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Father Wendigo posted:After all the work I done?! How about I take you out back and show you how I put dogs to shame in the "man's best friend" department?
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# ? Jul 6, 2015 06:15 |
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# ? May 14, 2024 20:54 |
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AHungryRobot posted:The mutants are good. Just get the TTW mod that rebalances them to be less beefy. I have that on, they're still incredibly beefy. It's not even the individual mutants, it's the fact that there's at least a half dozen of them whenever you find mutants.
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# ? Jul 6, 2015 06:25 |
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JackBadass posted:How about I take you out back and show you how I put dogs to shame in the "man's best friend" department? I'm sorry, but homosexual relationships don't exist in Fallout 4.
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# ? Jul 6, 2015 06:27 |
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gonna build my own base and customize a flying flamethrower power armor suit so hard everything else can get fixed with modding
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# ? Jul 6, 2015 06:27 |
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Funky Valentine posted:If you're wondering how culture advances and morphs People who defend their particular subtextual understanding of video games rather than justifying them against commonly agreed upon criteria are the worst. See: this thread.
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# ? Jul 6, 2015 06:32 |
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Rutibex posted:They where right to pick on you, Fallout Tactics sucks. Lest we forget Cojawfee posted:Like how Road Rash 64 was my only road rash game and I loved it. Yet it appears to be "the worst road rash" and people pretend it doesn't exist. Yeah but Road Rash 64 DOES suck a big ol' fatty and you should be ashamed to enjoy such trash lmao get a load of this guy enjoying noted bad game forever Road Rash 64 JackBadass posted:More like Diaper Rash 69. Know what I mean?
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# ? Jul 6, 2015 06:37 |
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computer parts posted:I have that on, they're still incredibly beefy. Which exact one are you using? There's more than one I think.
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# ? Jul 6, 2015 06:38 |
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Gas.
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# ? Jul 6, 2015 06:52 |
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Zoq-Fot-Pik posted:Gas. < SAY NOTHING >
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# ? Jul 6, 2015 06:56 |
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Zoq-Fot-Pik posted:Gas. I'm really excited and happy about Fallout 4 but I agree.
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# ? Jul 6, 2015 07:18 |
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Zoq-Fot-Pik posted:Gas. Also ban the top ten or twenty posters from this thread from posting in the next one. e: except CoP Duckbox fucked around with this message at 08:24 on Jul 6, 2015 |
# ? Jul 6, 2015 08:00 |
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Duckbag posted:Also ban the top ten or twenty posters from this thread from posting in the next one. Better idea: no thread until a day after release. At least then we can complain about how terrible it actually is rather than how terrible it might be.
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# ? Jul 6, 2015 08:19 |
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Hey guys, I found this on NMA!.
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# ? Jul 6, 2015 08:34 |
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Zoq-Fot-Pik posted:Gas. gently caress this thread and every poster in it.
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# ? Jul 6, 2015 08:59 |
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JackBadass's posts are like if Cream of Plenty's posts were unironic
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# ? Jul 6, 2015 09:30 |
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I'm voting this thread 5 just to see more people freak out over the stupidest poo poo. And ofcourse to see more cream-of-plenty posts. Man Whore fucked around with this message at 09:34 on Jul 6, 2015 |
# ? Jul 6, 2015 09:30 |
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Even without much info, I'm glad Bethesda is going in the right direction and removed Skills from the Fallout series (or at least just united them with Perks), they always felt like busywork
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# ? Jul 6, 2015 09:42 |
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frajaq posted:Even without much info, I'm glad Bethesda is going in the right direction and removed Skills from the Fallout series (or at least just united them with Perks), they always felt like busywork
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# ? Jul 6, 2015 09:43 |
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I like Fallout 4.
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# ? Jul 6, 2015 09:45 |
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Anime Schoolgirl posted:JackBadass's posts are like if Cream of Plenty's posts were unironic Incidentally, you should probably just retire from your job in the thread police. If you weren't self appointed, the chief would have made you turn in your gun and badge 200 posts ago.
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# ? Jul 6, 2015 09:48 |
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Duckbag posted:Incidentally, you should probably just retire from your job in the thread police. If you weren't self appointed, the chief would have made you turn in your gun and badge 200 posts ago. Anime Schoolgirl fucked around with this message at 09:57 on Jul 6, 2015 |
# ? Jul 6, 2015 09:51 |
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Cream-of-Plenty posted:
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# ? Jul 6, 2015 09:56 |
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Can my dog be in a gay relationship in this game?
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# ? Jul 6, 2015 10:29 |
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OwlFancier posted:Can my dog be in a gay relationship in this game? god I hope so
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# ? Jul 6, 2015 10:32 |
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Zoq-Fot-Pik posted:Remember the bit where John Fallout opens the fridge, sees Nuka Cola and says "Nuka Cola! Delicious!" RentACop posted:I hope the new power armor isn't like the batmobile in the newest batman where you have to drag it everywhere because it's mandatory to solve puzzles
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# ? Jul 6, 2015 10:34 |
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frajaq posted:Even without much info, I'm glad Bethesda is going in the right direction and removed Skills from the Fallout series (or at least just united them with Perks), they always felt like busywork Yeah, the more I think about it the Fallout 3/NV skill system wasn't that great, it tried to be a compromise between Fallout 1/2's more complex system and a more do-anything open world sandbox style, and ended up just sort of mediocre. I really hope they watch that video with the proposed Cowboy / Gun Nut perk system and say "hey, let's just do that," rather then doing Skyrim-style skill trees. I'm really not up for another round of melting down every piece of metal I can find just to grind my crafting score.
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# ? Jul 6, 2015 11:01 |
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FronzelNeekburm posted:
Uhh that sounds amazing.
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# ? Jul 6, 2015 11:28 |
Regarding skills, I think one of Bethesda's problems is that they really don't seem to like including things the player can lock themselves out of. Whether it's story content because you shoot an NPC, guilds because you're a warrior who doesn't know magic, or factions, because you kill all the legion soldiers you see. Bethesda RPGs from Oblivion onwards really seem to be about about doing every possible thing without ever having to worry about consequences. Even in skyrim there are very few quest rewards you can lock yourself out of if you don't mind stealing or murdering and as someone pointed out earlier in Fallout 3, the skill system is set up so it's incredibly easy to get 100 in every skill and even max out your SPECIAL with a tiny bit of planning.
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# ? Jul 6, 2015 11:36 |
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Is it actually possible to max out all the skills because I definitely never did that.
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# ? Jul 6, 2015 11:48 |
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Nuebot posted:Regarding skills, I think one of Bethesda's problems is that they really don't seem to like including things the player can lock themselves out of. Whether it's story content because you shoot an NPC, guilds because you're a warrior who doesn't know magic, or factions, because you kill all the legion soldiers you see. Bethesda RPGs from Oblivion onwards really seem to be about about doing every possible thing without ever having to worry about consequences. Even in skyrim there are very few quest rewards you can lock yourself out of if you don't mind stealing or murdering and as someone pointed out earlier in Fallout 3, the skill system is set up so it's incredibly easy to get 100 in every skill and even max out your SPECIAL with a tiny bit of planning. I would have loved to see how that played out past the game's conclusion. By the end, I'm fairly certain your soul is claimed by at least three or four different deities if you've done everything. Made no sense at all.
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# ? Jul 6, 2015 12:13 |
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FronzelNeekburm posted:Fallout 4: Uranium Trail lets you live out the exciting adventure of the Lonely Trailblazer, a man who crosses the country in his power armored wagon, shooting yao guai and brahmin for food and trying to float a 6 ton suit of armor down the irradiated Mississippi River. "Lonely Trailblazer has caught irradiated dysentery." Pepperoni and cheese.
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# ? Jul 6, 2015 12:17 |
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sout posted:Is it actually possible to max out all the skills because I definitely never did that. With a level cap of 50, yes, but intelligence has to be fairly high, and it's probably going to require finding all the skill books depending on how many perks you want to blow.
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# ? Jul 6, 2015 12:22 |
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Volkerball posted:With a level cap of 50, yes, but intelligence has to be fairly high, and it's probably going to require finding all the skill books depending on how many perks you want to blow. Keep in mind, the level cap in 3 was only 30 with all the DLC (Since it started at 20 and the only one that raised the cap was Broken Steel IIRC), so if you didn't have max intelligence it'd probably be a bit more difficult. That being said, it was pretty trivial to max out the skills that you'd actually care about (Lockpick, Science, Speech, and a combat skill) so long as you had decent INT and remembered to grab the bobbleheads.
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# ? Jul 6, 2015 12:29 |
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Oh I thought we were talking about FNV. Pretty sure it was impossible to max all skills in 3.
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# ? Jul 6, 2015 12:32 |
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Volkerball posted:Oh I thought we were talking about FNV. Pretty sure it was impossible to max all skills in 3. It could be done, but only because the bobbleheads gave you a ludicrous amount of free skill points if you found them all.
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# ? Jul 6, 2015 12:38 |
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Acebuckeye13 posted:It could be done, but only because the bobbleheads gave you a ludicrous amount of free skill points if you found them all. Didn't they each only raise their respective trait by one point?
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# ? Jul 6, 2015 12:41 |
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There were trait and skill bobbleheads. The skill ones were +10.
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# ? Jul 6, 2015 12:44 |
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Volkerball posted:Oh I thought we were talking about FNV. Pretty sure it was impossible to max all skills in 3. it really wasn't. it had a problem where a lot of people trying to max out every skill would end up doing so before the level cap and get stuck at the skill selection screen since you had to spend your points (that you couldn't spend) before moving onto the perk screen. JackBadass posted:Didn't they each only raise their respective trait by one point? there's a perk that raises each SPECIAL up to 9 Literal Nazi Furry fucked around with this message at 12:49 on Jul 6, 2015 |
# ? Jul 6, 2015 12:45 |
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JackBadass posted:Didn't they each only raise their respective trait by one point? There were bobbleheads for both skills and SPECIAL. SPECIAL bobbleheads added one point in their respective trait (So you could max out your stats by taking the level 30 perk "Almost Perfect" and then finding all the bobbleheads), skill bobbleheads raised their respective skills by 15 points each (Which taken all together is 185 free skill points, or about twenty levels with average-moderate intelligence)
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# ? Jul 6, 2015 12:48 |
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# ? May 14, 2024 20:54 |
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Literal Nazi Furry posted:there's a perk that raises each SPECIAL up to 9. the earliest one you have to take is the energy weapons one in the enclave base. What perk is that? I don't remember anything like that, unless you're talking about intense training. Edit: Nevermind, I remember now.
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# ? Jul 6, 2015 12:48 |