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Caphi
Jan 6, 2012

INCREDIBLE
I had a group play a PF game with only Psionics Unleashed once.

It went pretty well for Pathfinder - the worst thing in it was a half-giant aegis with a giant weapon and a billion strength - before it petered out for unrelated reasons. It was a pity and I slightly miss it.

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starkebn
May 18, 2004

"Oooh, got a little too serious. You okay there, little buddy?"
A page late, but can we all agree on a definition for HP as "can you still fight?" points?

They're so unrelated to just physical meat integrity what with all the ways they can be reduced.

Nessus
Dec 22, 2003

After a Speaker vote, you may be entitled to a valuable coupon or voucher!



Arguably 4E introduces added verisimilitude as the "Bloodied" state suggests you have taken actual non-trivial physical injury, if possibly like when Bruce Lee sees you split his lip.

Nihilarian
Oct 2, 2013


It bugs me that the monk isn't Psionic anymore

occamsnailfile
Nov 4, 2007



zamtrios so lonely
Grimey Drawer
This isn't the groggiest grog but it does make me just feel kind of sad for this guy. He seems like he is sort of trudging joylessly through the motions of funhaving somehow, and it's all the stranger in that he isn't edition warring or caring much about specific rules. People I've seen feeling bored with RPGs or other creative hobbies can often benefit from a genre jump and he does only mention fantasy, but I don't think that's the root of what's ailing him.

Gerund
Sep 12, 2007

He push a man


starkebn posted:

A page late, but can we all agree on a definition for HP as "can you still fight?" points?

They're so unrelated to just physical meat integrity what with all the ways they can be reduced.
'
Hit Points are "how many broadsides of a cannon can this ship take before sinking" because all wargames are descended from Naval Combat training wargames.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

Nessus posted:

Where did the psionics thing come from, anyway? I mean monks I can comprehend - I gather the inspiration was Caine from Kung Fu, and it seems like it'd be simple enough to keep the core concept of "religious unarmed fighter" and recast it in whatever local theological environment you prefer. But the psionics business did seem strange, if more for the "why are they calling it psionics instead of mindwitching or some poo poo."

It's me, I'm the grog.

I do remember parsing some statement in the 1E DMG, which I read as a tiny babby, to mean you always regained psychic strength points at the lowest possible rate. (Re-reading it as an adult made it clear that it was saying "If you're on the borderline between these, use the lower rate.")

Psionics used to be/is part of the fictional milieu that D&D was originally based on, back when fantasy and sci-fi were not two completely separate genres.

The fact that psionics now feels like it's external to D&D is part of that whole thing where "D&D-esque fantasy" is now a genre in and of itself.

spectralent posted:

Source your quotes.

Also what's this "better psionics" dreamscarred thing? As I said, I always liked psi a bit more because it matched how I thought of magic via "MP", as in a finite but rechargeable resource the caster has for a given time, rather than some memory process. You're right though that psionics always lingered a bit. Is Dreamscarred a publisher or a book, basically? And is it for *shudder* 3.5? :ohdear:

Dreamscarred Press is, as far as I know, a group of people that up and rewrote/redesigned the 3.5 Psionic systems for Pathfinder after it became clear to them that Paizo was not interested in doing to port-over themselves because they didn't like the way psionics worked in 3.5

On top of creating a Cleric/healer-type psionic class, they also cleaned up a lot of the mechanics such as making sure the Psychic Warrior does not have any dead levels or creating level-0 powers. It's a very cool book because you can use it to run a whole campaign of nothing but psionic classes and they have something to cover each role/archetype.

They then later also did Path of War, as a port of Tome of Battle over to Pathfinder.

spectralent
Oct 1, 2014

Me and the boys poppin' down to the shops
That sounds good but do they avoid that issue where part/noncasters might as well just gently caress off or did they do a decent job at parity?

Darwinism
Jan 6, 2008


spectralent posted:

That sounds good but do they avoid that issue where part/noncasters might as well just gently caress off or did they do a decent job at parity?

This is pretty much impossible without a rewrite of the 3.X magic system

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

spectralent posted:

That sounds good but do they avoid that issue where part/noncasters might as well just gently caress off or did they do a decent job at parity?

There are no "noncasters" with psionics, because even the Psychic Warrior, or the new psionic classes full BAB Aegis or the full BAB Marksman all have powers.

If you're referring to classes like the core Fighter, then yeah the psionic classes definitely outshine those, but my reason for exploring this idea in the first place was always so that you'd use them as direct replacements for the shitter 3.x classes.

Caphi
Jan 6, 2012

INCREDIBLE
Even soulknives have powers now because of what I can only assume is a stealth buff on Dreamscarred's part.

Parkreiner
Oct 29, 2011

NGDBSS posted:

Speaking of spell terms coming from one language or another, has anyone played that one TRPG that's basically Learn to Speak Korean?

Magicians. I think it's pretty cool, but it is worth remembering that it's basically edutainment; it's not really set up for long-term play or deep mechanical engagement, character advancement is pretty much entirely your own advancement in the Korean language. It is a very clever design however, there are a lot of really smart choices made for use as a language tool (for instance, it's GMless, so no one gets to sit out embarrassing themselves by trying to speak). if the gimmick sounds cool to you, and you don't mind your games a little story-gamey, I would say definitely check it out.

Nihilarian
Oct 2, 2013


spectralent posted:

That sounds good but do they avoid that issue where part/noncasters might as well just gently caress off or did they do a decent job at parity?
The Soulknife and the Aegis are the closest you get to noncasters. Besides the fact that both of them can be/pretend to be partial casters, both are fairly solid in their own right and any prestige class that advances manifesting also advances the Mind Blade and Astral Suit in addition to advancing manifesting, which makes it easier to play around with.

If you're talking DSP in general, the Path of War classes are all very similar in power to most of the Psionic classes. I think the Psion is the only class you can consider tier 2, all of the rest are around tier 3-4.

They also have a fighter Archetype that trades out like half of the feats they get for Path of War maneuvers (and grit, but that's not important). It's compatible with most other archetypes and you can choose from a fairly wide variety of schools.

Terrible Opinions
Oct 18, 2013



Caphi posted:

Even soulknives have powers now because of what I can only assume is a stealth buff on Dreamscarred's part.

There is nothing stealth about it. Dreamscarred was very public about their changes and balancing. One of the key mission goals was "make soul knife not literally the worst class in the game".

Caphi
Jan 6, 2012

INCREDIBLE

Terrible Opinions posted:

There is nothing stealth about it. Dreamscarred was very public about their changes and balancing. One of the key mission goals was "make soul knife not literally the worst class in the game".

Yeah, but they still started by printing a "classic" soulknife and then releasing the fix as an archetype.

Kibner
Oct 21, 2008

Acguy Supremacy

Parkreiner posted:

Magicians. I think it's pretty cool, but it is worth remembering that it's basically edutainment; it's not really set up for long-term play or deep mechanical engagement, character advancement is pretty much entirely your own advancement in the Korean language. It is a very clever design however, there are a lot of really smart choices made for use as a language tool (for instance, it's GMless, so no one gets to sit out embarrassing themselves by trying to speak). if the gimmick sounds cool to you, and you don't mind your games a little story-gamey, I would say definitely check it out.

This seems really loving interesting. Thanks!

Orange Fluffy Sheep
Jul 26, 2008

Bad EXP received

TheTatteredKing posted:

There's a bit of logic to "well I can't beat the lock but let me try again when I'm better."
Of course that's not the problem.

I remember IIRC Light Warden in the Murphy's thread going over Identify checks. The DC for identifying a creature is 10 + its hit dice, but the average person has a +/-0 on the check and every creature has at least one dice.

So this peasant gets one shot at identifying a dog, 55% chance they'll fail, and can never try again since peasants tend to not gain levels.

JDCorley
Jun 28, 2004

Elminster don't surf

NGDBSS posted:

(grogquotin) My players would be having more fun if at first level they all got three artifacts and were made Lords of Hell and lead 10,000 demons into battle so what THEY find more fun isn't as much concern to me is as how much is this going to effect my game.

The rule that "whatever the grognard fears might be the outcome of trying things a new way is always more interesting and fun-sounding than what they believe they must do to avoid it" continues to hold.

That Old Tree
Jun 24, 2012

nah


gradenko_2000 posted:

Psionics used to be/is part of the fictional milieu that D&D was originally based on, back when fantasy and sci-fi were not two completely separate genres.

The fact that psionics now feels like it's external to D&D is part of that whole thing where "D&D-esque fantasy" is now a genre in and of itself.

Related: Seemingly every third fantasy setting in the 70's and early 80's involved ancient alien colonization mystery reveals or crashed space ships and laser gun visitors. Many fantasy RPGs did this.

Mors Rattus
Oct 25, 2007

FATAL & Friends
Walls of Text
#1 Builder
2014-2018

Including D&D! Expedition to the Barrier Peaks, y'know.

unseenlibrarian
Jun 4, 2012

There's only one thing in the mountains that leaves a track like this. The creature of legend that roams the Timberline. My people named him Sasquatch. You call him... Bigfoot.

Mors Rattus posted:

Including D&D! Expedition to the Barrier Peaks, y'know.

Hell, even older than that. The Temple of the Frog in Blackmoor was all a plot by an alien (Who wears a suit of powered armor equivalent to +3 platemail) to take over the world with genetically engineered murder-frogs. It was the first D&D adventure basically ever published. The Sci-fi is coming from INSIDE THE HOUSE.

ProfessorCirno
Feb 17, 2011

The strongest! The smartest!
The rightest!

Caphi posted:

Even soulknives have powers now because of what I can only assume is a stealth buff on Dreamscarred's part.

Terrible Opinions posted:

There is nothing stealth about it. Dreamscarred was very public about their changes and balancing. One of the key mission goals was "make soul knife not literally the worst class in the game".

Yep! I was involved a bit in the playtesting when they first started as that was when I was big into Pathfinder and I had been a long time Dreamscarred supporter (my name is actually in the credits of Psionics: Unleashed!) and when they got some flak for making the Soulknife "better then the Fighter" they explicitly stated that was the whole idea. Even then though they still felt a bit constrained as the general PF community at the time was very fiercely divided about balance and how far 3rd party could go, though that's mellowed out in time. I wouldn't be surprised if a lot of those same people whinging on how PF was already perfectly balanced ditched it for 5e.

Terrible Opinions
Oct 18, 2013



ProfessorCirno posted:

Yep! I was involved a bit in the playtesting when they first started as that was when I was big into Pathfinder and I had been a long time Dreamscarred supporter (my name is actually in the credits of Psionics: Unleashed!) and when they got some flak for making the Soulknife "better then the Fighter" they explicitly stated that was the whole idea. Even then though they still felt a bit constrained as the general PF community at the time was very fiercely divided about balance and how far 3rd party could go, though that's mellowed out in time. I wouldn't be surprised if a lot of those same people whinging on how PF was already perfectly balanced ditched it for 5e.

5e was the best thing to happen to my local Pathfinder group. All the grogs left for the even dumber game.

Halloween Jack
Sep 12, 2003
I WILL CUT OFF BOTH OF MY ARMS BEFORE I VOTE FOR ANYONE THAT IS MORE POPULAR THAN BERNIE!!!!!

unseenlibrarian posted:

Hell, even older than that. The Temple of the Frog in Blackmoor was all a plot by an alien (Who wears a suit of powered armor equivalent to +3 platemail) to take over the world with genetically engineered murder-frogs. It was the first D&D adventure basically ever published. The Sci-fi is coming from INSIDE THE HOUSE.
In RPGs, I believe it all started with Empire of the Petal Throne.

gtrmp
Sep 29, 2008

Oba-Ma... Oba-Ma! Oba-Ma, aasha deh!

Halloween Jack posted:

In RPGs, I believe it all started with Empire of the Petal Throne.

IIRC the OD&D booklets specifically mentioned robots as one of the possible monsters to be encountered beyond those that were statted up in the rules.

remusclaw
Dec 8, 2009

OD&D The Underworld & Wilderness Adventures
Wilderness Wandering Monsters
pg 18
Desert (Mars)

Nomads
Dervishes
Nomads
Lord
Wizard
Nomads
( R e d Martians)
(Tharks)
(Black Martians)
(Yellow Martians)
(Tharks)
(White Martians)

Found this too:

Pg 24

OTHER WORLDS:
There should be no "natural laws" which are certain. Space could be passable
because it is filled with breathable air . On the other hand the stars could be tiny
lights only a few hundred miles away. Some areas of land could be gates into
other worlds, dimensions, times, or whatever. Mars is given in these rules, but
some other fantastic world or setting could be equally as possible. This function
is up to the referee, and what he wishes to do with it is necessarily limited by his
other campaign work. However, this factor can be gradually added, so that no sud-
den burden will be placed upon the referee.

Here's what OG Gygax has for robots:

Monsters and Treasure
Monster Descriptions
Pg 22

Robots, Golems, Androids

Self-explanatory monsters which are totally subjective
as far as characteristics are concerned.

remusclaw fucked around with this message at 05:27 on Aug 14, 2015

Elfgames
Sep 11, 2011

Fun Shoe

Nihilarian posted:

It bugs me that the monk isn't Psionic anymore

The monk should have never been Psionic in the first place.

Aschlafly
Jan 5, 2004

I identify as smart.
(But that doesn't make it so...)

theironjef posted:

We're in the middle of a readthrough of AD&D for episode 50, and you'd think based on Gygax's preface (or foreword, or introduction, I forget which since the book has all three) that he wanted to do away with some of the sillier bits of realism that had been applied to games over the years. Check this out:



Wow! According to the "military press ten times your strength score" rule, anyone who consistently strength trains for a year or two will definitely have a strength score of 18, whereas your average untrained schmuck will probably have a strength score closer to 6 or 7.

But of course, ability scores are inborn. They're like your character's genes, and there's no way we can either get rid of them or make them less important.

something something dissociated mechanics

Cyberpunkey Monkey
Jun 23, 2003

by Nyc_Tattoo
You misapprehend how easy or difficult it is to lift the weight of a grown man over one's head.

http://exrx.net/Testing/WeightLifting/PressStandards.html

Do you even lift?

Cyberpunkey Monkey fucked around with this message at 11:44 on Aug 14, 2015

Aschlafly
Jan 5, 2004

I identify as smart.
(But that doesn't make it so...)
I'm not by any means a great lifter, and I can strict press right around 185 for one rep (at about 175 bodyweight).

But you're right, I guess I've underestimated how difficult that is. (I've been at it for a lot more than a year...)

Selachian
Oct 9, 2012

Elfgames posted:

The monk should have never been Psionic in the first place.

If the alternative is the monk being magic, I'll take psionics any day of the week.

Mors Rattus
Oct 25, 2007

FATAL & Friends
Walls of Text
#1 Builder
2014-2018

Why wouldn't the monk be martial and just able to do crazy poo poo because they're that good at martial arts?

Halloween Jack
Sep 12, 2003
I WILL CUT OFF BOTH OF MY ARMS BEFORE I VOTE FOR ANYONE THAT IS MORE POPULAR THAN BERNIE!!!!!

gtrmp posted:

IIRC the OD&D booklets specifically mentioned robots as one of the possible monsters to be encountered beyond those that were statted up in the rules.

TSR actually did a Warriors of Mars wargaming book, but they were quickly shut down because they didn't have the rights.

The thing with Tekumel is that besides just having some aliens and robots in it, it's the earliest RPG setting that is explicitly the remnants of a sci-fi empire. Tekumel was settled by humans and several alien races as a trade depot and vacation resort, and only partially terraformed. Then Tekumel and its sun got sucked into a pocket dimension and civilization quickly collapsed into barbarism for lack of supplies.

I'm pretty sure that a lot of Erol Otus' D&D art is highly Tekumel-influenced. Even when he's drawing stuff that's clearly from D&D (like dark elves) things like the weapons and armor are basically Tekumel. Iron is rare on Tekumel, so they use dinosaur hide that's chemically treated to make it as hard as bronze. Tekumel is the only setting I know of that has leather swords. I think that when you see old Otus D&D art where characters have weapons and armor (and hats, oh god the Otus hats) that appear to make no sense and have no historical correspondence, that's Tekumel showing.

Selachian
Oct 9, 2012

Mors Rattus posted:

Why wouldn't the monk be martial and just able to do crazy poo poo because they're that good at martial arts?

Because any abilities beyond ordinary human level must be magic. Or psionic. Or something. This isn't some kind of comic book, you know. :colbert:

Hwurmp
May 20, 2005

Mors Rattus posted:

Why wouldn't the monk be martial and just able to do crazy poo poo because they're that good at martial arts?

Because that's anime bullshit. Proper roleplayers use wizards who win every fight by calling out the names of their special magical powers.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy
IIRC the Monk was originally a hybrid between a Cleric since they could cast Divine Magic, and then a Thief so that they would have Thief skills, and then they just had a specific bonus to let their unarmed strikes hit as hard as weapons.

MonsieurChoc
Oct 12, 2013

Every species can smell its own extinction.
Monks should just get more enlightened as they level up, eventually transcending the illusion of reality.

JonBolds
Feb 6, 2015


MonsieurChoc posted:

Monks should just get more enlightened as they level up, eventually transcending the illusion of reality.

:rolldice: "Joe who is this and why is he at my gaming table"
:ninja: "This is Lee, he'll be playing the part of my old character, Kibo the Monk, who has transcended his reality and will now be joining us for weekly gaming sessions."

Selachian
Oct 9, 2012

gradenko_2000 posted:

IIRC the Monk was originally a hybrid between a Cleric since they could cast Divine Magic, and then a Thief so that they would have Thief skills, and then they just had a specific bonus to let their unarmed strikes hit as hard as weapons.

1e monks didn't have spellcasting abilities; they just gained a variety immunities, a hilariously feeble self-healing ability, and for some reason the ability to speak with animals and plants.

There was a revised monk offered in an early issue of the Dragon that had various abilities drawn from the psionics list, so psionic monks do go a ways back.

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Sage Genesis
Aug 14, 2014
OG Murderhobo
1e Monks also learned how to Mind Blast, as if they were an illithid with 18 Intelligence.

But yeah, hey, Monks who are psionic? Pffff! Bunch of nonsense, right?

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