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They were working smarter, not harder, okay I never have any mana issues on WHM/Scholar, but I've definitely been feeling the pinch on some bosses at the higher end (Vault, in particular) as I'm leveling Astrologian. Is my gear just bad, or is this a common issue for the class?
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# ? Jun 10, 2024 16:11 |
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Did level 44 Garuda today and it was a bit painful. I dont look forward to HM. Two different groups after the first got disbanded and second group ran through two healers because they couldn't keep tank alive. As a lowly DPS I just want to thank people for hanging around and suffering through.
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So I played this to level 42 WHM last jan, and originally my plan was hope the game's level cap increase meant now instead of level to 50 and then care about gear/dungeons, now wait until 60 to do that because no MMO on the planet would sanely gate you through level X content after a cap increase. How correct was I at this? Mostly because FFXI had a bad habit of not being this in the least.
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Harlock posted:Did level 44 Garuda today and it was a bit painful. I dont look forward to HM. Two different groups after the first got disbanded and second group ran through two healers because they couldn't keep tank alive. As a lowly DPS I just want to thank people for hanging around and suffering through. HM Garuda is loads easier than NM, don't worry about it
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Lord Psychodin posted:So I played this to level 42 WHM last jan, and originally my plan was hope the game's level cap increase meant now instead of level to 50 and then care about gear/dungeons, now wait until 60 to do that because no MMO on the planet would sanely gate you through level X content after a cap increase. You're gated at 50 if you don't buy HW, if you do you can continue leveling while doing the 2.1-2.55 content which will really only amount to maybe lvl 51 unless you're incredibly slow at completing it all like I was and manage to fit in a few duty roulettes.
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Harlock posted:Did level 44 Garuda today and it was a bit painful. I dont look forward to HM. Two different groups after the first got disbanded and second group ran through two healers because they couldn't keep tank alive. As a lowly DPS I just want to thank people for hanging around and suffering through. Hilariously, Garuda Story Mode is easily the hardest version of the fight.
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I did a little science this evening and figured out how perception relates to the base rarity increase from appraisal actions. Every item has a minimum and maximum perception for appraisal, similar but not equal to the minimum and maximum perception for HQ chance. Below the minimum, the base rarity is 80, and above the maximum it's 115. Between the min and the max, the base rarity increases via a step function that roughly correlates to 1 base rarity for every 3 perception. The min and max are exactly 100 perception apart for every item (as far as I can tell). For example, the base rarity for level 60 non-starred items starts increasing at 485 perception, and caps out at 585 perception.
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pandaK posted:You're gated at 50 if you don't buy HW, if you do you can continue leveling while doing the 2.1-2.55 content which will really only amount to maybe lvl 51 unless you're incredibly slow at completing it all like I was and manage to fit in a few duty roulettes. So even if I get the expansion, essentially no since I hate group content other thsn FATE stuff huh ? drat.
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Harlock posted:Did level 44 Garuda today and it was a bit painful. I dont look forward to HM. Two different groups after the first got disbanded and second group ran through two healers because they couldn't keep tank alive. As a lowly DPS I just want to thank people for hanging around and suffering through. Normal Garuda is actually by far the hardest. HM is easily out-geared and taken down before any of the mechanics have a chance to come into play, whereas NM actually takes a basic level of awareness to clear, and is thus beyond the level of some pugs.
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Lord Psychodin posted:So even if I get the expansion, essentially no since I hate group content other thsn FATE stuff huh ? drat. if you buy the expansion you could probably still just nerd train all the way up to 60 in a matter of hours in coerthas and then still have to go through all the lvl 50 content because you need to clear that before you get access to HW proper.
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It's weird but I found NM Garuda found more tolerable and PUGable than Titan. Maybe because both of my successful runs on it had me tanking.
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pandaK posted:if you buy the expansion you could probably still just nerd train all the way up to 60 in a matter of hours in coerthas and then still have to go through all the lvl 50 content because you need to clear that before you get access to HW proper. Nope, gotta do the 2.55 story to even get into Ishgard at all.
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nuru posted:Nope, gotta do the 2.55 story to even get into Ishgard at all. "lvl 50 content" includes 2.55 story
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pandaK posted:"lvl 50 content" includes 2.55 story When you said "train all the way" I thought you were implying fates in Ishgard, since doing N Than to 60 may cause brain damage.
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nuru posted:When you said "train all the way" I thought you were implying fates in Ishgard, since doing N Than to 60 may cause brain damage. brain gaff, yeah i meant n than. and it's not like tons of people haven't done exactly that already, what's stopping anyone else right
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Ibram Gaunt posted:AS2 is pretty easy but good god is it boring as gently caress. it is a lot more interesting if you're the guy in the Gobwalker
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Ibram Gaunt posted:AS2 is pretty easy but good god is it boring as gently caress. You can't talk about difficulty when you have i200 weapons.
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Whizbang posted:Who doesn't want to be in Moggle Mog? It's a fun fight with great music and it's over in like 2 mins. I'll take Mog roulette over another loving Chrysalis any day. Yea I just did the fight there and holy crap, I think it's my favourite trial so far. We only wiped once :' )
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Came back after a year, ground out 2.2-2.55, now at heavensward (ishgard is cool I guess). When in the hell is the first HW dungeon?
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Lord Psychodin posted:So even if I get the expansion, essentially no since I hate group content other thsn FATE stuff huh ? drat. If you hate group content, you'll hate Heavensward. There are four required dungeons and two required trials along the main story quest to 60, and essential features like access to specific zones and flight are gated behind then.
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Anderron Shi posted:Came back after a year, ground out 2.2-2.55, now at heavensward (ishgard is cool I guess). When in the hell is the first HW dungeon?
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Anderron Shi posted:Came back after a year, ground out 2.2-2.55, now at heavensward (ishgard is cool I guess). When in the hell is the first HW dungeon? Roughly level 51. It's gated behind a side quest in western ceorthas. Dungeons will then appear every odd level thereafter.
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Any eurogoon tanks interested in joining a static? We've got 7 weirdos together from DGKK and we're gonna do things roughly 7pm-11pm GMT a couple of days a week, likely a mixture of primals, coil catchup and gearing up in Alex before moving on to Alex Savage. We've had a group chat going out of the game for a while but we're gearing up to start running together now, so if you're interested, PM me or /tell me in game, I'm Arelle Doomraix!
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Also, I did the beginning quest for one of the Fortemps brothers which takes you to Western Coerthas, and I forgot to attune to the aetheryte. How do I get back there?
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Anderron Shi posted:Also, I did the beginning quest for one of the Fortemps brothers which takes you to Western Coerthas, and I forgot to attune to the aetheryte. How do I get back there? There should be zone lines either by Skysteel Manufactory or Athenaeum Astrologicum (airship docks).
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Sarrisan posted:Roughly level 51. It's gated behind a side quest in western ceorthas. Dungeons will then appear every odd level thereafter. Dusk Vigil is really fun, and the bosses aren't stupidly hard. I liked it a lot.
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Suitaru posted:There should be zone lines either by Skysteel Manufactory or Athenaeum Astrologicum (airship docks). I think the zone lines stay locked for a little while, but there should be an npc somewhere that lets you through.
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Dreadwroth posted:Dusk Vigil is really fun, and the bosses aren't stupidly hard. I liked it a lot. Does the dungeon give xp throughout?
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Yes, post 50 dungeons give tons of exp again.
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Why wouldn't it?
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Just checking.
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Lord Psychodin posted:So even if I get the expansion, essentially no since I hate group content other thsn FATE stuff huh ? drat. If you hate group content you are wasting your time playing this game.
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Anderron Shi posted:Also, I did the beginning quest for one of the Fortemps brothers which takes you to Western Coerthas, and I forgot to attune to the aetheryte. How do I get back there? In case you didn't find it yet, just talk to the chocokeep near Skysteel Manufactory. The zone line stays locked until you have a flying mount.
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Captain Oblivious posted:If you hate group content you are wasting your time playing this game. Especially considering how easy this game makes it to find and form groups.
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Lord Psychodin posted:So even if I get the expansion, essentially no since I hate group content other thsn FATE stuff huh ? drat. why are you playing an mmorpg if you hate playing with groups
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Doublestep posted:tying DRK's tp restore to a defensive cooldown is stupid as hell because it makes it completely worthless for offtank drks, which is where the TP problem arises almost exclusively in content that matters I'm not sure why putting "when this is active you regain TP" on a button that is otherwise useless while offtanking makes it worthless for offtanking? In general though, I think it'd be better if the system was entirely changed so that everyone's core rotation was TP neutral or TP positive and there were some buttons that cost a huge amount of TP but were comparatively very strong. Like, double or triple the cost of One Ilm Punch but make it 300 potency or something.
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sword_man.gif posted:why are you playing an mmorpg if you hate playing with groups autism
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sword_man.gif posted:why are you playing an mmorpg if you hate playing with groups It's worth bearing in mind that some people play this because it's Final Fantasy MMO and some people play this because it's Final Fantasy MMO. Group A might enjoy the story well enough but they stick around for the fights and the grouping and the challenge and gear grind and social aspect and pretty potato dress-up. Group B might range from tolerating to kinda-liking the game content per se, but are primarily interested in seeing it for the story, and will often stop playing for long stretches and come back occasionally to catch up on story. (This is, of course, by no means binary and there's plenty of overlap. My point is that there can absolutely be people for whom the MMO aspect holds no appeal or even serves as a drawback.) Either way, the required grouping to get through the story is relatively minimal. It's nothing worse than you encounter on the way to 50, namely a dungeon or an easy trial here and there. You don't need to be the Super Awesomest Person Ever at gameplay to get through that stuff (although you'll certainly get through it faster and cleaner if you are), but it's a good idea to at least make sure you've got the basics down.
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What ilvl should I be at before I try Bis-EX?
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# ? Jun 10, 2024 16:11 |
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SirPhoebos posted:What ilvl should I be at before I try Bis-EX? What does the game say the minimum iLevel requirement is for that trial? That's the iLevel you should be at. Others suggest an i170 weapon.
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