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Boogaleeboo posted:It's concept art, 90% of it means sweet gently caress all to what happens in the finished product. It's just things people draw up to start getting a feel for the setting and what they want to do with it. It'd be weird if they didn't have something like that, what with other landmarks of the Revolutionary War we have floating around the city. Gonna honor my English heritage and join the Redcoats. Or maybe I'll just be a Red Cap instead; I am a murderer of mythic proportions, after all.
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# ? Jul 9, 2015 16:26 |
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# ? May 9, 2024 23:03 |
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If there's an invading force of British douchebags to join up with this might be the first RPG I play on the rear end in a top hat path the first time through
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# ? Jul 9, 2015 16:28 |
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King Arthur is gonna cross the pond and kick the Brotherhood's rear end for stealing all their Knightly imagery. They'll come with power swords, laser lances and robot horses.
marshmallow creep fucked around with this message at 16:43 on Jul 9, 2015 |
# ? Jul 9, 2015 16:34 |
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Anita Dickinme posted:Maybe post-war Europe is more accepting, like with everything else, than America with the Ghoul thing and lets them in the Army and such. But super mutants are mutated because of FEV.
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# ? Jul 9, 2015 16:37 |
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I can just see them looking at NV and seeing the scavenger romans and thinking 'yeah, we can totally have a group running around in tricorns and redcoats'.
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# ? Jul 9, 2015 16:39 |
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Lotish posted:Arthur is gonna cross the bond and kick the Brotherhood's rear end for stealing all their Knightly imagery. They'll come with power swords, laser lances and robot horses. This was a thing in Rifts.
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# ? Jul 9, 2015 16:40 |
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Anita Dickinme posted:Maybe post-war Europe is more accepting, like with everything else, than America with the Ghoul thing and lets them in the Army and such. Post-war Europe is two rocks and a goat the Europeans take turns loving. The goat may be a ghoul. They got hit hilariously bad by their own war even before the last war, and that just made things infinitely worse. And there's no real indication they had any Vault program [Which after all was largely a US Government funded enterprise, and unlike the real world there wasn't quite the same exact Cold War dynamic to make America give a gently caress if anyone survived over there to combat Communism] to help the rebuilding process. It's the secondary reason all the games take place in America. A bunch of naked and starved ape-men huddled around a bit of irradiated water is amusing, but it's not really conductive to an RPG. You actually need somewhere with the resources to rebuild a bit to tell any type of story. That and nobody likes a loser.
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# ? Jul 9, 2015 16:40 |
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It's probably just some ghouls in some reenactor's clothes they found. Given that it's Boston it wouldn't surprise me if there was a group of them and if there was a quest involving throwing something (tea) into the river.
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# ? Jul 9, 2015 16:41 |
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Davoren posted:I can just see them looking at NV and seeing the scavenger romans and thinking 'yeah, we can totally have a group running around in tricorns and redcoats'.
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# ? Jul 9, 2015 16:41 |
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Is there any Fallout lore about what happened to Europe? I have to imagine that either the Fallout version of the EU picks a side and gets flattened, or individual countries pick sides and flatten each other, or Europe stays out of it and when things turn to poo poo everywhere else Africa and/or Russia invade to try and get some of that sweet, sweet socialized healthcare. Then Europe has to resort to a scorched earth policy of pulling back from threatened areas and nuking them to stem the tide of invadigrants.
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# ? Jul 9, 2015 16:45 |
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Well we already know there is going to be a medieval faction with nobility if Fallout Shelter is anything to go by.
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# ? Jul 9, 2015 16:47 |
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Nevets posted:Is there any Fallout lore about what happened to Europe? I have to imagine that either the Fallout version of the EU picks a side and gets flattened, or individual countries pick sides and flatten each other, or Europe stays out of it and when things turn to poo poo everywhere else Africa and/or Russia invade to try and get some of that sweet, sweet socialized healthcare. Then Europe has to resort to a scorched earth policy of pulling back from threatened areas and nuking them to stem the tide of invadigrants. europe and the middle east nuked each other into nuclear shitholes before the great war happened.
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# ? Jul 9, 2015 16:48 |
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How did the dude in Megaton still have a British accent if there was no more Britain?
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# ? Jul 9, 2015 16:52 |
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New Leaf posted:How did the dude in Megaton still have a British accent if there was no more Britain? same way how tenpenny sailed across the sea i guess?
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# ? Jul 9, 2015 16:53 |
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Nevets posted:Is there any Fallout lore about what happened to Europe? I have to imagine that either the Fallout version of the EU picks a side and gets flattened, or individual countries pick sides and flatten each other, or Europe stays out of it and when things turn to poo poo everywhere else Africa and/or Russia invade to try and get some of that sweet, sweet socialized healthcare. Then Europe has to resort to a scorched earth policy of pulling back from threatened areas and nuking them to stem the tide of invadigrants. The European Commonwealth got into a giant war in the Middle-East that did sweet gently caress all to help them, then a bunch of people left the Commonwealth, then there was a massive civil war as the nations of Europe tore themselves to pieces for the remaining resources, then the world ended. What we know for sure is that the last war the UK declared was against....the Italians. And they didn't even win before the world ended. For shame, Britain. No wonder the remaining survivors beat rear end to America even centuries later.
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# ? Jul 9, 2015 16:54 |
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New Leaf posted:How did the dude in Megaton still have a British accent if there was no more Britain? Colin Moriarty? James also had a bit of an irish lilt too. In a place like Boston with such a ~crazy kooky accent~ it would be hard to believe that that accent wouldn't eventually permeate into all people within a small vault society. e: also who cares
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# ? Jul 9, 2015 16:55 |
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drat, I just looked at the Wiki.. didn't realize there were so many Brits in Fallout.
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# ? Jul 9, 2015 16:56 |
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I imagine there were a lot of refugees from the European war, despite the Commonwealths' paranoid isolationist policies.
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# ? Jul 9, 2015 16:59 |
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sout posted:~crazy kooky accent~ Uh, excuse me, but I believe you mean "very sophisticated, nuanced and great accent, for people who are wicked smart and deserve prizes for their neat way of speaking."
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# ? Jul 9, 2015 16:59 |
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I unabashedly wish I was British. But mostly just so I could join the Yogscast.
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# ? Jul 9, 2015 17:08 |
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New Leaf posted:I unabashedly wish I was British. you should try it some time, it's fun inbetween the bits where it's miserable.
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# ? Jul 9, 2015 17:10 |
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2house2fly posted:I love the hidden checks in PoE. I think someone was making a mod like that for New Vegas, painstakingly going through every skill check and removing the tags, but that would take ages so they probably gave up on it.
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# ? Jul 9, 2015 17:21 |
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Truecon420 posted:Oh my god... Are we really going to fight... the British? I am going to be very disappointed if we don't get a bald wig wearing Protectron companion named Benjamin Frank-Bot voiced by Danny Devito out of this theoretical DLC.
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# ? Jul 9, 2015 17:28 |
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MAKE WAY NEW STARS posted:If there's an invading force of British douchebags to join up with this might be the first RPG I play on the rear end in a top hat path the first time through I still want it to be animatronic killbots from It's A Small World. Alternate option: Vault 1773, a historical reenactment experiment. Different cultures from across history functioning in a mock UN. Redcoats and the Aztecs come out on top after a massive sectarian war, their cultures cross-assimilate. Vault door opens, Massachusetts shits itself.
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# ? Jul 9, 2015 17:33 |
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Boogaleeboo posted:Post-war Europe is two rocks and a goat the Europeans take turns loving. The goat may be a ghoul. They got hit hilariously bad by their own war even before the last war, and that just made things infinitely worse. And there's no real indication they had any Vault program [Which after all was largely a US Government funded enterprise, and unlike the real world there wasn't quite the same exact Cold War dynamic to make America give a gently caress if anyone survived over there to combat Communism] to help the rebuilding process. So maybe all Brits are ghouls and we'll be fighting against/for a British ghoul army. I would be down for this, as well.
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# ? Jul 9, 2015 17:52 |
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Anita Dickinme posted:So maybe all Brits are ghouls and we'll be fighting against/for a British ghoul army. I would be down for this, as well. Europeans were all mutated into
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# ? Jul 9, 2015 18:05 |
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Bicyclops posted:FYI, "no saving in the wilderness" is the inherently stupid idea, as is the idea that save scumming is some kind of a design flaw when, for the four hundredth time, like fast travel, it is something that you can simply choose not do if you don't want to. That's silly, though. The game is (should) be designed around the save system that it has. Combat encounters are presumably going to be based around the fact that the player isn't going to lose very much progress if he dies, which means that manually doing a save-in-owned-beds thing is going to be a bad experience. Also I'm not against unlimited quicksave because of the immersion, I think it just leads to bad encounter design, and kills a lot of tension in combat.
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# ? Jul 9, 2015 18:06 |
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Bholder posted:NV barely had any Low-Int option anyway Fallout 3 had a lot of "low intelligence" dialogue!!!! ha ha ha
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# ? Jul 9, 2015 18:07 |
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Anita Dickinme posted:and that particular super mutant was in the middle of a Independence War reenactment or saw the clothes and took them from a store or something. I'm in favor of super mutants looking a bit more scary and skinless and dashing.
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# ? Jul 9, 2015 18:26 |
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Lotish posted:King Arthur is gonna cross the pond and kick the Brotherhood's rear end for stealing all their Knightly imagery. They'll come with power swords, laser lances and robot horses. Every Girl's Fantasy, Now a Reality
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# ? Jul 9, 2015 18:31 |
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Alain Post posted:
No it doesn't; those things exist independent of unlimited quicksaves. A game's combat does not need to be designed "around" quicksaves in order to incorporate them (which is easy), nor do I think there is any evidence that games which do not include quicksaves have easier combat, better encounter design, or cause you to lose less progress when you are defeated in combat. It is a feature, and the fallacy that combat is designed around it purely because it is included is the same as the fallacy that games which include fast travel as a feature involve game world design which is empty if you walk around exploring. Don't use it if you want to create artificial tension in combat.
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# ? Jul 9, 2015 18:38 |
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Bicyclops posted:No it doesn't; those things exist independent of unlimited quicksaves. A game's combat does not need to be designed "around" quicksaves in order to incorporate them (which is easy), nor do I think there is any evidence that games which do not include quicksaves have easier combat, better encounter design, or cause you to lose less progress when you are defeated in combat. Self discipline and control are not high priority items among the posters to the Games section of forums.somethingawful.com
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# ? Jul 9, 2015 18:41 |
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Magmarashi posted:Self discipline and control are not high priority items among the posters to the Games section of forums.somethingawful.com It is not, and should not, be the player's job to play game designer.
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# ? Jul 9, 2015 18:44 |
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If you need to rely on not letting me save to create tension you're an rear end in a top hat.
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# ? Jul 9, 2015 18:44 |
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Also if the game designer is making a game with quicksave, and isn't designing combat around the fact that the player can restore at any time, then that's just bad game design. The save system is a game mechanic, and the fact that multiple lovely games exist that don't think about what effect the save system will have on gameplay isn't some kind of rebuttal.
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# ? Jul 9, 2015 18:48 |
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Suave Fedora posted:
There needs to be at least one of those in the game somewhere that a scavenger has meticulously rebuilt to use as loot transport.
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# ? Jul 9, 2015 18:54 |
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loving Dark Souls made people hate saves.Alain Post posted:Also if the game designer is making a game with quicksave, and isn't designing combat around the fact that the player can restore at any time, then that's just bad game design. The save system is a game mechanic, and the fact that multiple lovely games exist that don't think about what effect the save system will have on gameplay isn't some kind of rebuttal. here's the effect quicksaves will do to combat: If you fail, you reload. The end. If you mean that this will remove cases where you enter an area and an unwinnable combat situation where you have to leave and forget about it until you are overleveled and the area is stupidly easy then 1) GOOD 2) That's actually not true, you can re-load infinitely if the combat is impossible you cannot win anyway. In the end, limited saves just makes the game stupidly annoying.
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# ? Jul 9, 2015 18:55 |
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Just make load times several minutes long
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# ? Jul 9, 2015 18:56 |
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Bholder posted:loving Dark Souls made people hate saves. I know what let's do, let's make saving only possible in certain special rooms. Let them be safe rooms of a sort, with item storage shared between them. To limit the players reliance on these save rooms, though, they must collect If you use too many of them, and they are limited haha, then Todd Howard comes to your house to personally take a poo poo in the tank of your toilet. This will invigorate combat by means of
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# ? Jul 9, 2015 18:59 |
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# ? May 9, 2024 23:03 |
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bing_commander posted:Just make load times several minutes long That may happen regardless.
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# ? Jul 9, 2015 19:00 |