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Internet Kraken
Apr 24, 2010

slightly amused


I spent a bunch of time making this alchemy lab only to realize I have barely any seeds so its just going to be clogged with useless flowers :v:

Oh and on the subject of the party girl, you definitely don't need 14 NPCs for her to spawn. I haven't started hardmode yet so its impossible for me too have that many but the party girl showed up anyways.

EDIT: Nevermind I'm dumb and can't count NPCs properly.

Internet Kraken fucked around with this message at 06:24 on Jul 11, 2015

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Eric the Mauve
May 8, 2012

Making you happy for a buck since 199X
The 14 NPC requirement is new to 1.3.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money
So I finally got Red's throw and I'm kind of disappointed they nerfed it.

Crimson Harvest
Jul 14, 2004

I'm a GENERAL, not some opera floozy!


Right side still incomplete, I want to put a tall tower there. Also my rooms need to be decorated properly but I'm gonna wait until I can steal all the art out of the dungeon to do it.

Malachite_Dragon
Mar 31, 2010

Weaving Merry Christmas magic

Nuebot posted:

So I finally got Red's throw and I'm kind of disappointed they nerfed it.

They nerfed all the Dev items. Red is apparently a yoyo enthusiast irl, some yoyo company is going to make several of the in game yoyo's. Including the Eye of Cthulu and Terrarian, if the wiki is to be believed.

kvx687
Dec 29, 2009

Soiled Meat

BAILOUT MCQUACK! posted:

I like the concept of the traveling merchant just as a way to finally spend all that money you accumulate in this game. It seems they even upped the amount collected by various means to help even out how overpriced his items can be. On the subject of the traveling merchant, are all the accessories he sells that can be tinkered with and combined useful? I know useful can be a bit of a blanket term and I can see if I was building the one that incorporates all the building enhancers or the pda can be useful but really only from a quality of life standpoint, not from a progression standpoint.
He does sell a couple of counterweights for the yoyo; if you want to go melee in hardmode you'll want some to craft the ultimate yoyo accessory. The rest of the accessories he sells are just part of the builder pack or cell phone, though.

BAILOUT MCQUACK! posted:

To play it safer, would you find just as much ore and other supplies by just digging down and making your own mine as opposed to finding a cave system and following it?
Materials are distributed more or less evenly across the different layers, and it's a heck of a lot faster to go spelunking than just digging around at random. If you're really afraid of missing something valuable, get some spelunker potions or a mineral scanner from the travelling merchant.

Nuebot posted:

EDIT: also what's the deal with the pillar events? Is it supposed to take this long? I've gotten banners for 300+ kills before the shields went down.
Are you using the same weapons for each pillar? It feels like you're supposed to use different attack types against each pillar, so melee for solar, etc.

Metrohunter posted:

Does gear with % not to consume ammo stack additively or is it multiplicitive?
Multiplicatively, I think, but the formula's weird. The wiki claims you max out at 79.52% with all the modifiers stacked together.

RatHat
Dec 31, 2007

A tiny behatted rat👒🐀!
Should I move my nurse to my arena to help with boss fights? Is she going to get killed pretty often?

The Lone Badger
Sep 24, 2007

RatHat posted:

Should I move my nurse to my arena to help with boss fights? Is she going to get killed pretty often?

Yes and yes.

RatHat
Dec 31, 2007

A tiny behatted rat👒🐀!
She'll die so I can live.

The Lone Badger
Sep 24, 2007

How viable is bulding a DEATH TUNNEL for handling the Frost Moon?

Read
Dec 21, 2010

The Lone Badger posted:

How viable is bulding a DEATH TUNNEL for handling the Frost Moon?

Not sure what you mean by this, but have you considered making a DEATH PIT instead? Funnel the enemies into a pit (you stand on an elevated platform above it) that's lined with traps from the Jungle Temple. Deals with all the trash mobs from both moon events, provided it's sufficiently wide and you use the right traps (the spikey balls and flamethrowers are best I think....).

Dareon
Apr 6, 2009

by vyelkin
I just discovered my base design in one of my hardmode worlds absolutely trivializes pirate invasions.



Welcome to Unholy Heights. This world was fast-tracked to hardmode for the purpose of farming Wall of Flesh. After beating him once, I realized I needed a house so the Guide could respawn. I also realized I had a nice collection of obsidian brick and furniture. Thus was created the initial square of nine (Apparently I ran out of obsidian walls). The horns came next to add some storage space. They're made of pearlstone brick and hallowed wood painted red. Once I got the Meat Grinder, I just had to build a meaty expansion.

But I digress. The pirates coming in from offscreen would fall into my Celebratory Dart Pits and repeatedly walk on the button. Any that managed to jump over the pits would fall prey to the spear and ball traps or just me standing at the door with my Megashark. I could have sealed the place completely (The switch over the door to the forge room controls some actuators), but I feel a bit hinky sitting out an invasion. The Flying Dutchman might have presented a problem, but I'd pretty much just gotten done making keys and summoning special mimics, so I just chucked my Flying Knife out the door and laughed at their spoooky ghost ship rubbing itself sensually on my wall.

Psychedelicatessen
Feb 17, 2012

I wish there was an easier way to farm for certain drops, getting enough black lenses for Optics Staves for 5 people is killing me. :suicide:

Diesel Fucker
Aug 14, 2003

I spent my rent money on tentacle porn.

Read posted:

Not sure what you mean by this, but have you considered making a DEATH PIT instead? Funnel the enemies into a pit (you stand on an elevated platform above it) that's lined with traps from the Jungle Temple. Deals with all the trash mobs from both moon events, provided it's sufficiently wide and you use the right traps (the spikey balls and flamethrowers are best I think....).

As much asI love my lava moat, yeah, gets me gently caress all loot.

Finally defeated the mechanical bosses. Feels like I can genuinely start building my base now.

The Moon Monster
Dec 30, 2005

Nuebot posted:

Has anyone else had a problem where the cultist doesn't drop a loot bag after the first kill?

EDIT: also what's the deal with the pillar events? Is it supposed to take this long? I've gotten banners for 300+ kills before the shields went down.

I didn't get one, I just assumed he didn't drop one. Looking on the wiki he does but there's nothing worthwhile in it so I wouldn't sweat it. And yeah, the pillars or a horrible slog that takes 70% too long, and they take more kills on expert mode.

underage at the vape shop
May 11, 2011

by Cyrano4747
Did they remove goblin scouts? none will spawn for me.

scuba school sucks
Aug 30, 2012

The brilliance of my posting illuminates the forums like a jar of shining gold when all around is dark

A Saucy Bratwurst posted:

Did they remove goblin scouts? none will spawn for me.

I definitely saw one on a new Normal world last night, but they seem to be rarer.

The Lone Badger
Sep 24, 2007

I can't kill fast enough to get past Wave 11 of the Frost Moon - do I have a chance of getting Santas's drops in waves 7-10, or do I need more dakka?

Azzents
Oct 19, 2010

"Quoting, like smoking, is a dirty habit to which I am devoted."

The Lone Badger posted:

I can't kill fast enough to get past Wave 11 of the Frost Moon - do I have a chance of getting Santas's drops in waves 7-10, or do I need more dakka?

You might want to invest in building a murder bridge filled with the ball traps from the temple if you want to get further.

Psychedelicatessen
Feb 17, 2012

Holy poo poo, they upped the strange plant rate by a ton. I've found 12 in my medium world and now I have all sorts of :2bong: dyes, including enough midnight rainbow dyes to fill all slots.

Kin
Nov 4, 2003

Sometimes, in a city this dirty, you need a real hero.
Do you guys have any advice for a returning player?

Like I finished the game when it was 1.1 or whatever and whenever I think about playing it again the going from nothing to everything "growth" is an appealing concept.

But when I actually start playing, the grind just really gets to me, but the thought of just giving myself all the best gear doesn't do it for me either.

I'm interested in seeing all the new content but are they any tweaks you guys could recommend to make the grinding less tedious whilst letting me keep the same "feel" of the game? I was thinking something like ores would drop x10 per block or something so that I'd still have to hunt them out to progress, but just not as much.

Supremezero
Apr 28, 2013

hay gurl

Kin posted:

Do you guys have any advice for a returning player?

Like I finished the game when it was 1.1 or whatever and whenever I think about playing it again the going from nothing to everything "growth" is an appealing concept.

But when I actually start playing, the grind just really gets to me, but the thought of just giving myself all the best gear doesn't do it for me either.

I'm interested in seeing all the new content but are they any tweaks you guys could recommend to make the grinding less tedious whilst letting me keep the same "feel" of the game? I was thinking something like ores would drop x10 per block or something so that I'd still have to hunt them out to progress, but just not as much.

Possibly just skip to having Gold/Platinum gear?

Psychedelicatessen
Feb 17, 2012

Kin posted:

Do you guys have any advice for a returning player?

Like I finished the game when it was 1.1 or whatever and whenever I think about playing it again the going from nothing to everything "growth" is an appealing concept.

But when I actually start playing, the grind just really gets to me, but the thought of just giving myself all the best gear doesn't do it for me either.

I'm interested in seeing all the new content but are they any tweaks you guys could recommend to make the grinding less tedious whilst letting me keep the same "feel" of the game? I was thinking something like ores would drop x10 per block or something so that I'd still have to hunt them out to progress, but just not as much.

Get a mythril/orichalcum drill asap in hardmode and ignore all other tiers of items. Fish for crates for easy hardmode ores and bars.

Samopsa
Nov 9, 2009

Krijgt geen speciaal kerstdiner!
Just give yourself gold armor, a grappling hook, speed boots, horshoe in a balloon, and the pick and weapon you get for fishing. That'll give you enough to fully explore and defeat pre-hardmode without being too overpowered imo.

Holyshoot
May 6, 2010
If I haven't played terraria seriously since 1.1 would starting out on expert mode be a bad idea?

Akoogly Eyes
Apr 27, 2010

cheesy anime pizza undresses you with pepperoni eyes
After my third strange plant, the dye trader gave me some "Living Rainbow" dye that makes me shift in all the colours of the rainbow. I can also use it on my mount.



I think I just won Terraria. Only bad thing is, I just got three dyes so I can't use it on my armor, mount and light pet all at once.

Holyshoot posted:

If I haven't played terraria seriously since 1.1 would starting out on expert mode be a bad idea?

Expert mode is brutally difficult. If you're not willing to build huge, well prepared arenas for bosses and learn to dodge them like Neo, you'll have a bad time. I recommend you just do normal mode.

The Moon Monster
Dec 30, 2005

The Lone Badger posted:

I can't kill fast enough to get past Wave 11 of the Frost Moon - do I have a chance of getting Santas's drops in waves 7-10, or do I need more dakka?

I was just barely able to make it to level 15 with Solar Armor and the Terrarian yoyo, which was enough to get me a North Pole and Christmas Tree Sword. This was without any real preparation. For comparison, with the same setup up I dominated the pumpkin moon event so hard I ended up with ~55 of each of the boss trophies.

Frida Call Me
Sep 28, 2001

Boy, you gotta carry that weight
Carry that weight a long time

Lasher posted:

As much asI love my lava moat, yeah, gets me gently caress all loot.

Finally defeated the mechanical bosses. Feels like I can genuinely start building my base now.

Lava doesn't need to be deep to deal damage to enemies. You can use one bucket for like a 20-tile long area, and it'll persist and damage anything that falls inside. If you then create an actuated "bridge" one tile above where the lava is and connect it to a lever, you can collect your loot from your death pit with ease.

that ivy guy
May 20, 2015

Kin posted:

I'm interested in seeing all the new content but are they any tweaks you guys could recommend to make the grinding less tedious whilst letting me keep the same "feel" of the game? I was thinking something like ores would drop x10 per block or something so that I'd still have to hunt them out to progress, but just not as much.

repeating a super tip from pages ago: go to the ocean and fish out (with at least 30% fishing power or so) a nice, orange-tier Reaver shark. this thing is a pickaxe that trivializes existence forever (well, until hardmode). there are other fish as well, Rockfish underground and sawtooth shark also from the ocean.

Supremezero
Apr 28, 2013

hay gurl
How much does the Dryad's buff add, anyway? Wonder if it's worth trapping her in a little box underneath my arena. Destroyer would murder her, but most everything else would ignore her as long as I'm far enough away.

Eric the Mauve
May 8, 2012

Making you happy for a buck since 199X
Per the wiki her buff adds +8 defense. That's great for the pre-hardmode bosses but in hardmode, between +8 not being as huge a buff percentage-wise and the fact she'll probably be killed within seconds, it probably isn't worth the effort. You have to be pretty drat close to her to get the buff and it doesn't linger; it vanishes as soon as you're outside her area of effect.

Eric the Mauve fucked around with this message at 16:43 on Jul 11, 2015

Holyshoot
May 6, 2010

Akoogly Eyes posted:

After my third strange plant, the dye trader gave me some "Living Rainbow" dye that makes me shift in all the colours of the rainbow. I can also use it on my mount.



I think I just won Terraria. Only bad thing is, I just got three dyes so I can't use it on my armor, mount and light pet all at once.


Expert mode is brutally difficult. If you're not willing to build huge, well prepared arenas for bosses and learn to dodge them like Neo, you'll have a bad time. I recommend you just do normal mode.

What all am I missing out on not doing expert mode?

Supremezero
Apr 28, 2013

hay gurl


Freeeeeeeeeeeedoooooooooooom

I eventually built a teleporter to my nurse, as well as an arena (pictured ... the teleporter on the right leads to the saferoom right teleporter, while the saferoom left teleporter leads right next to my nurse teleporter that's right off the bottom of the screen, while the actuated walls were controlled by floor switches and let me move around between them without just going outside the arena) that basically was designed to block attacks from the two other weak points while I targeted the third. It did it's job pretty well... but wasn't really that effective against form two (which is why it's not in the kill picture; I'd just kinda flown up away from it), what with all the eyes floating around wherever they wanted, and the heart actually being somewhat below you most of the time. Maybe I'll just convert the bottom to platforms, and put actuated walls on the outsides that I turn on during the final phase.

... I also probably should've made it smaller. That was also probably the problem with the minecart; it was just so drat huge that I Moon Lord was constantly off screen at my speed. But I always oversize things.

But man, I was thinking that with the nurse teleporter and my UFO I wouldn't really need knockback prevention, so I left off my shield, but drat was getting tossed around when trying to drop to the nurse teleporter annoying as hell. So that's going back on.

Pakled
Aug 6, 2011

WE ARE SMART

Holyshoot posted:

What all am I missing out on not doing expert mode?

For one thing, boss loot works differently. Rather than the boss just dropping its loot like a regular enemy, each person who participated in the fight gets a "treasure bag" containing the boss's loot which effectively means that the number of items it drops is multiplied by however many people are fighting it. Also, guaranteed in each treasure bag is a new, expert mode only item that's unique to each boss and in most cases has a totally new effect or ability. Also, rare drops, both from bosses and from regular enemies, have a higher chance of dropping in expert mode.

And that's just in terms of items, there's also the fact that bosses have new mechanics in expert mode.

oddium
Feb 21, 2006

end of the 4.5 tatami age



dryad tree status: getting there

Supremezero
Apr 28, 2013

hay gurl

oddium posted:



dryad tree status: getting there

... yknow what there needs to be.

Top Layer Walls.

So we can have houses actually have walls blocking inside view, but they become invisible when you're inside them or something.

And then that fake staircase you have there at the bottom could actually lead up into the treehouse.

Zereth
Jul 9, 2003



Eric the Mauve posted:

Per the wiki her buff adds +8 defense. That's great for the pre-hardmode bosses but in hardmode, between +8 not being as huge a buff percentage-wise and the fact she'll probably be killed within seconds, it probably isn't worth the effort. You have to be pretty drat close to her to get the buff and it doesn't linger; it vanishes as soon as you're outside her area of effect.
It also seems to add fairly quick regeneration. I've noticed my NPCs getting hurt, and then once she decides to stop wandering around and start doing her thing they start healing really fast.

Supremezero
Apr 28, 2013

hay gurl
And at long loving last, after over a hundred angler quests, I got the Endless Water Bucket. Thus marking more or less the end of my shits given about his dumb quests (the only thing worth a drat I haven't gotten from him already is, ironically enough, the tackle box). So today is a good day to Terraria. Now I can finally make my artificial biome fishing holes!

Which admittedly I give less of a drat about now.

Zereth
Jul 9, 2003



Supremezero posted:

And at long loving last, after over a hundred angler quests, I got the Endless Water Bucket. Thus marking more or less the end of my shits given about his dumb quests (the only thing worth a drat I haven't gotten from him already is, ironically enough, the tackle box). So today is a good day to Terraria. Now I can finally make my artificial biome fishing holes!

Which admittedly I give less of a drat about now.
Do you have the sponge for emptying water holes? :v:

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Supremezero
Apr 28, 2013

hay gurl

Zereth posted:

Do you have the sponge for emptying water holes? :v:

Yep!

I basically have everything but the Fin Wings and the Mermaid Costume, on top of the already mentioned Tackle Box and a bunch of the furniture.

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