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Metaligatr
Mar 10, 2013

Khajit was up all night to get lucky.

Senior Woodchuck posted:

Have you seen what fandom does with adorable friendships? I'm content with Vivi and Steiner being off in the corner playing cards while the emotional 14-year-olds ruin Zidane.

... You make a good point.

e: I'm dumb

Metaligatr fucked around with this message at 19:58 on Jul 14, 2015

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Endorph
Jul 22, 2009

Metaligatr posted:

... You make a good point.

Oh great now I'm reminded of the one time I checked the Steiner tag on tumblr and immediately got a faceful of graphic Steiner/Vivi porn :shepicide:
thanks for sharing, champ! your eagerness to post about a 7 year old boy getting hosed really reflects well on you as a person!

Manic_Misanthrope
Jul 1, 2010


Fister Roboto posted:

Pretty much yeah. Though interestingly, unlike a lot of other games in the series, hitting an elemental weakness doesn't ignore defense, it just multiplies final damage by 1.5. So if you've got 14 magic defense and are weak to fire, and you get hit by a fire spell (14 attack), you still take 0 damage.

Working more on Pokemon rules than normal FF rules. Also, the Rubber Helm has the lowest magic defense of Steiner's equipment, but since the first magic attacks you face are Thunder spells (although I think the normal giant plant enemy might have aero?) it works out for the best until the dungeon's over.

David Corbett
Feb 6, 2008

Courage, my friends; 'tis not too late to build a better world.
It's a valuable warning to the rest of us.

mushroom_spore
May 9, 2004

by R. Guyovich
I'm not sure acknowledging that googling/tumblring/whatevering some characters can quickly lead to incredibly bad things actually reflects much of anything, except that the internet is terrible.

Nihilarian
Oct 2, 2013


What possesses a person to immediately shout "there's bad porn of that!" when people are trying to talk about something cute?

You did not have to tell us, we were already aware the internet exists

Metaligatr
Mar 10, 2013

Khajit was up all night to get lucky.
My bad, I saw "have you seen what fandom does" and remembered that I had. Kinda posted without thinking there, sorry guys.

Rarity
Oct 21, 2010

~*4 LIFE*~
Guys, let's just pretend this page never happened.

Mega64
May 23, 2008

I took the octopath less travelered,

And it made one-eighth the difference.

Rarity posted:

Guys, let's just pretend this page never happened.

Agreed.

That means shut the gently caress up about talking about it and talk about something else.

Kemix
Dec 1, 2013

Because change

Rarity posted:

Guys, let's just pretend this page never happened.

Post editing is also a thing

Rigged Death Trap
Feb 13, 2012

BEEP BEEP BEEP BEEP

Oh hey tetra master!
What a badly thought out game. Why are card directions even randomized? Thats dumb.

Brony Hunter
Dec 27, 2012

Motherfucking Mannis

They'll bend the knee or I'll destroy them
Not gonna lie, 11 year old me got something like 4 Game Overs against the first boss. Compared to the openings of FF7 and FF8, the Evil Forest is hard.

Manic_Misanthrope
Jul 1, 2010


Rigged Death Trap posted:

Oh hey tetra master!
What a badly thought out game. Why are card directions even randomized? Thats dumb.

It's like they got pissed with people breaking the game with Triple Triad in 8 and decided "gently caress you, people who like card minigames for stuff. We're going to make the most obtuse one possible, made entirely of RNG elements and have no rewards for early mastery! Ha!"

W.T. Fits
Apr 21, 2010

Ready to Poyozo Dance all over your face.

Manic_Misanthrope posted:

It's like they got pissed with people breaking the game with Triple Triad in 8 and decided "gently caress you, people who like card minigames for stuff. We're going to make the most obtuse one possible, made entirely of RNG elements and have no rewards for early mastery! Ha!"

In other words, Tetra Master was designed by Yoko Taro and Akitoshi Kawazu.

morallyobjected
Nov 3, 2012

W.T. Fits posted:

In other words, Tetra Master was designed by Yoko Taro and Akitoshi Kawazu.

I think if Taro Yoko had a hand in it, losing a card game would mean a 25% chance of your save being deleted.

also you would have to play a card game right before the last boss

Poulpe
Nov 11, 2006
Canadian Santa Extraordinaire

Rigged Death Trap posted:

Oh hey tetra master!
What a badly thought out game. Why are card directions even randomized? Thats dumb.

I remember being so excited for Tetra Master after Triple Triad and then completely ignoring it for the entire game because it made no sense whatsoever. I feel like this was the experience of most people. Still, I love the idea of "some kid's game permeated this world and everyone plays it", maybe later Final Fantasy titles will bring it back. (Wishful thinking with the way FF11-15 are :smith:)

Mega64
May 23, 2008

I took the octopath less travelered,

And it made one-eighth the difference.

Poulpe posted:

I remember being so excited for Tetra Master after Triple Triad and then completely ignoring it for the entire game because it made no sense whatsoever. I feel like this was the experience of most people. Still, I love the idea of "some kid's game permeated this world and everyone plays it", maybe later Final Fantasy titles will bring it back. (Wishful thinking with the way FF11-15 are :smith:)

FF14 does have Triple Triad so it's possible.

A Frosty Witch
Apr 21, 2005

I was just looking at it and I suddenly got this urge to get inside. No, not just an urge - more than that. It was my destiny to be here; in the box.
I faffed about in Tetra Master my first runthrough. I got... ok at it.

Then I realized that Tetra Master from the very beginning is as bullshit as Triple Triad with Random and Plus in every region.

I absolutely just refuse to play it whenever I replay FFIX. Even the one time you're required to play it, I just take a dive because who even gives a poo poo

Bufuman
Jun 15, 2013

Sleep in the briefing room.
At your own peril.
I really don't like the random luck factor in Tetra Master. I lost one important game when I lost every single arrow match despite having the stronger card pretty much every time, including a powerful Shiva card against a scrub early-game monster with almost no attack or defense. Shiva started with like 75 points to the other card's 18 or so; Shiva's dropped like a rock while the other card lost like 2-3 points. It's absolutely infuriating when "random" basically translates to "giving the computer an extreme advantage by removing any element of strategy".

DanielCross
Aug 16, 2013

TravelLog posted:

I'd love to see an FFX HD screenshot LP using the Expert Sphere Grid.

I don't know if he's doing the Expert Sphere Grid, but Dark Id has mentioned he wants to go back to his FFX LP after finishing his current one.

Bufuman
Jun 15, 2013

Sleep in the briefing room.
At your own peril.

DanielCross posted:

I don't know if he's doing the Expert Sphere Grid, but Dark Id has mentioned he wants to go back to his FFX LP after finishing his current one.

He was playing the PS2 version, so it'd presumably be the normal one. Then again, he might have bought (or will buy) the HD version rather than replace his busted PS2, so we'll have to see if he resumes his old file or goes with HD and goes back to where he was.

Also, that was before Nier 2 was announced. Though I doubt that one will come out before he finishes Drakengard 3, but who knows.

FeyerbrandX
Oct 9, 2012

Bufuman posted:

Also, that was before Nier 2 was announced. Though I doubt that one will come out before he finishes Drakengard 3, but who knows.

I would not put it past the Dark Lord Taro to have Nier 2 finished 3 years ago, and stored in the same warehouse as the Ark of the Covenant.

Note to self; don't be the first to play Nier 2, for fear of my face melting off.

Orange Fluffy Sheep
Jul 26, 2008

Bad EXP received

CHAPTER TWO: THEY REVOCER TEH PRENCESS BUT THEY DON'T


Gitan Tribble was running in his was running forested.


Gitan's auto-trance is BEGGING us to Dyne away this fucker so LET'S FUCKIN DYNE THIS poo poo


HELL


YES


That's the polite way of saying that I destoryed her body into a million scattered molecules.




Free Energy and Tidal Flame have the same damage multiplier, actaully, just that Tidal Flame hits all and Free Energy hits one.

This Prison Cage has 49 speed, perhaps as a polite way of saying DYNE THE BASTARD TO HELL!


Then another one snags Vivi.


Unlike prison cage #1, this one has material posessions. To steal. The Leather Wrist is handyish if you want to pretend the evade is helping. Prison Cage #2 also has far less speed at 29, so it's closer to the party.


Bosses in FFIX give no experience points, and the AP is small enough and equipment stats so important that the crew's not going to be mastering many abilities.


Spirit is a major stat for the application of crime, increase and duration of the trance gauge, critical hits, the frequency poison and regen fire off, and for how long status effects last. Part of being level 1 is getting mad at how unspirited the crew is. If you called a spirit squad, Gitan and pals would not arrive. Going from 23 to 24 barely affects steal chances but oh god please let me live the lie I want to believe I'm actually doing something helpful here.

Actually every stat matters and the lack of each hurts in their own unique ways, really. It's more than just not having HP, it's that your characters aren't very good at what they do.


Who keeps a fairly hefty sum like this under their pillow like this?


Next in mandatory scuffles is Baku.


Gitan is in the back row; he scooted one foot to the back. This makes Baku's sword sever his tendons at half efficiency.


Either way the plan is to steal Baku's spare sword and then scoot one foot foward and win the damage race, which is easy to do when Baku's not very dangerous under any constraints.


Baku's weak to fire. Gitan cannot deal elemental damage, like, ever.


You see this chest like 3 times - the cutscene of him being locked in, the ATE, and then when you pick up Tinhank - before finally being allowed to open it.


I'm actually trying to get my funds as big as possible as soon as possible, so I can shift from "pinions are your primary sorce of gil" to "pinions are irreplacable and you need 99" as quickly as I can. If I had gotten 100 nobles then I'd have passed the threshold already, but such is life.


Tinhank won't be learning Beast Killer this way, but that's okay, he'll never physically attack a Beast at any point anyway.


I do however need maddeningly fat stacks of potions. I probably could sell the hi-potions for a few more bucks. Tinhank's 120 HP is the highest in the game, and only with HP+10% and 20% will he be breaking 150. I have much much better things to do with 12 of his 17 magic stones anyway.


I'm also keeping a ton of saves. I think I had two when I tried it on-console and got along fine. Just don't alternate with every save, alternate with major milestones like clearing the opening, getting out of Evil Forest, etc.


Gitan's job is to Flee. I'd like to steal things, since I'll need to have a cumulative 834 steals eventually, but for now we need to get out of places at speeds that can be described as high, and return to stealing when we have better skills for stealing and better targets than Fangs and Goblins.


Nothing eventful happens until Plant Brain.


I forget what I'm doing and steal from it. What Gitan should be comitting suicide to get Blank to appear ASAP so we have one more body in the fight.


Tinhank's Fire Sword deals mondo damage. Fire Sword (and Blizzard and Thunder) increases attack by five and is fire-elemental, so that 11 attack after defense is getting multiplied further.

Sword Magic's good, yo.


The Plant Brain's damage output is a lot scarier when you can't take two hits from it.


Besides Gitan's expiration, Blank will show up when Plant Brain is sufficiently bashed.


This is actually kind of pointless to grab. Tinhank will never get blinded again and Level Up is, um, this is a level 1 run.


Gitan gets murdered anyway by a tentacle lashing him for 1 less than his max HP.


And blank takes the KO. Doesn't matter that Gitan missed the 5 AP here, as all it'd do is make him master Flee faster.


And now, the first snag at level 1. Plant Brain isn't easy, but it is consistent and it doesn't give EXP.


No, the problem is you have to fight one group of Plant Spiders on your way out.


Specifically, the one that just walks in front of you here.


There are four spiders here. This attempt is a failure. Invariably someone has to gain a level.


Each spider gives 22 experience, you see.

You might be asking "why can't Blank just gain the levels here?" Well, character data is weird in this game. Blank uses a data slot that is overwritten by a later party member. But the game just doesn't up and replace Blank, no, it keeps his earned EXP, or something. Normally you wouldn't notice this as that party member's level is brought up to the average and but when the average is level one and then gets 66-88 EXP tossed in...

Let's just say letting Blank take the levels is a last resort if you just cannot handle resetting and fighting the plant brain again and again because the RNG is loving you.


There are three spiders here. This is also a failure. 66/4 is 16.5, drop the decimal and it's 16.


16 just happens to be the exact number of EXP needed to get to level 2.

gently caress.


So I try again.

By the way, Plant Spiders are the last enemy in the game that are level 1. Everything will have an edge over the party from now on, which matters for a few formulas.


And again.

Quite a few times, actually. I try things like wobbling my way down the path, or holding left when running into the spiders. FFIX's RNG advances automatically, or so I've gathered from reading up on its TAS, so the only thing I really do to influence it is take shorter or longer each time I run into spiders.


Eventually, I get exactly two spiders.


11 experience leaves the characters with five left to the next level.

This is one of the easier level-gains to dodge.

REGISTER OF RESETS:
One to Tidal Flame Garnet for the hell of it; Unknown number lost to plant spiders spawn numbers.

SorataYuy
Jul 17, 2014

That... didn't even make sense.

Mega64 posted:

Agreed.

That means shut the gently caress up about talking about it and talk about something else.

As requested, topic change:

In other news, I saw something about a fellow apparently named Mega64 is gonna be at a con this weekend, where Jon St. John (voice of Duke Nukem and Big the Cat, among others) is also attending. This your plans for this weekend, or is someone else out there using your handle?

Mega64
May 23, 2008

I took the octopath less travelered,

And it made one-eighth the difference.

SorataYuy posted:

As requested, topic change:

In other news, I saw something about a fellow apparently named Mega64 is gonna be at a con this weekend, where Jon St. John (voice of Duke Nukem and Big the Cat, among others) is also attending. This your plans for this weekend, or is someone else out there using your handle?

You're probably thinking of these guys.

CzarChasm
Mar 14, 2009

I don't like it when you're watching me eat.
Yeah, I was going to ask if the group that was on Game Grumps last week was in any way affiliated, but hey, now I don't have to.

Leave
Feb 7, 2012

Taking the term "Koopaling" to a whole new level since 2016.

CzarChasm posted:

Yeah, I was going to ask if the group that was on Game Grumps last week was in any way affiliated, but hey, now I don't have to.

He's like their god or something.

He explained it to me once and I don't remember the particulars.

SorataYuy
Jul 17, 2014

That... didn't even make sense.

Mega64 posted:

You're probably thinking of these guys.

Well now I'm all sadz, because I have friends going to that con (I live in the state it's in), and I was going to tell them to say "hi" and stuff.

mkwong98
Feb 8, 2013

It will be nice if we can actually help ourselves from the pile before this.

Kemix
Dec 1, 2013

Because change

mkwong98 posted:

It will be nice if we can actually help ourselves from the pile before this.

You can't. It's just a background object, no ! balloon will appear to nick stuff from the pile.

Akratic Method
Mar 9, 2013

It's going to pay off eventually--I'm sure of it.

Any day now.

Mega64 posted:

You're probably thinking of these guys.

I... actually thought you were them until you posted this.

Oxygen Deficiency
May 19, 2008



I must have played this game about 20 times and i'm still enjoying this lp immensely. :allears:

The dialogue is so great, i never really paid too much attention to it before but reading it here makes me appreciate it all the more. Also gifs are fantastic for this game because it has so much animation going on in the background during cutscenes. I'm glad to see that you haven't missed any of my favourite giffable moments yet.

I'm at work while reading this so i cant open any tindeck links but i still hear the music in my head. One thing I feel I should point out which I love is that in that last fmv, it plays a different more up-tempo version of the forest-escape theme from before. Any other game would probably have just pasted the other version over the movie and called it a day. Such a small touch but I loved it.

morallyobjected
Nov 3, 2012

Oxygen Deficiency posted:

I'm at work while reading this so i cant open any tindeck links but i still hear the music in my head. One thing I feel I should point out which I love is that in that last fmv, it plays a different more up-tempo version of the forest-escape theme from before. Any other game would probably have just pasted the other version over the movie and called it a day. Such a small touch but I loved it.

another thing of note is that a couple updates ago, when Garnet runs through the band during the kidnapping and knocks them all over, the music distorts as they spin around.

Mega64
May 23, 2008

I took the octopath less travelered,

And it made one-eighth the difference.


:siren: :siren:



First order of business: Click the Tindeck link right now. The overworld music is generally fantastic in FF games, and this is certainly no exception here.

This is our first chance to explore the overworld. The Mist Continent is a pretty large continent and by far the most populated.



There's your overworld controls. The big thing is Square to Moogle.





Press it and Moguo will come from anywhere in the world to help you out, letting you save or use a tent.



Just don't be a jerk and waste his time, that would be rude.



A couple new enemies here, including Pythons.



They have a move called Rapid Fire that is just a boring old physical attack. Not nearly as cool as FF5's Rapidfire.



My plan of attack for randoms is to have Zidane steal 24/7, Garnet do essentially nothing since her attack is horrible and I rarely need her White Magic, and to have Steiner and Vivi do damage.



Steiner in particular loves his job.





Also these snakes can cast Thunder because why not.



But it's fine because Vivi can cast Blizzard, which this guy is weak to.



He also learns Fire. Unfortunately he has nothing else to swap to for the time being.



Garnet is a combo Summoner/White Mage, though she's a bit biased towards the former.



Buuuuut summons aren't relevant yet because they're ridiculously expensive.

Right now Garnet has the Moonstone because it teaches Shell, which halves magic damage. Her starting Rod teaches Cure, Panacea (heals Poison and Venom), and Protect (halves physical damage). If I didn't end up becoming rather overleveled and have a ton of nice gear ahead of time these would be great to have, but I'm sure they'll become very helpful later on.



There's also Mus.



They hit you with their tail and I presume fart in your face.







They'll also fire projectile feces into your face.



I also forgot to check out the Key Items, which are actually worth looking at because there's flavor text.







So inspirational.



Preemptive strikes and back attacks are still a thing, and if a back is exposed the target takes 150% damage.





Cure is a bit overkill for this stage of the game, being pretty much a full heal even party-wide. It'll likely be much more appreciated later on though.



Our destination is the Ice Cavern, but we can make a detour to the west to visit this place.

AMBIENT SOUNDS



Here's Zidane scratching his rear end.



I think this is the North Gate. It's beneath the Mist. It lies between Alexandria and Burmecia.



Fresh footprints... And there's smoke rising.



How dare they commit crimes in the name of Alexandria! I should like to arrest and punish them if the circumstances were different!





The cavern lies to the left of this arch. We'll follow the ledge!

We can't pass through because the gate is closed for reasons.



We can loot some Eye Drops and a Potion though. We can also interact with the door.



(I can hear people...and something that sounds like metal grinding.)



Anybody there?



Th-That voice...!



(What a sexy, husky voice!)



...I sell medicine.
Wow... It must be tough. If you'd like, I can help...





Oh, Zidane. Anyway, we can stock up on Potions here.

Do you mind selling me some of your medicine?
...Sure.



I only buy one to be charitable. I can easily steal 99 of these if I wanted.



I think I showed off Goblins before but I didn't show off how buff this guy is.



Steiner's gonna feel that one in the morning.



Anyway, on to the next dungeon, the Ice Cavern.

WIND SOUNDS







What's up, Vivi?
Have you ever head of the Ice Cavern?
Sure... Is this the place?
I think so... It's supposed to be near Evil Forest.
...I've heard of it. It's supposed to be a beautiful place, covered in ice.



He said the cavern takes travelers to the top of the Mist.
Bravo! Master Vivi's grandfather must be quite a scholar! We must thank him upon escaping the Mist!



Oh... Forgive my indiscretion.
Don't worry about it.









The Ice Cavern is our second dungeon. It's a cavern full of ice.

So far the game is 100% accurate in regards to the contents of its dungeons.



Seeing the actual cavern is so much better than reading about it!





Can we get moving? I'm freezin' here.

For someone who travels a lot, I'd expect him to keep a jacket or something on him. Or at least steal one from an enemy.



There's a lot of loot here, most of it consumables. I'll focus on the highlights.

The next room over...





There's several of these odd-looking walls in this dungeon.



There's gotta be something behind it.



Y-Yes?
Can you break this wall down with your magic?
I...I'm coming.



There might be other walls like this... I'm counting on you, Vivi!
S-Sure!

There's just an Ether behind this wall, but the other ones have better stuff.



There's another gimmick that isn't explained in-game that catches people off guard. See that burst of air? They come and go over time in set places. If you walk into it while it's blasting, you're shoved into a forced encounter. No reason to mess with them if we can avoid them, right?





There are three enemies in this area, though I only ran into two of them. The first is the Cave Imp, which can be pretty pesky.



I'd show off how but Vivi one-shot them with Fire. Vivi can one-shot everything in this dungeon with Fire. These guys aren't even weak to it!



You're death incarnate, you deserve to be proud.



The other enemies are Flans.





They headbutt and cast Blizzard.





It triggered Zidane's Trance! Now we can-





Oh wait I forgot I had Zidane queued to Steal and Vivi to wipe the enemies already. Trance wasted!



I learn a good chunk of abilities while exploring this place. Vivi has already learned everything he possibly can, mostly because unlike Zidane and Steiner there's no good steals for him yet.



After getting the first chest (a Potion), Vivi can knock this thing down to get the second chest.



Which would be nice if we didn't steal one much earlier.



Behind an ice wall is an Elixir, which is always handy to have of course.



Cave Imps can do damage, of course.





It can also set characters to sleep. If Vivi gets hit, that means Steiner gets to do something until he wakes up.



A second Leather Wrist. Can't hurt.



The left leads to a save moogle. I accidentally go right first, which triggers plot. Don't worry, I'll show off the left path in the next update. For now, let's do plot stuff.

INTENSE WIND NOISES



I...I'm coming.





I like Vivi falling.



I like Steiner's waddle.



I like Steiner falling so much I cropped most of the wind out of this GIF so it wouldn't be too big.



What happened to you guys?







Garnet refuses to fall, the jerk.



Garnet? She's out cold...



-----



BELL RINGING



It's a bell ringing.



At this point, we regain control of Zidane.



We're solo though so you might want to switch to your best gear for this one.





Are you the one causing this blizzard?











Today, we're fighting Black Waltz No. 1.







And he's brought back-up!



I start off in the back row to reduce physical attacks by Wing. The Sealion will cast Blizzard and the Waltz can cast the basic elemental spells.



As you probably guessed, we're gonna dedicate some time stealing. The Black Waltz doesn't have anything special, just a Remedy and another Silk Shirt (which I actually don't need since I have three including one I took from Blank and Steiner can't wear it). The Sealion's Uncommon Steal is something definitely worth taking, though.



And I actually got it immediately after I got the Ether, which is nuts considering last time I played it took freaking forever.

The Mythril Dagger is huge for Zidane. The damage upgrade is nice, but more importantly it teaches the passive ability Bandit, which causes Steal to always be successful. Before, we had to roll a random number up to our level and Spirit combined and beat a roll up to the enemy's level to steal. Now, we just steal, 100% guaranteed. Of course, you still have to roll to hit the item you want to get, and good luck if it's a rarer one. It's just now there's a bit less bullcrap to deal with.



I go ahead and steal from the Black Waltz too because why not.

Also, these two guys are constantly hitting Zidane with attacks. So you know what this results in?



You want to kill the Black Waltz first, as it'll simply heal up the Sealion and then bring up another one if you kill the first one. Trance will let you kill him in one hit.







Black Waltz's HP was 223. Sealion's is 472.

Thanks to Trance, we'll be skipping the nasty portion of the fight, Sealion solo.







The Sealion has a jewel that determines what attacks it uses. It starts blue, using Blizzard. When it hits yellow, it switches to Blizzara. And at red, it uses Tsunami, which does some nasty damage. So yeah, ending this fight quickly is advised.







So I do so.



And quite handily, Zidane finished learning the abilities from his current dagger, so he's already set to equip the Mythril ones!





Wh-Who's there?



I've gotta go back and check on them!



Next time, maybe our lazy teammates will wake up already geez.

ApplesandOranges
Jun 22, 2012

Thankee kindly.
So yeah, BW#1 and Sealion are a very nasty surprise for this stage of the game. You've been coasting alone, one-shotting any enemy that even looks at you wrong. Then the game removes three of your party members and has you fight solos against a pair of bosses, one of whom will heal and revive the other, and said other boss getting more powerful attacks as it gets weaker. If you didn't take the time to understand Trance, row placement, or actually using items to heal, this becomes a roadblock pretty early.

Compare that to FFVII, where they gave you the hilariously weak Air Buster, or FFVIII, who throws you the bumbling Biggs and Wedge followed by the boring Elvoret fight.

FeyerbrandX
Oct 9, 2012

Mega64 posted:

Oh wait I forgot I had Zidane queued to Steal and Vivi to wipe the enemies already. Trance wasted!

It Begins

I'd asks for a Trance Wasted Counter, but I don't wish to cause you crippling depression and despair at that number.

Haven't played the game in like 3 years, but I remember that agony clearly.

Edward_Tohr
Aug 11, 2012

In lieu of meaningful text, I'm just going to mention I've been exploding all day and now it hurts to breathe, so I'm sure you all understand.

ApplesandOranges posted:

So yeah, BW#1 and Sealion are a very nasty surprise for this stage of the game. You've been coasting alone, one-shotting any enemy that even looks at you wrong. Then the game removes three of your party members and has you fight solos against a pair of bosses, one of whom will heal and revive the other, and said other boss getting more powerful attacks as it gets weaker. If you didn't take the time to understand Trance, row placement, or actually using items to heal, this becomes a roadblock pretty early.

Compare that to FFVII, where they gave you the hilariously weak Air Buster, or FFVIII, who throws you the bumbling Biggs and Wedge followed by the boring Elvoret fight.

Doubly so if your first time playing through was as a dumb kid who thought that Steal and treasure chests only got you worthless crap like potions.

Still not sure how I managed to beat it with only the Dagger.

EponymousMrYar
Jan 4, 2015

The enemy of my enemy is my enemy.

FeyerbrandX posted:

It Begins

I'd asks for a Trance Wasted Counter, but I don't wish to cause you crippling depression and despair at that number.

Haven't played the game in like 3 years, but I remember that agony clearly.
I've actually had to wait out Trance trying to steal the Mythril Dagger from Sealion before.

I might have done so twice in one battle :shepicide: (fortunately as long as you're not doing damage the attacks remain wimpy and samey.)

The Mythril Dagger this early is worth any price though.

Serifina
Oct 30, 2011

So... dizzy...
See, BW#1 and Sealion aren't really all that dangerous. It's not hard to have enough potions to survive, and all you really have to do is wait for Trance to come up - and it doesn't take long. Not at this level. Not with as much damage as those two can dish. If you're playing properly (aka thoroughly exploring the dungeon and getting all the junk) you should have at least one Mage MAsher by now which means Tidal Flame is available and that solves the battle for you.

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GunnerJ
Aug 1, 2005

Do you think this is funny?
Is the overworld theme a remix of anything? It is very familiar but I don't think I remember it from this game.

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