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Megaman's Jockstrap posted:It might be worth it, it might last 40 years. The problem is you have no way of knowing. So much of furniture's life is the material used, the tolerances allowed, and the actual design of the piece - i.e. how it's put together. A chair with good tolerances using decent wood might last as long as a $2000 velvet-cushioned artisanal dining chair built with dovetail joints from African Blackwood. Yeah, I 100% agree with this. Not to mention the designer/art factor -- sure, a George Nakashima table will cost you tens of thousands of dollars, but you're not paying for the workmanship alone. You'd pay that because you think he was an artist and you want to display his art in your home. You would, yeah, also want to see the thing first.
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# ? Aug 15, 2015 01:29 |
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# ? Jun 6, 2024 04:41 |
Evil Mastermind posted:I have to admit, this is a nice looking "gaming" table, but $2800 is really high for a 7-piece set. Couldn't you make a similar table that looks basically the same and has the same general function with like $200, a weekend of work, some power tools, and some patience sifting through garage/estate sales?
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# ? Aug 15, 2015 08:17 |
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Drone posted:Couldn't you make a similar table that looks basically the same and has the same general function with like $200, a weekend of work, some power tools, and some patience sifting through garage/estate sales? To be more functional, I'm making a table built off 2 ikea kallax units and some felt on top of plywood. This is all just paying for looks for people who don't know anything about woodworking. I am certainly not about to say I could make a table that looks as good, because I simply don't know that much about building poo poo. I suspect most people don't.
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# ? Aug 15, 2015 09:05 |
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Drone posted:Couldn't you make a similar table that looks basically the same and has the same general function with like $200, a weekend of work, some power tools, and some patience sifting through garage/estate sales? Assuming it's actually nice wood and not crappy box store pine, no not $200. For my table, I bought nice furniture grade poplar and paid $450 for the wood. Oak or some other hardwood would be even more.
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# ? Aug 15, 2015 14:43 |
Doctor Zero posted:Assuming it's actually nice wood and not crappy box store pine, no not $200. For my table, I bought nice furniture grade poplar and paid $450 for the wood. Oak or some other hardwood would be even more. That's why I mentioned garage/estate sales to get some used furniture for cheaper to then modify instead of buying lumber.
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# ? Aug 15, 2015 14:46 |
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Drone posted:That's why I mentioned garage/estate sales to get some used furniture for cheaper to then modify instead of buying lumber. Meh. Personally I think that'd be a bigger pain in the rear end than just building something.
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# ? Aug 15, 2015 15:12 |
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Couldn't you just chop down a tree, process and treat the lumber, and build your table that way?
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# ? Aug 15, 2015 15:16 |
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Week you don't want to pay the owner for the wood. I suggest planting the trees waiting then chopping before building the table
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# ? Aug 15, 2015 15:59 |
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Couldn't you just find a good woodworker and eat his brain to gain his power
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# ? Aug 15, 2015 17:14 |
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Just got a final "this is the address you gave us, double check and make sure it's right" email from Rule and Make for Entropy, so that's about to ship
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# ? Aug 16, 2015 15:19 |
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This is actually a pretty clever idea: dice for tracking passive bonuses. Unfortunately, half the dice are only useful for 3.Path derived games (due to being Fort/Ref/Will Saves), and they only go up to +3, which you can outpace pretty quickly with 3.Path games.
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# ? Aug 16, 2015 17:10 |
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Evil Mastermind posted:This is actually a pretty clever idea: dice for tracking passive bonuses. Unfortunately, half the dice are only useful for 3.Path derived games (due to being Fort/Ref/Will Saves), and they only go up to +3, which you can outpace pretty quickly with 3.Path games. "We're not sure how we're going to make the dice racks if people want a lot of them." Also, $25K goal for... dice. Also, $2 for shipping anywhere in the world. Do not touch.
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# ? Aug 16, 2015 17:55 |
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Evil Mastermind posted:This is actually a pretty clever idea: dice for tracking passive bonuses. Unfortunately, half the dice are only useful for 3.Path derived games (due to being Fort/Ref/Will Saves), and they only go up to +3, which you can outpace pretty quickly with 3.Path games. They're actually perfect for 4e, too. Hmm....
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# ? Aug 16, 2015 20:35 |
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Evil Mastermind posted:This is actually a pretty clever idea: dice for tracking passive bonuses. Unfortunately, half the dice are only useful for 3.Path derived games (due to being Fort/Ref/Will Saves), and they only go up to +3, which you can outpace pretty quickly with 3.Path games. Also, why would you waste a face on "+0?" Surely if you have no bonus you just don't put one of these dice in front of you? Seems to me that a better way to do this would be something roughly the size of, say, a poker chip, but treated with a dry-erase surface so you could just quickly jot down a modifier, but not be drowning in index cards at the end of a session. Oh wait....
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# ? Aug 16, 2015 20:46 |
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GimpInBlack posted:Also, why would you waste a face on "+0?" Surely if you have no bonus you just don't put one of these dice in front of you? Currently unavailable.
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# ? Aug 16, 2015 21:09 |
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Mojo Jojo posted:Currently unavailable. Huh. When I posted that it still had a "buy this from other sellers" link. Oh well, these are in stock and they're designed to tent up, which might be even better.
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# ? Aug 16, 2015 22:10 |
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Mojo Jojo posted:Currently unavailable. GimpInBlack posted:Huh. When I posted that it still had a "buy this from other sellers" link. Oh well, these are in stock and they're designed to tent up, which might be even better. You can also get cards from All Rolled Up, about $2.50 for 10. They also sell ones that are a little bigger.
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# ? Aug 17, 2015 01:23 |
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Or if you still wanted dice, you could not bother with a kickstarter and just get these
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# ? Aug 17, 2015 02:52 |
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Ryuutama should start printing within 2-3 days!
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# ? Aug 17, 2015 15:08 |
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I just finished the last bit of final writing on Thin Blue Line and am celebrating with come chili-cheese fries and an ice cold shiner. Gonna need edited and laid out, then the book is actually done!
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# ? Aug 18, 2015 06:13 |
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I have blank six-siders that I write on with wet-erase markers. Good for order dice, status markers, whatever. I've had them for at least 8 or 10 years and forget where I got them from but I doubt they're that hard to find.
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# ? Aug 18, 2015 21:02 |
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Leperflesh posted:I have blank six-siders that I write on with wet-erase markers. Good for order dice, status markers, whatever. I've had them for at least 8 or 10 years and forget where I got them from but I doubt they're that hard to find. Chessex sells blank polyhedrals, so pretty much any game store should be able to get them.
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# ? Aug 18, 2015 22:20 |
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TMG just sent out the survey for Orleans kickstarted which means hopefully they'll ship in September and not October.
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# ? Aug 19, 2015 15:11 |
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Just got home from work and found my copy of Feng Shui 2 waiting for me. Beautiful looking book, I hope to maybe find the time to read it someday. Playing it would also be p. cool, but with the amount of gaming I've been doing lately, I'm not going to hold my breath.
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# ? Aug 20, 2015 23:28 |
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Heck yes the Myth Journeyman pledge manager is up! ... anyone?
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# ? Aug 22, 2015 01:50 |
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signalnoise posted:Heck yes the Myth Journeyman pledge manager is up! I guess it would be cool to see if they fixed the flaws in the game? Or if they actually improve the delivery methods, which was pretty crap from what I've heard? Did they deliver MERC?
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# ? Aug 22, 2015 02:04 |
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LordAba posted:I guess it would be cool to see if they fixed the flaws in the game? Or if they actually improve the delivery methods, which was pretty crap from what I've heard? MERCS: Recon is like a month or two out still. They had a video at some point where they talked about their delivery stuff and apparently for the first run of Myth they actually did all the mailing themselves, which they of course said was a huge, huge mistake that they'd never do again. They're currently blaming delays on their product providers, and that everything is actually designed and they're just waiting for product so they can fulfill. I've already played the 2.0 rules for Myth and I like it a lot. Seems to me like pretty much the same game as the original, but the rulebook has been totally rewritten from a teaching standpoint so it's actually easy to understand. Do you have any specific complaints about the gameplay from Myth 1.0?
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# ? Aug 22, 2015 02:27 |
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LordAba posted:I guess it would be cool to see if they fixed the flaws in the game? Or if they actually improve the delivery methods, which was pretty crap from what I've heard? Last update on the subject (8/7) said it has shipped and they were waiting for it to hit customs but had no ETA. It'll be at least another few weeks once that happens since it has to clear customs and get to the fulfillment center. They said to expect the next update at that point, although they might touch base sooner if there's further delay.
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# ? Aug 22, 2015 02:28 |
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Some existing projects completed. World of Smog: On Her Majesty's Service has been distributed and is fine. Viceroy is also finally out to the EU (after retail sales began) but is not so fine. People are reporting missing items from their consignments and the box lid seams can split at a moment's notice.
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# ? Aug 22, 2015 09:14 |
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I got a huge box of War of Indines yesterday! This is a tremendous amount of stuff and I didn't even add-on anything.
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# ? Aug 23, 2015 00:55 |
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Jedit posted:Some existing projects completed. World of Smog: On Her Majesty's Service has been distributed and is fine. Viceroy is also finally out to the EU (after retail sales began) but is not so fine. People are reporting missing items from their consignments and the box lid seams can split at a moment's notice. Opposite experience in the U.S. My copy of Smog hasn't shown up yet, but Viceroy showed up ages ago and it's fantastic. No missing stuff, no splitting box, and a wonderful game.
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# ? Aug 23, 2015 02:48 |
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malkav11 posted:Last update on the subject (8/7) said it has shipped and they were waiting for it to hit customs but had no ETA. It'll be at least another few weeks once that happens since it has to clear customs and get to the fulfillment center. They said to expect the next update at that point, although they might touch base sooner if there's further delay. Cool, as long as they show improvement in the process! signalnoise mentioned wanting to the know the problems and... I haven't played a single game of Myth yet honestly. I know people were having problems with some of the status effects not being defined (poison) while the quest system was a bit broken out of the box (undead captains or whatever being needed that were not provided out of the box) and the base rules just not being very good. I want a game that is "finished" as I don't have a lot of time hunting down FAQs and different modules and spend a lot of time preloading quests. Maybe it is not the game for me, which is fine. I have most of the models from the first kickstarter and might buy some of the new stuff because it looks cool, but eh? EDIT: Man I can't wait for Pixel Tactics to be delivered.
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# ? Aug 23, 2015 02:59 |
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LordAba posted:Cool, as long as they show improvement in the process! http://megacongames.com/2015/03/02/2nd-edition-myth-rules/ Give that a read
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# ? Aug 23, 2015 03:12 |
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LordAba posted:Cool, as long as they show improvement in the process! What I'm hoping (and not really expecting) is that they'll include some way to actually store the giant piles of stretch goal extras. With my Myth order, there is no room in the game box for anything over what comes in it by default. All of the addon/stretch goal stuff is at least twice as much stuff by volume and just came loose in the shipping box. (I mean, the cards are packed in little bundles and such, it's not a complete disaster. But I've yet to figure out what to do with it all.)
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# ? Aug 23, 2015 17:20 |
Opened my BattleCON box, saw all the contents, closed the box, wept at all the sorting and tuckbox making that will need to be involved. I imagine that the same thing will happen with Millenium Blades, minus tuckboxes.
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# ? Aug 23, 2015 18:00 |
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malkav11 posted:What I'm hoping (and not really expecting) is that they'll include some way to actually store the giant piles of stretch goal extras. With my Myth order, there is no room in the game box for anything over what comes in it by default. All of the addon/stretch goal stuff is at least twice as much stuff by volume and just came loose in the shipping box. (I mean, the cards are packed in little bundles and such, it's not a complete disaster. But I've yet to figure out what to do with it all.) Why, another kickstarter, of course! https://www.kickstarter.com/projects/932371889/mantis-storage-for-zombies-and-mythical-minions?ref=nav_search Just kidding though. I am working on a good way to store it all using stuff from U-line. For the cost of one of those box sets, you could just buy some pluck foam and some of these http://www.uline.com/BL_1405/Jumbo-Carrying-Cases.
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# ? Aug 23, 2015 18:19 |
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At least with Myth you can kind of get away with a giant blob of minis before you start cleaning/painting them. But yeah, that will be crazy. The only bad thing is the kickstarter giving away exclusives, but oh well. I'll have to look up those 2nd ed rules/faqs/whatnot when I have some time. GrandpaPants posted:Opened my BattleCON box, saw all the contents, closed the box, wept at all the sorting and tuckbox making that will need to be involved. BattleCON is a lot of stuff. I went with the sandwich baggy option which is working out well for me.
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# ? Aug 23, 2015 19:34 |
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LordAba posted:At least with Myth you can kind of get away with a giant blob of minis before you start cleaning/painting them. But yeah, that will be crazy. Just FYI there are version 2.0 printed materials coming out at some point to replace some of the cards and also they completely redid the way traps work. The core of the game is the same though. Venture forth, kill baddies, and try to be as efficient as possible with your group before the Darkness counter rolls over and the enemy has a turn. In a lot of ways it is very puzzly, but I like the combat so much more than the Dungeons and Dragons board games and Super Dungeon Explore and Imperial Assault that it's easy to look past the flaws. Definitely give it a shot. If you've got any rules questions let me know, I think it's a tragedy that the game fell victim to terribly rulebook design.
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# ? Aug 23, 2015 19:37 |
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LordAba posted:BattleCON is a lot of stuff. I went with the sandwich baggy option which is working out well for me. Worked well for me too.
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# ? Aug 23, 2015 20:08 |
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# ? Jun 6, 2024 04:41 |
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signalnoise posted:Just FYI there are version 2.0 printed materials coming out at some point to replace some of the cards and also they completely redid the way traps work. That's a generous way to put it, considering they launched their kickstarter over 2 years ago and just now have a "playable" ruleset. gently caress those guys.
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# ? Aug 24, 2015 00:28 |