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Zand posted:but people that complain about poo poo like not being able to do a combo will just complain about something else once combos are handed to them. these are bads, and they are called bads for a reason. they will always find something to excuse their poor performance. catering to trash tier bads brings poo poo players to the table that wont stick around or ever be worth poo poo. lol Zand posted:it doesn't really matter what they do, anyway, because RT is just a lovely alpha/tech demo of ggpo3 they threw together so they can attract an angel investor, cash out and be done with it. correct
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# ? Aug 6, 2015 02:20 |
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# ? Jun 3, 2024 17:35 |
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# ? Aug 6, 2015 02:21 |
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Is this a toxx or something, dude
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# ? Aug 6, 2015 02:22 |
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He's making the best posts in the entire thread, I'm not sure what you're on about
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# ? Aug 6, 2015 02:24 |
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If tabs ever gets banned for posting cool gifs in fighting game threads I don't want to live anymore.
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# ? Aug 6, 2015 02:27 |
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Zand posted:it doesn't really matter what they do, anyway, because RT is just a lovely alpha/tech demo of ggpo3 they threw together so they can attract an angel investor, cash out and be done with it. Radiant already acquired like $5 million in funding.
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# ? Aug 6, 2015 02:27 |
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Trykt posted:He's making the best posts in the entire thread, I'm not sure what you're on about Oh, I know it's cool to be the detached, devil may careless goon, but all he does nowadays is post DMC gifs and nothing else, so I'm just assuming he ate a toxx.
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# ? Aug 6, 2015 02:28 |
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# ? Aug 6, 2015 02:36 |
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I expect my worse than a grandpa reactions will be my biggest hurdle even if I eventually grasp all the theory. That and air juggles involving more than one hit. Just can't do em even after spending a half hour with various characters in the trainer the trainer (Well that dauntless bounced me around like a pinball. clearly it shouldn't be too hard to.. to... gently caress). Both of these things I have the cold comfort of knowing it's my own drat fault
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# ? Aug 6, 2015 02:44 |
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People complaining about links do realize that you aren't trying to hit 1/12 of a second on reaction, right? That's nontrivial, but it doesn't take a timing god to space your buttons appropriately. Training mode is in the game for a reason.
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# ? Aug 6, 2015 02:45 |
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I'm terrible.
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# ? Aug 6, 2015 02:52 |
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# ? Aug 6, 2015 02:52 |
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Nativity In Black posted:People complaining Not sure "people" exist, there was a person that apparently also will never be able to play any musical instrument or navigate an automated phone tree before it hangs up for inactivity.
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# ? Aug 6, 2015 02:54 |
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I think I'm getting the hang of this: Also I did this to this talos twice in a row. After the first time I would knock him down in the round he didn't know what to do because I just kept getting hits every time he got up. He never returned a hit in either round.
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# ? Aug 6, 2015 03:48 |
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I finally got some games in tonight as well, went at least even I think playing exclusively as Crow. I think I might try someone else, though, he's way too popular online. Did land some great combos, seriously the execution in this game is so easy. Anyone have some advice on what to do when you knock someone down right in front of you, like with cr.M xx beta special (core puncture)? If they don't quick rise I get great oki with a charged disc, but if they do quick rise I've gotten thrown out of anything I do. Should I just throw an uncharged disc and back off? Crow's super cancelled with kinetic advance seems really good, too. Won several rounds by knocking someone trying to jump it right back into the super.
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# ? Aug 6, 2015 04:08 |
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Can I beg for keys here? I would love to give this alpha a try
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# ? Aug 6, 2015 06:31 |
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SperginMcBadposter posted:After the first time I would knock him down in the round he didn't know what to do because I just kept getting hits every time he got up. He never returned a hit in either round. Even in this game People just cant understand Blocking on wakeup In all seriousness, do people wonder why they get hit? Do people think there is always a "right choice" to wake-up with through all scenarios?
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# ? Aug 6, 2015 06:36 |
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People don't, generally, like being passive. Hell, the idea that "do nothing" is actually an option isn't even going to occur to plenty of people.
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# ? Aug 6, 2015 06:44 |
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My "Right" choice on wakeup is "Try do the thing that stops what kicked my rear end last time" This tends to be the wrong answer most of the time, unless it is against a player that makes me look like a genius. "Well, the first five times I ate a DP getting up. Clearly now that I've started blocking and grabbing them out of the air six times, they will learn just as fast as I do to try something else... or not?" More usually it's "Well I'll try blocking-*thrown* okay I guess they won't try to throw TWICE in a row*thrown* tech out of throw? *smashed by special* kinetic guard? *fuses into one being with Crow, loses due to clock* Nice to see they patched that last one.
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# ? Aug 6, 2015 06:57 |
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The Gorp posted:Even in this game I've been having a bit of a difficult understanding this myself. I think the biggest issue is that when you are standing and perfectly fine, and you block, your character starts leaning backwards and clearly is 'beginning' to block Holding backwards and down or backwards while you wake up is not something that has any immediate obvious effect, and so if you're expecting visual information to queue you on what the right thing to do is, it can be very misleading? Maybe i'm misunderstanding this stuff. But basically it doesn't seem obvious to me to hold back to block when you are waking up because your character is on the ground so it feels obvious that nothing would happen until you were in a state that you could actually block, which would be 'after standing up and getting a second to recover'. if I'm understanding correcltly, what you're SUPPOSED to do is block or crouch-block as you get up so that the first attack they hit you with after you wake up is blocked instead of keeping you in a sleep state? And this works even if you have no time to stand up again and actually see your character 'block'?
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# ? Aug 6, 2015 07:09 |
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tabs you are the hero we deserve
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# ? Aug 6, 2015 07:12 |
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Lavender Philtrum posted:if I'm understanding correcltly, what you're SUPPOSED to do is block or crouch-block as you get up so that the first attack they hit you with after you wake up is blocked instead of keeping you in a sleep state? And this works even if you have no time to stand up again and actually see your character 'block'? That's right. There's no startup time to blocking - if you're in a state where you can control your character at all, you can block. As soon as your character finishes their wakeup animation and can be hit by an attack, they can also block, so the only reason not to hold back or downback on wakeup is if you're expecting something that beats it (crossup, throw)
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# ? Aug 6, 2015 07:18 |
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Lavender Philtrum posted:if I'm understanding correcltly, what you're SUPPOSED to do is block or crouch-block as you get up so that the first attack they hit you with after you wake up is blocked instead of keeping you in a sleep state? And this works even if you have no time to stand up again and actually see your character 'block'? if you want to block an attack you have to block the attack by blocking when they attack you with their attack.
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# ? Aug 6, 2015 07:20 |
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HMS Boromir posted:That's right. There's no startup time to blocking - if you're in a state where you can control your character at all, you can block. As soon as your character finishes their wakeup animation and can be hit by an attack, they can also block, so the only reason not to hold back or downback on wakeup is if you're expecting something that beats it (crossup, throw) Do you have to stop holding a direction before you can stop a throw?
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# ? Aug 6, 2015 07:23 |
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No, but anything you do that stops a throw will also prevent you from blocking, for obvious reasons.
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# ? Aug 6, 2015 07:30 |
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SperginMcBadposter posted:Do you have to stop holding a direction before you can stop a throw? No also, heres some unsolicited advice just play, and play a lot, and test out everything you ponder and wonder about in game. this will make you more familiar with system mechanics and soon the game will feel natural to you. this is also how to effectively learn matchups, through experimentation, like try everything you can think of. The process of feeling out what works and what doesnt work yourself as opposed to just reading about what works is what gives your knowledge the context to make it valuable
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# ? Aug 6, 2015 07:33 |
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Zand posted:if you want to block an attack you have to block the attack by blocking when they attack you with their attack. I don't think this is right, op. Needs more testing.
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# ? Aug 6, 2015 07:40 |
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Getting your butt whooped by the same thing over and over? There aren't any real stakes here, so get retarded, try everything, try everything with slightly different timings, do utterly stupid poo poo that you don't think will work anyway just to see if it does.
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# ? Aug 6, 2015 08:30 |
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Zand posted:No Best post in this whole thread. Don't even learn any combos, pick Chel and jump into matchmaking, learn how your normals control the space and what the safe ranges are for your fireball, AA with DP and neutral jump normals, punish dumb poo poo with spiny kick into sweep and do a throw/sweep/block mixup on their wakeup. That's enough for silver+ because people playing this are absolutely terrible.
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# ? Aug 6, 2015 08:47 |
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I made it to Silver V with Dauntless without ever doing a link. Now I do them, though. I'm still just as lovely, just with better execution.
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# ? Aug 6, 2015 09:27 |
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Vlad is bad, especially against opponents who know where he can shove highs and lows. As one who recently got to legend tier, I can say with a bit of confidence that high level Vlad play is just jumping straight up or backwards and altering your jump angle with jets. Vlad relies on tricking the opponent into moving forward of their own volition more than anything. His mixups have no variation at all. The scariest thing you can do is throw people. H goes into jetcancel C only, no lows to change it up. Crouching light is too short range to be useful in most scenarios. It was fun, but I think Vlad and Talos are tied for the worst characters in the game at this point.
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# ? Aug 6, 2015 10:09 |
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Dazh posted:I made it to Silver V with Dauntless without ever doing a link. Now I do them, though. I'm still just as lovely, just with better execution. I'm still stuck in Bronze, please help Also part of the reason why I assume there's no MMR is because I keep getting matched with people 5-6 tiers than me far more than closer to my level
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# ? Aug 6, 2015 15:34 |
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Tae posted:I'm still stuck in Bronze, please help I think you gain more experience/points if you beat people a higher rank than you though, so at least you're rewarded if you're able to best an opponent who is at a higher tier. I got knocked back into Bronze III last night by a Silver V Crow (I suck against Crows), but made it back to Bronze IV 2/3 after beating a Diamond V Chel.
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# ? Aug 6, 2015 15:41 |
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Snuck in a few games before work this morning, lost all 4. I guess the people who regularly play at 7:30 are the people playing all day. Had a great match with a Talos that was super back and forth. Dauntless is pretty fun, might give her some more time over Crow. Which turn punch do people tend to like more for her? I really like the forward one in theory, but I think it might be too slow to really catch anyone off guard.
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# ? Aug 6, 2015 16:04 |
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Whichever punch allows for Special 2 -> Kinetic advance forward -> Medium Heavy -> Special 3-> Special 1 This wins games alone sometimes.
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# ? Aug 6, 2015 16:14 |
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What are the overall impressions so far. Not to be a dick, but I'd prefer opinions of people that know how to block.
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# ? Aug 6, 2015 16:21 |
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Anyone have advice for a scrub Edge playing facing Talos? Every other character I feel like I can eventually strategize a way to use Gamma to get in or trip them up and at least compete, but against a decent Talos player I either block on wakeup and get a command grab, jump and get caught by that "Denied!" grab, or DP and he just armor-boots or vacuum-grabs me. Any advice?
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# ? Aug 6, 2015 16:24 |
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smh, game is supposed to be noob friendly still not as easy to play as P4A. Why do you need more then two buttons anyways?
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# ? Aug 6, 2015 16:39 |
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bhsman posted:Anyone have advice for a scrub Edge playing facing Talos? Every other character I feel like I can eventually strategize a way to use Gamma to get in or trip them up and at least compete, but against a decent Talos player I either block on wakeup and get a command grab, jump and get caught by that "Denied!" grab, or DP and he just armor-boots or vacuum-grabs me. Any advice? I don't have too much trouble against decent Talos players with Edge, and I suck. You can punish charge-vacuum happy Talos players with gathering storm/binary flux (I think), or overdrive if you have it charged. Once you knock down a Talos with Edge, I think it makes it pretty tough for them to recover tbh. Snake Eyez and Rico Suave were both losing to lower tier Edge's pretty handily on their streams from time to time.
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# ? Aug 6, 2015 16:44 |
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# ? Jun 3, 2024 17:35 |
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Goddamit game menu graphics still totally screwed up.
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# ? Aug 6, 2015 16:48 |