oddium posted:my ongoing experiment to create a background forest with some depth to it That's really loving clever use of paint to create the illusion of depth, although you might want to use a different shade on some of the trees or a different leaf wand or something to make the distinction between the different trees more apparent. What's at the top of the big tree in the middle? e: nevermind found it in your post history, that looks pretty rad
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# ? Jul 20, 2015 02:47 |
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# ? May 8, 2024 18:14 |
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the dryad having a good time also yeah i still need to play around with living leaf blocks and maybe grey paint. i reaaaaaaaaaaally wish you could build on maybe like 3 different background layers and also that the painter sold more than white grey and black for shades
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# ? Jul 20, 2015 02:52 |
oddium posted:the dryad having a good time You could also try using one of the shades of green, since the leaves are mostly green already.
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# ? Jul 20, 2015 02:54 |
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yeah i have some lime going on in the experiment pic and cyan kind of works but give me like rainbow paint that opens up an hls slider and let me go hog wild
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# ? Jul 20, 2015 02:56 |
oddium posted:yeah i have some lime going on in the experiment pic and cyan kind of works but give me like rainbow paint that opens up an hls slider and let me go hog wild Yeah I can't see it at all, but I'm kinda colorblind when it comes to yellow/green anyway so I'm probably not the best judge of this. VV
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# ? Jul 20, 2015 02:59 |
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oddium posted:my ongoing experiment to create a background forest with some depth to it This is really cool and clever.
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# ? Jul 20, 2015 03:02 |
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what fencing is that guy in front of on the right hand side there? i want a bongo playing target dummy
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# ? Jul 20, 2015 03:14 |
Verviticus posted:what fencing is that guy in front of on the right hand side there? i want a bongo playing target dummy Judging by this, looks like shadewood fence.
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# ? Jul 20, 2015 03:18 |
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What's the best way to kill the Lunatic Cultist? Because Beetle Armor with a Chlorophyte-firing Megashark ain't cuttin' it. Should I farm up some magic weapon and roll back to Spectre? Or should I just go make/farm a better gun and stick with Chlorophyte bullets since the bastard's offscreen for 90% of the battle and my attempts with non-homing ammo have lasted even less time. Would the Magnet Sphere even be useful with how much the guy warps around? I've got an Inferno Fork, but he won't sit still long enough for me to get any decent damage with it. Also, what stops him from summoning? Sometimes I've hit one of the fakes and that stops it, but most of the time it doesn't. Sometimes hitting him stops it immediately, but there've also been times where I just sit there firing jungle bullets into his dick and the summon completes. Obviously keeping him from bringing in extra things to hit me is key to being able to stop him, I just don't know how. All of that stuff was done with just the gun, so it's not like I'm doing more or less damage each time.
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# ? Jul 20, 2015 03:34 |
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Try Shroomite armour rather than beetle? Beetle is melee, shroomite is ranged (spectre is magic).
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# ? Jul 20, 2015 03:37 |
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1) get a possessed hatchet from the golem 2) rub a flask of ichor all over it 3) hold down the left mouse button and win the hatchet is a strong extremely fast autofiring boomerang type weapon that homes in on enemies with crazy range and throws three before the first returns. unfortunately the gap between getting it and upgrading to lunar pillar weapons is crazy small so its time in the sun is lamentably brief
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# ? Jul 20, 2015 03:40 |
Also venom bullets do more damage than chlorophyte if you're not using a shotgun or shotgun-variant (or the gatligator) so use those.
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# ? Jul 20, 2015 03:41 |
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It's hitting the real one that stops him summoning. When I first did the fight I assumed it was a 'kill all the others' kind of deal and he soon had 5 guys wrecking me, but ever since then he's gone down pretty easy, I use the ufo mount to fly around most of his attacks, the only one that gets me is the fireballs when I dodge wrong. I did it first with an Uzi which is comparable to the megashark but also wearing shroomite armour for the ranged damage, beetle armour is a weird choice for a ranged character as it doesn't give any of the +15% damage and +25% critical chance to bullets like shroomite, armour is less important than killing things quickly I found.
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# ? Jul 20, 2015 03:42 |
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President Ark posted:Also venom bullets do more damage than chlorophyte if you're not using a shotgun or shotgun-variant (or the gatligator) so use those. You can pry my chlorophyte bullets from my cold dead... Speaking of bullets, do the megashark/chaingun/SDMG fire fast enough that luminite bullets screw you over, or is it only really the clockwork rifle that you have to worry about that with?
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# ? Jul 20, 2015 03:48 |
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oddium posted:1) get a possessed hatchet from the golem It still has a niche. It's the strongest melee weapon with homing which is useful when you want to just focus on dodging or just don't want to bother aiming. I have an easier time at the Nebula Pillar using that than any of the other Pillar or Moon Lord weapons.
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# ? Jul 20, 2015 03:48 |
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TWIST FIST posted:It still has a niche. It's the strongest melee weapon with homing which is useful when you want to just focus on dodging or just don't want to bother aiming. I have an easier time at the Nebula Pillar using that than any of the other Pillar or Moon Lord weapons. Or if an enemy is too fast to aim at. Posessed hatchet vs Duke Fishron was a pretty good combo, not only does it hit him constantly but it also blocks his bubbles.
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# ? Jul 20, 2015 03:50 |
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drat now I wish I used paint more in my construction. That's some really good application for it. Also shame you can't have a magic staircase behind the background layer. Or if you can actually do that I had no idea.
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# ? Jul 20, 2015 03:57 |
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oddium posted:my ongoing experiment to create a background forest with some depth to it I really like that; question is, how long did it take you to come up with a version looking like that?
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# ? Jul 20, 2015 04:13 |
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I was pretty happy with my Ice Yoyo, a beam of Piss and a Deadly Excalibur. So then I smash a crimson mimic and oh here's some claws, haha they swing fast... let's make a dummy and try the dps and OK, goodbye Excalibur, hello Savage Fetid Baghnakhs
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# ? Jul 20, 2015 04:14 |
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Blackheart posted:I was pretty happy with my Ice Yoyo, a beam of Piss and a Deadly Excalibur. So then I smash a crimson mimic and oh here's some claws, haha they swing fast... let's make a dummy and try the dps and Good luck not dying!
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# ? Jul 20, 2015 04:15 |
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Blackheart posted:OK, goodbye Excalibur, hello Savage Fetid Baghnakhs they look cool against the dummy but hitting a moving target will be very dangerous
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# ? Jul 20, 2015 05:23 |
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I dunno, I've been having a blast with them. The added size and knockback of the savage modifier really help and they just make mincemeat out of most enemies. I also still use a Yoyo, Golden Shower and Flamethrower so I've got plenty of ranged options. I just demolished The Destroyer with them. Basically I don't use them on anything I wouldn't have used Excalibur on. I also tried the Twins, and when I just had the laser one left I clawed that motherfucker into eye hamburger.
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# ? Jul 20, 2015 05:41 |
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Kind of wish you could equip npc's with better weapons so they can better defend themselves.
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# ? Jul 20, 2015 05:51 |
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oddium posted:my ongoing experiment to create a background forest with some depth to it Okay, so I've seen this several times before and I can't find anything related to it on the wiki. Except the teleporter, but those look really obvious. I haven't played since 1.1, how do you do that stairs-portal thing?
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# ? Jul 20, 2015 06:03 |
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Mimingless posted:Okay, so I've seen this several times before and I can't find anything related to it on the wiki. Except the teleporter, but those look really obvious. The what.
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# ? Jul 20, 2015 06:04 |
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Mimingless posted:Okay, so I've seen this several times before and I can't find anything related to it on the wiki. Except the teleporter, but those look really obvious. Pretty sure that's just for show dude.
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# ? Jul 20, 2015 06:05 |
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I thought I saw a portal-less thing like that done in a video once, on replay it looks like there's a portal there but it's painted pure black. Kinda feel like an idiot now. Oh well.
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# ? Jul 20, 2015 06:07 |
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man getting through the lunar events is more complicated than I thought. Vortex parked itself on something I built for mashing moon events and never got to test, so that's done. Trying to do Stardust next and it is not easy. There haven't really been any enemies at some other point in the game that split like ameobas. I thought I'd be clever and build tunnels but there's a lot of wall penetrating enemies and apparently unlike other invasions stardust enemies also occur in the underground.
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# ? Jul 20, 2015 06:45 |
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Acne Rain posted:man getting through the lunar events is more complicated than I thought.
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# ? Jul 20, 2015 07:13 |
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I just beat stardust Tactical shotgun + chlorophyte bullets seem to do the trick pretty well Next to kill the solar pillar, but it's up in the jungle which is mostly lakes and hills, making it difficult to stay on the drat ground.
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# ? Jul 20, 2015 08:00 |
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Most of the solar enemies are so terrible at vertical combat that you can just make a wall, grapple to it, and sit there holding your mouse down with an autoswing weapon forever. The crawltipedes don't care about you when you're next to a block, even if that block is twenty feed in the air.
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# ? Jul 20, 2015 08:50 |
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Or just keep hosing everything down with chlorophyte bullets. They home in on the tails. Edit: Testing on a target dummy it seems that luminite bullets do lose damage to piercing invulnerability when used with the vortex beater - I was getting less dps than with chloro even at point blank. What a pity that the top-tier bullets are not usable with all the top-tier guns (which are all super-rapid-fire). The Lone Badger fucked around with this message at 09:37 on Jul 20, 2015 |
# ? Jul 20, 2015 08:52 |
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LEGO Genetics posted:Kind of wish you could equip npc's with better weapons so they can better defend themselves. Yeah, same. It's a really cool thing that they can finally defend themselves now but I wish they didn't turn into poo poo at that as soon as hardmode busts in.
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# ? Jul 20, 2015 10:13 |
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oddium posted:1) get a possessed hatchet from the golem Alternate strategy: Beetle armour (use the damage bonus version, not the damage mitigation version), with gauntlet and vampiric knives. I just literally stood there and shot knives at him at close range without my health total dropping below ~350. If he fires that dragon at you, hitting it at close range heals you WAY more than it damages you with ~80 defence. This is on Expert Mode. Trying to dodge and be clever was actually more difficult, and I don't think grinding for the crimson biome key is *that* difficult.
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# ? Jul 20, 2015 13:37 |
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LEGO Genetics posted:Kind of wish you could equip npc's with better weapons so they can better defend themselves. I wish they could use placed cannons/snowball cannons.
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# ? Jul 20, 2015 14:04 |
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The Lone Badger posted:Or just keep hosing everything down with chlorophyte bullets. They home in on the tails. Some solar enemies can reflect arrows and bullets, seems like a bad idea. I think I have some ideas but they'll be on hold while I attend to some work that has piled up + large grading assignments this week. Stupid real life getting in the way of my video games
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# ? Jul 20, 2015 14:59 |
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For whatever reason crawlipedes have like 20x the health of anything else but they have some sort of 10x damage modifier, so if you bean one with some vampire knives you heal an outrageous amount.
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# ? Jul 20, 2015 15:06 |
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Plantera's bulbs don't seem to be spawning in this world I made. I killed the WoF, the mechanical bosses, and I even got a message saying something like "The jungle grows restless." Do I need an NPC to move in or something?
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# ? Jul 20, 2015 15:24 |
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BillmasterCozb posted:Plantera's bulbs don't seem to be spawning in this world I made. I killed the WoF, the mechanical bosses, and I even got a message saying something like "The jungle grows restless." They take a few days to start spawning, and even then can be a bitch to find.
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# ? Jul 20, 2015 15:27 |
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# ? May 8, 2024 18:14 |
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I built an Adamantium Repeater but Skeletron Prime always beats me, even when I do the "fly high and then fall really far" glitch that makes two of his arms disappear. I've been fighting on on a long skybridge. Is there anything else that makes that fight go faster at least?
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# ? Jul 20, 2015 15:41 |