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I'm at 41 right now and pretty quickly making my way up to 50. Is there a level lock between the end of the 2.0 MSQ and the beginning of Heavensward? I'd hate to be starting Heavensward at level 53 or something like that because of the pre-Heavensward 50 MSQs.
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# ? Jul 29, 2015 00:48 |
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# ? May 21, 2024 17:19 |
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Vahalla posted:Statements like "it's a bad change" or whatever are just nonsense though. It might be a bad change for someone personally but for others, it's great. Personally I love being amongst the melee dps on parses. Feels good man. I just assume at this point the entire train of thought that is "They nerfed Manawall (a spell which allows you to not move if you know what you're doing), while making it so you want to avoid movement even more than before, while also putting in another set of cooldowns you have to manage while also seeming to put in a bunch of bosses with forced movement, painfully long phase transitions and other things to run down the clock." is just a given. Like all of my irritation just stems from the Manawall nerf, they removed something fun (getting to use your tools to clown on encounters) and their justification is so pathetic that it just leads me to believe all of the other changes are equally flawed. I want to live in the alternate world where they buffed Manaward to be the same as Manawall so I could enjoy my utterly broken class.
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# ? Jul 29, 2015 00:48 |
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Kazinsal posted:I'm at 41 right now and pretty quickly making my way up to 50. Is there a level lock between the end of the 2.0 MSQ and the beginning of Heavensward? I'd hate to be starting Heavensward at level 53 or something like that because of the pre-Heavensward 50 MSQs. Trust me when I say you'll be happy to enter Ishgard slightly overleveled. Chucat posted:Like all of my irritation just stems from the Manawall nerf, they removed something fun (getting to use your tools to clown on encounters) and their justification is so pathetic that it just leads me to believe all of the other changes are equally flawed. Removing an ability that let you trivially negate major mechanics is fine. See also: Ninja, Scholar. nuru fucked around with this message at 00:53 on Jul 29, 2015 |
# ? Jul 29, 2015 00:49 |
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Maybe I just have the wrong opinion when it comes to specializations, but they just leave a bad taste in my mouth. One of the things that I always found exciting about the game was the idea that you could pursue each class equally and yes, you could do everything. Specializations seem like a step back and I don't like it.
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# ? Jul 29, 2015 00:51 |
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Poultron posted:Well this helps with the gear but what about rotations/etc? These are a few for really high end stuff: http://www.ffxivguild.com/ffxiv-end-game-crafting-rotations-master-star/ Mordiceius posted:Maybe I just have the wrong opinion when it comes to specializations, but they just leave a bad taste in my mouth. One of the things that I always found exciting about the game was the idea that you could pursue each class equally and yes, you could do everything. Specializations seem like a step back and I don't like it. I thought the point of specializations was to get rid of having to level up everything, and really it doesn't seem to help that. It just makes it so that you only can HQ high level stuff with a specialization while the rest of your classes were screwed.
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# ? Jul 29, 2015 00:59 |
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On playing blm post thundercloud, it doesn't really feel better, just more of a sideways change? At least my understanding of the math is TC was only good when the dot was close to expiring, any other time it was less than F4. And it still runs into AF juggling. It was nice to have a sometimes up ability for movement. But from when I tested it out, its the type of thing where you want the proc to happen at a specific point in rotation so it doesn't mess everything up and if it does its a good thing. As for what I'd have preferred, either Enochian is more of an actual cooldown, like Enkindle thematically. You go super mage form for 30 seconds and then just pray for it to be back up. Or if it's staying as, I dunno, at least like F4 proc Firestarter? I mean I'd prefer for F4/B4 to just add one stack of their buffs, but at least if F4 procced Firestarter it'd do some more to bring the fun little proc game blm had at 50 back to 60. Also ironically, I've been playing monk now, and in the fights I've done (nothing savage I'm bad), monk has been way, way easier to play.
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# ? Jul 29, 2015 01:02 |
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seiferguy posted:I thought the point of specializations was to get rid of having to level up everything, and really it doesn't seem to help that. It just makes it so that you only can HQ high level stuff with a specialization while the rest of your classes were screwed. Actually the specialization skills aren't very good at all so it just hasn't really had much effect. We might see some use for them on the 2stars (popping Heart couldn't hurt) but after I picked my first to see what it gave me I haven't even bothered to pick the other two and I have them all at 60.
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# ? Jul 29, 2015 01:07 |
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Mordiceius posted:Maybe I just have the wrong opinion when it comes to specializations, but they just leave a bad taste in my mouth. One of the things that I always found exciting about the game was the idea that you could pursue each class equally and yes, you could do everything. Specializations seem like a step back and I don't like it. You're looking at it the wrong way. You can still do everything, but you get to choose three classes to be easier at it.
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# ? Jul 29, 2015 01:13 |
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Megaflare posted:Actually the specialization skills aren't very good at all so it just hasn't really had much effect. We might see some use for them on the 2stars (popping Heart couldn't hurt) but after I picked my first to see what it gave me I haven't even bothered to pick the other two and I have them all at 60. Look at this guy who has never used Nymeia's Wheel or Heart of the Crafter.
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# ? Jul 29, 2015 01:15 |
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Eej posted:Look at this guy who has never used Nymeia's Wheel or Heart of the Crafter. Why would I use the CP? Everything is completely trivial. I made my entire set of gear too, none of it was difficult. Like I said, they might find use on 2stars but what he's saying is completely false. The best additions are things that aren't specialization dependent. Unsmart fucked around with this message at 01:30 on Jul 29, 2015 |
# ? Jul 29, 2015 01:16 |
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Is there a known formula to spit out progress or quality gain based on craft level and crafting stats?
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# ? Jul 29, 2015 01:16 |
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Freak Futanari posted:Does anyone know roughly how often people on Excalibur sell off their houses, and if so, how much small houses tend to go for? I've been thinking of trying to track down someone willing to sell, since waiting for new housing wards is getting boring, but i can't really find any info on how much people typically ask for when selling them. This might be different since I am on Gilgamesh and not Excalibur but the two FCs I've been in we had to wait about a month to a month and a half before we found a seller. Both times the cost was about 15-20 mil and that was just for them to relinquish their plot. I don't even want to think about how expensive medium or large houses would be. I'm just happy I found an empty medium plot and jumped on it as fast as I could.
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# ? Jul 29, 2015 01:18 |
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nuru posted:Is there a known formula to spit out progress or quality gain based on craft level and crafting stats? Yes.
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# ? Jul 29, 2015 01:21 |
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Cainer posted:This might be different since I am on Gilgamesh and not Excalibur but the two FCs I've been in we had to wait about a month to a month and a half before we found a seller. Both times the cost was about 15-20 mil and that was just for them to relinquish their plot. I don't even want to think about how expensive medium or large houses would be. I'm just happy I found an empty medium plot and jumped on it as fast as I could. pricing on excal has been signifigantly higher as a casual observer, the population crush inflates the pricing a lot. Twice this easy for excal, maybe more depending on the district.
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# ? Jul 29, 2015 01:23 |
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Niton posted:Please don't do this. If you like PvP, or want to try, PvP's a great source of tomes, but it's a pretty awful feeling to get stuck with a bunch of people who would rather lose fast than win at all. Nah, people sperging about how you're "feeding the Maelstrom!" or whatever and losing their poo poo is much more fun than actually trying to PVP.
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# ? Jul 29, 2015 01:24 |
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Eimi posted:On playing blm post thundercloud, it doesn't really feel better, just more of a sideways change? At least my understanding of the math is TC was only good when the dot was close to expiring, any other time it was less than F4. And it still runs into AF juggling. It was nice to have a sometimes up ability for movement. But from when I tested it out, its the type of thing where you want the proc to happen at a specific point in rotation so it doesn't mess everything up and if it does its a good thing. Sidegrade? What. It's a straight up buff to an ability that was only useful at very specific points in our new rotation (if you had spare time in Umbral Ice, or if you were forced to cancel a cast to move), and the major component of that buff was that it was changed to procc more frequently. You don't want to be using thundercloud procs just because you have them. You use them in the above mentioned situations. Throwing out a TC Thunder 3 after canceling a Fire 4 to gtfo of an aoe makes that dps loss sting a lot less, and improves the mobility of the class.
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# ? Jul 29, 2015 01:26 |
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So cat fishing roulette groups is fun.
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# ? Jul 29, 2015 01:28 |
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Whizbang posted:Nah, people sperging about how you're "feeding the Maelstrom!" or whatever and losing their poo poo is much more fun than actually trying to PVP.
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# ? Jul 29, 2015 01:31 |
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Megaflare posted:Actually the specialization skills aren't very good at all so it just hasn't really had much effect. We might see some use for them on the 2stars (popping Heart couldn't hurt) but after I picked my first to see what it gave me I haven't even bothered to pick the other two and I have them all at 60. I mean except for the part where Specialization skills completely trivialize 2* crafts with minimum stats yeah.
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# ? Jul 29, 2015 01:33 |
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Megaflare posted:Why would I use the CP? Everything is completely trivial. I made my entire set of gear too, none of it was difficult. Like I said, they might find use on 2stars but what he's saying is completely false. The best additions are things that aren't specialization dependent. How much gil do you have that you made your entire set of 170 trivially without specialization? Basically everyone I know who has crafted 170 pieces has liberally used Heart of the Crafter.
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# ? Jul 29, 2015 01:35 |
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Captain Oblivious posted:I mean except for the part where Specialization skills completely trivialize 2* crafts with minimum stats yeah. My post specifically excluded how they perform on 2stars. Not sure why this is so hard to grasp. The original post I quoted didn't seem to be talking about just 2stars. So basically you're saying we agree.
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# ? Jul 29, 2015 01:47 |
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vanbags posted:Now if you intentionally trolled a DF raid wouldn't that person be an rear end in a top hat? Everyone gets their tomes from PVP no matter what you do.
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# ? Jul 29, 2015 01:49 |
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Eej posted:How much gil do you have that you made your entire set of 170 trivially without specialization? Basically everyone I know who has crafted 170 pieces has liberally used Heart of the Crafter. Pretty sure he's talking about making the Chimerical/Serpentskin stuff
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# ? Jul 29, 2015 01:53 |
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Captain Oblivious posted:Pretty sure he's talking about making the Chimerical/Serpentskin stuff Correct. I mean, if the original guy I was talking to comes back and says he meant 2 stars then what I said was wrong. But otherwise specialization skills just complicate a rotation that is already very easy and you definitely aren't "screwed" by not having them. Ed: I'm still experimenting otherwise. But I don't think you'd be screwed even if they are very powerful for 2s. Stick your specs on BSM, WVR and LTW or CRP to make most of the other gear. Then do the rest without spec/with the vastly better gear you just got. And Eej, I specifically stated using Heart. Unsmart fucked around with this message at 02:04 on Jul 29, 2015 |
# ? Jul 29, 2015 01:56 |
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Whizbang posted:Everyone gets their tomes from PVP no matter what you do. Too bad winning's twice the EXP and marks, which is the stuff that a lot of people are queueing for, huh? Esoterics being guaranteed doesn't give you carte blanche on being an rear end in a top hat. You can clear most content with a body on the ground in PvE, too, but that's hardly what I want to spend my time doing.
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# ? Jul 29, 2015 01:58 |
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Whizbang posted:Everyone gets their tomes from PVP no matter what you do. Wolf marks per hour
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# ? Jul 29, 2015 01:58 |
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Whizbang posted:Everyone gets their tomes from PVP no matter what you do. I'm just saying afking on a node that your team occupies can actually benefit your team by providing the illusion of defense vs just being an rear end in a top hat and feeding kills to the opposing companies to hear your teammates get mad. It's no less dickish than someone intentionally killing adds away from lasers or dragging tethers on top of the party.
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# ? Jul 29, 2015 02:03 |
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Niton posted:Too bad winning's twice the EXP and marks, which is the stuff that a lot of people are queueing for, huh? Esoterics being guaranteed doesn't give you carte blanche on being an rear end in a top hat. This is the fun part I was talking about.
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# ? Jul 29, 2015 02:04 |
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Whizbang posted:This is the fun part I was talking about.
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# ? Jul 29, 2015 02:06 |
Whizbang posted:This is the fun part I was talking about. It's possible to troll in funny ways, but it sounds like you're just being kind of a dick to people.
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# ? Jul 29, 2015 02:07 |
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Whizbang posted:This is the fun part I was talking about. Curses, we've fallen right into the puppetmaster's trap! I think I'm going to level up SMN for a while; I have it at 50 because I levelled up SCH, and once I take it to 60 I'll both be able to dragonlaser dudes and have a healer at 60. ... you know, in retrospect, the fact that Summoners get abilities from Bahamut kind of spoils the plot twist that Bahamut is actually a primal in the image of a long-dead dragon, doesn't it. vOv fucked around with this message at 02:18 on Jul 29, 2015 |
# ? Jul 29, 2015 02:08 |
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vanbags posted:I guess that's the drawback of adding esoterics as a pvp reward, but then again it's one of the huge incentives to get people to playing. A double edged sword we have to live with. ilvl 100 and 110 gear has no requirement to wear/glamour now so Wolf Marks actually have an incentive to farm for a lot of people.
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# ? Jul 29, 2015 02:10 |
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vOv posted:Curses, we've fallen right into the puppetmaster's trap! If you read words during 2.0 it's not really a twist.
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# ? Jul 29, 2015 02:39 |
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Bahamut being a primal isn't even remotely a spoiler, it's the entire premise of ARR.
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# ? Jul 29, 2015 02:42 |
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vOv posted:Curses, we've fallen right into the puppetmaster's trap! Bahamut being a primal is in no way a twist. The stuff you find out from Tiamat (and the brief mention by Hraesvelgr) about him originally being a real dragon and the primal being just a false copy is a twist but the SMN storyline in no way hints at that.
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# ? Jul 29, 2015 02:54 |
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Yeah, I got Bahamut being a primal and him being a copy of an original like Shiva and Thordan mixed up in my head. Dunno what I was thinking.
vOv fucked around with this message at 03:18 on Jul 29, 2015 |
# ? Jul 29, 2015 02:58 |
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vanbags posted:Now if you intentionally trolled a DF raid wouldn't that person be an rear end in a top hat? I dunno, I think trolling in crystal tower is kinda fun sometimes, but it literally doesn't matter there because everything is stupidly easy and everyone else is a moron too. In PVP I try my best but I'm really bad so I still end up as one of the least valuable players in the end...
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# ? Jul 29, 2015 03:10 |
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That's the problem with these trolls today, no artistry, no panache.
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# ? Jul 29, 2015 03:23 |
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DarkHamsterlord posted:I dunno, I think trolling in crystal tower is kinda fun sometimes, but it literally doesn't matter there because everything is stupidly easy and everyone else is a moron too. At least in large scale PvP like Seal Rock it's less about outplaying people on an individual level and more about not doing dumb things to hurt your team like being the lone Rambo who feeds the other team kills. Staying alive and knowing when to push or when to pull back is a way bigger contribution than how much damage you're putting up on the scoreboard.
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# ? Jul 29, 2015 03:32 |
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# ? May 21, 2024 17:19 |
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Adept Nightingale posted:Yeah. I levelled bard to 60 before I realized I just really don't care for the feel of it anymore-- it pretty much immediately sapped my will to play. This is me as well, except I switched to SMN. It's weird how much this is getting me down too. I like most of HW but everything feels kind of tainted by Bard just not being fun anymore. And I don't really get the thought process behind the change either. I haven't played them all but most jobs in HW seem to be a natural extension of what they already were, whereas as Bard is almost the exact opposite playstyle of what it was before.
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# ? Jul 29, 2015 03:34 |