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Aaaaaag. So I have a 90-ship fleet and Spain has a 75-ship fleet in the Mediterranean. Their fleet is about 35/25/0/15 and mine is about 10/25/35/20. If I attack them, does the galley bonus make up for my lack of big ships? We're both DIP 21 and I don't know how exactly these calculations work. I've already screwed up one war by losing my fleet to Spain+Portugal and I don't want to do it again.
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# ? Jul 13, 2015 06:05 |
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# ? May 13, 2024 08:28 |
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Luigi Thirty posted:Aaaaaag. So I have a 90-ship fleet and Spain has a 75-ship fleet in the Mediterranean. Their fleet is about 35/25/0/15 and mine is about 10/25/35/20. If I attack them, does the galley bonus make up for my lack of big ships? We're both DIP 21 and I don't know how exactly these calculations work. I've already screwed up one war by losing my fleet to Spain+Portugal and I don't want to do it again. Their 25 heavies are worth way, way more than 35 galleys. Stay away
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# ? Jul 13, 2015 06:10 |
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25 big ships will mop the seafloor with 35 galleys, even in an inland sea. You'd want like a 3-1 ratio of galleys to big ships to win.
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# ? Jul 13, 2015 06:11 |
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Pellisworth posted:Someone else will correct me if I'm wrong but pretty sure stack wipes occur when: I'll take screenshots if it happens again. In the meantime I'll try and keep those conditions from happening. I think in all these instances the enemies did get reinforcements quickly, so it may have been that first one.
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# ? Jul 13, 2015 06:49 |
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Ming is surprisingly hard to take down in this patch. I punched them until their war exhaustion was at 20 but unfortunately the only thing that can break the Mandate is low stability, which is extremely difficult to affect. I took Beijing out of spite but that didn't really help. It's annoying that the player has no option to remove the Mandate - you just have to get lucky. This Ayutthaya game is a lot of fun though, balancing karma is a bit of a pain but the bonuses are worth it. It almost makes me wish that Buddhist countries got a special CB to release nations for low cost, since it's a karma boost for them but normally the dip costs make it a fake option. Surprise vassal MVP has been Ternate, who got their colonist and are busy filling out Manila and Taiwan for me. Too bad it's all Animist!
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# ? Jul 13, 2015 06:52 |
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Should I do it?
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# ? Jul 13, 2015 07:02 |
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TTBF posted:I'll take screenshots if it happens again. In the meantime I'll try and keep those conditions from happening. I think in all these instances the enemies did get reinforcements quickly, so it may have been that first one. What was your army composition like? It's a lot easier to stack-wipe someone who doesn't fill the back row with cannons after a certain tech, I want to say 14 or thereabouts. This is because cannons give 1/2 of their pips defensively to the front line.
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# ? Jul 13, 2015 07:16 |
Average Bear posted:Should I do it? It's pretty dumb that your government rank drops if you are the emperor and add your capital to the empire. The emperor should have a max government rank of emperor regardless of whether you are an elector or not.
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# ? Jul 13, 2015 07:25 |
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DeeEmTee posted:What was your army composition like? It's a lot easier to stack-wipe someone who doesn't fill the back row with cannons after a certain tech, I want to say 14 or thereabouts. This is because cannons give 1/2 of their pips defensively to the front line. I can't recall for the Ottomans game, but for the England/Austria battles my composition was either 10/4/10 or 15/5/15. Oh god, I'm an idiot. That's nowhere near max combat width. My front line must have gotten overrun to gently caress and back in any fight where I was outnumbered.
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# ? Jul 13, 2015 07:27 |
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Trabisnikof posted:What's the best way to help your colonial nation (Bharalia ) win a war if you enforcing peace isn't an option due to their overlord (England) being way stronger than me (Bharat)? Only real way is to subsidize them or send gifts. Note that this can end up making a huge difference. Also note that England might jump in should their colony do poorly so you might end up with the problem you're trying to avoid.
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# ? Jul 13, 2015 07:43 |
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Nitrousoxide posted:The emperor should have a max government rank of emperor regardless of whether you are an elector or not. It was kind of weird to me to be locked in as a Duke of Bavaria when Bavaria had been the most powerful state in Germany for centuries.
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# ? Jul 13, 2015 08:03 |
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Chaining most of the boring history railroading to Lucky Nations and making Lucky Nations optional for achievements would make this game a lot more fun. I personally prefer seeing all those weird things like Tunisian Iceland or Hanseatic Socotra. Some things should be fixed in general tough, like Austria conquering the HRE instead of expanding it. Maybe there should be more missions and rewards for that, make sure there's enough incentive for the AI to keep Italy in the HRE. It might also make sense if the emperor could offer outside countries an HRE membership via diplomatic option and/or enforce that in a war. It would be interesting if you could for example enforce the HRE membership of Venice via war, while keeping them alive.
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# ? Jul 13, 2015 08:29 |
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Alikchi posted:It was kind of weird to me to be locked in as a Duke of Bavaria when Bavaria had been the most powerful state in Germany for centuries. Tahirovic posted:Some things should be fixed in general tough, like Austria conquering the HRE instead of expanding it. Maybe there should be more missions and rewards for that, make sure there's enough incentive for the AI to keep Italy in the HRE. It might also make sense if the emperor could offer outside countries an HRE membership via diplomatic option and/or enforce that in a war. It would be interesting if you could for example enforce the HRE membership of Venice via war, while keeping them alive.
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# ? Jul 13, 2015 08:35 |
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Tahirovic posted:Chaining most of the boring history railroading to Lucky Nations and making Lucky Nations optional for achievements would make this game a lot more fun. I personally prefer seeing all those weird things like Tunisian Iceland or Hanseatic Socotra. Lucky nations exist to balance out the inherent advantage a sentient player has over a computer game AI. If you want to play with weird stuff happening, destroy all lucky nations or don't play on ironman and turn it off.
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# ? Jul 13, 2015 09:30 |
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firestruck posted:Lucky nations exist to balance out the inherent advantage a sentient player has over a computer game AI. If you want to play with weird stuff happening, destroy all lucky nations or don't play on ironman and turn it off. IIRC if you destroy a lucky nation that trait gets handed to the next one down the list. e: wiki says this was phased out in 1.4 though, so I could be wrong
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# ? Jul 13, 2015 11:05 |
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firestruck posted:Lucky nations exist to balance out the inherent advantage a sentient player has over a computer game AI. If you want to play with weird stuff happening, destroy all lucky nations or don't play on ironman and turn it off. Lmao if you think the pathetic lucky bonuses even come close to balancing the ai against the most mildly competent player.
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# ? Jul 13, 2015 11:33 |
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Knuc U Kinte posted:Lmao if you think the pathetic lucky bonuses even come close to balancing the ai against the most mildly competent player.
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# ? Jul 13, 2015 12:26 |
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lol if you don't think weird stuff happens with lucky nations turned on I've had the Papal States conquer Tunisia and all of Greece from the Ottomans in an Ironman game, really wish I still could find that screenshot of it.
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# ? Jul 13, 2015 12:31 |
A Buttery Pastry posted:Playing Ironman should include the risk that a Paradox employee takes control of an AI for however long they feel like playing, without making it known to the player. most of them probably suck too
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# ? Jul 13, 2015 12:35 |
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Lucky Nation bonuses would be more fun if they'd be redistributed every decade or so, instead of some of the most powerful nations getting even more bonuses.
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# ? Jul 13, 2015 13:05 |
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GreyPowerVan posted:most of them probably suck too Tahirovic posted:Lucky Nation bonuses would be more fun if they'd be redistributed every decade or so, instead of some of the most powerful nations getting even more bonuses.
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# ? Jul 13, 2015 13:08 |
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Isn't there a huge bug now where the AI pretty much goes braindead if you play for a long time. Might be why you're finding it so easy, although you can dominate the AI just in the first half hour too.
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# ? Jul 13, 2015 13:11 |
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Nitrousoxide posted:It's pretty dumb that your government rank drops if you are the emperor and add your capital to the empire. The tooltip is ambiguous, but if you become emperor are you able to re-increase your government level back to whatever the present cap is (based on development, obviously)? As in if you start with 1000 development, join HRE and drop to duchy, you should be able to get back to empire by pressing the button unless being a duchy is hardcoded for everyone but Bohemia and Austria. In which case that's really dumb.
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# ? Jul 13, 2015 13:42 |
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Sheep posted:The tooltip is ambiguous, but if you become emperor are you able to re-increase your government level back to whatever the present cap is (based on development, obviously)? As in if you start with 1000 development, join HRE and drop to duchy, you should be able to get back to empire by pressing the button unless being a duchy is hardcoded for everyone but Bohemia and Austria. In which case that's really dumb. You're stuck as a duchy unless you're an elector, in which case you can be a kingdom. Nobody can be an emperor. Austria is, in fact, stuck at duchy (archduchy, in fact)
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# ? Jul 13, 2015 13:47 |
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Yashichi posted:Their 25 heavies are worth way, way more than 35 galleys. Stay away I ended up not even needing to attack them anyway. I was trying to wrest the last province I needed for Conquer Algeria from Spain. Spain is allied with Naples. Naples is a pushover so marching my troops over to Italy and occupying the mainland was enough war score for Spain to hand over the province without needing a naval victory or invading Iberia. Spain decided its best course of action in response to my invasion of southern Italy was to send their fleet of 90 ships around the Cape and invade Iraq. Luigi Thirty fucked around with this message at 14:32 on Jul 13, 2015 |
# ? Jul 13, 2015 14:29 |
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A couple of gripes about allied warfare AI, these are nothing new but it'd be nice to have them tweaked at some point. Allied armies just don't seem to coordinate with each other well or at all. 1) Dogpiling on one or two forts, way more troops than are needed to siege it effectively, eating huge attrition and tying up armies that would be more effective doing literally anything else. 2) No reaction to nearby armies engaging in battle. Sometimes the allied AI will react and come help, often not. It's really frustrating to watch a 60k French deathstack kill you and your allies ~20k stacks one by one because neighboring armies just sit there and watch. If the allied armies moved to participate it'd be an easy win, instead they often stay spread out and let themselves get wrecked piecemeal.
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# ? Jul 13, 2015 15:17 |
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Pellisworth posted:A couple of gripes about allied warfare AI, these are nothing new but it'd be nice to have them tweaked at some point. Allied armies just don't seem to coordinate with each other well or at all. Once and a while you also see a tiny stack just suicide itself into a larger one, even when there's no allies near by to reinforce. It's insane.
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# ? Jul 13, 2015 15:21 |
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Apropos achievements, since someone wrote earlier that they saw no need for them. For me at least they offer some fun goals to aim for, especially when I am out of good ideas of my own. Often I start out doing the achievement and then stuff comes up that seems fun to do and off we go. E.g., my Take that, Habsburgs game turned into taking the role of defending the HRE's borders and punishing anyone who reformed.
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# ? Jul 13, 2015 15:24 |
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I don't usually care about achievements but I'm all about them in this game, probably cause every run takes so long that it wouldn't feel right without having a list I can point at and say "here's what I did". It's really dumb but most achievements are well thought out and help you find interesting new ways to approach the game, so there's that.
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# ? Jul 13, 2015 15:49 |
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I'd be all about achievements but monthly autosaves is rough on my dinky laptop.
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# ? Jul 13, 2015 16:48 |
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It's rough on my not dinky computer too. If I tune it out it doesn't bother me, but the moment I notice it's autosaving it'll start driving me crazy again. I really don't understand why they can't just change it at least to like every 3 months or something.
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# ? Jul 13, 2015 16:51 |
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There is definitely something weird and broken about rivals when countries get big. I am playing my second Ethiopia game, and in the first I get rivaled by landlocked Poland-Lithuania when the closest province I owned was Cairo. This game I got rivaled by Austria. I would almost get a colonizing nation because I beat them to South Africa; however, I still don't border a single European province in Africa, I'm even less close to Europe or the Mediterranean than last time, and I get rivaled by non-colonial Austria on another continent. I'm assuming this has to do with who the game considers a "valid" rival, and as a large Empire--in south east Africa--I'm one of the only states that is big enough to qualify as an Austrian rival. I really don't think this makes much sense, tbh.
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# ? Jul 13, 2015 17:55 |
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Apparantly I suck at optimizing trade: I feel like I should be earning much more than this: Where should I put my merchants and trading port? I really have no clue.
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# ? Jul 13, 2015 18:37 |
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What would you do? I am Brandenburg. It is around 1530, I have the provinces to form Prussia but not the Diplo tech. I lead a Personal Union with France. I have them at 85% Liberty Desire with Castille and Sweden supporting them. So far they've been good but I am allied with Austia and about six other HRE members in case there is an independence war. I'm stretching my budget thin by getting my military up to lower the Liberty Desire. I am one level behind them in Diplo tech, which is lagging due to me needing multiple allies. Zuhzuhzombie!! fucked around with this message at 18:41 on Jul 13, 2015 |
# ? Jul 13, 2015 18:37 |
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Use France to conquer Poland, and use that as a base to get swole.Walh Hara posted:Apparantly I suck at optimizing trade: I feel like I should be earning much more than this: You should post a picture of the Trade map mode, that will tell us more. The general goal is to funnel as much Trade Value as possible into a node where you have a dominant share of the Trade Power, and collect there. My instinct is that that node will be either Hormuz or Indus. But maximizing trade value also requires you to pull in as much value from upstream as possible. So you should make sure you're pulling lots of value out of Malacca, rather than having it all zip over to Zanzibar. PittTheElder fucked around with this message at 18:48 on Jul 13, 2015 |
# ? Jul 13, 2015 18:44 |
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Zuhzuhzombie!! posted:What would you do? Declare war on Castille and/or Sweden yourself. Because: - If you don't you'll have to fight France, Castille and Sweden at the same time, if you do you'll only have to fight one + allies at the time. - Fighting Castille wil probably weaken France's military, making them less inclined to start a war with you. - France get's diplomatic penalties with Castille and Sweden that way, I think. - Being in a war together improves your relation. - If you lose, consider ceding/releasing some parts of France in the settlement.
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# ? Jul 13, 2015 18:44 |
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PittTheElder posted:Use France to conquer Poland, and use that as a base to get swole. France won't help if Liberty Desire is over 50%.
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# ? Jul 13, 2015 18:46 |
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The problem is that France will join in on wars but not commit any military to anything outside their borders. Going to war with Castille may be a good idea as that will have Spanish forces encroach onto French soil. I wonder if France has any CB/Claims/Cores on Castille. Too bad I rivaled Aragon very recently else I could probably use them in this situation. Maybe Portugal will join in.
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# ? Jul 13, 2015 18:48 |
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Obliterati posted:France won't help if Liberty Desire is over 50%. Ah, then yeah, attack Castile. If you lose, or even if you win, try and release minors from northern France. Though I don't know if the peace deal would let you do that.
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# ? Jul 13, 2015 18:49 |
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# ? May 13, 2024 08:28 |
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Releasing minors = Making France smaller = Making their Liberty Desire smaller?
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# ? Jul 13, 2015 18:58 |