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Blind Sally posted:For reference, I'm pretty sure that little APC in the middle is about the size of that Predator tank Thule threw at us in the last mission: Delacroix posted:Nine hundred and eighty nine pounds. I'm not sure if all my armies cost that much. Including the terrain. BlazetheInferno posted:Also: I hate you, you're making me want to play this again > Pierzak fucked around with this message at 01:24 on Aug 22, 2015 |
# ? Aug 22, 2015 01:18 |
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# ? Jun 1, 2024 23:10 |
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Cythereal posted:It's Necron. The dude from Fire Warrior is the one who has Khorne whispering in his ear. Fun fact: the mass-murdering, daemon-slaying (and partially daemon-possessed!), all-around bad-rear end Shas O'Kais is actually the same guy as our Shas O'Kais! It's a bit of a mystery how he managed to get promoted from the lowest of the low to a general but I guess the Greater Good moves in mysterious ways.
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# ? Aug 22, 2015 01:24 |
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All this talk of Tau ships takes me back to Battlefleet Gothic, the space-naval game of astral war. Tau were fun in that in that they could field all kinds of weird allies and other nonsense. Tau (the Manta is the second smallest type of ship, and I believe the only one of those capable of atmospheric flight): Demiurg: Kroot Warsphere (they don't need any other stinking ships): Cute little Nicassar escorts I prefer the Rogue Trader fleet which is mandated to be an eclectic mix of alien and imperial vessels owned by a one-man East India Company, but Tau always come close in my mind for sheer variety. That was the game where the diversity of the Tau Empire really shined.
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# ? Aug 22, 2015 01:27 |
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I was actually referring to Dark Crusade itself, not Warhammer 40k. I had roughly 2000 points worth of Necrons in their old Codex (the one with Pariahs and such, not that I have any), played a couple games with them, and... that's about it. Dark Crusade though, oooooh man.
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# ? Aug 22, 2015 01:34 |
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Do note that the manta comes with like 500 dollars worth of other units too. Which, yes, still makes it ridiculously expensive. Also, it is so huge that it actually has a gun that doesn't even have the range to reach the other side of the model
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# ? Aug 22, 2015 01:35 |
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BlazetheInferno posted:Also: I hate you, you're making me want to play this again > This LP is actually an artifact from a minor Chaos God whose sole intent is to make people reinstall and play Dawn Of War: Dark Crusade.
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# ? Aug 22, 2015 01:37 |
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Blind Sally posted:That sounds brilliant. I've never played a Front Mission game, which one is worth playing to build Tau Battlesuit knock-offs? Front Mission Evolved. It's stupid and dumb and pretty good fun. Although the multiplayer is long dead. I'll have a mess about with it and see if I can make any suits. God I hope my save is still there with all the pieces.
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# ? Aug 22, 2015 01:39 |
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JohnOfOrdo3 posted:Front Mission Evolved. It's stupid and dumb and pretty good fun. Although the multiplayer is long dead. I'll have a mess about with it and see if I can make any suits. God I hope my save is still there with all the pieces. It's important to note that Front Mission Evolved (which is a mech action game) is almost completely unrelated to the main Front Mission series, which is a bunch of tactical JRPGs about mech combat. I think most people would say the latter are significantly better, but you probably can't build Tau battlesuits in them.
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# ? Aug 22, 2015 02:03 |
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ACK! Victim of my own creation! ...So, uhh, small explanation. Ages ago, when I played this regularly, I (like just about everyone at SOME point or another, I imagine), played around in the Army Painter. And I created... the Colors of Chaos. The most eye-searingly BLINDINGLY clashing color scheme I could come up with. It's hideous. And it was the first thing I saw upon opening this game again. The worst thing is, it's not even the first time this has happened. And now, because if I must suffer so must all of you... It's even worse with the Defiler. BE BLINDED BY THE COLORS OF CHAOS!
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# ? Aug 22, 2015 02:21 |
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Slaneesh would be proud.
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# ? Aug 22, 2015 02:30 |
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I just decided to circumvent all your poo poo and just play Chapter Master My sector is going to hell because of the threat of Chaos, the Tyranids and the Orks... and the fact that the game is buggy and vanishing my battle barges. Can't wait to get out of alpha Onmi fucked around with this message at 03:00 on Aug 22, 2015 |
# ? Aug 22, 2015 02:31 |
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Onmi posted:My sector is going to hell because of the threat of Chaos, the Tyranids and the Orks... and the fact that the game is buggy and vanishing my battle barges. Can't wait to get out of alpha Voidships vanishing in the warp for no clear reason sounds pretty appropriate.
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# ? Aug 22, 2015 02:41 |
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Onmi posted:I just decided to circumvent all your poo poo and just play Chapter Master Chapter Master is the Dwarf Fortress of 40K games, it'll never be out of alpha, praise the Emperor.
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# ? Aug 22, 2015 02:48 |
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BlazetheInferno posted:It's even worse with the Defiler.
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# ? Aug 22, 2015 02:52 |
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You asked for it. Now, some people may disagree, but I find this to be even more hideous than the normal Chaos marine.
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# ? Aug 22, 2015 02:59 |
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No,my friend- This is
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# ? Aug 22, 2015 03:03 |
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Cythereal posted:True, I definitely think the Oldcrons should have had more personality and they did show glimmers of it, but I'd have much preferred the existing concept get polished up and given more personality rather than the total redo they go. I loved bits of fluff like Xenology, the short stories where the Necrons didn't kill anyone and only seemed to be after specific objectives, and the like. I liked the idea that they clearly had a plan that wasn't simply "unthinking force of total slaughter," they just weren't inclined to tell everyone what their real agenda was. The problem with the Oldcrons is as mentioned they kind of pick up the themes of the Tyranids who are mindless killing beasts and the Chaos forces who do everything for their chosen god, basically everything the Oldcrons did was at the command of either the Nightbringer or Deciever because they didn't have personalities they just did what their gods told them, Newcrons might not be as threatening but they're miles better from a story point of view and they get to have themes that no other race really has. Although I cannot remember them off the top of my had.
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# ? Aug 22, 2015 03:11 |
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Onmi posted:I just decided to circumvent all your poo poo and just play Chapter Master I did not know this was even a thing. Guess I've found my next time waster.
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# ? Aug 22, 2015 03:17 |
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Did it ever become a plotpoint that the Necron looked suspiciously like the Tau before they all got turned into Terminators?
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# ? Aug 22, 2015 03:17 |
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JohnOfOrdo3 posted:Front Mission Evolved. It's stupid and dumb and pretty good fun. Although the multiplayer is long dead. I'll have a mess about with it and see if I can make any suits. God I hope my save is still there with all the pieces. Speaking of which, do you plan on getting your LP of it archived any time soon? Because I'd hate to see such an entertaining LP go to waste. Lord_Magmar posted:Newcrons might not be as threatening but they're miles better from a story point of view and they get to have themes that no other race really has. Although I cannot remember them off the top of my had. The only two parts of the Newcrons I really care about are Trollzyn the Infinite and the World Engine (yes I know the latter focuses on Space Marines shut up). Aside from that, I was never particularly invested in either incarnation so I don't really care one way or the other. rizzen posted:I did not know this was even a thing. Guess I've found my next time waster. Ayup. It's been a running joke on 1d4chan that it would never be made ever even though the idea is totally awesome. But it's out now (and will probably never be out of alpha, but who really cares?).
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# ? Aug 22, 2015 03:18 |
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Chaos Colours requires a lighter blue instead of darker.
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# ? Aug 22, 2015 03:20 |
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The Lone Badger posted:That is totally not a khornate artifact. You're right, it's a C'Tan weapon not a khornate artifact.
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# ? Aug 22, 2015 03:22 |
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Delacroix posted:JohnOfOrdo3 has an expensive hobby. To be fair there's an imperial titan best represented by dressing an 8 year old in an appropriate suit of armour and letting him walk around on the table.
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# ? Aug 22, 2015 03:25 |
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Dr. Snark posted:and the World Engine (yes I know the latter focuses on Space Marines shut up). The World Engine started with the Oldcrons and was kept for the Newcron fluff, like the fluff piece that a Necron tomb world happened to be in the same system as a Tau colony and activated when a Tyranid splinter fleet entered the system. The Necrons woke up, wiped out the Tyranids, and landed on the Tau colony where the Ethereals prepared a lavish ceremony and banquet to greet the saviors of their world and welcome them into the Greater Good. The Necrons landed, beheaded the Ethereal governor of the world, and exterminated all sentient life on the world. Honestly, I personally blame Dark Crusade for the Necrons' reputation as mindless murderbots, because that's how Dark Crusade presents them. In the actual Oldcron fluff there's little rhyme or reason to Necron activities - sometimes they wipe out entire planetary populations, sure, but sometimes they come to take prisoners, herd people into camps and perform strange experiments on them, or only attack specific people or groups. A couple of short stories revealed that Necron Lords were truly sentient and could pass for human when they so desired. And they repeatedly actively assisted the Imperium at arm's length against Chaos. There was so much potential to draw on with the Necrons without the Newcron approach, and in my opinion the revamp completely killed their sense of mystery and menace. There's nothing creepy about the Newcrons, no Pariahs or anything. They're just yet another bunch of smug galactic assholes in a galaxy filled with them, trading their air of enigmatic threat for a couple of amusing characters. Hell, they even ditched the Necrons' not needing to use the Warp in favor of saying they hijacked parts of the Eldar Webway.
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# ? Aug 22, 2015 03:26 |
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Dr. Snark posted:Ayup. It's been a running joke on 1d4chan that it would never be made ever even though the idea is totally awesome. But it's out now (and will probably never be out of alpha, but who really cares?). Duke has been working on it but right now he's stripping out all the 40k parts of it because some Blackshirt (A GW store employee I think) wound up bringing it up to the head office. Who of course have decided to get their legal team in on this poo poo. And this is why if you're doing a fan thing you don't do anything until it's done usually. But he did post very recently talking about it, so it's still being worked on.
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# ? Aug 22, 2015 03:30 |
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Cythereal posted:Honestly, I personally blame Dark Crusade for the Necrons' reputation as mindless murderbots, because that's how Dark Crusade presents them. In the actual Oldcron fluff there's little rhyme or reason to Necron activities - sometimes they wipe out entire planetary populations, sure, but sometimes they come to take prisoners, herd people into camps and perform strange experiments on them, or only attack specific people or groups. A couple of short stories revealed that Necron Lords were truly sentient and could pass for human when they so desired. And they repeatedly actively assisted the Imperium at arm's length against Chaos. As I said before the problem wasn't the lack of potential, it's that all that potential was in the C'Tan because as I mentioned Oldcrons literally did nothing but work for their gods or become flayed ones/destroyers. Basically all the personality in the Oldcrons was because of the C'Tan, now it's because of the lords, for example the Lord in this game works for the Nightbringer and thus is a murderbot rear end in a top hat. The Lord in the next game works for the Deciever and thus actually speaks and tends to be a smug prick because of it, all the new lords have interesting qualities and flaws; Trazyn for instance cares for nothing but acquiring new things for his gallery of stuff, and Nemessor Zandrekh thinks he's still alive and sees all enemies as Necrontyr and so follows the ancient rules of war between Necrontyr he's also so good at tactics he can apply global tactical rules to his entire army each turn. In general the new stuff makes them a more interesting race to play at the cost of being less scary. The Oldcrons had exactly one goal, everything they did was to harvest souls for their gods and nothing else mattered unless they had broken circuitry. I can understand liking Oldcrons more but saying they had interesting motives or did things with no rhyme or reason is plain wrong if you've ever read the codex.
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# ? Aug 22, 2015 03:36 |
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Lord_Magmar posted:I can understand liking Oldcrons more but saying they had interesting motives or did things with no rhyme or reason is plain wrong if you've ever read the codex. I have read the Codex, and the fiction. The Necron Lord in Xenology is actively of his own initiative - perhaps in service to one of the C'Tan, but that doesn't matter. Most notable Chaos characters aren't made less interesting because they worship one of the Chaos Gods. And they did do a lot of weird things with no clear explanation - there's one bit of fluff where an Inquisitor notes that the Necrons clearly aren't intending to just murder everything because they aren't doing that despite it clearly being within their power to kill a great many worlds. But one piece of fiction is by a terrified feudal worlder where the Necrons attacked his village and killed only those who tried to fight them - the Necron Lord simply took a baby from a house, alive, and the Necrons left with him. There were interesting glimmers of character and complex motives to the Necrons, glimmers that a new codex could and should have expanded on. Instead they threw the baby out with the bathwater and sacrificed the Necrons' menace and mystery for an iffy amount of personality that could have been revealed to be part of the existing Necrons. Nothing about any of the Newcron characters couldn't have been added to Oldcrons.
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# ? Aug 22, 2015 03:46 |
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Playing some Soulstorm earlier as IG. A standard defense mission against blood ravens took almost a drat hour because there was ONE drat production building on the map and I couldn't find the drat thing. I practically claimed every strategic point on the map and still had no clue where it was hiding. Finally just quit out. I'll autoresolve it next time. Vance Stubbs got better things to do.
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# ? Aug 22, 2015 03:55 |
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BlazetheInferno posted:BE BLINDED BY THE COLORS OF CHAOS! ARMY PAINTING?! HELL YEAH!! Just throwin' out there, these are the paint schemes I rock when I play multi: The standard Blind Sally colours represented by the "Pink Meat" colour scheme. Note: the icon is a heart. I also use the Purple scheme from time to time. My most garish theme is "Literally A Rainbow" You have to make sure you field the Commander and a good amount of Kroot in order to get the proper effect on the battlefield.
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# ? Aug 22, 2015 03:59 |
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Cythereal posted:I have read the Codex, and the fiction. The Necron Lord in Xenology is actively of his own initiative - perhaps in service to one of the C'Tan, but that doesn't matter. Most notable Chaos characters aren't made less interesting because they worship one of the Chaos Gods. And they did do a lot of weird things with no clear explanation - there's one bit of fluff where an Inquisitor notes that the Necrons clearly aren't intending to just murder everything because they aren't doing that despite it clearly being within their power to kill a great many worlds. But one piece of fiction is by a terrified feudal worlder where the Necrons attacked his village and killed only those who tried to fight them - the Necron Lord simply took a baby from a house, alive, and the Necrons left with him. I see where you're coming from, and honestly I don't think the change to Newcron stuff was at all necessary, but that doesn't change that either the Necrons had damaged circuitry or worked for the C'Tan, there was no real individuality even for the lords who could act of their own initiative and have an appearance of personalities but still were what their gods needed at the time. The biggest reason Oldcrons didn't murder everything was because that wasn't their goal in the first place, it was to subjugate the Galaxy so that the C'Tan had an infinite source of food. Almost everything they did was to this end, even things like the taking the baby from the house would've been to make it into a Pariah. Chaos characters aren't made less interesting because they can still have personal goals, Necrons weren't because by design Oldcrons couldn't have personal goals as everything was superceded by the goals of the C'Tan. Also the Crypteks are an amazing addition and add a whole lot of nastiness because they can do Psyker level stuff with pure science, which makes Necrons the single most technologically capable race in the game and they never could have been like that with the old lore because the Crypteks only work if the upper echelons of the Necrontyr society retained the majority of their personality and free will. Regardless of our thoughts on the whole thing Games Workshop clearly felt that the Old Necron fluff didn't give enough room for army personalisation which was to an extent true, doesn't excuse the new stuff being a huge leap from the old stuff but what are you going to do. All in all I agree that the new fluff was unnecessary but now that it's here appreciate it for what it is and what it means.
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# ? Aug 22, 2015 04:30 |
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Tau-nage Mutant Ninja Turtles♫
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# ? Aug 22, 2015 04:42 |
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Can we talk about the machine spirit and techpriest stuff? Just the various prayers and chants they made up for the machine cult. The Adeptus Mechanicus is basically my favorite part of 40K lore. A lone techpriest lovingly cooing a chant to the machine he's working on: "With your strength you protect me, with my care i repair you, with the sacred oil I appease you". It's the stupidest thing and I love it. Also from what i remember isn't the machine spirit basically a less advanced more controled AI? JMolen fucked around with this message at 05:21 on Aug 22, 2015 |
# ? Aug 22, 2015 05:18 |
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JMolen posted:can we talk about the machine spirit and techpriest stuff? Just the various prayers and chants they made up for the machine cult. the Adeptus Mechanicus is basically my favorite part of 40K lore. Sometimes. Sometimes it's just something the Techpriests use to explain how to do basic maintenance without actually having to teach people how anything works because if people figured it out, the Imperium are whackjobs who will probably drop the polite fiction that 'Oh yeah the Omnissiah is totally an aspect of the Emperor' and kill all the techpriests for being different. Niche protection is very important when you're working with genocidal psychopaths.
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# ? Aug 22, 2015 05:20 |
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Basically, it's machine Animism. Some pieces of Imperial tech have "strong" machine spirits, which are basically AI. The Space Marine Land Raider is the prime example of this, to the point where Land Raiders have been known to independently lay fairly complex traps on the enemy. The goto example being an Imperial Fists Land Raider at one point luring Orc looters into itself while it was immobilized and out of ammo, then closing itself up and incinerating the Orcs alive using one of its burst fuel lines. Land Raiders know what their job is and can find creative approaches to performing it. So combine the fact that war machines like that exist with general belief in things like hitting machines to make them work better (an official ritual among Adeptus Mechanicus adherents known as the "ritual thump" to be performed after all prayers and oils have been applied) and what you end up with is a belief that all machines have animating spirits and it's just some machines that have more powerful spirits than others and are thus extra sacred compared to the merely somewhat sacredness of, say, an Imperial Guardsman's lasgun. And sometimes it really is just lies-to-laymen just to make some easy mnemonics for field repairs and reminding Imperial guardsmen how to refuel their ammo cells and make sure their gun is in firing condition. Whether a tech-priest genuinely believes it depends more or less on the tech-priest or enginseer in question and is a secondary concern to overall faith in the Omnissiah and not falling to tech-heresy.
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# ? Aug 22, 2015 05:34 |
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First-Person Chat Roulette Game: Play as a generic Imperial Guard guy who fights off a horde of zombies led by a Chaos Space Marine
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# ? Aug 22, 2015 05:35 |
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In general, the Mechanicus has some idea of just how much has been lost, and they also know stuff like AI is partly responsible for why they lost it, so they're basically in a position where they know they need to put everything back together again but they also know at some point people a lot like them hosed up really badly and everything exploded, but they don't know exactly how or why and they don't want to have that happen again, so they tend to be cautious and conservative. Except for PC Explorators in Rogue Trader the RPG, who are uniformly the kind of person who would inject THE OMEGA SERUM into their own bodies while screaming there's no time for testing and riding a rocket off a cliff.
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# ? Aug 22, 2015 05:37 |
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The whole religious shtick is also there to ensure that people don't take shortcuts with the Imperium's tech (which, as has been said, is actually quite advanced despite not looking like it). Making people believe that they're in spiritual peril if they don't let the antivirus run is a great way to ensure your machines run the way they're supposed to, especially if you can't make any more of said machine.Rulebook Heavily posted:Whether a tech-priest genuinely believes it depends more or less on the tech-priest or enginseer in question and is a secondary concern to overall faith in the Omnissiah and not falling to tech-heresy. I think Mechanicus Magi are aware that most of what they do is ritualized maintenance routines, but even they see a spiritual aspect in it. Night10194 posted:Except for PC Explorators in Rogue Trader the RPG, who are uniformly the kind of person who would inject THE OMEGA SERUM into their own bodies while screaming there's no time for testing and riding a rocket off a cliff. Which is the only way to play an Explorator
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# ? Aug 22, 2015 05:45 |
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Night10194 posted:In general, the Mechanicus has some idea of just how much has been lost, and they also know stuff like AI is partly responsible for why they lost it, so they're basically in a position where they know they need to put everything back together again but they also know at some point people a lot like them hosed up really badly and everything exploded, but they don't know exactly how or why and they don't want to have that happen again, so they tend to be cautious and conservative. This also tends to go out the window when an STC/Archeotech is found. See how the Imperium tends to find out about Necron tombs: they keep sending tech priests until either the Necrons are no longer stealthy (by virtue of killing hundreds of tech priests and their retinue's) or the force they've sent along manage to get word out/deal with it themselves. My favorite (non-canon) techpriest chant is 'Righty tighty left loosey' said in that pious voice. It was shorthand for my Dark Heresy groups tech priests doing their thing.
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# ? Aug 22, 2015 05:49 |
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Night10194 posted:In general, the Mechanicus has some idea of just how much has been lost, and they also know stuff like AI is partly responsible for why they lost it, so they're basically in a position where they know they need to put everything back together again but they also know at some point people a lot like them hosed up really badly and everything exploded, but they don't know exactly how or why and they don't want to have that happen again, so they tend to be cautious and conservative. Rogue Trader Genators would be first in line to behead themselves to put on the Head of Vecna.
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# ? Aug 22, 2015 06:00 |
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# ? Jun 1, 2024 23:10 |
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Veloxyll posted:Rogue Trader Genators would be first in line to behead themselves to put on the Head of Vecna. Well, yeah, they had 2 anyway.
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# ? Aug 22, 2015 06:15 |