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anyone else feel like it's time for a new thread? the OP's like 3 years old and pretty outdated and we're over a thousand pages long at this point
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# ? Jul 5, 2015 17:40 |
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# ? May 27, 2024 02:53 |
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Fungah! posted:anyone else feel like it's time for a new thread? the OP's like 3 years old and pretty outdated and we're over a thousand pages long at this point Not until FF15 is released
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# ? Jul 5, 2015 17:40 |
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Tae posted:Not until FF15 is released hosed up that we have to use this thread until the end of time.
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# ? Jul 5, 2015 17:42 |
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Has there been any word on bringing in the unreleased fencer class from 1.0 or adding red mage to ffxiv? I can't get invested in another final fantasy mmo unless I can be a well dressed fop
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# ? Jul 5, 2015 17:43 |
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Fungah! posted:anyone else feel like it's time for a new thread? the OP's like 3 years old and pretty outdated and we're over a thousand pages long at this point i once posted in a thread that was past 10000 pages, don't be a baby
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# ? Jul 5, 2015 17:45 |
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mandatory lesbian posted:i once posted in a thread that was past 10000 pages, don't be a baby i'm just worried about the forums man, i don't think they can survive having a thousand page thread
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# ? Jul 5, 2015 17:48 |
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I mean a new thread will be the same people posting the same things about the same games
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# ? Jul 5, 2015 17:50 |
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pretty soft girl posted:Has there been any word on bringing in the unreleased fencer class from 1.0 or adding red mage to ffxiv? No word yet; I would like to see them do Red Mage, but I'm not sure how they would do it. It seems obvious that you would build it off of either Conjurer or Thaumaturge, but... how? I mean I guess they could make it a 1-50 class like the new Heavensward ones. But as for being well-dressed, don't worry, you've got foptions.
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# ? Jul 5, 2015 18:09 |
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pretty soft girl posted:Has there been any word on bringing in the unreleased fencer class from 1.0 or adding red mage to ffxiv? As far as foppery goes you could play a bard and get the opportunity to dress like this stylish fellow:
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# ? Jul 5, 2015 18:15 |
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CeallaSo posted:No word yet; I would like to see them do Red Mage, but I'm not sure how they would do it. It seems obvious that you would build it off of either Conjurer or Thaumaturge, but... how? I mean I guess they could make it a 1-50 class like the new Heavensward ones. Hybrid classes like red or blue mage are completely off the table until they completely redesign the armory system in Possibly Never. Every class has some kind of hat option with a ridiculously overlarge brim in Heavensward. A lot of gear sets are fully realized Amano concept art in 3D and look as foppish and absurd as you would expect. The expert dungeon sets in Heavensward are "Valerian" such-and-such and are taken straight from Tactics Ogre concept art (Terror Knight, Dragoon, Rogue, Shaman, Wizard). the fanservice is real
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# ? Jul 5, 2015 18:30 |
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Red Mage is a topic that always causes a lot of controversy because it's usually brought up by people who don't realize: a) Red Mage has been universally mediocre across nearly all FF games and was only largely brought along in 11 because if its ability to cast Haste b) It makes no sense in terms of the games current skillsets, Jobs tend to be VERY specialized and the ones that aren't have to bring enormous utility (Bard) c) The ability to cross-class abilities is sort of an integral part of all jobs and it sort of makes Red Mage redundant d) You can just straight up put together a NUMBER of very good looking Red Mage glamours yourself using a combination of gear and dyes
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# ? Jul 5, 2015 18:32 |
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Francis posted:The expert dungeon sets in Heavensward are "Valerian" such-and-such and are taken straight from Tactics Ogre concept art (Terror Knight, Dragoon, Rogue, Shaman, Wizard). This is the thing that has made me want to play HW more than anything else I've heard about it.
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# ? Jul 5, 2015 18:33 |
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Yoshida has mentioned that red mage is one of his favorite classes in interviews before, so it will almost certainly happen some day. I think the general expectation is to see them as a mash up of mystic knights and use fencing swords, or to behave more like melee casters. I think rotating them through elements somehow would be cool, and making them a melee healer would be even cooler. Yoshida's goals are generally to build compelling gameplay around a general idea for a class. Scholars have never used fairies and were only healers insofar as they had bonuses to healing items in some variants. Paladins in 14 aren't about holy powers, they're just a cool take on Kingsguard. Etc...
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# ? Jul 5, 2015 18:59 |
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Paladin and Scholar are both like, weird translating things by Koji Fox. In the Japanese version Paladin is 'Knight' (think like, FFV, it even maintains a few of the signature moves), Scholar was depicted more as a battlefield tactician more than anything I believe and its abilities have more straightforward names.
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# ? Jul 5, 2015 19:10 |
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gently caress Red Mage, where's my Dancer as a Evasion-based Tank, Yoshi P? Ribbons for weapons.
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# ? Jul 5, 2015 19:18 |
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Tae posted:Are you talking about other than the War of the Lions remake? Yeah, I mean other than that one. I only have a PC, and am not a fan of emulators. I just want a legit rerelease on steam or something. Tactics Ogre was fantastic by the way. ImpAtom posted:... but FFT had non-human playable characters. When I say non-human, I'm specifically referring to the races introduced in tactics advance (the bangaa, viera, nu mou). I mean hell, at least when you had non-humans in the original tactics they were literally monsters you charmed into your party (excluding all special characters like Worker 8 or Reis).
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# ? Jul 5, 2015 20:23 |
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If FF7HD let Cloud dress up in all of the outfits from Lightning Returns, then I would totally buy that game. If nothing else then I want a preorder bonus to dress Cloud up like Lightning.
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# ? Jul 5, 2015 20:27 |
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FF7 HD will include the ability to dress up like Classic Cloud and Advent Children Cloud. No other Cloud costumes are currently announced. - Tetsuya Nomura after countless fans requests
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# ? Jul 5, 2015 20:36 |
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Speaking of XIV, yesterday I discovered Chocobo Racing. This is bad. I can't stop. I have to... ride... this chocobo...
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# ? Jul 6, 2015 05:20 |
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mandatory lesbian posted:i once posted in a thread that was past 10000 pages, don't be a baby As did I, it was weird. Also I want a new thread, but solely because I want to make an op with a million poop and fart jokes about FF.
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# ? Jul 6, 2015 14:25 |
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Speaking of FFXIV, the mac port was a bust. Instead of pulling a Ubisoft, Naoki Yoshida offered full refunds, explained what went wrong behind development, took full responsibility for the decision of using a wrapper for Mac, and what he intends to do to make things right. quote:The mistakes made by the development and operation teams in the lead up to this release have caused considerable confusion and trouble. To our customers who eagerly anticipate purchasing, or who have already ordered, their copy of the Mac version of FINAL FANTASY XIV, and to all of our distributors, we offer our deepest and most heartfelt apologies. http://na.finalfantasyxiv.com/lodestone/news/detail/0f6df59d2175ff4ddc26de3981641512f05a9e14 It shouldn't have happened in the first place but it's nice that they dealt with it in a very transparent way. Apeshit Sixfingers posted:I was really looking forward to reading the Tactics section in the OP In addition to Tactics Ogre PSP, there is also Unsung Story. It's being developed by Playdek but also has some of the core FFT team working on it as contractors. Personally, I don't have high expectations for it but I'm willing to give it a try... since I already backed it on Kickstarter.
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# ? Jul 6, 2015 14:26 |
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Unsung Story is a game I want to come out and be good but it doesn't look like that'll be the case.. The original release was stated to be July 2015 and we haven't had an update in like 6 weeks. We still haven't seen gameplay either. It's definitely delayed (though that's the rule for KS games, not the exception) but they are so poo poo at communicating anything at all.
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# ? Jul 6, 2015 14:30 |
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Levantine posted:Unsung Story is a game I want to come out and be good but it doesn't look like that'll be the case.. The original release was stated to be July 2015 and we haven't had an update in like 6 weeks. We still haven't seen gameplay either. It's definitely delayed (though that's the rule for KS games, not the exception) but they are so poo poo at communicating anything at all. It wasn't a very well-produced Kickstarter. There was confusion over what they were funding since the base game was already being developed. There was more focus on the accompanying card game that the features of the SRPG. A lot the fan service stretch goals were held back until a reshuffle midway through the campaign when it began to stall. The FFT team was barely featured in the promotion and said their input was limited. It's also one of the few gaming Kickstarters I can think of that lost funding on a day.
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# ? Jul 6, 2015 15:12 |
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Minrad posted:Do the grand company log. There's an optional dungeon that has a bunch of hunt log mobs in it, so you just run that after ifrit and kill like two other entries, boom, choco license. I'm *pretty* sure I beat Ifrit before I stopped playing previously... Which optional dungeon has these mobs? I'm super rusty on where stuff is
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# ? Jul 6, 2015 15:34 |
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I can't check right now, but I think it's Halatali
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# ? Jul 6, 2015 15:58 |
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CuddlyZombie posted:I can't check right now, but I think it's Halatali It is, in fact, Halatali. The GC log + a few FATEs here and there should more than get you the 2000 companybux for your chocobo.
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# ? Jul 6, 2015 16:06 |
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Beef Chief posted:As did I, it was weird. i really want that now too. also a section about why every FF is the best game in the series
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# ? Jul 6, 2015 17:19 |
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Rei_ posted:Red Mage is a topic that always causes a lot of controversy because it's usually brought up by people who don't realize: RDM was mostly useful in FFXI because it not only had Haste. Only it and Bard could cast Refresh (regen for MP). This essentially let mages keep going indefinitely so parties would never have to sit and rest to regain HP\MP. Consequently, Red Mage and Bard were hugely popular and never had to wait more than 15 minutes for a party, while some low tier jobs like Dragoon and Puppetmaster sometimes had to literally wait upwards of 8 hours because nobody wanted to party with them. Also, Red Mage could work perfectly fine as a healer if a White Mage wasn't available. Almost everyone picked RDM because they wanted to cast magic but also hit things with swords and were later disappointed to find out that didn't work so well in a party setting. Also, in FFXI Red Mage was not a true jack of all trades. It had the highest buff and debuff magic skill out of any job and it could cure okay, but it was woefully terrible at inflicting damage, be it physical or magical. The reason why RDM could solo so many things is because its buffs were so good, they were really hard to kill and could outlast most monsters. With Refresh, Stoneskin and Convert, they could keep themselves going almost forever. However, as the level cap raised to 99, other mages became able to cast Refresh on themselves if they had a RDM subjob, so RDM itself fell out of demand. In addition, at endgame, normal monsters died within seconds so RDM's forte of casting debuffs like Slow and Paralyze became a little pointless, and boss monsters were either immune or highly resistant to these spells. Also, Red Mage is also pretty useful in the very original Final Fantasy and makes for a very good alternative to WHM or BLM. tl;dr, but yeah, Red Mage is only really useful in FF1 and FF11 (formerly). That said Red Mage is really fun to play and looks cool as poo poo, Yoshi P would just have to take a lot of liberties and have it more specialized like FFXI RDM instead of a true jack of all trades.
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# ? Jul 6, 2015 18:41 |
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Gammatron 64 posted:Also, Red Mage is also pretty useful in the very original Final Fantasy and makes for a very good alternative to WHM or BLM. I think they're underrated in most of the other games, really. In famicom 3 they only become worthless because, like all of the other starting classes, the game doesn't support them with gear and stuff into endgame and in the ds version they're great for pretty much the entire game. In 5 they're solid when you get them, synergize well with other mage classes, and if I recall correctly are the only class that can equip both rods and staves which gives them a lot of versatility. Now dragoon, there's a historically crummy class: used for exactly one fight in 3, your weakest end game melee with no utility abilities in 4, and frequently considered among the weakest classes in 5 quote:That said Red Mage is really fun to play and looks cool as poo poo, Yoshi P would just have to take a lot of liberties and have it more specialized like FFXI RDM instead of a true jack of all trades Yeah I really just want to poke things with a rapier and cast spells and look cool, I don't really care how it gets implemented I just like the rdm flavor. Something focused on enspells would be ideal because that's what got me on board for it in ffxi back in 2003, but I wouldn't be picky.
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# ? Jul 6, 2015 19:14 |
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Red Mage, and it's trademark abilities (Redx2 (ie: Double (ie: Dualcast))), are cool and good in nearly every FF/spin-off game that it's appeared in, with the exception of FFV where it's still a good job but overshadowed by jobs who literally break the game in half. FFTA's and FFTA2's version had Double Cast which was a disgusting game-breaking ability which even let you ignore Laws. Bravely Default's had full-team BP Recovery combos which let you give the whole party 4 BP a turn, while also being great at physical and support magic damage/healing. FF3 (remake) were amazing for practically the entire game until near the end when other jobs skyrocket. FF11 they were mandatory to bring to every event in the game for years for their buffs and enfeebles, while also being solo gods. FF12's IZJS they're one of the top jobs to pick for your back line while also being able to be offensive (being the only job with access to Death isn't to shabby either). I didn't even play FF:Dimensions, but I imagine double-cast there is just as game-breaking as it is in other games. So not sure where all the "Red mages are universally mediocre" comments comes from. That job owns.
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# ? Jul 6, 2015 19:32 |
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It's funny to me that the OP of this 1300 page thread has 50 posts in it over the course of like 4 years.
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# ? Jul 6, 2015 19:35 |
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It would be kind of interesting to put together "tier lists" going over the usefulness of the various jobs over different games. I'm not super familiar with FF3, X-2, 12 or the tactics games so I can't comment on those much. Generally, as a rule, anything that has Haste in a Final Fantasy game is really good as that's a spell that's just always really good. In FFXI, White mage, Red Mage and Bard were traditionally the in-demand support classes, Ninja and Paladin were the most used tanks, and DPS cycled around a lot with various nerfs and buffs, but Ranger was top dog for a good while. Puppetmaster and Dragoon were traditionally the butt of jokes and led pretty miserable lives. FFXI was a Final Fantasy game made into an MMO, FFXIV is an MMO made into a Final Fantasy game. XI's actual mechanics are a lot closer to the actual single player games, for better or for worse. It was balanced about as well as one, which was not at all. Final Fantasy games are often pretty broken if you know what you're doing. Half of the fun of Final Fantasy 5 is using exploits to cheese the gently caress out everything.
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# ? Jul 6, 2015 19:43 |
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pretty soft girl posted:I think they're underrated in most of the other games, really. In famicom 3 they only become worthless because, like all of the other starting classes, the game doesn't support them with gear and stuff into endgame and in the ds version they're great for pretty much the entire game. In 5 they're solid when you get them, synergize well with other mage classes, and if I recall correctly are the only class that can equip both rods and staves which gives them a lot of versatility. Pretty sure Time Mages get both as well (and obv. Freelancers and I think Mimes too). And Red Mages pretty much only exist to give Dualcast to better mage jobs, and it's a chore to grind it as well. It's probably better just to do your dualcasting through Quick to be honest, as you get added flexibility at the cost of a big chunk of MP. Dragoons are pretty sweet in 3 actually, Jump + Blood Spear trivializes so much content and pretty much made a good chunk of my solo run an utter joke up until I unlocked Sage, which is also ridiculous. And it's not so much terrible in 5 as it is boring as hell, which is probably worse considering how many jobs can wreck the game in interesting ways.
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# ? Jul 6, 2015 19:49 |
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Gammatron 64 posted:Puppetmaster and Dragoon were traditionally the butt of jokes and led pretty miserable lives. Dragoon became pretty good in toau once they got reasonable equipment (not being able to equip haubergeon, yuck), had a real 2 hour, had wyverns that could survive a stiff breeze, and weapon skills that could stack up with the other dps classes. From what I understand dragoon has the potential to be the strongest dd by far in modern day ffxi, though they weren't anything to scoff at by the time I stopped playing in 2010. Puppet master looked like it had potential at certain points due to high damage nukes that had zero hate, but it just seemed way too complicated to bother putting the time in. No idea if it ever became viable, no one really wanted to play it from a flavor or mechanics standpoint. At least they're not beastmaster, which I'm pretty sure square forgot was a class in 2005
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# ? Jul 6, 2015 19:50 |
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In Training posted:It's funny to me that the OP of this 1300 page thread has 50 posts in it over the course of like 4 years. hi I like final fantasy, whats your favorite final fantasy?
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# ? Jul 6, 2015 19:50 |
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Happy Blue Cow posted:hi I like final fantasy, whats your favorite final fantasy? I actually like most Final Fantasy games and don't passionately hate very many of them, I'm weird. I even like FF8 even though it kinda sucks because it was the first one I owned. FF2 and 13 are also pretty poopy, but I don't hate 'em. FFXIV 1.0 I did passionately hate but thankfully that is gone forever and is only a bad memory
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# ? Jul 6, 2015 19:57 |
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It's funny because in FFV right now for FJF I had White Mage/Time Mage/Bard and by the time I got Dragoon I'm honestly just thrilled to have a class that I has a working Fight command because fights were EASY but they were LONG and drawn out and required several turns of setup if I wanted to get some serious dps going
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# ? Jul 6, 2015 20:01 |
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Happy Blue Cow posted:hi I like final fantasy, whats your favorite final fantasy? I struggle with this question because they all have their strong points, and I really enjoy all of them except 2, 3, 8 and 13 very much (and even those four I still kind of like). I do think a list of each game's strengths and weaknesses would be useful to have in the OP, but actually getting anyone to agree on what those are would be a colossal chore to say the least. If I had to pick one favorite, though, I guess it would be FFVII. Nostalgia is a powerful thing.
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# ? Jul 6, 2015 20:02 |
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CeallaSo posted:I struggle with this question because they all have their strong points, and I really enjoy all of them except 2, 3, 8 and 13 very much (and even those four I still kind of like). I do think a list of each game's strengths and weaknesses would be useful to have in the OP, but actually getting anyone to agree on what those are would be a colossal chore to say the least. 2, 3, 8 and 13 are probably the weakest imo as well. Final Fantasy discussion is often pretty bad, because since the series is so experimental and tried wildly different stuff each game, they tend to be incredibly polarizing. Not to mention that most games tend to do some things very, very right, but gently caress some things up very badly.
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# ? Jul 6, 2015 20:18 |
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# ? May 27, 2024 02:53 |
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Happy Blue Cow posted:hi I like final fantasy, whats your favorite final fantasy? X-2 or XIII, depending on my mood
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# ? Jul 6, 2015 20:29 |