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Lichtenstein posted:Hey fatso, I still want to read your Korean diaries. "I've seen horrors... horrors that you've seen. But you have no right to call me a murderer. You have a right to kill me. You have a right to do that... but you have no right to judge me. It's impossible for words to describe what is necessary to those who do not know what horror means. Horror... Horror has a face... and you must make a friend of horror. Horror and moral terror are your friends. If they are not, then they are enemies to be feared. They are truly enemies!" EDIT: "Raymond Shaw is the kindest, bravest, warmest, most wonderful human being I've ever known in my life." Fat Samurai fucked around with this message at 11:24 on Jul 10, 2015 |
# ? Jul 10, 2015 11:14 |
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# ? May 17, 2024 19:33 |
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Fat Samurai posted:Something beautiful. You gave me a flamethrower. Flamethrowers give enemies a bonus to hit you. I can't promise that you'll be long for this world. Actually, just for fun, I may make a house rule that when the "Fat Samurai" flamethrower unit dies, it creates an explosion in its hex.
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# ? Jul 10, 2015 14:40 |
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COOL CORN posted:Flamethrowers give enemies a bonus to hit you. I can't promise that you'll be long for this world. Now I'm hoping that my tank somehow runs him over.
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# ? Jul 10, 2015 14:50 |
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It's heeeeeeerrrrrreeeee!
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# ? Jul 10, 2015 16:37 |
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COOL CORN posted:It's heeeeeeerrrrrreeeee! Lord o' mercy.
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# ? Jul 10, 2015 17:33 |
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COOL CORN posted:It's heeeeeeerrrrrreeeee! I know that some mapping techniques distort Europe to look bigger, but this is ridiculous. Also no Antarctica? Bullshit low detail game. Burn and throw away.
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# ? Jul 10, 2015 17:41 |
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TheCosmicMuffet posted:I know that some mapping techniques distort Europe to look bigger, but this is ridiculous. It looks like the maps are different scales.
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# ? Jul 10, 2015 17:43 |
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ThisIsNoZaku posted:It looks like the maps are different scales.
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# ? Jul 10, 2015 17:45 |
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I was hoping to setup a punchline and that wasn't it.
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# ? Jul 10, 2015 17:48 |
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ThisIsNoZaku posted:I was hoping to setup a punchline and that wasn't it. I'm not sure what it would be... Well they're certainly giving the theaters, different weight! Weight! Like you measure with a scale! Is that what you were going for?
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# ? Jul 10, 2015 17:53 |
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TheCosmicMuffet posted:I'm not sure what it would be... I was thinking about Germany getting all the attention but then I hosed it up. Are they actually meant to be played together, despite being so out of sync? That seems kind of ridiculous. ThisIsNoZaku fucked around with this message at 18:20 on Jul 10, 2015 |
# ? Jul 10, 2015 18:12 |
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ThisIsNoZaku posted:I was thinking about Germany getting all the attention but then I hosed it up. Yes, theres a current WIF lp going that uses all the maps
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# ? Jul 10, 2015 18:22 |
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ThisIsNoZaku posted:I was thinking about Germany getting all the attention but then I hosed it up. I don't even own all the maps, there's another full-size map of North America and South America, but I don't own those expansions. Man these rules are a whole heap of bullshit though. Every other paragraph is an "optional rule" you can use if you own "Cigarette Plants In Flames" or whatever ridiculous expansion. There's so many. There's a whole player aid that's just a checklist for which optional rules you want to use on your playthrough, hahaha. I thiiiiink I'm just going to play the standard rules first. That's only 6 counter sheets. This "deluxe" version also comes with Ships In Flames, Planes In Flames, Mech In Flames, Asia Aflame (which adds... you guessed it, Scandinavia), and Africa Aflame. I've heard such good things about this game, but the presentation and whole business surrounding it is soooo laughable.
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# ? Jul 10, 2015 18:32 |
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COOL CORN posted:I don't even own all the maps, there's another full-size map of North America and South America, but I don't own those expansions. I liked going through the Grog Games thread and reading about how the computer version apparently required manual setup and had neither a single player AI nor any sort of multiplayer?
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# ? Jul 10, 2015 18:49 |
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ThisIsNoZaku posted:I liked going through the Grog Games thread and reading about how the computer version apparently required manual setup and had neither a single player AI nor any sort of multiplayer? It's beautiful. Basically a $100 VASSAL module that you have to play solitaire
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# ? Jul 10, 2015 20:24 |
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Hot seat! Hot seat gaming is where it's at! It makes face to face gaming hip to hip, and cheek to cheek. Killer App. Must have. I'm formatting my floppies right now. Speaking of precursors to Skynet; did anyone see that gary grigsby's Nightmare on Elm Street: The Eastern Front is available on steam? It's one of the most wargames of all time! http://store.steampowered.com/app/370540/ "You've got to this game." - PC Gamer 20 years ago "It's like if a hexes were on a computer." - Quarter 2 Three, also probably 20 years ago. If it existed then.
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# ? Jul 10, 2015 20:42 |
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COOL CORN posted:It's beautiful. Basically a $100 VASSAL module that you have to play solitaire If it had AI, and wasn't $100, WiF would be exactly the sort of product I'd want. The real groggy PC games are incomprehensible to me, a boardgame at least pretends to require that people understand the rules. For a game like that I'd much rather have AI than multiplayer too, to play at my own pace without worrying about any humans.
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# ? Jul 10, 2015 23:33 |
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An earlier post got me wondering, are there any good hex and counter game, or war games in general, available on IOS?
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# ? Jul 11, 2015 14:32 |
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Ropes4u posted:An earlier post got me wondering, are there any good hex and counter game, or war games in general, available on IOS? There's one called War and Battles that currently has a Normandy campaign. It's the best I've seen.
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# ? Jul 11, 2015 14:41 |
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COOL CORN posted:There's one called War and Battles that currently has a Normandy campaign. It's the best I've seen. They recently added the October War (aka Yom Kippur War) as well, which is cool, since it's less well-trod. I haven't messed around in it much though, so I can't say if it's up to par with Normandy.
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# ? Jul 13, 2015 19:20 |
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Has anyone tried Heroes of Normandie? It looks to me to be a good tactical game to play with non-wargamers, but still more strategic than Memoir 44.
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# ? Jul 13, 2015 19:43 |
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Can someone explain what the boxes in the ocean squares in World in Flames are and why they matter? I'm reading the LP and I've no idea whats going on in the naval portions.
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# ? Jul 14, 2015 05:15 |
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ThisIsNoZaku posted:Can someone explain what the boxes in the ocean squares in World in Flames are and why they matter? From what I understand of WiF, the boxes within sea zones are a sort of representation of how vast and distant navies are in real life. In order to fight another navy, you need to search for them. You perform a search roll, compare/check the result and then that may have you finding your opponent (or not). The boxes matter because it means you can't stack a huge amount of ships in a zone to make it impossible to attack. Posts in the OP for the WiF thread, regarding Naval Units and Combat http://forums.somethingawful.com/showthread.php?threadid=3692085#post440047973 http://forums.somethingawful.com/showthread.php?threadid=3692085&userid=0&perpage=40&pagenumber=4#post440473551 quote:Each sea zone has sea-box section, 0 through 4, these are the where the naval units are kept in the sea zone during a turn. The higher value section you are in, the easier it is to search for enemy units. (More on naval combat and searching later). The USS Detroit has a movement value of 6 and a range of 3. All naval units that first move into a sea area are in the 0 sea box. She can use one movement point first to move to the East Coast area, if there is no further movement, she remains in the 0 box. She has 5 points remaining, it can move up to the 4 box, spending one point per numbered sea box. A ship may want to move to a sea zone and stay in one of the specific boxes to help defend other naval units in that specific sea box, or to help with naval bombardment. She can spend two movement points to move into the North Atlantic. If moved there she would have 3 movement points remaining and could move no higher than the 3 box in that location. A naval unit does not need to have any remaining movement points available to be able to return to base at the end of the turn. If a naval unit is forced to return to base, either through combat or at the end of the turn, it can return to a country's port that is within double the unit's printed range. Jobbo_Fett fucked around with this message at 05:26 on Jul 14, 2015 |
# ? Jul 14, 2015 05:23 |
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COOL CORN posted:Has anyone tried Heroes of Normandie? It looks to me to be a good tactical game to play with non-wargamers, but still more strategic than Memoir 44. Yes, I own HoN. Have played it only once since I got it, but had a lot of fun with it. The cartoonish design might not be to everyone's taste, but it's definitely a huge step up from Memoir 44. It offers much more strategic depth and introduces concept common in "real" wargames while still being "light" enough to appeal to non-wargamers. I particularly like the way orders are assigned and the bluff concept. It's marketed as a miniature wargame without miniatures and it really feels that way. Would probably act as a good gateway game to draw tabletop gamers into the world of board wargames... SpellingError fucked around with this message at 10:53 on Jul 14, 2015 |
# ? Jul 14, 2015 10:37 |
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Jobbo_Fett posted:From what I understand of WiF, the boxes within sea zones are a sort of representation of how vast and distant navies are in real life. In order to fight another navy, you need to search for them. You perform a search roll, compare/check the result and then that may have you finding your opponent (or not). Thanks, I reread the OP to see where it was explained and somehow I missed it.
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# ? Jul 14, 2015 10:46 |
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So aside from Napoleon's Triumph (which I'm going to play online with a friend this week), what's good in terms of Napoleonics? Between reading a book on Waterloo and playing some Napoleon Total War, I'm in the mood. The other game I've got and enjoy is Command and Colors Napoleonics
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# ? Jul 14, 2015 13:56 |
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I really like Fading Glory (and hence the napoleonic 20 system) but it is an acquired taste. I would give it a go if you can.
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# ? Jul 14, 2015 14:02 |
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Fading Glory makes hexes work for Napoleonic, so I'd respect it even if it sucked. I'll use this opportunity to remind people about Manoeuvre: a cute little game in Napoleonic dressing that I did a complete 180 about. It has about as much to do with representing Napoleonic warfare as Jenga, but once you accept it for what it is (a light, fairly abstract game you can enjoy with Carcassone-tier players), it's pretty cool and conveys unique flavor of each nation's forces*. * Austria's flavor is just sucking.
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# ? Jul 14, 2015 14:25 |
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Lichtenstein posted:Fading Glory makes hexes work for Napoleonic, so I'd respect it even if it sucked. Agree 100%. Manoeuvre isn't a consim in any way, shape, or form, but it's a fantastic game.
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# ? Jul 14, 2015 17:47 |
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Just ordered my copy of EotS 2e.
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# ? Jul 17, 2015 19:49 |
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Tekopo posted:Just ordered my copy of EotS 2e. Ouch my jealousy. I just picked up a copy of Field Commander: Napoleon for $40. I was going to go for EOTS, but this deal on FC:N was too good.
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# ? Jul 17, 2015 20:00 |
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Tekopo posted:Just ordered my copy of EotS 2e. Make sure to check the board when you get it in, it seems like there are widespread peeling issues.
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# ? Jul 17, 2015 20:42 |
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Tekopo posted:Just ordered my copy of EotS 2e. I had a p500 of it but it hasn't arrived in Toronto yet. Sucks.
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# ? Jul 17, 2015 21:32 |
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taser rates posted:Make sure to check the board when you get it in, it seems like there are widespread peeling issues. Yas posted:I had a p500 of it but it hasn't arrived in Toronto yet. Sucks. Mine shipped on the 3rd and showed up on the 13th in Vancouver. I didn't notice any board peeling but I basically just unfolded it and packed it back up.
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# ? Jul 17, 2015 23:45 |
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Man, Field Commander: Napoleon is really hard. That and I'm really dumb. I was playing the 1796 Italy campaign, and lost on turn 2 because I charged into battle with Napoleon leading my army; the army was wiped out, leaving Napoleon there with the Austrians, who I'm assuming executed him. Lost the campaign. But what a cool system, I really like it.
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# ? Jul 18, 2015 05:01 |
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It's actually fairly easy and you're dumb. Sorry. Though yeah, sometimes it is a reset time when you stumble and lose a major battle. Be sure to play the peninsular campaign, it's the coolest of the lot by far!
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# ? Jul 18, 2015 07:53 |
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COOL CORN posted:Man, Field Commander: Napoleon is really hard. That and I'm really dumb. How is the game play? I really want a solitaire game, other than the COIN series, but can't find one that clicks with my brain.
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# ? Jul 18, 2015 12:15 |
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Ropes4u posted:How is the game play? I really want a solitaire game, other than the COIN series, but can't find one that clicks with my brain. Fairly simple compared to COIN. Move your pieces, resolve battles, resupply, buy troops, then the enemy does the same. The AI portion is straightforward, since there are only so many things you can do.
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# ? Jul 18, 2015 13:25 |
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I keep taking the field commander games on and off my wish list maybe I will cave and buy one.
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# ? Jul 18, 2015 18:37 |
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# ? May 17, 2024 19:33 |
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Lately I've been wanting a good solo game and I've also been wanting more Napoleonic stuff, so finding out about this is perfect. Shame it'll cost $48 to ship here...
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# ? Jul 19, 2015 00:09 |