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BillmasterCozb posted:Pre-ordered the game for the PS4, can't wait to throw myself into the horrid glitchy mess that this game will probably be! Can't be any worse than NV I mean Jesus nearly five full years since release I can still barely make it to 30 minutes without it CTDing.
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# ? Aug 3, 2015 08:33 |
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# ? May 11, 2024 08:57 |
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This is hope
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# ? Aug 3, 2015 09:35 |
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JackBadass posted:It should be on Steam sale at launch, given it's just an overglorified rental service. I too am convinced that Valve is going to bottoms up in just a week.
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# ? Aug 3, 2015 09:50 |
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I wonder if power armor being a vehicle type thing now will restrict what weapons you can use while wearing it. In the obviously scripted sequence from the videos we've seen the player is prompted to pick up a minigun from a fallen Vertibird to use after they get into the armor, maybe you can't use your 10mm pistol and stuff with giant metal hands.
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# ? Aug 3, 2015 09:56 |
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Pwnstar posted:I wonder if power armor being a vehicle type thing now will restrict what weapons you can use while wearing it. In the obviously scripted sequence from the videos we've seen the player is prompted to pick up a minigun from a fallen Vertibird to use after they get into the armor, maybe you can't use your 10mm pistol and stuff with giant metal hands. I think that would be an odd limitation to put on the system, especially in the light of how you can customize your power armor with various mods in the different slots (helmet, chest etc). The mod system suggests that you should be able to make the suit fit whatever build you are going for (Stealth power armor anyone?). We also know that laser/plasma weapons need Science at a certain level to use them, so I would be surprised if you couldn't find a mod for the power armor that increases Science somehow. In light of this, I would be surprised if they made the power armor only work with certain weapons, forcing you perhaps to choose between your custom uber-pistol and using the good armor. The power armor can help you use weapons you normally couldn't, like giving you some extra points of strength to be able to use that minigun. F.inst the E3 demo showed, in a blink-and-you'll-miss-it moment, that adding "Military Paint" to your torso will give you STR +1. No, I don't know how paint does that, but it does. I also didn't see anything in the weapon customization that suggests a "may be used with power armor" stat on weapons. If there was such a limitation, you'd think that they would put it in the interface, so you know if the gun you are making can be used in your power armor. It make a certain sense that your big fumbling gauntlets may not be able to use small guns, but then again you are able to mod all guns, so I think it just assumed that you always enlarge the trigger and hilt to be able to use it with power armor.
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# ? Aug 3, 2015 11:40 |
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Constant Hamprince posted:Can't be any worse than NV I mean Jesus nearly five full years since release I can still barely make it to 30 minutes without it CTDing. Pwnstar posted:I wonder if power armor being a vehicle type thing now will restrict what weapons you can use while wearing it. In the obviously scripted sequence from the videos we've seen the player is prompted to pick up a minigun from a fallen Vertibird to use after they get into the armor, maybe you can't use your 10mm pistol and stuff with giant metal hands.
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# ? Aug 3, 2015 13:14 |
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I want this game to come out so I can get my fallout fix. FO3/NV were great at the time but even now sifting through mods the glaringly old engine hurts my eyes and I can't stand it, not to mention dealing with all the weird mods and configuration gets old after a while.
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# ? Aug 3, 2015 13:27 |
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FronzelNeekburm posted:If you can still be bothered to try, you might give New Vegas Anti Crash a shot. Some dude basically fixed most of their dumb programming mistakes. I'm using NVAC, haven't noticed much of a difference. Maybe it's some mod. To be honest it's not that bad since I'm running the game off an SSD and both Fo3 and NV respond really well to that; load times are super fast. If I was still using a HDD I'd probably have given up by now. E: I am a moron and haven't been launching the game from NVSE, maybe doing so will make a difference.
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# ? Aug 3, 2015 13:39 |
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Sylink posted:I want this game to come out so I can get my fallout fix. FO3/NV were great at the time but even now sifting through mods the glaringly old engine hurts my eyes and I can't stand it, not to mention dealing with all the weird mods and configuration gets old after a while. You could try just playing the game?
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# ? Aug 3, 2015 13:56 |
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Rutibex posted:You could try just playing the game? That's what I did for like, the first 3 years. FNV came out loving forever ago. If we have to wait 5 years after fo4 for the next one, Bethesda HQ needs to be firebombed.
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# ? Aug 3, 2015 14:13 |
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Yes, Bethesda should learn from well known classics like Call of Duty or Assassin's Creed and release a game every year with only small changes.
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# ? Aug 3, 2015 14:21 |
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2 years is ok, 3 max, imo.
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# ? Aug 3, 2015 14:23 |
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Rutibex posted:You could try just playing the game? The base games are ugly to my eyes at this point, personal preference.
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# ? Aug 3, 2015 14:36 |
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Sylink posted:The base games are ugly to my eyes at this point, personal preference. Then stop bitching when you make the game even less stable
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# ? Aug 3, 2015 14:45 |
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Volkerball posted:That's what I did for like, the first 3 years. FNV came out loving forever ago. If we have to wait 5 years after fo4 for the next one, Bethesda HQ needs to be firebombed. We're definitely getting a new elder scrolls before another Fallout so I'd say probably longer than 5 years for FO5.
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# ? Aug 3, 2015 14:53 |
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The only mod I could never really use was that CASM (auto-save the game)for either FO3 or NV. . My games crashed with astonishing regularity until I removed it, then things got considerably more stable.
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# ? Aug 3, 2015 16:20 |
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Christ if Fallout 3/New Vegas are too dated for that dude I hate to think what his opinion of Fallout 1 and 2 is.
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# ? Aug 3, 2015 16:38 |
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marktheando posted:Christ if Fallout 3/New Vegas are too dated for that dude I hate to think what his opinion of Fallout 1 and 2 is. That's not really comperable, 2D games have aged way better than 3D ones up to this point. Indie games till get made with art styles intentionally reminiscent of 2D consoles like the SNES and Genesis, but nobody's going to make a platformer that looks like a polygonal PS1 game.
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# ? Aug 3, 2015 16:42 |
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FO3 and NV are great games but they're definitely dated, especially if you play modern games like The Witcher 3.
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# ? Aug 3, 2015 17:18 |
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Constant Hamprince posted:That's not really comperable, 2D games have aged way better than 3D ones up to this point. Indie games till get made with art styles intentionally reminiscent of 2D consoles like the SNES and Genesis, but nobody's going to make a platformer that looks like a polygonal PS1 game. Thing is you could probably make a pretty scary loving game or DLC content using early 3d polygons. Like if the androids were more angular than they could give off a good uncanny valley vibe or going into early fallout style internet gave you lawnmower man style crazy AI, they could still have their place.
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# ? Aug 3, 2015 17:28 |
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People itt actually think consoles are going to have full mod support? Were you around when t Howard said that the oblivion AI was so good that NPCs would kill everything and go to war on their own so they needed to tone it down before release?
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# ? Aug 3, 2015 17:38 |
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Constant Hamprince posted:nobody's going to make a platformer that looks like a polygonal PS1 game. Yeah except the most popular game in a generation, Minecraft. Not everyone is a graphics whore these days. Bob NewSCART posted:People itt actually think consoles are going to have full mod support? Were you around when t Howard said that the oblivion AI was so good that NPCs would kill everything and go to war on their own so they needed to tone it down before release? I believe him. I also believe "full mod support" is going to be a much more limited mutator/map editor thing, and Bethesda isn't going to officially support more in-depth "realistic horse vaginas HD" texture mods.
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# ? Aug 3, 2015 17:43 |
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Let's not believe anything. Fallout 4 is not real, it will never be released.
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# ? Aug 3, 2015 17:51 |
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Rutibex posted:Yeah except the most popular game in a generation, Minecraft. Not everyone is a graphics whore these days. Minecraft is supposed to be a lovely sandbox with no plot or anything. If you tried to add a story and first person combat and an immersive environment, it would be poo poo. It doesn't take itself seriously and you aren't supposed to take it serious either. You can't really compare it to games that actually attempt to have a point.
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# ? Aug 3, 2015 18:40 |
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ThreeLefts posted:
At the last minute, bethesda will do a one eighty and announce that it was going to be a WH40k RPG all along.
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# ? Aug 3, 2015 18:42 |
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I'm fine with a Bethesda open world RPG every 5 years if they continue to improve upon them as they have been doing. Skyrim was a massive leap over Oblivion, and I'm hoping that trend continues. Constant Hamprince posted:Can't be any worse than NV I mean Jesus nearly five full years since release I can still barely make it to 30 minutes without it CTDing. FWIW, my gaming rig is broken at the moment so I've been playing NV: Ultimate Edition on a 360, and have only had like 4 or 5 crashes in about 40 hours of playtime. It's actually more stable then the last time I played in on the PC. Even in OWB, which crashed every other fast travel when I played it on the PC. I'm actually fairly surprised, given what I'd heard about the vanilla release version's bugginess.
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# ? Aug 3, 2015 18:56 |
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Bholder posted:Let's not believe anything. Fallout 4 is the code name for the new Duke Nukem Forever expansion.
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# ? Aug 3, 2015 19:19 |
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Mesadoram posted:Fallout 4 is the code name for the new Duke Nukem Forever expansion. Nah it's actually a code name for a dancing game featuring todd howard and chris roberts.
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# ? Aug 3, 2015 19:54 |
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It's a codename for a good rear end game that will be released this fall.
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# ? Aug 3, 2015 20:02 |
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Shugojin posted:Nah it's actually a code name for a dancing game featuring todd howard and chris roberts. Day one purchase.
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# ? Aug 3, 2015 20:03 |
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Rutibex posted:Yeah except the most popular game in a generation, Minecraft. Not everyone is a graphics whore these days. Minecraft is an exception for polygonal games because it's heavily stylized because Notch's 3D modeling skill is limited to cubes. It looks better than old polygonal games because it uses colourful textures and deliberately simple polygons. Compare vanilla minecraft with PlayStation graphical powerhouse Syphon Filter Minecraft's meshes and textures are actually simpler than Syphon Filters', but it looks better because Minecraft is a cartoon whereas Syphon Filter attempts to imitate reality. E: Arguin' about minecraft because this thread is
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# ? Aug 3, 2015 20:09 |
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Constant Hamprince posted:Minecraft is an exception for polygonal games because it's heavily stylized because Notch's 3D modeling skill is limited to cubes. It looks better than old polygonal games because it uses colourful textures and deliberately simple polygons. Compare vanilla minecraft That balcony looks insufficiently supported, I doubt it can handle the weight of 20 drunk spring breakers and a couple foreign tourists.
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# ? Aug 3, 2015 20:28 |
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Metal Gear Solid V: The Phantom Pain's pc release is on the 1st of September and i can already tell it will be the only game to do a open world game style right
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# ? Aug 3, 2015 20:31 |
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sector_corrector posted:I'm fine with a Bethesda open world RPG every 5 years if they continue to improve upon them as they have been doing. Skyrim was a massive leap over Oblivion, and I'm hoping that trend continues. I wonder why they don't just contract Obsidian to do an annual/bi-annual New Vegas style release using the previous engine while they work on the next iteration. I'd take 2-3 New Vegas sized side stories over all the spotty DLC releases any day. What is Obsidian doing these days anyway?
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# ? Aug 3, 2015 20:37 |
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NofrikinfuN posted:I wonder why they don't just contract Obsidian to do an annual/bi-annual New Vegas style release using the previous engine while they work on the next iteration. I'd take 2-3 New Vegas sized side stories over all the spotty DLC releases any day. Pillars of Eternity expansion and some weird Russian tank MMO, IIRC.
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# ? Aug 3, 2015 20:42 |
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NofrikinfuN posted:I wonder why they don't just contract Obsidian to do an annual/bi-annual New Vegas style release using the previous engine while they work on the next iteration. I'd take 2-3 New Vegas sized side stories over all the spotty DLC releases any day. I would love it, but they probably don't want to dilute the franchise, or risk an especially bad / buggy release that turns people off. Still, here's hoping that they do a NV style game with this engine.
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# ? Aug 3, 2015 20:53 |
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NofrikinfuN posted:I wonder why they don't just contract Obsidian to do an annual/bi-annual New Vegas style release using the previous engine while they work on the next iteration. I'd take 2-3 New Vegas sized side stories over all the spotty DLC releases any day. Pillars of Eternity expansion, Armored Warfare (an online tank game, contrary to popular belief it's their own game) and an unannounced game. They're also helping out on a MMORPG.
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# ? Aug 3, 2015 20:57 |
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NofrikinfuN posted:I wonder why they don't just contract Obsidian to do an annual/bi-annual New Vegas style release using the previous engine while they work on the next iteration. I'd take 2-3 New Vegas sized side stories over all the spotty DLC releases any day. Paizo also has them slated to make a single-player Pathfinder game in the vein of Neverwinter Nights. Paizo recently tried to make an MMO themselves, and good golly it is a thing.
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# ? Aug 3, 2015 21:03 |
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sector_corrector posted:risk an especially bad / buggy release that turns people off. And it's probably time again to point out that Bethesda did the QA work for New Vegas. And that while New Vegas certainly had a buggy launch, Fallout 3's launch was way worse. I mean you'd be lucky if Megaton had NPCs in it ( generally everyone would fall through the floor into the void). Raygereio fucked around with this message at 21:16 on Aug 3, 2015 |
# ? Aug 3, 2015 21:03 |
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# ? May 11, 2024 08:57 |
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Raygereio posted:Have you played ever a Bethesda game? We're talking about a studio that will cheerfully patch in obvious bugs like backwards flying dragons. A buggy release is not something Bethesda looses any sleep over. We're talking about perception and marketing, which isn't necessarily (and possibly even mutually exclusive) to reality. Another way to say this is that Bethesda owns the Fallout IP and wants a high level of control over what is licensed to that IP. Their relative success at this on their end is open for debate (although I would say that despite their flaws as designers, they do a decent job at creating highly complicated do-everything systems that are extensible through a public mod kit).
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# ? Aug 3, 2015 21:18 |