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Just had an insane game with the Albany. AP is ridiculous at tier 1 and 2. Finding the citadel on Chesters, Eries and Hashidates is stupid hard, but they blow up real good when you do. I may just have to keep this little scrapper after all. Does anyone know where I can find the citadel layout of these low tier ships?
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# ? Aug 14, 2015 04:40 |
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# ? Jun 6, 2024 06:17 |
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PirateBob posted:What's the best way to troll non-wehraboo Americans though? (Usually when using the Phoenix)
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# ? Aug 14, 2015 04:45 |
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So in that thread with all the PTS changes, someone posted this on page 3: So I guess the Sims gets a choice of much slower and less damaging torpedoes with range or faster, up close and personal gently caress you torpedoes.
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# ? Aug 14, 2015 04:59 |
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Holy poo poo, 49knts those are loving slooooooooow
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# ? Aug 14, 2015 05:08 |
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Han Feizi posted:
So I'm mostly guessing on exact location, but based on citadel armor values given on the wargaming wiki and the armor locations and thicknesses from here, the Erie's citadel is right about where the red square is. So you have a tiny space to hit or have to pen underwater. e: I think the Chester's citadel is where it's supposed to be, but it has a St. Louis style belt and angled inner armor so is probably hard to pen on-tier. Hashidate's looks to be right under the smokestack. Higher than Erie's but still fairly low. Pretty sure the Chikuma's is basically entirely underwater, but still right under the stacks, going entirely between the rigging masts. Moatman fucked around with this message at 05:16 on Aug 14, 2015 |
# ? Aug 14, 2015 05:09 |
MORE DAKKA
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# ? Aug 14, 2015 05:29 |
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A tier X Hakuryu went after my Atago with his 3 TB squads. He came in around the side as I was turning, and I turned the other way enough to make him cancel his run, back out and come back in a second time. The entire time I have my activated AA ability on and his planes spent about 20 seconds in my close range aura, flying at 2km. I ended up dodging about half the torps, got down to 4k health and then was finished off 10 seconds later by an enemy ship. I shot down 1 plane. The whole AA auras and dps/health mechanics of AA is weighted incredibly heavy by tier and its loving ridiculous. You might as well not even turn your guns on in an IJN cruiser against a +1/+2 carriers planes. Its loving infuriating because there is literally nothing you can do but maneuver and wait for the death strike. That CV's have remained virtually unaddressed this long is driving me step by step closer to just quitting this game. Edit: Did I mention that this game had 1 tier X on each side and the game balanced out the enemies Hakuryu by giving us a Shimakaze? Ya, that went about as well as you would expect.
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# ? Aug 14, 2015 05:40 |
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cheese posted:I shot down 1 plane. The whole AA auras and dps/health mechanics of AA is weighted incredibly heavy by tier and its loving ridiculous. You might as well not even turn your guns on in an IJN cruiser against a +1/+2 carriers planes. Its loving infuriating because there is literally nothing you can do but maneuver and wait for the death strike. That CV's have remained virtually unaddressed this long is driving me step by step closer to just quitting this game. That's one of the frustrating things about carriers in the game, if one of them wants you dead then its simply a matter of time. Its far, far worse if there are 2 carriers on the other team.
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# ? Aug 14, 2015 06:17 |
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CitizenKain posted:That's one of the frustrating things about carriers in the game, if one of them wants you dead then its simply a matter of time. Its far, far worse if there are 2 carriers on the other team.
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# ? Aug 14, 2015 06:17 |
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Had a good match earlier in my Cleveland. Was tossed into a high-tier match with Iowas, North Carolinas, two VIII & IX carriers a piece and plenty of high-end cruisers. We formed up into a long convoy, even the carriers, and steamed across the map. We did lose the Iowa to torpedo bombers eventually, but only on the fourth or fifth massed strike. Each battleship had a cruiser escort next to it that popped its AA ability when the strikes came in and braaap. First torpedo attack on the Iowa didn't even get fish in the water, I think. We did get more strung out as the match continued. hence the Iowa biting it, but I was really pleased with how our team coordinated and performed. I'll gladly play IX matches in a VI if that is the quality of play you get regularly. Japanese carriers get a shitload of planes though. Just saying. Pretty sure I killed 20 of them even at the tier disadvantage.
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# ? Aug 14, 2015 06:43 |
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Servicio en Espanol posted:Had a good match earlier in my Cleveland. Was tossed into a high-tier match with Iowas, North Carolinas, two VIII & IX carriers a piece and plenty of high-end cruisers. We formed up into a long convoy, even the carriers, and steamed across the map. We did lose the Iowa to torpedo bombers eventually, but only on the fourth or fifth massed strike. Each battleship had a cruiser escort next to it that popped its AA ability when the strikes came in and braaap. First torpedo attack on the Iowa didn't even get fish in the water, I think. We did get more strung out as the match continued. hence the Iowa biting it, but I was really pleased with how our team coordinated and performed. I'll gladly play IX matches in a VI if that is the quality of play you get regularly. Did they run out of planes by the end though?
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# ? Aug 14, 2015 07:16 |
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cheese posted:A tier X Hakuryu went after my Atago with his 3 TB squads. He came in around the side as I was turning, and I turned the other way enough to make him cancel his run, back out and come back in a second time. The entire time I have my activated AA ability on and his planes spent about 20 seconds in my close range aura, flying at 2km. I ended up dodging about half the torps, got down to 4k health and then was finished off 10 seconds later by an enemy ship. This is literally changing next patch, although there is still going to be times when you get suicide charged, if it's by a DD two tiers above you or a CV it just happens sometimes and is part of WG gaming.
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# ? Aug 14, 2015 07:32 |
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Weissritter posted:Did they run out of planes by the end though? Actually I don't recall. I died three quarters through the match to an Atago out of loving nowhere with a zillion torps at spitting range. They may have run out, honestly. It was the most effective AA screen I'd seen so far.
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# ? Aug 14, 2015 07:43 |
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Servicio en Espanol posted:I'll gladly play IX matches in a VI if that is the quality of play you get regularly. Even worse, I find that the higher the tier the more "defensive" people are playing. And by defensive I mean running circle in the base untill the ennemy carrier bomb all the team to oblivion. Checking some people's stats, they are not even good, they just nolifed their way toward a Montana/Yamato with 1000-1500 games and have terrible winrate and average XP. Tier X cruisers and destroyers are quite rare compared to CV and BB. Also gently caress Atago garbage Anti Air, I had the exact same situation, completely powerless against a carrier that circled me untill his planes were in the perfect position. quote:What‘s more, her anti-air armament is a major step-up too, at least over previous ships, being able to reliably protect allies against air squadrons. Krogort fucked around with this message at 08:28 on Aug 14, 2015 |
# ? Aug 14, 2015 08:26 |
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Hazdoc posted:The scout planes are problematic too, but I'm not sure how often they spot torpedoes. I have, however, played CVs, and know just how ridiculous the torpedo spotting range is on them. Also, scout planes can die fairly quickly to even a DD's AA, and they do protect CAs mostly, just further reinforcing the idea of torping BBs over CAs. They're not controllable either, so if you know one is around, you can plan for it. The problem is that its hard TO know, as their detection range is tiny as gently caress. I'm fairly sure all planes have the same spotting radius for torpedoes. Or rather, I'm suspecting the arbitrary distance different torpedoes are spotted at is simply applied to everything within range. Also BBs get scout planes, or fighter floatplanes if they want at higher tiers, as well, so I'm not sure what that point is. This is an ISSUE in capital letters, but it's more to due with torpedo spotting mechanics in general than anything else. I'll use the Shimakaze as an example. Even without any external factors, like planes, skills or another ship, its torpedoes become visible 2.1 km away from your ship, giving 12 seconds to react to them, which you may notice is plenty of time for even battleships to turn into or away from them enough to avoid even an on-target spread. And it applies to both their choices, so it has nothing to do with the maximum range of the torpedo. The fact that simply paying attention to your surroundings basically completely negates the marketed feature of a class is insane. Hell, if you're not in a battleship you don't even need to be paying all that much attention. For some reason, starting with Tier VI US destroyers basically always get torpedoes that allow less reaction time than their IJN peers. The torpedoes on the Gearing are spotted at 1.6 km and only give you 9.3 seconds to react, for instance. The specific break point is when the IJN tree starts mounting Long Lances, and the allowed reaction time suddenly shoots up, despite that being completely retarded as they were explicitly designed to be harder to spot than their contemporaries. It's the biggest source of grief for high-tier IJN destroyers. quote:And this only gets HARDER with the high tier CVs, as their planes fly faster and have more damaging torpedoes, and more squads to send out, spot you, and kill you on a whim. Like I've said, my leading cause of death in my Fubuki, T8, is CV. Nothing else comes even close. Funnily enough, CV torpedo damage does NOT regularly go up as tiers increase. US torpedo bombers have two damage increases: at tier IV, and at tier VI. Other than that there is not a single increase in torpedo damage throughout both lines. This applies to bomb damage too: US carriers have only a single increase at Tier VI, and IJN ones never get one. And yes, US bombs and torpedoes do more damage than their counterparts - almost double in the case of bombs(yeah, yeah). So yes, that Tier X Hakuryu is still using the same torpedoes that a Hosho did, at a point where most ships have significant underwater protection not present way back at Tier IV. cheese posted:A tier X Hakuryu went after my Atago with his 3 TB squads. He came in around the side as I was turning, and I turned the other way enough to make him cancel his run, back out and come back in a second time. The entire time I have my activated AA ability on and his planes spent about 20 seconds in my close range aura, flying at 2km. I ended up dodging about half the torps, got down to 4k health and then was finished off 10 seconds later by an enemy ship. I hate to break this to you, but the Atago has terrible AA. To put it in perspective, an (upgraded) Fuso has the same AA rating as the Atago, and it's two tiers lower. Incidentally, a Fuso is also somewhat capable of killing Tier 8 aircraft, as I was doing it earlier against a Shokaku. Admittedly said captain was doing absolutely terrible drops and I weaved through three dual spreads without taking a hit - I suspect he was auto-dropping - but the relevant portion is I was racking up a few plane kills. Our team actually had two Shokaku to the red team having one, but none of them were particularly capable - hell, I never got fighter(one of the Shokakus had dual fighters) or AA cruiser support the whole game, despite the enemy one constantly targeting me. Can't say I was terribly amused by that. Anyways, you basically have AA that is considered decent at tier VI, and acceptable at tier VIII. As opposed to US cruisers which have excellent AA at their tier, which translates to still being acceptable at higher ones As for plane numbers, those do increase by a lot at the highest tiers. Hiryuu and Shokaku carry 72 total so, after discounting the 24 aircraft that make up their starting squadrons, they have 48 spare planes broken up among their plane types. Taiho carries 83. And a Hakuryu carries 100. Meanwhile, Lexington also carries 72(upgraded Rangers carry 73 for some reason). Essex carries 90. And the Midway carries a monstrous 136. So you're right, a tier X CV is very rarely going to completely run out of planes, shifting up to basically never if it happens to be a US one. And yes, MM is terrible, especially when divisions get involved. I've ended up on the wrong side of the enemy getting three Tier IXs to our one. They got an Essex, an Iowa, and an Ibuki in a division. We got a Kagero. And no, we didn't end up with more tier 8s or 7s either. It seems to completely lose its ability to even remotely balance teams when high tier divisions pop up.
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# ? Aug 14, 2015 08:27 |
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I had multiple games against T7s in my Myogi tonight. Also, Clevelands are the devil if you're in a BB.
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# ? Aug 14, 2015 08:40 |
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Krogort posted:
I had the exact opposite, where a t9 cv targeted me all game and i shot down like 30-40 planes and almost lived through the whole thing with a few bb kills and some cruisers....
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# ? Aug 14, 2015 08:41 |
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tI think i just had what was easily my best, and definitely most fun game. i figured i'd try out some japanese DD fun ust to see if its somthing i'd enjoy, hasnt been bad so far. Then this game came along, started off as your standard fare running around torping things, then slowly but surely the pubs did what pubs do, they all died. leaving me solo against their carrier two wyomings, a south carolina and a st louis. long story short managed to sink all but the wyoming and st louis. i think i just found my new favorite ship type.
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# ? Aug 14, 2015 08:56 |
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LegoMan posted:I get some mileage out of "holy crap why would they name my ship after the worst [city/state] in the US." I always thought it was so weird that all the US CAs were named after cities except the Phoenix, which was named after a mythical bird. That makes so much more sense now.
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# ? Aug 14, 2015 09:12 |
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counterfeitsaint posted:
Did you not know the existence of the city? It's fairly large and shows up on the news occasionally...
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# ? Aug 14, 2015 09:12 |
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As a proper nerd, when I hear the word Phoenix I naturally think of awesome fire spells and rising from the ashes first, and shithole in Arizona second if at all.
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# ? Aug 14, 2015 09:21 |
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Made this with the SEA Server stats. I lack the artistic skills to make more complete yet readable graphs with both country displayed. Is that good enough ? Krogort fucked around with this message at 14:29 on Aug 14, 2015 |
# ? Aug 14, 2015 12:17 |
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The gap between Gearing and Shimakaze is interesting after Fletcher and Kagero are the same.
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# ? Aug 14, 2015 13:29 |
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Love the T5 IJN cruiser dip.
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# ? Aug 14, 2015 13:34 |
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grrarg posted:The gap between Gearing and Shimakaze is interesting after Fletcher and Kagero are the same. Not many people had unlocked high tier USN DDs by the time those stats were pulled. Gearing had only 7 players. http://maplesyrup.sweet.coocan.jp/wows/ranking/20150719/statistics.html
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# ? Aug 14, 2015 14:17 |
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Hammerstein posted:Are us EU goons still using the 2PAC TS server ? Getting kinda lonely on EU. I'm on most nights, I haven't been on TS much since I've mostly been playing with non goon friends, but feel free to add me in game, Rudi_Starnberg.
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# ? Aug 14, 2015 14:19 |
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LegoMan posted:I get some mileage out of "holy crap why would they name my ship after the worst [city/state] in the US." Hey guys sign my online petition to get Wargaming to rename the BB Montana to the Ferguson in honor of #blacklives matter. Did that yesterday and I caused a bit of an uproar which was quite interesting.
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# ? Aug 14, 2015 14:21 |
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A couple of things about those stats: The SEA server does not have the same play style other servers do. So the average XP and winrate might not reflect the server you are currently playing. I truly believe that tier plays a much bigger factor for Carriers than any other ship type. Most other ship type/nation match ups don't put you in as big of a disadvantage if you're out tiered. But having a higher tier CV makes a huge difference vs lower tier opponents. Complaints about unfair advantages from Carriers are obviously skewed toward IJN carriers, based on these stats. If IJN carriers had the same stats as USN carriers, they'd be on par/slightly better than Battleships, which is reasonable. Changes to matchmaking will also affect these types of stats; when a Carrier has to deal with an opposing Carrier, there is always the threat he might get jumped by him.
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# ? Aug 14, 2015 14:34 |
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gently caress YOU, YOU PUBBIE SCUM!!!! Burt fucked around with this message at 14:38 on Aug 14, 2015 |
# ? Aug 14, 2015 14:35 |
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demonR6 posted:Hey guys sign my online petition to get Wargaming to rename the BB Montana to the Ferguson in honor of #blacklives matter. Oh man that's a great idea. I feel like I should try that this afternoon.
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# ? Aug 14, 2015 14:35 |
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I will probably tweak it in the event someone wants to call my bluff or hell I can just create a real petition and give it that extra level. I think "Hey guys I am going to start an online petition to get Wargaming to rename the BB Montana to the Ferguson in honor of #blacklives matter." might work better.
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# ? Aug 14, 2015 14:40 |
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Burt posted:
Haha, holy poo poo. I can't remember seeing a 9 kill game before, never mind a 9 kill loss.
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# ? Aug 14, 2015 14:53 |
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Had a very exciting game with my Ranger this morning. Was on Hotspot, I suggested everybody converge on the Southwest corner, everybody ignored me. I tried to stay near the Cruisers I spawned with, because the enemy had a Hiryu and I knew I was at a big disadvantage. But of course the pubbies just scatter everywhere like cockroaches, sandwiching themselves between islands which robbed them of the LOS needed to disrupt enemy cap attempts. I'm quickly getting isolated, which is bad since a group of 4 Battleships and an Atlanta from the SW corner are steaming directly north. I frantically rush east to put a good amount of distance between me and them. I decide to just pick 1 battleship in the group and focus on it. So I focus down a Wyoming, sending my dive bomber and torpedo bomber squadrons after it over and over. Between its damage control and repair it takes a while to whittle it down, meanwhile the Atlanta is closing in on me. Once he spots me and starts shooting at me, I turn my attention to him but as most Carrier drivers know an Atlanta is not an optimal target for a Carrier so I only get a few bomb hits on him. At the last freaking moment, a friendly IJN destroyer pulls up and puts 4 torpedoes right up his gut. I was left with 15 HP, and decided I would go out with a bang and try to take out the Hiryu before it inevitably finished me off. Thankfully, he was busy attacking someone on the other side of the map, and I managed to catch him with his pants down. I tried dropping a manual torpedo spread on him, but I was so jittery from coffee and cruising around with a pixel of life I totally blew the placement of it, lead it too far forward and he was able to make a hard starboard turn and evade them all. Fortunately a nearby cruiser finished him off, and we won from points. By far the closest game I had. Too bad I didn't manage to take him out, it would have been nice.
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# ? Aug 14, 2015 14:55 |
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demonR6 posted:I will probably tweak it in the event someone wants to call my bluff or hell I can just create a real petition and give it that extra level. The best possible ending for this would be for it to actually happen.
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# ? Aug 14, 2015 15:09 |
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I mean, we can always create one, it's not like it would be any more crazy than some of the poo poo out there already.
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# ? Aug 14, 2015 15:15 |
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Another video, this time just a nice torpedo strike I got that managed to clip 2 nerds at range. The Fubuki works well when I'm not getting screwed over by CVs. https://www.youtube.com/watch?v=WJd8KTlOjaY Also I just wanted to record the sexy torpedo camera.
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# ? Aug 14, 2015 15:37 |
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New to carriers and have only been playing the game for a few days. I've only played in US ships (not sure why) and I keep hearing that IJN CVs are just straight up better than US CVs. Is this true enough that I should go back to the drawing board and go through the IJN line?
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# ? Aug 14, 2015 15:41 |
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Unzip and Attack posted:New to carriers and have only been playing the game for a few days. I've only played in US ships (not sure why) and I keep hearing that IJN CVs are just straight up better than US CVs. Is this true enough that I should go back to the drawing board and go through the IJN line? yes, the US CVs aren't as good as the IJN ones and while you're at it, go through the IJN line and dont actually play the CVs too
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# ? Aug 14, 2015 15:43 |
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Next patch carrier are getting balanced toward eachother so there won't be so much difference anymore.
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# ? Aug 14, 2015 15:49 |
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# ? Jun 6, 2024 06:17 |
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Carriers are a lot of fun. I enjoy playing something that makes other people so frustrated they want to quit the game. I'd prefer the challenge and sportsmanship of opponents that don't mind dealing with carriers, and have the skill to make it challenging for me to deal with them.
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# ? Aug 14, 2015 15:59 |