapshots 99% accurate with the last acc change because he can go gently caress himself

Nitramster
Mar 10, 2006
THERE'S NO TIME!!!
So I play the game in a maximized window and last night I hit the "fullscreen/window" button on the windows bar (the one next to the red X to close the window) and then closed it.

Today it the launcher wants to open the game in that non-maximized window and the it crashes before it can load anything. Running as administrator doesn't work and clicking the button to maximize it really fast doesn't work either.

Am I screwed and have to reinstall the whole thing?

Vorkosigan
Mar 28, 2012


EDIT: Thought I was in the WoWS thread

Vorkosigan fucked around with this message at 19:39 on Jul 5, 2015

Ensign Expendable
Nov 11, 2008

Lager beer is proof that god loves us
Pillbug

DonkeyHotay posted:

who the gently caress came up with the idea of making snapshots 99% accurate with the last acc change because he can go gently caress himself

I'm pretty sure the last accuracy change was meant to make snapshots less viable.

Prav
Oct 29, 2011

Nitramster posted:

So I play the game in a maximized window and last night I hit the "fullscreen/window" button on the windows bar (the one next to the red X to close the window) and then closed it.

Today it the launcher wants to open the game in that non-maximized window and the it crashes before it can load anything. Running as administrator doesn't work and clicking the button to maximize it really fast doesn't work either.

Am I screwed and have to reinstall the whole thing?

Clearing out your local config might fix it. I think it's in %appdata%\Wargaming.net\WorldOfTanks

M.C. McMic
Nov 8, 2008

The Weight room
Is your friend
Just so I'm clear on the terminology, is a snapshot when you auto-aim at someone and fire off a quick shot as you peak around an obstacle (or whenever you have a small window of opportunity to fire)?

Prav
Oct 29, 2011

It's just when you shoot as soon as your gun is on-target, as opposed to waiting for your aim to settle a bit.

Agrajag
Jan 21, 2006

gat dang thats hot
The snapshot accuracy is most noticeable on tanks with slow'ish aim times/turret bloom, I think.

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DonkeyHotay
Jun 6, 2005

The x5 weekend world of tanks experience...






Plus a bonus "count the tier 10's"

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