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Stupid question. I'm a dumb baby who's bad at looking, is there a Nuclear Throne thread?
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# ? Jul 12, 2015 16:00 |
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# ? May 23, 2024 17:34 |
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Neopie posted:Stupid question. I'm a dumb baby who's bad at looking, is there a Nuclear Throne thread? There is: http://forums.somethingawful.com/showthread.php?threadid=3689465&userid=0&perpage=40&pagenumber=1
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# ? Jul 12, 2015 16:24 |
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Anyone interested in going in on an Improved tier 3-pack for Cogmind with me?
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# ? Jul 12, 2015 22:45 |
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Hactar posted:Anyone interested in going in on an Improved tier 3-pack for Cogmind with me?
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# ? Jul 12, 2015 22:56 |
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Holy poo poo, where did this day go? Cogmind is great so far. Thanks Turtlicious for the gift copy, I'll be posting large-ish trip report as soon as I die (my first character is still alive by some miracle, just entered -7).
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# ? Jul 12, 2015 23:10 |
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Hactar posted:Anyone interested in going in on an Improved tier 3-pack for Cogmind with me? when you say going in, do you mean, pooling in cash for the pack or getting a key for the pack? Because if it's the latter, I'm in.
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# ? Jul 13, 2015 00:50 |
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i really need to stop opening the drat golden chests in tome. its like russian roulette but theyre so shiny...
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# ? Jul 13, 2015 05:28 |
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LotsBread posted:when you say going in, do you mean, pooling in cash for the pack or getting a key for the pack? Because if it's the latter, I'm in.
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# ? Jul 13, 2015 05:44 |
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Awesome! posted:i really need to stop opening the drat golden chests in tome. its like russian roulette but theyre so shiny... I know what you mean. They never even have anything good in them, but you just can't stop.
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# ? Jul 13, 2015 06:42 |
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Sacrificial Toast posted:I know what you mean. They never even have anything good in them, but you just can't stop. They're great if you run the Everything is Unique addon. You can set it so that rare monsters don't spawn any more commonly, but they drop better loot, and the golden chests usually spawn one or two rares. The only thing I'm not thrilled about is that everything gives a ton more experience, to the point that I'm level 60 or 70 by the time I hit Dreadfell. Like, if they dropped more cool loot, but you didn't level ridiculously fast, and the loot was appropriately leveled, it'd be just about perfect.
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# ? Jul 13, 2015 08:37 |
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Got one more copy of Cogmind from a 3-pack available, just need the $20 share through Paypal
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# ? Jul 13, 2015 14:16 |
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Cogmind is crazy fun, wow. Is the best approach for hacking to just never do it until you have a hacking suite and a good reason to hack? I don't fully understand threat levels and traces in that even after reading the manual, I can only assume trace equals bad, and that I may critically fail on accessing a terminal which immediately screws me. Also I'm pretty sure I've had robots rush to find me after I failed hacks but without traces, though it could be bad luck/their own sensor arrays. I love the fact that your build is very much in flux until you really understand what you're doing. I've made it through 5 evolutions on my best run and was rocking 3x VTOLs with a chainsword and gauss cannons for like, two floors with a branch or two, but eventually I faced off against too many cannon-wielding Slayers and Soldiers before I pushed myself into a corner. Really helped that on floor 1 or 2 I found a sensor array with two flight modules. The game really captures the "escaped prisoner with no idea where to go" vibe, in a really fun way since you're constantly refitting yourself with the parts the fallen
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# ? Jul 13, 2015 15:12 |
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Hactar posted:Got one more copy of Cogmind from a 3-pack available, just need the $20 share through Paypal I'd get in on this; just PM me your email so I can pay you.
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# ? Jul 13, 2015 16:39 |
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Kyzrati, how should I send feedback about the alpha? I've got about a page of boring but potentially useful newbie UI/tutorial feedback that I'd rather not poo poo up the thread with.
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# ? Jul 13, 2015 18:08 |
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pumpinglemma posted:Kyzrati, how should I send feedback about the alpha? I've got about a page of boring but potentially useful newbie UI/tutorial feedback that I'd rather not poo poo up the thread with. You could probably dump it on the cogmind forum? I think they have a subforum for suggestions.
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# ? Jul 13, 2015 20:53 |
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pumpinglemma posted:Kyzrati, how should I send feedback about the alpha? I've got about a page of boring but potentially useful newbie UI/tutorial feedback that I'd rather not poo poo up the thread with. Note that a number of important changes have already been planned for near-term versions and/or already implemented for Alpha 2 (coming soon!), many of which have been discussed over there. Examples being warning before ramming collisions, click anywhere to close a modal window, dozens of new fonts, stat comparisons between items, map labels stay open as long as you want, ESC working in more instances to exit modes, improved running, repair even attached parts, and more.
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# ? Jul 14, 2015 02:34 |
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Kyzrati posted:The forums are the preferred place--the Ideas board naturally being one of the most popular over there... did you ever know that you're my herooooooooooooooo
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# ? Jul 14, 2015 03:43 |
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[SteamQud July 13, 2015] *New tiles *Updated descriptions *Fixed cybernetics terminal crashes *Added laptop defaults file This is probably the release build for Wednesday, unless we find a showstopper, since I have a bunch of onerous web updating to do tomorrow night.
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# ? Jul 14, 2015 04:11 |
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Is Qud going to launch at midnight (somewhere) on Wednesday, or at some other arcane Steam time?
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# ? Jul 14, 2015 04:41 |
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I would assume it would be the standard 10am Pacific Time Zone that 95% of steam stuff launches when the store refreshes.
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# ? Jul 14, 2015 04:44 |
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packetmantis posted:Is Qud going to launch at midnight (somewhere) on Wednesday, or at some other arcane Steam time? I dunno, honestly we only submitted it for review this weekend and valve has to approve it. (Hopefully doing so before or during the 15th sometime.) I think you can only self-launch during Valve work hours, so probably first thing in the morning PST, assuming the review is done.
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# ? Jul 14, 2015 04:45 |
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StarkRavingMad posted:did you ever know that you're my herooooooooooooooo In other news, Qud's trailer is wonderfully Quddish. Looking forward to the reception tomorrow
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# ? Jul 14, 2015 05:24 |
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Ok, Qud is Valve approved and ready to go for tomorrow!
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# ? Jul 14, 2015 23:07 |
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Unormal posted:Ok, Qud is Valve approved and ready to go for tomorrow! Do it. PUSH THE BUTTON. THE SHINY, CANDYLIKE BUTTON.
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# ? Jul 14, 2015 23:09 |
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good i will finally be able to set it as a featured game on my profile and give you some free advertising
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# ? Jul 14, 2015 23:09 |
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Unormal posted:Ok, Qud is Valve approved and ready to go for tomorrow! JK,I'm loving hyped.
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# ? Jul 14, 2015 23:10 |
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Are you guys planning to put up a Qud release thread in games tomorrow? Might not be a bad idea.
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# ? Jul 15, 2015 01:43 |
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RickVoid posted:Are you guys planning to put up a Qud release thread in games tomorrow? Might not be a bad idea. I'm not personally planning on doing such a thing, no. If one of you guys wants to do a Qud thread, go for it.
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# ? Jul 15, 2015 01:48 |
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Unormal posted:I'm not personally planning on doing such a thing, no. If one of you guys wants to do a Qud thread, go for it. It's the fifteenth in like africa or mars or some poo poo. I'm tired of hearing about your dick. Show it to me. It's time.
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# ? Jul 15, 2015 03:34 |
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at this point you would need to proceed directly into sucking off gabe since unormal cant force valve to update the store any faster
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# ? Jul 15, 2015 03:40 |
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Awesome! posted:at this point you would need to proceed directly into sucking off gabe since unormal cant force valve to update the store any faster Ugh, again? I mean he's girthy, but not traditionally pretty.
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# ? Jul 15, 2015 03:46 |
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Congrats, unormal. This is a big deal!
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# ? Jul 15, 2015 04:00 |
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bisonbison posted:Congrats, unormal. This is a big deal! Thanks! I feel like I'm about to wake up going "Oh man I had this crazy dream where I was bald and released this awesome post-apocalyptic roguelike on Steam!" and then have to eat a lovely microwave breakfast pizza and go wait for the school bus to take me to high school.
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# ? Jul 15, 2015 04:10 |
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This is great! Countdown to Qudtown!
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# ? Jul 15, 2015 04:34 |
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Wanna play that game.
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# ? Jul 15, 2015 05:04 |
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QUD QUD QUD QUD QUD QUD QUD QUD QUD
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# ? Jul 15, 2015 05:06 |
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I feel like Sil might be done for. We're like what, six months past the expected 1.3 release with no news on when or if it's still coming?
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# ? Jul 15, 2015 05:10 |
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Never say never... look at ADOM!
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# ? Jul 15, 2015 05:15 |
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TOOT BOOT posted:I feel like Sil might be done for. We're like what, six months past the expected 1.3 release with no news on when or if it's still coming? Given that the community has already released custom versions of it (mpa-sil), I would hope that that means there is enough momentum and popularity to carry it forward even if the original devs are done. It is open source, after all. It's just too loving good for people to not want to keep working on it, I think.
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# ? Jul 15, 2015 05:19 |
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# ? May 23, 2024 17:34 |
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Defs a long shot here, but would I be able to transfer my current Qud save to shiny Steam Qud? Enjoying the best run I've ever had (over 10k turns, whaaat) and I'd be happy to continue it in tilestown.
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# ? Jul 15, 2015 05:51 |