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Lorini posted:All I use is FFG but my budget won't stand for me to sleeve all my Dominion cards. I'm not dealing with a company (Mayday) who tries to deal with their defective poo poo by sending it all over the place to other customers, that's just too ridiculous for words (this was their initial response to the crappy Crokinole boards they sold). Beat me to it, but yes, when Mayfair received many complaints from customers that the Crokinole boards that they purchased were warped and unplayable, the company had customers shipping their warped boards to other customers who had received warp boards without telling them who they were sending their boards to. Eventually people began to match up their stores of boardgamegeek and outed the whole deal. Mayday is a sketchy, criminal company, please do not give them any money for anything. Triple-Kan fucked around with this message at 03:59 on Jul 14, 2015 |
# ? Jul 13, 2015 22:09 |
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# ? May 22, 2024 02:23 |
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Triple-Kan posted:
Mayfair is the company that publishes Settlers of Catan and 18XX. Whatever your opinions on Catan, it's not a crime. They are unrelated to the shady Mayday Games, who make card sleeves and a couple lovely games nobody has heard of.
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# ? Jul 13, 2015 22:14 |
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Currently going through a fiasco with Mayday from the Viceroy kickstarter, just check the comments to find out how lovely they've handled the whole production. From constant misinformation regarding when production would be finished, when games would be shipped, and now people are finally getting their games shipped from China in bubble wrap envelopes and their boxes are all smashed up and missing components and KS stretch goals. Here's a synopsis of just a couple months someone posted in the comments "I reread all the updates looking for information on the status of the game. Here is an update of the latest updates done by Mayday: 7th of May: Game in production, will be finished next week. 26th of May: Game is produced. It will be delivered late May/early June (for non-US/non-EU backers) 29th of May: Production will be finished within a week (afterwards Seth admitted a delay in the comments) 13th of June: (non-US/non-EU) Games are shipping out this week 29th of June: (non-US/non-EU) Games are being shipped."
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# ? Jul 13, 2015 22:32 |
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Mayday sleeves are cheap and awful. Unfortunately, Mayday is sometimes the only provider for weirdly sized cards like 7 Wonders. If you must buy from them, order more than the bare minimum because I can guarantee you some of them will be defective. Use FFG or Ultra Pro clear sleeves whenever possible, they're only slightly more expensive than Mayday but the quality is far higher and those companies aren't nearly as lovely. Don't bother with expensive rear end sleeves from Dragon Shield or KMC for board games. Those are fine for using on 75 card Magic decks worth hundreds or thousands of dollars, but it makes no sense to spend that much protecting a 500 card Dominion expansion. You're better off rebuying the expansion for $50.
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# ? Jul 13, 2015 22:34 |
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EBag posted:Currently going through a fiasco with Mayday from the Viceroy kickstarter, just check the comments to find out how lovely they've handled the whole production. From constant misinformation regarding when production would be finished, when games would be shipped, and now people are finally getting their games shipped from China in bubble wrap envelopes and their boxes are all smashed up and missing components and KS stretch goals. Don't kickstart games. Especially games made by established companies.
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# ? Jul 13, 2015 22:36 |
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It was the first game I kickstarted, and didn't bother to really look into the company producing it. The game just sounded good and the price was right. But yah, live and learn.
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# ? Jul 13, 2015 22:37 |
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Thanks for the sleevestalk(tm) guys, I guess I forgot that people go all-out with sleeving Magic cards due to their lovely rarity and expense of the cards due to the random rarity, something that isn't an issue in board games and/or even LCGs like Netrunner. I guess that explains why everything I read online was kind of a spiral down to "JUST BUY THE ULTRA HYPER MATTE SLEEVES THAT ARE 15CENTS EACH!" I forgot that some nerds are trying to protect like 500$ cards or something crazy.
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# ? Jul 13, 2015 22:39 |
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Yeah if you're trying to protect your MTG dual lands that's kinda a whole other ballgame than just "I wanna sleeve my cards"
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# ? Jul 13, 2015 22:48 |
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Ojetor posted:Mayday sleeves are cheap and awful. Unfortunately, Mayday is sometimes the only provider for weirdly sized cards like 7 Wonders. If you must buy from them, order more than the bare minimum because I can guarantee you some of them will be defective. I'm pretty sure the 7 Wonders sleeves I got were Ultra Pro. I've only had two of them tear on me, and they shuffle fairly nicely without sticking. That's about as much as I want out of a sleeve.
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# ? Jul 13, 2015 22:51 |
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Chomp8645 posted:Don't kickstart games. Especially games made by established companies. I got a Kickstarter update this morning with a link to track the cargo ship bringing my copy of Steampunk Rally from China. Roxley is doing a really good job keeping things transparent.
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# ? Jul 13, 2015 22:57 |
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Myrmidongs posted:I'm pretty sure the 7 Wonders sleeves I got were Ultra Pro. I've only had two of them tear on me, and they shuffle fairly nicely without sticking. That's about as much as I want out of a sleeve. I just looked and UP does have sleeves for 7 Wonders now. I'm fairly sure they didn't back when it first came out. Kinda makes me want to resleeve the game...
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# ? Jul 13, 2015 23:02 |
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Mayday is the only company that makes sleeves for Tash-Kalar or Space Alert size cards.
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# ? Jul 13, 2015 23:19 |
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unpronounceable posted:Mayday is the only company that makes sleeves for Tash-Kalar or Space Alert size cards. They know their rep is so bad they have to do something that no one else is doing currently, otherwise they'd be out of business. I wish publishers would be more sensitive to sleeving and designing their products to either fit with existing sleeves or like FFG, provide a way to buy the sleeves that are needed without going to Mayday.
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# ? Jul 13, 2015 23:28 |
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No sleeves. Rubber bands for storage. Riffle shuffle.
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# ? Jul 13, 2015 23:30 |
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Scyther posted:No sleeves. Rubber bands for storage. Riffle shuffle. Please don't troll.
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# ? Jul 13, 2015 23:38 |
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Scyther posted:No sleeves. Rubber bands for storage. Riffle shuffle.
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# ? Jul 13, 2015 23:39 |
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Scyther posted:No sleeves. Rubber bands for storage. Riffle shuffle.
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# ? Jul 13, 2015 23:40 |
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Ojetor posted:You're better off rebuying the expansion for $50. For Dominion, this is fine, because that game is so popular, it is going to be a long time before that game is out of print. For most other games, there is no guarentee of that, and personally I don't want to rely on the general populace and its terrible taste in games continually buying a game I like so that I can rebuy it when my copy is damaged or destroyed.
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# ? Jul 13, 2015 23:41 |
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My Dominion is all in Mayday cheap sleeves. I don't really have any complaints. I think you need sleeves to shuffle fast enough, and the Mayday ones do that. Every once in a while we replace a boinked sleeve, but they're cheap so we don't card (I have like 500 sitting on my cupboard). In other news: Lost Legacy seems pretty bad (today we were playing Flying Gardens). Too many of the cards are boring durdles, and too many turns go by without making any kind of decision. Hand is Wound/Storyteller.. hmm, yeah, play Storyteller. Wound/Wound. OK, uh Wound. Wound/Legacy. Legacy. Now I get to watch the other players play "guess the ruin card", where none of them have any possible information. Great. I like Love Letter, but it also represents the lower bounds for how little thinking/decision making I'm willing to put up with. It seems like around 60% of your turns in Love Letter were auto-pilot, here it feels like 90% are. I literally played 4 games in a row today without having a single decision - not even a guess - to make.
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# ? Jul 13, 2015 23:49 |
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Magnetic North posted:For Dominion, this is fine, because that game is so popular, it is going to be a long time before that game is out of print. For most other games, there is no guarentee of that, and personally I don't want to rely on the general populace and its terrible taste in games continually buying a game I like so that I can rebuy it when my copy is damaged or destroyed. I agree! You should definitely sleeve responsibly to perserve your games given that reprints are few and far between. That specific comment was meant to illustrate just how expensive KMC and Dragon Shield are. At 8+ bucks for a pack of 80, sleeving a Dominion expansion in those is literally more expensive than buying a spare copy.
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# ? Jul 14, 2015 00:01 |
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cenotaph posted:The core is actually quite well balanced and the expansion cards are bad and less balanced. The asymmetry isn't handled particularly well because it tends to lead to one-note strategies, particularly for khorne and nurgle. And yeah, the dice suck. I really loved the game when I first started getting more into board games but now I just consider it slightly above average. I'm not sure why the straightforward strategy is a bad thing? Playing Khorne is still interesting even though everyone knows that you're going to try and win by dial. CitOW is an example of how I like my asymmetry. You always play with every faction, its designed around that and you don't ever go "don't pick X here for reasons you can't understand yet" (the upgrades are a different matter - too many poo poo options). For people who like the exploration aspect of asymmetry there's still plenty of game to explore between the four gods. The dice are pretty lovely though.
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# ? Jul 14, 2015 00:04 |
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Bubble-T posted:I'm not sure why the straightforward strategy is a bad thing? Playing Khorne is still interesting even though everyone knows that you're going to try and win by dial. Well I specifically said one note rather than straight forward because I don't find the smaller tactical decisions attached to "spread out and roll well" to be particularly interesting. I mean it's still a good game and all but it could be better.
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# ? Jul 14, 2015 00:13 |
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Ooh, card sleeve chat. Are there any good sites out there that tell you what size cards you need for which games (maybe I missed a link if there was one)? I tried searching [game name] + card sleeves and came up with tons of random sizes. Do I just need to measure the cards and search for card sleeves 2" by 3" or whatever? I need odd sizes for games like Dixit and Blood Bowl Team Manager, among others.
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# ? Jul 14, 2015 00:15 |
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Skutter posted:Ooh, card sleeve chat. Are there any good sites out there that tell you what size cards you need for which games (maybe I missed a link if there was one)? I tried searching [game name] + card sleeves and came up with tons of random sizes. Do I just need to measure the cards and search for card sleeves 2" by 3" or whatever? I need odd sizes for games like Dixit and Blood Bowl Team Manager, among others. There's a card sleeve geekist at the bottom of most popular games on BGG. Just scroll down and click on the actual list. It'll give you the card size.
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# ? Jul 14, 2015 00:18 |
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Lorini posted:There's a card sleeve geekist at the bottom of most popular games on BGG. Just scroll down and click on the actual list. It'll give you the card size. How have I not noticed that before? Thank you!
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# ? Jul 14, 2015 00:21 |
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Bubble-T posted:I'm not sure why the straightforward strategy is a bad thing? Playing Khorne is still interesting even though everyone knows that you're going to try and win by dial. The dice in CiTOW are a total pain and one of the few things I dislike about it. Is there anything that could fix them? Random battle results seems integrated into the design, so the alternatives I'm thinking (card based etc) probably wouldn't work. Edit: A Game of Thrones/ Kemet style card system could work, with four stats: strength (higher wins battle), damage (casualties inflicted by winner), health (casualties avoided by loser), text effects (dickery) Khorne would be strong/ lots of damage, Nurgle would be strong/ health, Slaanesh would be a nice mix of everything and Tzeentch would be crap on the first 3 stats, but combine every card with text effects full of complete Greyjoy/ patchface style dickery. The game figures could add to one of the stats, making them a bit more useful than just +x dice/ +x HP. The Supreme Court fucked around with this message at 00:42 on Jul 14, 2015 |
# ? Jul 14, 2015 00:35 |
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EBag posted:Currently going through a fiasco with Mayday from the Viceroy kickstarter, just check the comments to find out how lovely they've handled the whole production. From constant misinformation regarding when production would be finished, when games would be shipped, and now people are finally getting their games shipped from China in bubble wrap envelopes and their boxes are all smashed up and missing components and KS stretch goals. Mayday have been screwed by two different manufacturers on this project, so don't be too harsh on them.
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# ? Jul 14, 2015 01:45 |
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The Supreme Court posted:The dice in CiTOW are a total pain and one of the few things I dislike about it. Is there anything that could fix them? Random battle results seems integrated into the design, so the alternatives I'm thinking (card based etc) probably wouldn't work. Comedy(?) option: sub in Forbidden Stars combat card system.
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# ? Jul 14, 2015 02:29 |
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Are the rules up for \m/BLOOD RAGE\m/ yet? I know that Rodney Smith and some people played and recorded a game with Eric Lang at a con recently but the camera was stolen, iirc. Anyways it's supposed to have a lot in common with CitOW and I wonder how combat is in it. I don't think CMoN is as good at development as modern FFG, since Arcadia Quest is fun but really rough around the edges, so it could suffer a bit in that respect. e: man the cover for this game looks rad as hell. like an amon amarth album cover or something. e: I guess Tom Vasel, patron saint of goofy hats, has a review up https://www.youtube.com/watch?v=A-xnMFhk62M. Someone said it's his game of the year so far so that's good/bad/ERR_VASEL fozzy fosbourne fucked around with this message at 02:51 on Jul 14, 2015 |
# ? Jul 14, 2015 02:32 |
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Poopy Palpy posted:Mayfair is the company that publishes Settlers of Catan and 18XX. Whatever your opinions on Catan, it's not a crime. They are unrelated to the shady Mayday Games, who make card sleeves and a couple lovely games nobody has heard of. Whoops, fixed. Jedit posted:Mayday have been screwed by two different manufacturers on this project, so don't be too harsh on them. Mayday is either stupidly criminal or criminally stupid. They really don't deserve a second thought.
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# ? Jul 14, 2015 04:04 |
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fozzy fosbourne posted:Someone said it's his game of the year so far so it's just fun
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# ? Jul 14, 2015 04:43 |
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Poison Mushroom posted:Fixed. Holy crap I watched the review and the chemistry between those guys is so great. They like the game but everyone besides Tom looks like they are horribly constipated or lost a bet or something. Sam's utter disgust with Tom saying that Cosmic Encounter fans will enjoy this ("well what if they like sci fi"). It's wonderful. Also, it's weird but my mind has melded Tom Vasel and Rutibex so my brain wants to assume he's trolling Anyways,
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# ? Jul 14, 2015 05:15 |
Man, the support cards in Star Trek Catan really change the game flow. And for the better, I feel. They help eliminate dead turns and mitigate poor decisions. Some let you move the robber, trade easier, or help you buy stuff. It speeds the early game up immensely, and even add some strategy. You might want to hamper someone else by taking the card best suited to their game. I'm a huge Catan buff, loving it despite its flaws, and this really is the best way to play the game.
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# ? Jul 14, 2015 05:25 |
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ConfusedUs posted:Man, the support cards in Star Trek Catan really change the game flow. You can even get a reskinned version of those cards for basic Catan, so you don't need to buy the game all over again to play with them! I do like them; anything that helps to mitigate dead turns is a good thing for Catan.
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# ? Jul 14, 2015 05:52 |
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On a whim I decided to try out the Summoner Wars app on Android and holy poo poo it reminded me how much I hate 1d6 systems ughhh. At least 2d6 bell curves are more predictable. (The Tundra Orc unit that moves after attacking on a 5+ roll also had four successive activations and it was the shittiest thing imaginable)
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# ? Jul 14, 2015 06:29 |
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ConfusedUs posted:Man, the support cards in Star Trek Catan really change the game flow. Yeah, Star Trek Catan is the only one I've ever played and it's pretty good. Because of that I don't know when/where these dead turns would be Does anyone know the brand of Ultra Pro sleeves that comes with Pathfinder ACG? I bought some at a game shop but those are all floppy and slightly bigger and the plastic feels cheap in comparison. GreenBuckanneer fucked around with this message at 06:53 on Jul 14, 2015 |
# ? Jul 14, 2015 06:51 |
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Best Catan is still probably Explorers and Pirates. It's basically the game Klaus Teuber has slowly been designing over the years, between Catan and Entdecker/Oceania.
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# ? Jul 14, 2015 07:23 |
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played Viticulture with expansion and Specter Ops today both are decent
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# ? Jul 14, 2015 07:59 |
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GreenBuckanneer posted:Does anyone know the brand of Ultra Pro sleeves that comes with Pathfinder ACG? I bought some at a game shop but those are all floppy and slightly bigger and the plastic feels cheap in comparison. Ultra Pro is a brand.
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# ? Jul 14, 2015 08:23 |
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# ? May 22, 2024 02:23 |
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LOL on that video one of the "game types" was "fun" is he just trolling the SA board game threads now?
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# ? Jul 14, 2015 09:12 |