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Here is a lot of good mechanical information about the game: Spotting Damage Mechanics AA Functionality Matchmaking Skycancer AA is multiplicative. Can't wait to get all of the AA upgrades on my US cruisers/captains. I also think that this might mean that the Atlanta with Defensive Fire is one of the best AA platforms in the game, in terms of raw damage output (which is fitting, as a lot of people call them CLAAs. )
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# ? Aug 2, 2015 03:22 |
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# ? Jun 6, 2024 05:58 |
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So with AP, aim for the waterline, and HE aim for the deck to gently caress up guns? If I have that right, I think I'm going to start doing a lot better. Even if I'm mainly playing the Wyoming, Myogi, and destroyers right now, so I'm not in too much control of where my shots land. For my STL and Kuma, that should help though.
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# ? Aug 2, 2015 03:33 |
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Unless you're at long range, then plunging AP will go through the deck like butter. edit: errr, yes, you're right. I'm still in the process of waking up. TehKeen fucked around with this message at 03:43 on Aug 2, 2015 |
# ? Aug 2, 2015 03:36 |
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OSad posted:The Kongo is less accurate than the New York. Dispersion on the Kongo is 237 meters, while dispersion on the New York is 202 meters. It's actually less accurate than a Nagato, at 231 meters. No, the Kongo is less accurate at its max range, which is significantly higher than the New York's. At the New York's max range, the Kongo is probably about as accurate.
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# ? Aug 2, 2015 04:53 |
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The AA part of that post is superb. It really clears up a lot of mysteries regarding AA. If you didn't read it, the main takeaway is that highlighting a squad with control click boosts your damage to that squad! I'll have to ensure I'm always control clicking the planes I want dead. Spotting is also good to clear up, I was aware of most of them, but knowing the exact numbers on torpedo spotting is good. I'm pretty sure aircraft spotting of torpedoes was nerfed between the time this was posted and now, though. I'm fine with it being nerfed more, though!
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# ? Aug 2, 2015 04:55 |
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Hazdoc posted:The AA part of that post is superb. It really clears up a lot of mysteries regarding AA. If you didn't read it, the main takeaway is that highlighting a squad with control click boosts your damage to that squad! I'll have to ensure I'm always control clicking the planes I want dead.
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# ? Aug 2, 2015 05:06 |
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Holy poo poo, did they do something to the Fuso's accuracy? I could even get more than 1-2 hits per broadside on a Cleveland at 3km. This is with the accuracy upgrade.
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# ? Aug 2, 2015 05:19 |
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Yeah I didn't know torp spotting range was based on speed now. I thought it was still a percentage of maximum range, just tweaked from when 10km torps could be spotted at like 4km. Good to know the modifier order of operations for the anti-fire skills and mods too.
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# ? Aug 2, 2015 05:21 |
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cheese posted:I definitely did not know that simply selecting a squad increased your damage. Good info. The next big takeaway is that Defensive Fire only boosts the damage of your long range AA guns. Waiting to pop the ability when the planes get close isn't necessary to maximize its damage output, though if the CV decides to back their squad away it certainly helps to have them closer so their strike takes more damage. Also, in a fit of madness I decided to buy the Atlanta. Well, uhh, its a boat?
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# ? Aug 2, 2015 05:26 |
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Hazdoc posted:The next big takeaway is that Defensive Fire only boosts the damage of your long range AA guns. Waiting to pop the ability when the planes get close isn't necessary to maximize its damage output, though if the CV decides to back their squad away it certainly helps to have them closer so their strike takes more damage. I knew about the damage boost from ctrl from CBT launch, and it's funny how you always assume people know things until you find out they don't and then realise how said information isn't actually given anywhere. I don't even remember how I found out about it and the game itself never tells you.
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# ? Aug 2, 2015 05:33 |
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So very, very bloody tired of Two Brothers. I don't even mind the design, but I start getting annoyed when I'm seeing it 4/5 times when I'm playing sequential matches with the same ship. Especially when paired with teams of moronic pubbies who can't figure out that maybe, just maybe, they should leave someone to guard that middle channel against marauding destroyers. Especially on Domination. ESPECIALLY when they're lit up by planes from the moment they loving entered the channel.
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# ? Aug 2, 2015 05:45 |
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I finally did it. Furutaka showed my Fuso his broadside from 14km and I one shot him from full health to dead. 3 citadels
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# ? Aug 2, 2015 05:50 |
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Almost 400 hits The Atlanta sure is an interesting boat. This thing is a floating gimmick. Why did they remove the Kitakami again? That thing was a floating gimmick too, but it was a lot more hilarious when it worked.
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# ? Aug 2, 2015 06:38 |
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TehKeen posted:Here is a lot of good mechanical information about the game: Are you sure underwater pen is still a thing? I though it got removed at the end of CBT, but I could be wrong. I'm sure I've been in situation where I should be getting underwater penned if it was possible and haven't been.
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# ? Aug 2, 2015 10:20 |
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The saddest Cleveland
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# ? Aug 2, 2015 10:34 |
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Pharnakes posted:Are you sure underwater pen is still a thing? I though it got removed at the end of CBT, but I could be wrong. I'm sure I've been in situation where I should be getting underwater penned if it was possible and haven't been. It should be. I know that they did nerf how much speed AP shells have after hitting the water so that it only really works on DDs. HE doesn't do anything if it hits the water, that's for sure.
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# ? Aug 2, 2015 10:34 |
Advanced firing training training+the modification that gives a 20% range boost to AA makes the Aoba loving brutal against planes.
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# ? Aug 2, 2015 10:39 |
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After digging through 20 pages, making another request to put this in the OPHazdoc posted:
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# ? Aug 2, 2015 10:45 |
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I tried the Albany, only to get trolled by another Albany with better range it seems to alleviate the range problem you need a 10 skill point captain on it :V at least you don't have to retrain that captain.
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# ? Aug 2, 2015 10:56 |
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counterfeitsaint posted:After digging through 20 pages, making another request to put this in the OP the OP doesn't need a 50,000 word thesis on skills. just condense it down to pick skills ABC while playing classes XYZ
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# ? Aug 2, 2015 13:04 |
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^^ Or just link the post from the OP. Also had a very nice round in the New York (premium time active):
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# ? Aug 2, 2015 13:06 |
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So picture this: I'm in my Myogi, still fairly early in the round. Two enemy Omahas pick me up as their target and start hounding me back to my allies. One got killed fairly soon, but the other actually made it all the way into torpedo range. I manage to avoid the worst of his first salvo, but he turns to line up the other side and is now even closer than before. I throw the ship into a hard turn and head right at him, hoping to maybe mess up or delay his targeting while I put in the last few shells necessary to kill him. And then... http://gfycat.com/HastyFineGoldfinch
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# ? Aug 2, 2015 13:26 |
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Well I sunk 6 boats (nabbed that 6 kill award too) including 2 BBs and a CV in one of my first DD games ever, so i guess im just gonna play DD forever in this game.
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# ? Aug 2, 2015 14:17 |
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Hazdoc posted:It should be. I know that they did nerf how much speed AP shells have after hitting the water so that it only really works on DDs. HE doesn't do anything if it hits the water, that's for sure. It sure is because a Wyoming zapped my Minekaze with a shot straight to the aft magazine. The round clearly splashed down a few feet off my port side. I wasn't mad because my torpedoes sent him to the bottom seconds later to end the round with a crushing victory for our team.
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# ? Aug 2, 2015 14:24 |
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Are camo paints worth it? I get the feeling they arent but I thought Id check.
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# ? Aug 2, 2015 14:35 |
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Zo posted:Well I sunk 6 boats (nabbed that 6 kill award too) including 2 BBs and a CV in one of my first DD games ever, so i guess im just gonna play DD forever in this game. The DD life is exciting and awesome.
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# ? Aug 2, 2015 14:37 |
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Tank Boy Ken posted:^^ Yeah ill do that when I get home. I agree adding that wall of text to the OP even as good of information as it has is too much.
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# ? Aug 2, 2015 15:00 |
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Not only this was the best round I've ever had in my Tenryu, but it's also one of the best rounds I've had so far in the game. All of my kills were with cannons, and aside from one DD and the last BB, they were all for ships that I engaged while they were at full or mostly full health and not being shot at by my team. I wonder how much I would've gotten if I had premium time active.
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# ? Aug 2, 2015 15:08 |
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Zero Gravitas posted:Are camo paints worth it? I get the feeling they arent but I thought Id check. Extremely worth it. 12k is nothing, and the detection one for DDs is vital and even cheaper.
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# ? Aug 2, 2015 15:15 |
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Been having fun playing with folks on the goon TS. My laptop keeps overheating from the game during battles so it's time to upgrade.
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# ? Aug 2, 2015 15:20 |
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Night10194 posted:The DD life is exciting and awesome. I need to join some games with goons so I can see how it's done. I tend to do 'ok', but I've yet to have one of those crazy matches where I sink 4+ ships. I've watched youtube vids and stuff, but my experience is a little different (for one, my opposing teams seems to be much better shots than most videos I see!). I just upgraded my Clemson so I think I'll spend some real time on it when I'm not trying to level my Wyoming.
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# ? Aug 2, 2015 15:42 |
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Any tips for the Myogi. It's really bad but anything to make it easier? I managed to get a solid round on the Kawachi with 2x xp and premium to power through it (5k XP) as a brawler. But the myogi guns are just too slow to do that.
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# ? Aug 2, 2015 17:02 |
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I think having the turret rotation skill should help a little bit at least. I haven't finished retraining my commander for the myogi yet,though. Not sure why people say it's so inaccurate. On paper, it's slightly more accurate than the Wyoming, maybe there are hidden modifiers or something. How do I aim to drop shells on their deck? If I aim a little high, won't they just overshoot?
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# ? Aug 2, 2015 17:08 |
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22 Eargesplitten posted:I think having the turret rotation skill should help a little bit at least. I haven't finished retraining my commander for the myogi yet,though. Not sure why people say it's so inaccurate. On paper, it's slightly more accurate than the Wyoming, maybe there are hidden modifiers or something. You can only drop shells at your max gun range.
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# ? Aug 2, 2015 17:11 |
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Okay, so at that range, do I just aim for the very top of their hull and hope for upward dispersion, or is there more to it.
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# ? Aug 2, 2015 17:28 |
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22 Eargesplitten posted:Okay, so at that range, do I just aim for the very top of their hull and hope for upward dispersion, or is there more to it. At that range you just aim at the boat because hitting will be a miracle anyway.
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# ? Aug 2, 2015 17:31 |
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22 Eargesplitten posted:Not sure why people say it's so inaccurate. On paper, it's slightly more accurate than the Wyoming, maybe there are hidden modifiers or something. Because the Wyoming has 12 guns, so you're likely to get at least a few hits per salvo.
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# ? Aug 2, 2015 17:46 |
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Just played a game where the enemy team had 7 albanys. It was a massacre.
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# ? Aug 2, 2015 18:18 |
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Holy gently caress I just had an amazing game in the Aoba. Last battle before I get Myoko, and my team is horrible. Ends up being 1 v 5 with me vs a 2 destroyers, a Myogi, Omaha, and Wyoming. Long range torps take down the Wyoming and Omaha, and I gun down one destroyer before killing the Moygi from full health with a torp spread at point blank while gunning down the Minekaze and dodging torps. 7 kills, 3050 base xp. I only did about 100k damage total though. So far the cruiser torpedoes are pretty damned effective, especially when you're firing them at extreme range while fleeing. Not enough people are wary of them, at least in the intermediate tiers. Velius fucked around with this message at 20:35 on Aug 2, 2015 |
# ? Aug 2, 2015 19:40 |
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# ? Jun 6, 2024 05:58 |
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Ugh the Inuki feels like such a downgrade after the Mogami. I can't seem to have a good game in it. Some of that might go away once I can afford the range upgrade.
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# ? Aug 2, 2015 21:25 |