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Oasx posted:Is there a more detailed explanation of the story? I can't quite tell if people are kidding about the whole Lizardmen thing. You can find it on http://1d4chan.org/wiki/The_End_Times Also no, people are not kidding about the Lizardmen.
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# ? Jul 5, 2015 10:21 |
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# ? Jun 2, 2024 05:45 |
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Oasx posted:Is there a more detailed explanation of the story? I can't quite tell if people are kidding about the whole Lizardmen thing. i actually wrote a whole thing in the death thread about it
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# ? Jul 5, 2015 10:22 |
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Business Gorillas posted:i actually wrote a whole thing in the death thread about it A Good Post posted:lemme explain THE STORY SO FAR as best as i can remember it:
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# ? Jul 5, 2015 10:23 |
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That's what I said
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# ? Jul 5, 2015 10:27 |
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Shadoer posted:Oh in some ways this was a great idea of GW, just executed incredibly poorly. Yeah I read through most of the warscrolls and they're all pretty decent and "fun", but its not about the points for me as me and my friends won't really ever do " dump everything on the table now" its just that I hope it doesn't actually end up being a meat grinder every time.
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# ? Jul 5, 2015 10:31 |
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Triple-Kan posted:I'm just catching up on this nonsense and it's heartbreaking. Can someone fill me in on what The End Times was, and why it's leading up to this weird Warhammer land where there's 7 different zones and Empire Space Marines? The whole thing looks like a really bad intro to 40K instead of it's own game. Oasx posted:Is there a more detailed explanation of the story? I can't quite tell if people are kidding about the whole Lizardmen thing. This page details it pretty well if you've got some time. quote:The End Times was a series of supplements for the 8th edition of Warhammer Fantasy (although in many ways its like a new edition). It combined a whole bunch of armies together, introduced new characters and units, and added a whole bunch of supplementary rules. Oh, and it destroyed the Warhammer World. Yes, really. e:f,b
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# ? Jul 5, 2015 10:40 |
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https://www.youtube.com/watch?v=Ruaotb76MFU This guy is doing a good job of talking himself off the ledge. He sounds like a nice guy, I hope he doesn't get too sad in the coming months.
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# ? Jul 5, 2015 10:41 |
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That end time poo poo sucks, are you telling me that Grimgor Ironhide didn't show up once to punch someone in the face?
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# ? Jul 5, 2015 10:54 |
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After going around the world and cracking skulls in the Ogre Kingdoms and killing all the Chaos Dwarves he headbutts Archaon and breaks his amulet, then gets decapitated for his trouble. I think he also becomes the Incarnate of Beasts at some point too.
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# ? Jul 5, 2015 10:56 |
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ElBrak posted:That end time poo poo sucks, are you telling me that Grimgor Ironhide didn't show up once to punch someone in the face? they actually had Archaon kill him because gently caress you
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# ? Jul 5, 2015 10:57 |
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Tiler Kiwi posted:they actually had Archaon kill him because gently caress you I just read the entry on 1d4chan, gently caress you GW you piss Hitlers.
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# ? Jul 5, 2015 11:07 |
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Now that I think about it, I've been treating Age of Sigmar wrong. I've been trying to judge it on its merit as a game that has rules. And it utterly faills in that regard because any amount of critical evaluation of war scrolls or the game rules breaks the system. But Age of Sigmar isn't as much of a game as it is a dice-rolling activity that you can do with your citadel brand miniatures, assuming you can't think of anything else to do with them like using them to play Parcheesi or whatever. And I guess it actually fulfills its purpose as such. On top of that it's an excuse for people to buy more citadel brand miniatures. And it's probably a success in that regard. Especially with other companies taking over the responsibility of writing rules for the people that actually want to play a game while still purchasing citadel brand miniatures. Edit: VVV Well, Blood Bowl is a pretty good game. Whenever that came out, I guess. Although I don't know how much blame for that falls on the living rulebook and its contributors. Zwiebel fucked around with this message at 11:43 on Jul 5, 2015 |
# ? Jul 5, 2015 11:30 |
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Zwiebel posted:Especially with other companies taking over the responsibility of writing rules for the people that actually want to play a game while still purchasing citadel brand miniatures. GW, despite their name, hasn't actually wanted to be a game company since, what, the mid 90s? Their level of aggressive contempt for players who actually want to play a good wargame with tight, solid rules has only increased over the years. Age of Sigmar is simply the latest and most impressive evolution of that contempt. Kanos fucked around with this message at 11:43 on Jul 5, 2015 |
# ? Jul 5, 2015 11:38 |
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Kanos posted:GW, despite their name, hasn't actually wanted to be a game company since, what, the mid 90s? Their level of aggressive contempt for players who actually want to play a good wargame with tight, solid rules has only increased over the years. Age of Sigmar is simply the latest and most impressive evolution of that contempt. Which is especially odd as they started out as a rules company that gained enough popularity they bought out Citadel Miniatures. Now they've adopted the business model of their now dead competitors, abandoning what made them great in the first place.
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# ? Jul 5, 2015 12:09 |
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BlackIronHeart posted:https://www.youtube.com/watch?v=Ruaotb76MFU I love this stuff because when they inevitably confirmed there were no points or balance and the whole thing stinks I was sad that it would be an end to all the blind optimism which is fun to read. However, it seems everyone just took it in their stride and is just gonna delude themselves into thinking GW is going to suddenly about-turn its corporate strategy and start giving a single poo poo about rules or players. When Age Of Sigmar 2nd edition comes out and squats the entire old range they'll be like "Hmm, yes this seems weird, but lets give them the benefit of the doubt, 9th edition confirmed? I'm excited whatever they do!"
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# ? Jul 5, 2015 12:22 |
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May be old news, but a lot of GW store Facebook pages have been deleted within the past week. Something internal?
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# ? Jul 5, 2015 13:10 |
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I just love the absolutely awful new lore. It's not grounded in anything at all. It's actually physically irritating to me how painfully bad it is. I never played the old WHFB game but I used to read those codexes wholesale, and I loving loved the setting. It was kind of semi-serious, grubby fantasy. I love, love, love that they made a protagonist faction even more boring and (quite literally) faceless than loving space marines. How are you supposed to give a poo poo about these guys? Even space marines have some personality going on, and are giant warrior knights fighting for the good of a greater humanity. 40k is grounded in the literal dark ages of human history. As retarded as the lore has gotten, the 40k lore has some basis. This is literally like ' a bunch of warrior guys smash into a bunch of warrior guys for no discernible consequence or reason' I mean, it's supposed to be a legion of immortal heroes that come from not-valhalla. Do you know how loving metal you could make that?
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# ? Jul 5, 2015 13:23 |
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You didn't notice? It's Skylanders! "The Skylanders are legendary heroes and champions in the world of Skylands. Their ancient mission is to protect Skylands, and its magical Core of Light, a great machine that repelled The Darkness, the ultimate force behind all evil." Fun for the whole family!
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# ? Jul 5, 2015 13:41 |
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Shadoer posted:And really, "Age of Sigmar" really feels slapped together. It's like the new CEO gave them 6 months to put it together, with the edicts that the rules had to be short, no barriers to prevent people from buying models, and have space marines. They then took some Chaos Warriors that were probably meant for "The End Times" release and then really did grab a future "Blood Angel" army, scrapped off the futuristic bits, and rebrandeded them as "Storm Cast Eternals". As for rules, this seems like what they could get done fast enough to meet some ridiculous deadline. The lead time on something like this is at least two years; Hastings was talking about the Glotkin back in like 2011. The new CEO had nothing to do with it.
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# ? Jul 5, 2015 15:29 |
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I might steal that for the warhammer:total war thread we've got in the thread: Tiler Kiwi posted:they actually had Archaon kill him because gently caress you Ain't no chaoz boy dat can kill Grimor.
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# ? Jul 5, 2015 16:01 |
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KuangMkV posted:PM me your mailing address. Bro I already did and had a fun time assembling the Cyriss battlegroup you sent me and am really excited about getting some free time to paint them. Plus the Khador all-in-one I subsequently ordered. So thanks! But, I mean, if you want to send me MORE free WM/H poo poo then I certainly won't say no....
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# ? Jul 5, 2015 16:15 |
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Everyone just play Mordheim because it loving owns bones. Last campaign I had a basic swordsman who wasn't wearing shoes rise through the ranks and become the most feared motherfucker in the city. He also had a powder monkey (attack dog rules) that murdered a bunch of dwarves.
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# ? Jul 5, 2015 16:29 |
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Hustlin Floh posted:Everyone just play Mordheim because it loving owns bones. Last campaign I had a basic swordsman who wasn't wearing shoes rise through the ranks and become the most feared motherfucker in the city. He also had a powder monkey (attack dog rules) that murdered a bunch of dwarves. Mordheim does own loving bones. I once had a pirate captain lose his hand to a Middenheim Captain during a 1v1v1 king of the hill type scenario. The next game we fought, my pirate with his newly attached hook, single handedly (pun intended) used that very hook to knock out all of the middenheim heroes while they dogpiled him one after another, then turned around and went after the other players heroes as well. I dont remember exactly how long he lasted but I will never forget that hook of vengeance. Turtle Dad 420 fucked around with this message at 16:50 on Jul 5, 2015 |
# ? Jul 5, 2015 16:47 |
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Turtle Dad 420 posted:Mordheim does own loving bones. I once had a pirate captain lose his hand to a Middenheim Captain during a 1v1v1 king of the hill type scenario. The next game we fought, my pirate with his newly attached hook, single handedly (pun intended) used that very hook to knock out all of the middenheim heroes while they all dogpiled him, then turned around and went after the other players heroes as well. I dont remember exactly how long he lasted but I will never forget that hook of vengeance. This poo poo sounds great. This must not be the Mordheim I remember GW releasing long ago.
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# ? Jul 5, 2015 16:49 |
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I think you could definitely make a considerably better game than Mordheim because it's a mess. For example, a game at Mordheim's scale doesn't need to stick with the standard GW stat scale because you probably don't need to roll 100 attack dice at once. The normal scale of saves and stats makes some upgrades far more valuable than others. For example, low end armor really sucks because the game is kind of inflexible about how it works, and it's way easier to ignore armor than to get more armor.
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# ? Jul 5, 2015 16:52 |
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Osprey, the publisher who makes the little books so you know EXACTLY how to paint your 1853 Prussian Fusiliers, is coming out with Frostgrave, a miniature-line agnostic campaign driven skirmish game set an a ruined fantasy city where your warband is a wizard, his apprentice, and some hired swords. Looks pretty good from what I've seen of it so far.
Owlbear Camus fucked around with this message at 17:03 on Jul 5, 2015 |
# ? Jul 5, 2015 17:00 |
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Otisburg posted:Osprey, the publisher who makes the little books so you know EXACTLY how to paint your 1853 Prussian Fusiliers, is coming out with Frostgrave, a miniature-line agnostic campaign driven skirmish game set an a ruined fantasy city where your warband is a wizard, his apprentice, and some hired swords. Looks pretty good from what I've seen of it so far. For a skirmish game, I'm really interested in checking this out. Time to hit Google to find out something about it! £15, comes out by month's end, looks like I'll be trying this out krushgroove fucked around with this message at 17:12 on Jul 5, 2015 |
# ? Jul 5, 2015 17:09 |
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Shadoer posted:You can find it on http://1d4chan.org/wiki/The_End_Times I still say its not as big a gently caress up as the Storm of Chaos. "Oh hey fans were going to do a campaign where we have half of the sides fight for good and the other half fight for evil, and we'll use the results of the games at our stores to drive the narrative." (Six months pass and evil gets curbstomped)"Oh that was great fans, but you see we are now making it so evil gets some insane magic surge ends up as the big city of the good guys anyways, and is barley defeated, that was fun wasn't it?"
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# ? Jul 5, 2015 17:17 |
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dishwasherlove posted:Unsurprisingly the WFB fanbase aren't ready to give up on it yet: Here's hoping! If Blood Bowl is any indication of what happens when GW fucks off and fans take over, it could be fantastic.
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# ? Jul 5, 2015 17:21 |
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i was going to buy the fantasy marines but if i need to loving toast to m'lady and hop around on one foot to get meaningless buffs while some shameless slaneeshi player gets bonuses for having an unconcealed erection during his phase i'd rather smash my head in a loving door
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# ? Jul 5, 2015 17:23 |
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http://captiongenerator.com/48463/Hitler-reacts-to-Age-of-Sigmar Just signed up for the Mantic newsletter, free 2nd edition rules if you sign up before July 10th. TKIY fucked around with this message at 18:24 on Jul 5, 2015 |
# ? Jul 5, 2015 18:12 |
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TKIY posted:http://captiongenerator.com/48463/Hitler-reacts-to-Age-of-Sigmar Well, they're free regardless, I read it as sign up and the link will be emailed to you on the 10th. Regardless, sign up and you're entered into a drawing for a free copy of the printed rule book. http://www.manticgames.com/newsletter.html
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# ? Jul 5, 2015 18:56 |
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Otisburg posted:Osprey, the publisher who makes the little books so you know EXACTLY how to paint your 1853 Prussian Fusiliers, is coming out with Frostgrave, a miniature-line agnostic campaign driven skirmish game set an a ruined fantasy city where your warband is a wizard, his apprentice, and some hired swords. Looks pretty good from what I've seen of it so far. Thanks for this, just pre-ordered a copy via amazon. I loved the idea of Modheim but never got the chance to buy it when it was actually a boxed game and by the time I could get it the errata seemed to have gone out of control. And Dwarfs weren't a core warband, what the hell. They were in a White Dwarf issue before the game was even released as a box set, why leave them out in favour of like five different human guys.
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# ? Jul 5, 2015 19:33 |
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Otisburg posted:Osprey, the publisher who makes the little books so you know EXACTLY how to paint your 1853 Prussian Fusiliers, is coming out with Frostgrave, a miniature-line agnostic campaign driven skirmish game set an a ruined fantasy city where your warband is a wizard, his apprentice, and some hired swords. Looks pretty good from what I've seen of it so far. Sweet! Especially excited as I'm in the process of making a bunch of ancient ruins-style terrain. Pre-ordered!
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# ? Jul 5, 2015 19:48 |
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Osprey actually do a bunch of games and I'm interested in several, though nobody talks about them so I really have no idea how good they are. Except Bolt Action obviously but that's not pure Osprey.
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# ? Jul 5, 2015 19:54 |
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This is an actual warscroll So this building is a legal "unit." You can plonk it down during deployment I guess? There are no rules anywhere that say to treat it differently from a normal unit. Note the garrisoning rules. Your move in and out is 6" no matter what your normal move is. A hero and one other unit can garrison it. That "other unit" can be literally any other unit. A catapult? Sure. 100 sigmarines? Sure. Another building? SURE why not! Terrain don't have movement stats, but if you deployed another terrain piece from another terrain warscroll and it's within 6", then I guess it can move in and garrison! OK that's obviously not intended. But apparently it is totally intended that you can move an elf riding a dragon (a hero unit), plus a unit of 500 trolls, into the building. Hey, remember how during deployment, you're limited to how many models will fit in your deployment zone? Well, look at the garrisoning rule: if the building is in your deployment zone, you can deploy directly into the building... and when you do that, you "remove the garrisoning unit from the battlefield and place it to one side." So you can actually fit an infinite number of models in your deployment zone. Just bring along one building, place it as your first deployment, then as your second, garrison it with a unit consisting of an infinite number of trolls.
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# ? Jul 5, 2015 20:17 |
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Well, as many trolls as could be placed within 6" of the DEATHKNELL WATCH. I guess you could extend that by placing models on top of eachother, though. Deploy a building. Deploy a building INSIDE that building, along with a unit that can summon. Deploy a building inside THAT building. Deploy a building inside THAT building. Deploy a building inside THAT building. Deploy a building inside THAT building. Deploy a building inside THAT building. Deploy a building inside THAT building. Deploy 1000 Ogororors inside THAT building. Turn 1, disembark each building in turn. Have the thousand Ogororors assault directly into the opponenet's summoners (alternate version, just enough buildings to get across the board, and three Ogororos, and deploy them into the Sudden Death objective). Also, have your summoner summon poo poo in such a way as to speedbump the rest of the opponents army. Also, when you attack, you can hit the unit inside the building, but each building only contains another building, so there's nothing to attack. You could also nest some buildings together to hide a summoning unit, I guess? OB_Juan fucked around with this message at 20:33 on Jul 5, 2015 |
# ? Jul 5, 2015 20:24 |
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That aside, the rules of that tower is very strong, and why would you not include a couple if you plan to do any shooting? Put a cannon in each one, and reroll to hit!
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# ? Jul 5, 2015 20:29 |
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Turtle Dad 420 posted:Mordheim does own loving bones. I once had a pirate captain lose his hand to a Middenheim Captain during a 1v1v1 king of the hill type scenario. The next game we fought, my pirate with his newly attached hook, single handedly (pun intended) used that very hook to knock out all of the middenheim heroes while they dogpiled him one after another, then turned around and went after the other players heroes as well. I dont remember exactly how long he lasted but I will never forget that hook of vengeance. The look on the middenheim players face was pretty priceless as the captain disembowled each of his heroes with a rusty hook. IIRC I lost a dwarf hero and conceded since I didn't want dwarf guts on the hook either
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# ? Jul 5, 2015 20:36 |
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# ? Jun 2, 2024 05:45 |
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Germ posted:Sweet! Especially excited as I'm in the process of making a bunch of ancient ruins-style terrain. Pre-ordered! Germ, please sell more of your terrain, either via another kickstarter or elsewhere. I'm still bummed that your not-40k vehicle wreck markers got obsoleted before I painted them.
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# ? Jul 5, 2015 20:41 |