Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Morglon
Jan 13, 2010

Safe and sound, detached from reality.
Just like your posting.
That's not gonna get you very far but Archer is a very front loaded class. By the time you can get class sparks for it you have most of the important stuff already. Gear is easy too, just do the testing area with whatever and switch back to the class you want gear for before you finish and you should be set.

Adbot
ADBOT LOVES YOU

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:
Archer is basically a straight shot from the starting point to the class spark point. All of the talents are on optional branches that you can get later once you have the growth sparks to spare.

Deadmeat5150
Nov 21, 2005

OLD MAN YELLS AT CLAN
You do get shaken down right away. I got mugged by some drunk for 100k credits who then farted on my head and ran away honking.

Darwinism
Jan 6, 2008


ChickenWing posted:

Because that's how holy-trinity MMOs work? The point is to kill poo poo. Thus, you need a majority of your classes specialized to kill poo poo, with the minimum amount of dudes not specialized for murder to fill the role of "not dying to a gentle caress".

The point of every MMO is to do damage, that doesn't mean you have to worsen the holy trinity's problems by further emphasizing DPS and giving people who may want to play a tank or support vastly more limited options because gently caress you for wanting to play something that's not DPS, you get two classes and one of those is a starter class (which, true or not, indicates inferiority to a lot of people).

It's not the worst thing ever but the game's design goes against the idea of the holy trinity - there's already a problem in this type of game with people not wanting to play more indirect roles, and it surprises me that their answer to it is to say gently caress it and just embrace that DPS is what everyone wants to play while still insisting on the holy trinity matchmaker.

Morglon
Jan 13, 2010

Safe and sound, detached from reality.
Just like your posting.
Well there are only so many ways you can put shields on things. When you allow for more mitigation or actual healing yeah, you have more options but the way the game is now it's probably very hard to come up with enough poo poo tanks and supports would do.

Liberatore
Nov 16, 2010

Would you like
to know more?


When (that's no) moon hits this guy like a big Twi'lek guy: Liberatore!
When a typical group is 1 tank, 1 support and 3 DD, are you really surprised that there are more DD classes? Even in raids where the ratio is a bit skewed you'll only need 1 tank for a group of 10 people. My issue with the system as it is is that the intermediate classes are all DD. If alchemist and knight were as easy to get as Slayer/Archer/Necromancer/Kinetic, you'd see them way more often.


Windchilla posted:

I know defense penetration works in PvP and the way it's set up is that it penetrates things that are considered shields, but not things that are considered Invulns. For example Defense Penetration allows you to damage Slayer through their stealth, but not damage them through their aegis invuln. I was under the impression that anything keyworded Defense specifically only worked in PvP, but I haven't seen that from any official source.

After 250+ kills with a defense penetration chapel I've yet to kill an invisible slayer. Hell, I typically PvP as a slayer myself and you can watch Blood Harvest be completely absorbed by 1 HP slayers until they go visible and then almost immediately die.

In fact, I can't think of any ability effects that actually give defense. Shields don't, and defense penetration doesn't bypass them. Defense penetration is simply a stat to counter defense, another stat.


Darwinism posted:

This is a pretty fun game, but if they don't want every instance being all DPS classes then why are almost all of the classes DPS? Is this intentional on the dev's part to just gently caress with queues?

I guarantee you, if half rather than one third of the classes were tanks and supports, DD queues would still be long and tank and support queues would still be instant. This poo poo comes with the territory.


Good Will Hrunting posted:

I'm like 2 days away from unlocking Archer (the class I want to try first) - I didn't see anything in the OP but what is the grind like for getting your Prestige up after you unlock a new class? I've stockpiled over 500 Sparks of Whatever The gently caress Class You Want to Use Them For.

All your stats, save for your weapons and amulets, are shared between classes. Once you have a bow, a sight and some amulets your Archer will be at practically the same prestige as whatever class you're currently playing. To speed up the process, I recommend either switching to Archer for the last boss kill in squad adventures, or switching at the end of a PvP match or Nedder Test Area.

Liberatore fucked around with this message at 17:50 on Aug 13, 2015

Liberatore
Nov 16, 2010

Would you like
to know more?


When (that's no) moon hits this guy like a big Twi'lek guy: Liberatore!
Also, my recommendation for anyone unlocking a new class is to plan your use of class sparks (or sparks of evolution) carefully. I've done this for Archer, Slayer, Berserker and Warlock. All of them can have a pretty drat good PvE build with 3700 class sparks (one week's cap) or under. You'll likely end up missing only one or two important talents, and everything else is either superfluous or specialized.

Take Warlock for instance. I unlocked it this week after maxing Berserker. After spending about 2,800 sparks of evolution on it, I got Bird Apocalypse; this and Flying on a Broom (which I also got) being the only priority talents for my build that aren't unlocked very early into the Warlock atlas. I then ran Fort Krigg twice, once on Berserker and once on Warlock, with the objective of timing both classes on what I consider one of the more varied solo adventures, rated at 17 minutes.



Berserker


Warlock

While both runs were a bit slow on account of me being tired and loving up on the last boss (with both classes), the difference was fairly small. And I still don't have any of the Warlock amulets I want.

Stonewalljack
Oct 29, 2008

Drinkfist posted:

Current List without all the got ems.

Erika Desade
Dilbert Dourden
Trill Talen
Leonan Elrorn
Ristoph Amirus
Parallel Parkinsons
Fish Pockets
Zombie Princess
Mollester Alone
Boo Urns
Yap Snap
Shiro Ichida
Pyke Fish
Devlin Huer
Taliya Rose
Aye Veriley
Bird Mage
Malidarn Barlow
Farty Jackson

Quote this post to be added to the list. Get online and Pm me at "Irate Drinkfist" for an invite. I intend to end this guild player cap poo poo this week.

I also overthrew 70% of the guild leadership so votes should be much loving faster. Talk about how tyrannical my farts are.

Stonewall Jack

Slaan
Mar 16, 2009



ASHERAH DEMANDS I FEAST, I VOTE FOR A FEAST OF FLESH

Darwinism posted:

The point of every MMO is to do damage, that doesn't mean you have to worsen the holy trinity's problems by further emphasizing DPS and giving people who may want to play a tank or support vastly more limited options because gently caress you for wanting to play something that's not DPS, you get two classes and one of those is a starter class (which, true or not, indicates inferiority to a lot of people).

It's not the worst thing ever but the game's design goes against the idea of the holy trinity - there's already a problem in this type of game with people not wanting to play more indirect roles, and it surprises me that their answer to it is to say gently caress it and just embrace that DPS is what everyone wants to play while still insisting on the holy trinity matchmaker.

Why are the support and tank classes even here? Autoattacks will never kill you because of health orbs and all the damaging attacks have huge windups. Just give everyone a clutch shield that they can pop every minute or two in case they can't dodge out of the line of fire for some reason. My lightbinder ends up mostly doing nothing but spamming AoE attacks on adds because nobody ever gets hurt in a half-decent team.

Liberatore
Nov 16, 2010

Would you like
to know more?


When (that's no) moon hits this guy like a big Twi'lek guy: Liberatore!

Slaan posted:

Why are the support and tank classes even here? Autoattacks will never kill you because of health orbs and all the damaging attacks have huge windups. Just give everyone a clutch shield that they can pop every minute or two in case they can't dodge out of the line of fire for some reason. My lightbinder ends up mostly doing nothing but spamming AoE attacks on adds because nobody ever gets hurt in a half-decent team.

I think we're playing different games. Try running any 5-man without a tank. Whoever gets aggro on some trash pulls will die very quickly to unavoidable damage, even with a support shielding them. Group stuff is balanced around tanks being able to mitigate all incoming damage for a few seconds while the rest of the group takes everything out. Sure, you can use AoE CC instead but not every class has that readily available.

Also, supports are massive force multipliers. In a 5-man a decent support is easily the biggest contributor of damage output by a long, long mile. They make such a huge difference that 5-mans with one lightbinder and one alchemist are actually significantly faster than the typical 1:1:3 composition.

Edit: Not that it matters. If you find you can run group content without a tank, do so. You will likely speed the process up quite a bit.

Liberatore fucked around with this message at 19:04 on Aug 13, 2015

Darwinism
Jan 6, 2008


Drinkfist posted:

Current List without all the got ems.

Erika Desade
Dilbert Dourden
Trill Talen
Leonan Elrorn
Ristoph Amirus
Parallel Parkinsons
Fish Pockets
Zombie Princess
Mollester Alone
Boo Urns
Yap Snap
Shiro Ichida
Pyke Fish
Devlin Huer
Taliya Rose
Aye Veriley
Bird Mage
Malidarn Barlow
Farty Jackson

Quote this post to be added to the list. Get online and Pm me at "Irate Drinkfist" for an invite. I intend to end this guild player cap poo poo this week.

I also overthrew 70% of the guild leadership so votes should be much loving faster. Talk about how tyrannical my farts are.

I forgot to do this, so in as Applied Darwinism

Good Will Hrunting
Oct 8, 2012

I changed my mind.
I'm not sorry.

Oh sweet thanks. I'm probably going to work towards unlocking Slayer next and deciding between Slayer and Archer, so this makes me feel a lot more comfortable. So many cool classes, so much time to waste.

Slaan
Mar 16, 2009



ASHERAH DEMANDS I FEAST, I VOTE FOR A FEAST OF FLESH

Liberatore posted:

I think we're playing different games. Try running any 5-man without a tank. Whoever gets aggro on some trash pulls will die very quickly to unavoidable damage, even with a support shielding them. Group stuff is balanced around tanks being able to mitigate all incoming damage for a few seconds while the rest of the group takes everything out. Sure, you can use AoE CC instead but not every class has that readily available.

Also, supports are massive force multipliers. In a 5-man a decent support is easily the biggest contributor of damage output by a long, long mile. They make such a huge difference that 5-mans with one lightbinder and one alchemist are actually significantly faster than the typical 1:1:3 composition.

Edit: Not that it matters. If you find you can run group content without a tank, do so. You will likely speed the process up quite a bit.

I've only done the 3 mans so far. So maybe it changes once you start with 5 mans. But I'm noticing that 3dps clears stuff faster in 3 persons at least.

Liberatore
Nov 16, 2010

Would you like
to know more?


When (that's no) moon hits this guy like a big Twi'lek guy: Liberatore!
Oh that's definitely true for 3-mans; no point in wanting a tank for those. A support will still speed it up as long as you're coordinating with another person, though.

Morglon
Jan 13, 2010

Safe and sound, detached from reality.
Just like your posting.
A few hours ago out of nowhere the game started running vastly worse for me, my ping shot up by 100ms and is now staying around there with the occasional lag spike, anybody else having problems?

Kessel
Mar 6, 2007

Slaan posted:

I've only done the 3 mans so far. So maybe it changes once you start with 5 mans. But I'm noticing that 3dps clears stuff faster in 3 persons at least.

Your first five-man will probably be an eye-opener.

Valatar
Sep 26, 2011

A remarkable example of a pathetic species.
Lipstick Apathy
The thing I hate most when tanking are those little swarm shits and the insane damage they do. My initial instinct was to charge into a group with the ability that vacuums all the monsters up around you. NOPE. Even with the paladin talent, the invulnerability ability, and my shield, those little fucks would have me dead in ten seconds, or basically instantly when the two invulnerability periods were finished. There's just no way to absorb the damage they do. Instead I'm having to hang back until the DPSers AoE the swarm to death, then run in and engage the bigger ones. That is hosed. The tank shouldn't be having to hide behind the ranged DPS.

Liberatore
Nov 16, 2010

Would you like
to know more?


When (that's no) moon hits this guy like a big Twi'lek guy: Liberatore!
That's the mark of a bad group. Any decent group should be able to kill the minions before your invulnerability is over. Hell, my Berserker's Firestorm is enough to do that on its own in 5-mans. Also, classes like Archer and Warlock have AoE CC which should further extend the period where you're not taking any minion damage.

Morglon
Jan 13, 2010

Safe and sound, detached from reality.
Just like your posting.
Yeah also you have to time your shields right, when celestial shield explodes they'll be stunned for a good two seconds and you don't have to worry about damage. Also the symbol that gives you a shield when dodging can help bridge those periods. If you have the right abilities you should pretty much go from shield to invulnerability to shield, dash out of the way, run in a circle for a second or two, go back into invulnerability or shield and keep repeating. That's just your shields too, if you support doesn't throw in any of theirs I'd just say gently caress them and leave, you'll have a new group in a literal minute.

lewtt
Apr 2, 2011

The Great Twist
got my first revelation sparks, poo poo takes forever.


had to do the weekly anomaly quest which took 5 hours with a full group.

anomalies are done in new zones you get access to once you can access tessa temple. anomalies are this weird thing where you pick a spot in an open region with a 5 man group and kill the poo poo it asks you to kill around your spot.

issue is your party can't leave the spot or you lose your progress, and the mobs aren't always guaranteed to be around you, resulting in one guy running around trying to running around thousands of meters trying to find the specific mobs you need to kill. and then pulling them back to your spot without dying (these are full party mobs, so have fun). You need to do 18 waves to complete the weekly quest, and mobs can easily have over a million health without being considered bosses. They can also just ask you to kill a few 4 health bar minibosses which have 3 million health each.

I'm sure it'll get easier as people scale up in damage since this is a region, but for now it takes forever and isn't fun at all. You sit at your dumb node while someone runs around and tries to find 1/15 different mobs which may or may not be in an acceptable range for pulling. Which sucks because I think the first anomaly zone looks great. It's also seriously massive, but you'll probably never find out just how big it is because you'll be sitting at your ghost tree killing damage sponge mobs.



Also here's the divine form atlas if your normal atlas wasn't enough for you. It takes the colored sparks in quantities of 650+:

goldjas
Feb 22, 2009

I HATE ALL FORMS OF FUN AND ENTERTAINMENT. I HATE BEAUTY. I AM GOLDJAS.

Hamburger Test posted:

I don't think you should be looking at the stars/skulls but the expected difficulty (easy/normal/hard). If you just want the double sparks I don't think there's any reason to go above normal, archer burns through normal difficulty really fast, often I get about 60% of the time taken vs average.

It was Hard, I've never had a difficult time with Hard missions with Promo classes before. Also, most of the time my only two options are either Hard/Very Hard and then Very Easy, and Very Easy usually doesn't reward drops, so I don't like doing those (unless they've changed that?). I generally tend to choose the lowest difficulty that isn't "Very Easy", maybe I should stop doing that and even just choose Very Easy if this kind of thing comes up again?

Good Will Hrunting
Oct 8, 2012

I changed my mind.
I'm not sorry.
Drinkfist, I PM'ed you but I'm heading to watch preaseason sportsball for a while because I hate fun and like torturing myself and will be back later. Not sure how long invites last but I'll reach out if I missed you.

Monahk
May 11, 2004
Pronounced Monahk

Drinkfist posted:

Current List without all the got ems.

Erika Desade
Dilbert Dourden
Trill Talen
Leonan Elrorn
Ristoph Amirus
Parallel Parkinsons
Fish Pockets
Zombie Princess
Mollester Alone
Boo Urns
Yap Snap
Shiro Ichida
Pyke Fish
Devlin Huer
Taliya Rose
Aye Veriley
Bird Mage
Malidarn Barlow
Farty Jackson

Quote this post to be added to the list. Get online and Pm me at "Irate Drinkfist" for an invite. I intend to end this guild player cap poo poo this week.

I also overthrew 70% of the guild leadership so votes should be much loving faster. Talk about how tyrannical my farts are.

In game as Shad Barrick

Elysiume
Aug 13, 2009

Alone, she fights.
Is the $60 pack worthwhile?

Good Will Hrunting
Oct 8, 2012

I changed my mind.
I'm not sorry.
I don't see x3 bonuses anymore. Will someone tell me I'm dumb?

Garbanian
Sep 18, 2011

GUUUUUURRRRLLLLL

Good Will Hrunting posted:

I don't see x3 bonuses anymore. Will someone tell me I'm dumb?

I can't tell you that cause I haven't played much since patch, but I do know they increased a lot of the rewards to match the actual completion times. Maybe that's why?

Eerkik
Feb 13, 2010
Welp I finally bought a pc because I was sick of mine not running for 3 years or so. Gonna feel good. I'm kinda stoked to play some skyforge for more than 5 minutes before a blue screen. Now just to figure out how to split my time between work, eso and skyforge

Life's gonna go on hold I guess. The combat is absolutely fantastic, and that's playing as paladin with poo poo for damage (still barely above 500 prestige though so that might change, but I doubt it. Unless I'm using the L, L, R combo I barely touch a boss's health). I'm gonna try going for berserker or necro first, and test it. But hell I use to love tanking so maybe I'll stick with paladin for awhile

Tuesday can't come fast enough. Playing right now is just frustrating and doesn't get me anywhere. I can't even finish the second mission (that killing sea creatures on the docks with the eggs and poo poo) before I crash. I've tried four times. Barely got the first one done.

Eerkik fucked around with this message at 03:47 on Aug 14, 2015

Xile77
Sep 18, 2003
<img alt="" border="0" src="https://i.somethingawful.com/forumsystem/customtitles/title-xile77.jpg" /><br />I love my fellow semen

Drinkfist posted:

Current List of people I am Tracking for guild invites is now:

Rock Mchardslab
Erika Desade
Dilbert Dourden
Alys Brangwin
Gas Stove
Helba Montagne
Ohrin Dearmeh
Trill Talen
Leonan Elrorn
Ristoph Amirus
Parallel Parkinsons
Langly Ayanami
Trumpous Maximus
Fish Pockets
Funny Fatguy
Cupnoodle King
Zombie Princess
Mollester Alone
Boo Urns
Yap Snap
Shiro Ichida

If you are not on this list then quote this post or the last one and give me your in game name. There is going to be quite a bit of leadership changes so if you are in game you can also PM "Irate Drinkfist" for an invite to the guild. All other people on the list I will be checking for online status and sending invites if I catch you online.

I need a list to know how many more times I need to keep expanding the guild as well. So post your loving names.

I'm QTMEDEA BABESIXNINE

Vendictus Prime
Feb 28, 2013

Now I am become Death, the Destroyer of Worlds.
Ok, did guild chat break after the patch?

Morglon
Jan 13, 2010

Safe and sound, detached from reality.
Just like your posting.
Yes.

Deadmeat5150
Nov 21, 2005

OLD MAN YELLS AT CLAN
4 nodes away from necro. So close I can almost taste it.

Morglon
Jan 13, 2010

Safe and sound, detached from reality.
Just like your posting.
RIP Torgo idling, we hardly knew you. Guess I will have to find a group for that now.

Space Skeleton
Sep 28, 2004

A friend logged in to a bizarre bug today. They came to the atlas through cryomancer and never spent anything on paladin or lightbringer. Suddenly their path on the atlas is coming from the paladin instead of cryomancer. Weirdest thing is the path of the paladin is NOT unlocked in paladin. The atlas appears otherwise unchanged. How the heck did this happen?

Errazial
Aug 27, 2008

Wee Tinkle Wand posted:

A friend logged in to a bizarre bug today. They came to the atlas through cryomancer and never spent anything on paladin or lightbringer. Suddenly their path on the atlas is coming from the paladin instead of cryomancer. Weirdest thing is the path of the paladin is NOT unlocked in paladin. The atlas appears otherwise unchanged. How the heck did this happen?


Not a bug. The starting classes're unlocked from the beginning (being starting classes and all...), you just need to get to the class-spark part of any one class to open the upper atlas - just as the tutorial says.
All three of those class points make up the common entry points for everyone and you can path whichever way you want.

E:Your friend must've followed the marked auto-path without realizing.

Errazial fucked around with this message at 12:41 on Aug 14, 2015

Wolpertinger
Feb 16, 2011

Wee Tinkle Wand posted:

A friend logged in to a bizarre bug today. They came to the atlas through cryomancer and never spent anything on paladin or lightbringer. Suddenly their path on the atlas is coming from the paladin instead of cryomancer. Weirdest thing is the path of the paladin is NOT unlocked in paladin. The atlas appears otherwise unchanged. How the heck did this happen?

You can enter the atlas from any of the 3 starter classes, whether or not Path of the X is unlocked. I started as a lightbender but despite putting nothing in paladin, started on the paladin node and still haven't put anything in the area around the lightbreaker node. So, it all still would have worked just fine if he had done that from the start - you sure he didn't misremember?

Space Skeleton
Sep 28, 2004

Ah ok, he probably started from Paladin without realizing it. Didn't know it let you do that, thanks!

e: Hmm.. he says he "Very very very clearly remembers buying the nodes coming from Cryomancer".

kojicolnair
Mar 18, 2009

Wee Tinkle Wand posted:

Ah ok, he probably started from Paladin without realizing it. Didn't know it let you do that, thanks!

e: Hmm.. he says he "Very very very clearly remembers buying the nodes coming from Cryomancer".

I also came from cryomancer on the atlas and now my path is coming up from lightbinder for some reason. At the time I didn't know you could start at any of them which is why I started at cryomancer.

hit button
Mar 18, 2012


I haven't quite got my head around how damage mitigation works yet. In some impossible missions I take a huge amount of damage from unavoidable attacks, then after getting a bit more prestige I take very little damage from the same mission. Is the damage getting mitigated by having higher stamina, or higher prestige? Or is it the same amount of damage and it's just my health pool getting bigger?

Good Will Hrunting
Oct 8, 2012

I changed my mind.
I'm not sorry.
I couldn't find anything about Archer guides in the OP but since I will unlock it tonight, could someone vet this? https://na.portal.sf.my.com/comments/55b2cdb93798ba4dc1ca479c/1?page=1

Adbot
ADBOT LOVES YOU

Funkstar Deluxe
May 7, 2007

「☆☆☆」
Is the pantheon chat borked? I've not been able to see it since i joined guild

  • Locked thread