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Phobophilia posted:jfc gamers are awful
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# ? Aug 11, 2015 22:18 |
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# ? Jun 11, 2024 05:03 |
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Relin posted:you know what Nietzsche said... "video games are cool and good. Gamers are horrid and awful." something like that
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# ? Aug 11, 2015 22:21 |
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Relin posted:you know what Nietzsche said... "im gay" ????
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# ? Aug 11, 2015 22:25 |
I'm looking forward to SOMA but on the other hand I can't imagine it being better than Alien: Isolation.
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# ? Aug 11, 2015 22:35 |
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I loved Alien Isolation but it felt like half the game was busywork.
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# ? Aug 11, 2015 22:38 |
Yeah the only thing I disliked about Alien: Isolation is that it dragged on for too long at the end but otherwise I doubt I'll see a better hide-and-seek style game for quite some time. I'd love to be wrong, though.
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# ? Aug 11, 2015 22:40 |
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oldpainless posted:I loved Alien Isolation but it felt like half the game was busywork. The game lasted about 3 or 4 hours longer than it needed to. I thought the reactor and the hive would have made an excellent climax but then the game just keeps going on and on and you've got to do more and more busy work tasks, only for the game to end with a wet fart.
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# ? Aug 11, 2015 23:10 |
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Bioshock 2's special edition came with an artbook that also had a lot of unused content. My favorite was something they called the Leviathan, a giant mutant flesh blob that went through transformations which made it progressively more humanoid.The stuff they had was a lot more interesting than whatever the hell that game was about.
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# ? Aug 11, 2015 23:47 |
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Isolation is actually the perfect action-horror game.
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# ? Aug 12, 2015 04:45 |
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SUPERMAN'S GAL PAL posted:So ephemeral and pretty! Also it's funny how an Endless Ocean screenshot ended up in there. I guess for some people that would be a horror game in their book (even though it's a super-chill fictional diving sim). I've watched some Subnautica playthroughs where the player screamed in terror at the first sight of anything bigger than a goldfish, and these were people who are less reactive to FNaF or Outlast. Endless Ocean 1 was a super-chill fictional diving sim. Endless Ocean 2 had a ton of 'fight off shark coming out of random direction with a cheap taser' parts, had you swimming through electric eels, piranhas and crocodiles in the Amazon River that would attack you, and had an Abyss section where it was basically pitch black for a 400 ft. dropdown in a crack-shaped area with a decently wide middle section, where you could randomly encounter a megamouth shark that would attack you or a goddamn sperm whale. There is something horribly unnerving about dropping down through darkness, with only your dive computer telling you where you are, and then Giant loving Sperm Whale Out Of Nowhere gets all up in your lovely dive light. EO2 dialed back the terror aspect by just having attacks drain your air, and after you ran low you would automatically surface. So there wasn't the threat of getting eaten, or getting deep-dive compressed into a tiny ball, or anything like that. But they made sure that it was not going to be a relaxed swim-around of a game.
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# ? Aug 12, 2015 06:30 |
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I mean, Ecco the Dolphin scared the everliving poo poo out of kid me (and probably would do the same to adult me) so if I ever played an actual deep sea horror game I'm pretty sure I'd end up smashing my monitor or something.
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# ? Aug 12, 2015 07:03 |
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A. Beaverhausen posted:But goddamn at least they did the medical level right. That dentist scare is still the most memorable in the whole series. You know which one.
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# ? Aug 12, 2015 07:04 |
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This is the only part of Bioshock I remember https://www.youtube.com/watch?v=MCGDve1PT8Q
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# ? Aug 12, 2015 07:21 |
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This is interesting news: http://www.gamespot.com/articles/resident-evil-2-remake-confirmed/1100-6429698/ (The team behind the RE HD remaster is doing a RE2 remake)
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# ? Aug 13, 2015 01:06 |
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I want to see a realistically rendered block of tofu with jiggle physics.
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# ? Aug 13, 2015 01:10 |
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AnonSpore posted:I mean, Ecco the Dolphin scared the everliving poo poo out of kid me (and probably would do the same to adult me) so if I ever played an actual deep sea horror game I'm pretty sure I'd end up smashing my monitor or something. The scariest game. I agree. The aliens had no right to exist
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# ? Aug 13, 2015 01:12 |
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Hey guys the best horror game of the year got released http://forums.somethingawful.com/showthread.php?threadid=3736112
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# ? Aug 13, 2015 01:59 |
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The Cheshire Cat posted:This is interesting news: http://www.gamespot.com/articles/resident-evil-2-remake-confirmed/1100-6429698/ I really hope it's in the vain of REmake in terms of trying to be true to the tank controls and static camera angles. I don't want RE4 reskinned as RE2.
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# ? Aug 13, 2015 04:43 |
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Abugadu posted:EO2 dialed back the terror aspect by just having attacks drain your air, and after you ran low you would automatically surface. So there wasn't the threat of getting eaten, or getting deep-dive compressed into a tiny ball, or anything like that. But they made sure that it was not going to be a relaxed swim-around of a game. Alien Isolation is great so far, it's so much fun to toss a noisemaker near a group of hostile people and watch the alien tear them apart.
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# ? Aug 13, 2015 04:56 |
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A. Beaverhausen posted:I really hope it's in the vain of REmake in terms of trying to be true to the tank controls and static camera angles. I don't want RE4 reskinned as RE2. More than that, even: the REmake did stay true to the tank controls but it significantly upgraded the overall experience by shuffling a few events around, adding a lot of new areas, a new boss, making a few jumpscares happen in different places, and introducing entirely new mechanics like the defensive weapons and the Crimson Heads (and Crimson Heads change EVERYTHING about the game, because you backtrack a lot, and CHs mean you can't afford to ignore zombies even after you kill them, and may have to deliberately avoid killing some to keep CHs from spawning later). That is all in addition to a totally remastered soundtrack and replacing static backgrounds with lucious FMV backgrounds. So doing to Resident Evil 2 what they did for the first one would not be a minor job. It will be very impressive if they make it as well.
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# ? Aug 13, 2015 05:11 |
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Having not played Alien Isolation, is there a reason why the titular Alien is invulnerable and single-handedly slaughters everyone, when they were slaughtered by the dozen in Aliens?
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# ? Aug 13, 2015 05:26 |
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Phobophilia posted:Having not played Alien Isolation, is there a reason why the titular Alien is invulnerable and single-handedly slaughters everyone, when they were slaughtered by the dozen in Aliens?
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# ? Aug 13, 2015 05:34 |
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Zaphod42 posted:I agree Medical is the only truly scary part of Bioshock, and its a weird tone shift that the game starts out so spooky and then kinda backs off. It actually made me stop playing for awhile, I thought Bioshock was going to turn into Amnesia or something before I had time to figure out what it really was about. Bioshock is weird because it does keep a really creepy/spooky atmosphere throughout the whole thing, and the sound the Big Daddy's make is honestly loving terrifying. There's also this claustrophobic feeling cause you really can't escape anywhere, there's nothing but ocean all around you. The problem is you also get absolutely loaded up with weapons. Splicers stop being scary pretty quickly. Big Daddies still feel a little scare mostly cause of the noise they make, but they can be defeated so easily with those electricity shotgun bullets. They were super weak to electricity stuff in general, so between that and your plasmid, Big Daddys were only really a threat at the beginning when you bad barely anything to fight them off with. Granted Bioshock wasn't trying to go full horror, but they probably could've tried a little harder to keep the atmosphere from the early game going throughout the rest of it. I think the game kind of starts going through the motions the second you enter that one elevator at the beginning. Still a great game though
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# ? Aug 13, 2015 05:42 |
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Speedball posted:introducing entirely new mechanics like the defensive weapons and the Crimson Heads (and Crimson Heads change EVERYTHING about the game, because you backtrack a lot, and CHs mean you can't afford to ignore zombies even after you kill them, and may have to deliberately avoid killing some to keep CHs from spawning later). I can't remember about the rest but these were definitely in the GameCube version. RE2 didn't get the same love on the GameCube, hope the new release gets it regardless though
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# ? Aug 13, 2015 07:30 |
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Mr. Fortitude posted:The game lasted about 3 or 4 hours longer than it needed to. I thought the reactor and the hive would have made an excellent climax but then the game just keeps going on and on and you've got to do more and more busy work tasks, only for the game to end with a wet fart. The last fake ending is particularly lame. I remember someone describing it as having three points where it could have ended, but that one is particularly extraneous. An alien literally just grabs you and carries you to a new level you have to escape, for no real reason. It's like they created that whole train dodging sequence before plot rewrites necessitated cutting it, and someone decided to just shove it in at the last minute, because it was too cool to cut, or something.
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# ? Aug 13, 2015 07:50 |
Phobophilia posted:Having not played Alien Isolation, is there a reason why the titular Alien is invulnerable and single-handedly slaughters everyone, when they were slaughtered by the dozen in Aliens? In-game reason is that it's a civilian station and you're just a mechanic, not a soldier. There are no military-grade weapons on the station. Meta reason is that it's based on Alien and it wouldn't be scary if you could kill the Alien.
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# ? Aug 13, 2015 08:14 |
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Ekster posted:In-game reason is that it's a civilian station and you're just a mechanic, not a soldier. There are no military-grade weapons on the station. Basically the difference between the movies Alien and Aliens. The former is a horror movie, the latter is an action movie.
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# ? Aug 13, 2015 09:05 |
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Accordion Man posted:Because its based on Alien and not Aliens. This
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# ? Aug 13, 2015 13:46 |
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They don't show it in clips but the Alien finds some sort of armor on the station and it deflects bullets.
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# ? Aug 13, 2015 14:48 |
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Macaluso posted:Bioshock is weird because it does keep a really creepy/spooky atmosphere throughout the whole thing, and the sound the Big Daddy's make is honestly loving terrifying. There's also this claustrophobic feeling cause you really can't escape anywhere, there's nothing but ocean all around you. The problem is you also get absolutely loaded up with weapons. Splicers stop being scary pretty quickly. Big Daddies still feel a little scare mostly cause of the noise they make, but they can be defeated so easily with those electricity shotgun bullets. They were super weak to electricity stuff in general, so between that and your plasmid, Big Daddys were only really a threat at the beginning when you bad barely anything to fight them off with. It's worth playing on impossible mode, it really balances enemies vs your firepower.
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# ? Aug 14, 2015 12:46 |
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Don't know much about it, but the most recent Game informer has a little blurb about "Narcosis" that makes it sound interesting. First person horror set at the bottom of the ocean and you play as a stranded industrial welder so you have to conserve oxygen etc. Gonna have to look it up when I get home from work...
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# ? Aug 18, 2015 18:43 |
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Not sure if anyone of played the fan translated DS game Nanashi no Game, but an English fan patch just came out for the sequel. It's a pretty interesting DS horror game and improves quite well off of the first game. So if you wanted to give it a try, then now you can: https://gbatemp.net/threads/released-nanashi-no-game-me.357565/ Also if you do enjoy it, make sure to give a big pat on the back to goon How Ingratiating! for doing the translation. She's a super swell person for doing it.
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# ? Aug 21, 2015 23:49 |
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I almost gave you a recommendation for your own LP on that
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# ? Aug 22, 2015 00:29 |
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Ekster posted:I'm looking forward to SOMA but on the other hand I can't imagine it being better than Alien: Isolation. boy that is a low bar to set.
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# ? Aug 23, 2015 18:10 |
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Groovelord Neato posted:boy that is a low bar to set. Alien: Isolation is a good game?
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# ? Aug 24, 2015 13:12 |
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Captain Yossarian posted:Alien: Isolation is a good game? The firrrst about half or so is. The game started to drag really hard after a point and it felt like an obvious 'It's gotta be longer than this!' order from the publisher.
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# ? Aug 24, 2015 13:16 |
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Yardbomb posted:The firrrst about half or so is. The game started to drag really hard after a point and it felt like an obvious 'It's gotta be longer than this!' order from the publisher. Yeah, the game could have ended after the reactor sequence and I'd have been happy I think. But then it continues for another 3 to 4 hours after that and my patience was starting to wear thin over how contrived the fetch quests were being as you were evading the Working Joes and the Xenomorph.
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# ? Aug 24, 2015 13:28 |
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Yeah sorry I should have clarified : I 100% think alien isolation is a good game. I was responding to Neato's incredulity
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# ? Aug 24, 2015 13:54 |
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Until Dawn is getting some real good reviews.
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# ? Aug 24, 2015 16:21 |
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# ? Jun 11, 2024 05:03 |
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Yodzilla posted:Until Dawn is getting some real good reviews. I saw that! I will be getting it & will be recording some if anyone is curious how it plays and wants to hold off for a bit. I don't (and wont) record my voice so it will be 100% game.
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# ? Aug 24, 2015 17:06 |