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Foehammer posted:I finally bought Mage Knight since no one here can shut up about it. Congrats on getting the third best board game in existence. I hope you bought the expansions too, otherwise your just going to hop back in the car and go get them once you finish the tutorial mission. lockdar posted:I have the feeling that I'll be playing it solo about 60-70% of the time, is Mageknight still worth buying at that point?
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# ? Aug 20, 2015 22:05 |
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# ? May 29, 2024 15:27 |
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lockdar posted:I have the feeling that I'll be playing it solo about 60-70% of the time, is Mageknight still worth buying at that point? That's more than most people play it with others
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# ? Aug 20, 2015 22:11 |
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TTA 2e is making me regret ever buying the first edition. I hope they make an upgrade kit.
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# ? Aug 20, 2015 22:19 |
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lockdar posted:I have the feeling that I'll be playing it solo about 60-70% of the time, is Mageknight still worth buying at that point? Yes, but you can always try the vassal module if you want to try before you buy.
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# ? Aug 20, 2015 22:24 |
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Foehammer posted:My friend flipped the box over to read the text on the bottom, and immediately realized his mistake, since my eyes went My grandfather did this with my copy of Axis and Allies like 15 years ago.
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# ? Aug 20, 2015 23:04 |
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S.T.C.A. posted:Why do people hate Star Realms so much? What makes it inherently less skillful than Dominion? I'm off man out I guess. It is a game of luck but my wife and I enjoy kicking out a few games. We usually take it with us when traveling whip it out in airports or hotel to relax, granted this trip my wife brought Jaipur instead so maybe I am the only idiot who likes it.
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# ? Aug 20, 2015 23:06 |
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lockdar posted:I have the feeling that I'll be playing it solo about 60-70% of the time, is Mageknight still worth buying at that point? Playing with p-p-people isn't necessary.
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# ? Aug 20, 2015 23:08 |
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DrBouvenstein posted:Someone suggest me a game that has the most possible dice. If you want a good game full of dice, there's the monster slugathon fantasy wargame - Titan.
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# ? Aug 20, 2015 23:44 |
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Board Game Arena has added the ability to video chat with other players in-game.
Gimnbo fucked around with this message at 23:55 on Aug 20, 2015 |
# ? Aug 20, 2015 23:45 |
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Gimnbo posted:Board Game Arena has added the ability video chat with other players in-game. I don't see how this could ever go wrong.
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# ? Aug 20, 2015 23:50 |
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Tekopo posted:Through the Ages is good but there are a lot of issues with it, especially in terms of the rules and some of the lovely randomized crap like not drawing wars or stuff like that. I can understand why you don't like it DrBouvenstein, but I do feel that some of it in part is from not knowing the rules of the game very well, which is entirely the fault of the game since the rulebook is one of the worst pieces of crap that has ever surfaced god's green earth. That's true. The terrible rule book just enforced us not playing correctly, since it was too much of a hassle to look things up if we thought something sounded off. I'm willing to keep giving it a shot...and in fact, just in the past couple hours, between looking more at the rules and posts at BGG, there are STILL some rules we have wrong. And one of them is a DOOZY. I poo poo you not, we thought that after every round, when play got back to the first/starting player, the "first player token/card" was passed to the person on your left, and then the first/stating player skipped their turn that round. So yeah...in a 4-player game, we just thought that you'd play for 3 rounds, then skip out on one. I have absolutely no idea where my friend got that rule. Nothing even CLOSE to that in the book. Is there some other game that has a mechanic like that he might have gotten confused in his head? Because holy poo poo, that alone makes me willing to give this game another shot.
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# ? Aug 21, 2015 00:34 |
Holy loving god how. Yeah, um, Dead of Winter has that sort of first player passing! Does your friend like one of the most mediocre pieces of trash released in the past few years?
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# ? Aug 21, 2015 01:27 |
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lockdar posted:I have the feeling that I'll be playing it solo about 60-70% of the time, is Mageknight still worth buying at that point? Honestly it sucks with more than one player, everyone's turn takes forever
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# ? Aug 21, 2015 01:35 |
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Soothing Vapors posted:Honestly it sucks with more than one player, everyone's turn takes forever Two and three player are fine, if you're not on meth. Four and God help you five are when things get excruciating.
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# ? Aug 21, 2015 01:46 |
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Can you play with 7 if you use all expansions?
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# ? Aug 21, 2015 01:49 |
Andarel posted:Can you play with 7 if you use all expansions? Fairly certain the earth doesn't have that many years left.
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# ? Aug 21, 2015 01:51 |
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Gutter Owl posted:Two and three player are fine, if you're not on meth. Four and God help you five are when things get excruciating. Highest I've ever been was 3 and I wanted to die
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# ? Aug 21, 2015 01:53 |
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Andarel posted:Can you play with 7 if you use all expansions? There are no official rules for that, though you could just scale the map appropriately and make up tactics cards numbered 7. You might run out of map tiles, though you it's far more likely the 7th player runs out of patience first.
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# ? Aug 21, 2015 01:55 |
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Gutter Owl posted:Two and three player are fine, if you're not on meth. Four and God help you five are when things get excruciating. You should play with 7 if you have all the expansions
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# ? Aug 21, 2015 02:12 |
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Rutibex posted:You should play with 7 if you have all the expansions By the time the second turn comes around, though, most people will probably want to
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# ? Aug 21, 2015 03:26 |
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Rutibex posted:You should play with 7 if you have all the expansions Is that the same reccommendation you'd give to Talisman too?
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# ? Aug 21, 2015 03:30 |
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HOOLY BOOLY posted:Is that the same reccommendation you'd give to Talisman too? Dont be foolish, Talisman can easily accommodate over 50 players, with no class crossovers.
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# ? Aug 21, 2015 03:36 |
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Magic Realm plays 16, more if you use the optional classes. I hear last time people tried to play at that count it was an online game that ran the full Development span (4 times as long as the normal game) and it took years to finish. Even though they had a dedicated playerbase.
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# ? Aug 21, 2015 03:46 |
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Rutibex posted:Dont be foolish, Talisman can easily accommodate over 50 players, with no class crossovers. Board game thread goonmeet activity found.
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# ? Aug 21, 2015 03:47 |
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DrBouvenstein posted:That's true.
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# ? Aug 21, 2015 05:45 |
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GDC put up a nice talk from Soren Johnson (Civ IV designer) about board games: https://www.youtube.com/watch?v=5xWNfVhVTJU Basic stuff for most people in this thread but I'm glad to see a high profile designer really evangelise this kind of stuff, and from a solid design perspective not just the social aspects.
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# ? Aug 21, 2015 06:58 |
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Bubble-T posted:GDC put up a nice talk from Soren Johnson (Civ IV designer) about board games: https://www.youtube.com/watch?v=5xWNfVhVTJU i can't watch that poo poo at work because of ~work~ but what is the game in the thumbnail?
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# ? Aug 21, 2015 07:06 |
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Axis and Allies, at a guess. Not the main game, but one of the Axis and Allies offshoots (is there a battle of the bulge one?) EDIT: I was correct
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# ? Aug 21, 2015 07:13 |
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Yeah I've played it a few times. It's still real bad about bucket o dice syndrome but it's got some neat ideas like supply as a physical unit that can be spent, delivered, killed, or captured.
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# ? Aug 21, 2015 07:16 |
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I recommend that Scyther doesn't watch the video or he'll have a brain aneurysm around minute 17.
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# ? Aug 21, 2015 07:26 |
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Looking to buy a worker placement game and have narrowed it down to either Caylus or Keyflower - will be likely to play it with a fairly even split between 2, 3 and 4 players, would either of these stand out based on purely the varied player count? Edit: Guess Tzolk'in might sneak in as an outsider Nique fucked around with this message at 11:01 on Aug 21, 2015 |
# ? Aug 21, 2015 10:55 |
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Tekopo posted:I recommend that Scyther doesn't watch the video or he'll have a brain aneurysm around minute 17. Yep
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# ? Aug 21, 2015 11:00 |
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Nique posted:Looking to buy a worker placement game and have narrowed it down to either Caylus or Keyflower - will be likely to play it with a fairly even split between 2, 3 and 4 players, would either of these stand out based on purely the varied player count? Honestly, get both. I have both, and I really can't tell you which one is better as they are some the best games I've played. It's either you want a dickish worker placement game or a dickish auction/worker placement game. Though I'm partial to Agricola myself. Durendal fucked around with this message at 11:08 on Aug 21, 2015 |
# ? Aug 21, 2015 11:04 |
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Durendal posted:Honestly, get both. I have both, and I really can't tell you which one is better as they are some the best games played. It's either you want a dickish worker placement game or a dickish auction/worker placement game. Though I'm partial to Agricola myself. I do want to eventually! Pretty convinced that all of them will be games I would love, just can't really afford to for a fair while. So it's mostly a question about which of the 3 works best overall at the listed player counts rather than which game is better.
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# ? Aug 21, 2015 11:09 |
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Caylus works pretty well at 2 or 3. I've played 4 but the number of spaces feels a little bit sparse, although jockeying for the first player spot becomes more important.
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# ? Aug 21, 2015 11:13 |
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Nique posted:I do want to eventually! Pretty convinced that all of them will be games I would love, just can't really afford to for a fair while. So it's mostly a question about which of the 3 works best overall at the listed player counts rather than which game is better. If I had to chose one, I would get Keyflower. Just make sure you pick up Caylus before it goes OOP again. And if you are going to get Tzolkin, you should also get the expansion as it fixes a broken strategy in the base game.
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# ? Aug 21, 2015 11:20 |
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Andarel posted:Magic Realm plays 16, more if you use the optional classes. I hear last time people tried to play at that count it was an online game that ran the full Development span (4 times as long as the normal game) and it took years to finish. Even though they had a dedicated playerbase. Stelas' next PbP.
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# ? Aug 21, 2015 11:25 |
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Tekopo posted:Caylus works pretty well at 2 or 3. I've played 4 but the number of spaces feels a little bit sparse, although jockeying for the first player spot becomes more important. Caylus is optimal at 2 and 4. Five players is too crowded, as is often the case, and in a three player game someone will sometimes be able to get two of the triple production buildings and race away with it.
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# ? Aug 21, 2015 12:29 |
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Must have gotten confused then, cause I really thought that 3 was the good spot for it. I haven't played it in a while though.
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# ? Aug 21, 2015 12:38 |
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# ? May 29, 2024 15:27 |
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I've played a lot of Caylus at 3, never had an issue with it. The odds of someone running away with triple production buildings is pretty rare, only happens if someone gets first player right after stone building is built especially early for two turns in a row with the resources to build them and doesn't have someone take first player on the second turn. Even then, it's very strong but it's not unbeatable by any stretch of the imagination since they're sacrificing other strong actions (usually favor track) to do it. The possible exception is someone pushing really hard on favors and getting an early double stone build but again, that's pretty expensive and doesn't guarantee a win (though it's a big help).
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# ? Aug 21, 2015 13:43 |