Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Liberatore
Nov 16, 2010

Would you like
to know more?


When (that's no) moon hits this guy like a big Twi'lek guy: Liberatore!

Kessel posted:

Yeah, I'm exaggerating for effect. There's going to be mashing either way, though.

Don't you have to mash during gunner's plasma phase, too?

Yeah. No class is safe from button mashing. I think the closest is Cryomancer as LMB doesn't stack or recover anything, but you still end up doing it a little for added damage.

Adbot
ADBOT LOVES YOU

MrBims
Sep 25, 2007

by Ralp
I've been playing Cyro up to 2.6k and tried switching to Paladin after seeing the OP disparage Cyro, thinking it would be less mashing. Felt like a big anchor in getting through dungeons even on lower difficulties, even after using a ton of sparks to level it up.

I want to like the game and can deal with the weekly cap, but the constant mashing is killing my hands. The time spent in combat dwarfs other MMOs. I think I'm going to have to come up with an AutoHotkey script for autoattacking if I stick with this.

Saxophone
Sep 19, 2006


I thought I was going to go all smashy face chainswordy guy, and I still might eventually, but Alchemist looks pretty drat fun. But I've also heard that it's not a bad idea to grab Archer since it's super close and then work your way over so I'm not very slowly smashing my face into things as a paladin.

Thoughts?

Dead on Arrival
Nov 4, 2008

Saxophone posted:

I thought I was going to go all smashy face chainswordy guy, and I still might eventually, but Alchemist looks pretty drat fun. But I've also heard that it's not a bad idea to grab Archer since it's super close and then work your way over so I'm not very slowly smashing my face into things as a paladin.

Thoughts?

If you don't like Paladin and have Premium, master Archer and spend the Sparks of Evolution on Paladin. As a bonus, Archer is viable with minimal investment of Sparks. Wildfire Arrow a group and most are dead. Aimed Shot with the right set up will one shot most heavies. It's no Necromancer (what is, am I right?) but it is a good class.

Schubalts
Nov 26, 2007

People say bigger is better.

But for the first time in my life, I think I've gone too far.
I made the mistake of getting the Paladin symbol before getting the rest of the stat nodes, so now I have to rely on Neddar and maybe PvP to fill them out as Paladin sparks are no longer dropping. :negative:

Liberatore
Nov 16, 2010

Would you like
to know more?


When (that's no) moon hits this guy like a big Twi'lek guy: Liberatore!
Why would care about the stat nodes? You get everything you want (sparks of evolution with premium, symbol, two symbol slots, class costume) by getting all the big nodes. Any more than that and you're wasting class sparks that would go towards getting those things from another class.

Liberatore fucked around with this message at 19:20 on Aug 23, 2015

BigRed0427
Mar 23, 2007

There's no one I'd rather be than me.

Is there a way to change the skills on the skillbar? My Paladin has Harsh Verdict and Purification unlocked and C is open, but I can't figure out how to place them on the empty C slot.

a cat on an apple
Apr 28, 2013

BigRed0427 posted:

Is there a way to change the skills on the skillbar? My Paladin has Harsh Verdict and Purification unlocked and C is open, but I can't figure out how to place them on the empty C slot.

You have to Reset Talents. Any of your skills that are in a column, you can (usually) only pick one of - so it's one or the other. Harsh Verdict, if I remember correctly, is your fourth Right Click skill, so you've had that for a long time. You would have to give it up for Purification. See post below

The only exception to this I'm aware of is that Archer has a set-up that allows you to choose 2 out of 3, but it's still fundamentally the same thing.

a cat on an apple fucked around with this message at 20:13 on Aug 23, 2015

Liberatore
Nov 16, 2010

Would you like
to know more?


When (that's no) moon hits this guy like a big Twi'lek guy: Liberatore!

BigRed0427 posted:

Is there a way to change the skills on the skillbar? My Paladin has Harsh Verdict and Purification unlocked and C is open, but I can't figure out how to place them on the empty C slot.

Reset your talents. You have to choose between Purification and Divine Scourge (the LLLR combo) for that particular slot.

Harsh Verdict takes up your '4' slot, so you have to chose between one of the three attacks there.


a cat on an apple posted:

You have to Reset Talents. Any of your skills that are in a column, you can (usually) only pick one of - so it's one or the other. Harsh Verdict, if I remember correctly, is your fourth Right Click skill, so you've had that for a long time. You would have to give it up for Purification.

The only exception to this I'm aware of is that Archer has a set-up that allows you to choose 2 out of 3, but it's still fundamentally the same thing.

Paladin, Monk and Archer all have a "pick 2" option (in Paladin's case, 2 out of 4). Monk has two pick 2 of 3 choices, but you're only picking which combo finishers will be available to you.

Liberatore fucked around with this message at 20:14 on Aug 23, 2015

Saxophone
Sep 19, 2006


How is Monk? Twirling a staff around seems fun. Why am I asking this here, I'll just go try it out in the class testy thing.

I'm kind of just plugging sparks into nodes at this point with no real set plan. I should probably fix that, but it's satisfying filling them in.

Drinkfist
Aug 2, 2005



In an act of defiance against Lawlicaust's vote to upgrade the guild power plant instead of saving up for the distortion machine I have grabbed a pile of goons at total random and started votes to make them commanders. If the votes pass the guild will be almost assured total anarchy with guild power plants blowing fuses over upgrading the Triumph square and people being kicked from the guild at the random whim of previously unknown goons. There was no vetting procedure either so most/some of them may or may not be pedophiles or people that manufacture horse dildos.

Anything could happen.

Regardless I need at least nine commanders anyway with the coming RU guild patch that forces nine commanders and if there isnt nine then it promotes people at random.

Khako
Dec 24, 2008

Lee #61
If I become commander, I will start constant votes on useless valor trump square bonuses.

Vote Trump 2016

:jerky:

BigRed0427
Mar 23, 2007

There's no one I'd rather be than me.

Is there any more room in the guild for new people or do I need to shut the gently caress up?

Xile77
Sep 18, 2003
<img alt="" border="0" src="https://i.somethingawful.com/forumsystem/customtitles/title-xile77.jpg" /><br />I love my fellow semen
If I'm commander, I'll vote for themed dinners for each day of the week. Monday is Chinese Food, Tuesday is Taco Tuesday, Wednesday is Hamburger Day, Thursday is Wild Card(left overs), Friday is our weekly pizza party, Saturday is Breakfast fir Dinner, and Sunday is Steak night.

Liberatore
Nov 16, 2010

Would you like
to know more?


When (that's no) moon hits this guy like a big Twi'lek guy: Liberatore!

BigRed0427 posted:

Is there any more room in the guild for new people or do I need to shut the gently caress up?

There are currently 17 spots in the guild.

Elysiume
Aug 13, 2009

Alone, she fights.

BigRed0427
Mar 23, 2007

There's no one I'd rather be than me.

Liberatore posted:

There are currently 17 spots in the guild.

Cool, can i get an invite? Character name is Darana Tane.

Morglon
Jan 13, 2010

Safe and sound, detached from reality.
Just like your posting.
You have to wait for Drinkfist but he's currently busy going mad with power.

lewtt
Apr 2, 2011

The Great Twist
you have to be ingame at the same time as drinkfist/me/whoever in order to be invited

you can send people whispers whenever, it doesn't necessarily mean they are on, and even if they respond they may be on the browser and not ingame

so pretty much just spam drinkfist is what i'm saying

Zaekkor
May 12, 2010

Oh, let's break it down!

This game stagnated for me because I've been only playing an hour or two at most a day and at that level nothing gets done..I unlock a node or three then log off..Why? Because prestige is not moving and it's the same stale content over and over. I am at just under 15k right now..at what point does the game start giving a decent influx of content to keep you interested?

lewtt
Apr 2, 2011

The Great Twist

Obscurity posted:

This game stagnated for me because I've been only playing an hour or two at most a day and at that level nothing gets done..I unlock a node or three then log off..Why? Because prestige is not moving and it's the same stale content over and over. I am at just under 15k right now..at what point does the game start giving a decent influx of content to keep you interested?

It doesn't, you get less and less content as you get higher, until about 36k where it shoves endgame at you and then nothing else till 60k

If you have all the abilities for your class and you've tried a couple classes and still aren't enjoying it, i'm afraid there really isn't much else as you get higher up

Reicere
Nov 5, 2009

Not sooo looouuud!!!

Obscurity posted:

This game stagnated for me because I've been only playing an hour or two at most a day and at that level nothing gets done..I unlock a node or three then log off..Why? Because prestige is not moving and it's the same stale content over and over. I am at just under 15k right now..at what point does the game start giving a decent influx of content to keep you interested?

I had some issues between 13-16k, but it wasn't quite a lack of content that was causing it.
The multipliers I was getting were poo poo and I found myself running the same few mission repeatedly for pitiful spark rewards and garbage gear. I barely moved for about a week and what ultimately got me moving again was going back and actually finishing the new region(with demon enemies) despite it seeming way too difficult. There is still new content there at that point and after, just not always enough incentive to try it.

Zaekkor
May 12, 2010

Oh, let's break it down!

lewtt posted:

It doesn't, you get less and less content as you get higher, until about 36k where it shoves endgame at you and then nothing else till 60k

If you have all the abilities for your class and you've tried a couple classes and still aren't enjoying it, i'm afraid there really isn't much else as you get higher up

Well Im 2-3 nodes from unlocking alchemist and have kinetic unlocked..i guess i can try them and see how things go

Liberatore
Nov 16, 2010

Would you like
to know more?


When (that's no) moon hits this guy like a big Twi'lek guy: Liberatore!

Obscurity posted:

This game stagnated for me because I've been only playing an hour or two at most a day and at that level nothing gets done..I unlock a node or three then log off..Why? Because prestige is not moving and it's the same stale content over and over. I am at just under 15k right now..at what point does the game start giving a decent influx of content to keep you interested?

It already did. You can see all the content you will unlock and when you will unlock it, other endgame stuff, in the world thingy.

I've been doing the same thing, pretty much. Playing 1-2 hours a day with the occasional longer day. But I get plenty done. 1 hour is enough to run about 8 squad adventures (of which I have 29 to choose from), which can be as high as 3,000 sparks off my 13,000 cap without 2x/3x bonuses. Although I do focus on missions that give other rewards, mainly holy texts and adept stuff, as there's no point in capping so quickly when I'm not gonna unlock anything big anyway. I also try to squeeze in a PvP match or two but that's like 15 minutes each at most.

The trick, of course, is actually enjoying doing these things. Berserker and Warlock help me do that. It's fun enough that I'm always trying to beat my previous record for that particular mission.

Morglon
Jan 13, 2010

Safe and sound, detached from reality.
Just like your posting.
Yeah with that kind of play time it's beyond me how you're not getting anything done. Most of us are hitting the spark cap within five or six hours, class sparks don't take much longer. That's plenty of progress you should be making right there. Then there's a lot of order stuff that should happen at the same time, which takes a bit longer if you don't do missions for the materials but will still add on to it. As an MMO of course there's repetition but there are also enough choices to actually feel too restrictive.

boho
Oct 4, 2011

on fire and loving it
I can see hitting the insight spark cap in five hours if you run only the disproportionately easy starter missions (like first two rows).

Class sparks you could do in a couple hours if you only did Port Naori first boss (about a minute and a half per run, including loading/interface time).

If you aren't min/max grinding and stop to 10v10 PvP or do some of the story or get your temple upgrades or hunt multipliers or do a dungeon or do a sidequest when you get bored, it'll take triple that time or longer to cap insight and you won't cap class.

Morglon
Jan 13, 2010

Safe and sound, detached from reality.
Just like your posting.
Are we even playing the same game? I barely run the first couple of missions, haven't done Port Naori in weeks, don't PvP at all except for when there's an item for my order on one of the maps and I have time to kill and rarely run anything that's not rated impossible and even ignoring my x2 because doing a promo with the lovely builds slows me down. You don't have to minmax, you don't have to grind, you don't have to spam poo poo, just pick whichever adventure you like and go nuts, keep doing that, you'll hit cap very fast.

V yeah playing group dungeons and anything not adventures really will slow you down a lot, the tank and support classes have decent clear speeds though, you can just gather up poo poo then AoE it down. It requires some practice and of course poo poo that does actual damage is way less risky.

As other people have said before though it is very hard to do things in the game and not progress, Nothing even comes to mind outside of carrying low level instances and even then you can get rings or myrrh drops or whatever if they're up. You will always get something you need/want.

Morglon fucked around with this message at 15:31 on Aug 24, 2015

Melanion
Jun 7, 2011

heard the walls are paper thin from where you are to where I am
It's entirely a result of my own bad choices, but I've hit a bit of slump in my progression. The only classes I've invested in are Paladin, Knight and Alchemist and the first and last are the only ones I feel really comfortable with. Clear times with either are pretty slow (15-30 minutes on most adventures) and every adventure I have access to is 200-400 sparks before multipliers (That's with premium). I'm working my way toward Berzerker specifically to have something that can clear faster, and after that I'm going to pick up Archer which I'm close to as well, but for the nonce I gather sparks very slowly. My best bet is to find a group dungeon with the color I need and a multiplier, but the RNG gods haven't been kind to me this week.

I can definitely see how people at low-ish prestige levels (I'm ~15K for the record) could feel bogged down.

Clairetic
Nov 3, 2008

I don't even know my own credit card information.

boho posted:

the disproportionately easy starter missions.

I do these because they unlock higher difficulties (with corresponding loot) sooner - I can get into Avesten Tower and Port Usuni, and I did them once just to try them out, but if I want ring upgrades I have to do Saiban Archipelago, Lanber Catacombs, Ardos Monastery etc. at their latest tier.

Liberatore
Nov 16, 2010

Would you like
to know more?


When (that's no) moon hits this guy like a big Twi'lek guy: Liberatore!

boho posted:

I can see hitting the insight spark cap in five hours if you run only the disproportionately easy starter missions (like first two rows).

Uh, I pretty much only run the last 5 rows of squad adventures as they're the most fun and I will cap in 4, maybe 5 hours played if I only do spark missions. As I do not, I usually cap insight after about 8 hours played in squad adventures and by then class sparks will already be capped.

Take Kyros Caves for instance. It's rated at 19 minutes, and the current reward is 334 green sparks. My record for this particular adventure is 6 minutes and 12 seconds on impossible, or 32% the rated time. I have a similar experience with Fort Krigg, Icy Winds Canyon, Palon Prototype Plant and several others, all of which are typically done in 30-35% the rated time.

Extrapolating from that, we're looking at just over 4 hours played before any bonuses, including side missions. Once you add side missions, multipliers, even accounting for variations such as mission difficulty (i.e. reduced rewards at easy versus longer run times at impossible), mistakes and other unforeseeable factors, we're still looking at generously high maximum 5 hours dedicated to hitting the cap of 13,000 sparks of insight.

Liberatore fucked around with this message at 17:59 on Aug 24, 2015

Anal Papist
Jun 2, 2011

Wow! How are you guys going so slow? most dungeons are 3-5 min top as a maxed out cryomancer with all the slowing and stunning symbols. Its getting so bad that on big pulls of multiple mob groups I have to wait because my ult hasn't finished its CD from the last dungeon.

Liberatore
Nov 16, 2010

Would you like
to know more?


When (that's no) moon hits this guy like a big Twi'lek guy: Liberatore!
Cryomancer's ult has a 9 minutes cooldown, though. I'd be surprised if it was up every run.

Cryomancer runs poo poo insanely fast, regardless. Mobility, good boss damage, endless AoE damage and CC make for pretty fast runs. It's the same deal with Witchlock, just with a bigger focus on the mobility part. Berserker would be so much faster if you didn't spend so much time running around, but it makes up for it on boss killing speed.

Stanley Pain
Jun 16, 2001

by Fluffdaddy

Morglon posted:

You don't have to minmax, you don't have to grind, you don't have to spam poo poo, just pick whichever adventure you like and go nuts, keep doing that, you'll hit cap very fast.

This sound really boring to do though. Have they introduced any new areas to gently caress around in? Some new instances? Something that's not the same kind of mob that we've all been killing a billion times over?

I've tried to "come back" to the game a couple of times and every time I feel like I hit this wall of why do I need to run this zone for the 100000th time? I've tried to PVP a few times but after a 15minute queue time I've already logged out and started playing something else. Has this been fixed recently (post queue patch that is)?

Liberatore
Nov 16, 2010

Would you like
to know more?


When (that's no) moon hits this guy like a big Twi'lek guy: Liberatore!
Yes, queue times have been fixed. You only get long queues now if you queue as DD for group dungeons. As for new content, it's just the endgame stuff, and that's all they're going to expand on for the foreseeable future, other than pantheon PvP—which is still endgame content—and invasions, which include some stuff for lower prestige players.

You still won't like the game, though.

boho
Oct 4, 2011

on fire and loving it
Yes, the completely obvious secret to fast capping is finding your personal build's sweet spot of time to run:sparks and hammering the hell out of those. My point is that the first couple rows of missions are filled with 10x bar bosses that nevertheless have half or less the HP of future 10x bar bosses. They also tend to have fewer goes immune/kills you in one shot if you don't hide/do X to make the boss vulnerable gimmicks that slow fights down.

This doesn't even get into which classes and builds can and can't finish missions in a third of the listed time, but that's also worth considering. The estimated time is pretty drat accurate if promo missions are any indication. Reliably hitting a third of the listed time is impressive, but it's also something only a minority of players can do right now.

Liberatore
Nov 16, 2010

Would you like
to know more?


When (that's no) moon hits this guy like a big Twi'lek guy: Liberatore!
Promo builds are almost universally awful. The only decent one I've found is Witchlock and even then like all promo builds it's missing the class symbol which is pretty important for that particular build. Hell, you don't get any relevant symbols with that build. So if a specific class has a Valor/Spirit build for its promo but you have Strength/Luck symbols, you're already losing significant stat efficiency right there.

And then you have to consider that you probably won't know how far you can push the promo class until you have it for real. The trick to running poo poo quickly as Witchlock is flying past groups, dropping either 3 stacks of taint or 3 stacks of taint + murder of crows on each group depending on whether it's a weak or strong one. I didn't figure this out until like the 4th or 5th time I played the promo version of the class.

Edit: As for which classes can do it, I'm at 30-35% on almost every mission with Warlock and Berserker. Berserker is a bit faster against bosses that have invul mechanics like the last boss of Fort Krigg, while Warlock is faster in missions with a lot of trekking around, like Thorneus' Camp. My Slayer is at ~40% on most missions with its PvP build and the gap is caused primarily by taking longer on the trash. I know Archer, Kinetic and Cryomancer can easily achieve similar speeds to the former two classes, likely even faster.

Liberatore fucked around with this message at 18:28 on Aug 24, 2015

a cat on an apple
Apr 28, 2013
I also hit a slump around 14k, and what I decided to do was just outright take a break for this week - next week, I'll have two weeks' worth of caps to play with. I can actually pick out quite a few reasons that contributed to feeling the slump:

1) The Class Sparks cap kind of sucks. For a game that promotes freedom of classes, it's really easy to get caught up in a position where you actually have no real options for several weeks. I have Archer capped, and with this week I could cap Kinetic, and then I'm left with just little enough to not accomplish any of my other goals - so, next week, I have to make a really lame choice between the following classes: Paladin for the class symbol, Alchemist because it interests me the most as a support and has an amazing class symbol, Witchlock because it sounds like a great alternative for speedrunning instances to Kinetic, or Slayer because being a whip ninja sounds fun as hell.

Not to mention the other four classes I have unlocked but due to the limitation of Class Sparks I just can't afford to have any interest in: Cryomancer, Lightbinder, Necromancer, and Knight. This week I was stuck in a position where I had to devote everything to finish out Kinetic, and next week I'll only really have the resources to pick one of the above. The weekly lockout on this is a huge limitation towards flexibility.

2) The instances leading up to this Prestige level kind of suck. Ignum Monastery has a random trigger for reaching the first boss, plus a general inability to skip mobs because everything auto-aggros on triggers. Syblian Heights is mostly just trash - good overall for rewards, but I personally find it dreadfully boring even for how much you can skip. Tau's bosses struck me as painfully tedious, Alakur has featured some strange bugs, and Aristel's Farm is an enforced 15 minutes of trash. This is largely opinion, of course, but I feel a lot of these instances are relatively weak compared to how much I like Kyris, Lanber Catacombs, and the god drat amazing speed-instance that is Saiban Archipelago.

3) Farming gear is rear end since the prestige scaling addition. PvP is the only thing that offers gear even remotely close to my Proficiency, and that's often times an 18-minute slog of dumb teammates not knowing how to objectives. Also, generally not a fan of PvP. :shrug:

I've enjoyed the game but the past few thousand Prestige have been rather less than stellar, and at this point I wish I had more than two classes to choose from, one of which suffers from crippling bugs. I've just decided to take that as a time to sit back a week or two and come back to enjoy a high cumulative cap.

Anal Papist
Jun 2, 2011

Liberatore posted:

Cryomancer's ult has a 9 minutes cooldown, though. I'd be surprised if it was up every run.


I should have been a bit clearer I guess. Some dungeons have really good spots that you can gather 2-4 groups of mobs together and the ult does decent enough damage and ridiculous cc enough to survive those pulls fairly easily. Some mob types with cc effects or higher damage attacks make doing this too risky on certain dungeons so I try to space out those runs for when its on cooldown.

Stanley Pain
Jun 16, 2001

by Fluffdaddy

Liberatore posted:

Yes, queue times have been fixed. You only get long queues now if you queue as DD for group dungeons. As for new content, it's just the endgame stuff, and that's all they're going to expand on for the foreseeable future, other than pantheon PvP—which is still endgame content—and invasions, which include some stuff for lower prestige players.

You still won't like the game, though.

I guess I'll wait till they either flesh out the content a bit more or I completely forget this game exists :shobon:.

I was getting 15+ minute queues as a tank regardless of what queue I tried. Again this was after the patch that fixed queues. Not sure what was up with that but my ADHD couldn't handle it. Think I might give it one more go today and see how things go. Who wants to carry me through some 5 man content ;)

Adbot
ADBOT LOVES YOU

Schubalts
Nov 26, 2007

People say bigger is better.

But for the first time in my life, I think I've gone too far.

a cat on an apple posted:

the god drat amazing speed-instance that is Saiban Archipelago.

Except for when that shitbag last boss spawns clones when it's two hits from dying.

  • Locked thread