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Random thought, but I'm surprised that the Elder Scrolls never made a cheap, cash-in TRPG. Seems right up their alley.
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# ? Aug 25, 2015 16:56 |
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# ? May 25, 2024 15:08 |
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Covok posted:Random thought, but I'm surprised that the Elder Scrolls never made a cheap, cash-in TRPG. Seems right up their alley. Because then someone would homebrew it into something playable bahahaha
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# ? Aug 25, 2015 16:57 |
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Covok posted:Random thought, but I'm surprised that the Elder Scrolls never made a cheap, cash-in TRPG. Seems right up their alley. Before Skyrim came out some of my friends wanted me to run Elder Scrolls for them in 4E, which we almost did, but then Skyrim actually came out and we all disappeared for a few months. There's so much cool lore and stuff to do in the Elder Scrolls universe I'd be down for at least a setting book to more easily run games there.
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# ? Aug 25, 2015 17:00 |
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Heavily Homebrewed d20 Oblivion
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# ? Aug 25, 2015 17:02 |
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Covok posted:Random thought, but I'm surprised that the Elder Scrolls never made a cheap, cash-in TRPG. Seems right up their alley.
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# ? Aug 25, 2015 17:08 |
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Serf posted:Before Skyrim came out some of my friends wanted me to run Elder Scrolls for them in 4E, which we almost did, but then Skyrim actually came out and we all disappeared for a few months. There's so much cool lore and stuff to do in the Elder Scrolls universe I'd be down for at least a setting book to more easily run games there. Too bad none of the games after Morrowind actually show any of that cool lore.
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# ? Aug 25, 2015 17:09 |
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High level games would consist of "a bandit attacks you, he's wearing heavy plate armour and has a magic ice sword"
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# ? Aug 25, 2015 17:09 |
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Andrast posted:Too bad none of the games after Morrowind actually show any of that cool lore. Blackreach in skyrim was pretty cool tbh.
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# ? Aug 25, 2015 17:10 |
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MadScientistWorking posted:Bah who cares we are getting the "authentic" Polish mythology TTRPG that everyone wants. The Witcher RPG is gonna suck balls but 3 was legit the best game of the year (until next week)
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# ? Aug 25, 2015 17:12 |
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Andrast posted:Too bad none of the games after Morrowind actually show any of that cool lore. In a way I have to agree because Morrowind was the coolest world I've ever seen in a videogame and Oblivion (post-retconning) and Skyrim are closer to the generic fantasy we see all over the place. I remember reading the books in Morrowind and just being so intrigued by their mythology and history etc. and they didn't even bring those books forward into later games. So disappointing. But Skyrim did have things like Blackreach and pretty cool lore concerning the dwemer and dragons, so it gets a pass. No excuse for Oblivion though.
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# ? Aug 25, 2015 17:13 |
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quote:High level games would consist of "a bandit attacks you, he's wearing heavy plate armour and has a magic ice sword" You're talking about D&D, yeah? quote:The Witcher RPG is gonna suck balls but 3 was legit the best game of the year (until next week) What's coming out next week?
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# ? Aug 25, 2015 17:16 |
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it was an oblivion joke, but I guess that fits too
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# ? Aug 25, 2015 17:17 |
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gradenko_2000 posted:What's coming out next week? Metal Gear
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# ? Aug 25, 2015 17:17 |
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gradenko_2000 posted:What's coming out next week? https://www.youtube.com/watch?v=A9JV0EvCkMI
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# ? Aug 25, 2015 17:17 |
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MadScientistWorking posted:Bah who cares we are getting the "authentic" Polish mythology TTRPG that everyone wants.
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# ? Aug 25, 2015 17:17 |
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gradenko_2000 posted:What's coming out next week? GotY all Years MGSV Phantom Pain
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# ? Aug 25, 2015 17:18 |
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gradenko_2000 posted:What's coming out next week? Mad Max game
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# ? Aug 25, 2015 17:55 |
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Covok posted:Random thought, but I'm surprised that the Elder Scrolls never made a cheap, cash-in TRPG. Seems right up their alley. There's a hilariously bad homebrew one based on a heavily hacked WHFR 2e.
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# ? Aug 25, 2015 18:20 |
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fool_of_sound posted:There's a hilariously bad homebrew one based on a heavily hacked WHFR 2e. That just sounds like putting a round peg in a square hole.
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# ? Aug 25, 2015 18:21 |
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Covok posted:That just sounds like putting a round peg in a square hole. You should see the Enchanting system they devised. I'd F&F it, but it's really crazy dense and would take forever.
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# ? Aug 25, 2015 18:22 |
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RuneQuest / BRP seems like a better fit for Elder Scrolls.
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# ? Aug 25, 2015 18:27 |
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Honestly, I think trying to fit the mechanics is the wrong way to go, personally. It just never seems to turn out right since one is made with the assumption a computer is doing all the computations in secret while the other requires a human to do them in the moment.
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# ? Aug 25, 2015 19:03 |
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Even nowadays, "convert the tone and fluff, not the mechanics" is still an uncommon idea.
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# ? Aug 25, 2015 19:09 |
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Yeah, the mechanics of Elder Scrolls are less important than getting down the setting and tone. It's such a weird, dense world with lots of interesting stuff to explore, you don't really need to worry too much about which game you'd run it in.
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# ? Aug 25, 2015 19:14 |
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Serf posted:Yeah, the mechanics of Elder Scrolls are less important than getting down the setting and tone. It's such a weird, dense world with lots of interesting stuff to explore, you don't really need to worry too much about which game you'd run it in. I may be doing something pbta in this direction. lol goon project.
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# ? Aug 25, 2015 19:20 |
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I do have the 2001 Witcher TTRPG. Also a Nilfgaard sourcebook. It featured: - A hardcover with a photo from the infamous movie/series - A handout color-printed map of the witcher world, with more photos from the badmovie. A4, it opened itself like a map for 7 more pages filled with photos from the badmovie. - The stupidest name for GM I've ever read (sadly I don't really have the idea how to translate it while preserving the funny) - Terrible mechanics - though tbh, they're not fatal thread-bad, just unnecessarily clunky - A valiant attempt at trying to make fighters not-boring. They had their sort of combat mana they could spend to do patinados and imbroccatos and whatnot - Actually a lot of pretty cool writing as long as it stayed away from the mechanics
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# ? Aug 25, 2015 19:49 |
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A truly accurate Skyrim RPG would involve having the players read from a 1000+ page collection of short stories and poems every time their character picks up a book. The GM directs them to a library when he wants to go make a sandwich.
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# ? Aug 25, 2015 19:55 |
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But the mechanics are part-and-parcel of the tone and fluff. That was the point I was trying to make with the D&D version of Diablo: it's ridiculous that the Sorceress "runs out of spells" when you're trying to emulate a game about running through the Chaos Sanctuary lobbing Frozen Orbs as quickly as possible. In much the same way, using D&D to emulate Elder Scrolls would be really awkward insofar as your melee combat would be "roll to hit, next" and you'd be locked into specific classes rather than a class-less, skill-based system with melee combat that more closely resembles having to actively time attacks and proactively parry and block.
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# ? Aug 25, 2015 20:04 |
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gradenko_2000 posted:But the mechanics are part-and-parcel of the tone and fluff. That was the point I was trying to make with the D&D version of Diablo: it's ridiculous that the Sorceress "runs out of spells" when you're trying to emulate a game about running through the Chaos Sanctuary lobbing Frozen Orbs as quickly as possible. Splicer fucked around with this message at 20:40 on Aug 25, 2015 |
# ? Aug 25, 2015 20:36 |
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Splicer posted:Think EM meant you should use ttrpg mechanics that fit the tone even if they radically deviate from the ones in the game, as opposed to the usual methods of trying to lightly paper the setting over whatever system you have the licence for or trying to slavishly port the existing mechanics into an unsuitable medium.
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# ? Aug 25, 2015 20:57 |
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Evil Mastermind posted:Basically, yeah. If you're making an RPG based on a video game where people can fling spells all day and all night, don't use the system that has people run out of spells. I mean you can run out of magicka. Either way, that's one of the reasons why I wanted to use 4E. Now that I think about it, I wish more games had an MP model where you spent points from a pool to cast your spells. I've always liked that more than Vancian casting.
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# ? Aug 25, 2015 20:59 |
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I remember a Final Fantasy game where the first design concern apparently was to accurately emulate the video game mechanics in dice rolls right down to the triple-digit-at-the-outset HP and damage numbers. Very special stuff.
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# ? Aug 25, 2015 21:13 |
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The D&D arcade games taught a valuable lesson about how stupid that magic system would look in practice.
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# ? Aug 25, 2015 22:12 |
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Covok posted:Random thought, but I'm surprised that the Elder Scrolls never made a cheap, cash-in TRPG. Seems right up their alley. For a while, the division of Zenimax making the Elder Scrolls RPG employed Sam Lewis, Zeb Cook, Lawrence Schick, Bill Slavicsek, Ed Stark, Lee Hammock (Dawning Star), and a few random ex-White Wolf writers. But they were busy doing other things.
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# ? Aug 26, 2015 04:19 |
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Covok posted:Random thought, but I'm surprised that the Elder Scrolls never made a cheap, cash-in TRPG. Seems right up their alley. well here's a RPG that 4chan's /tg/ board made that looks decent; Unofficial Elder Scrolls RPG and a wargame for Elder Scrolls using WHFB as a base; Scrollhammer moths posted:The D&D arcade games taught a valuable lesson about how stupid that magic system would look in practice. not sure what crazy nonsense you're talking about, those games are great
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# ? Aug 26, 2015 05:31 |
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moths posted:The D&D arcade games taught a valuable lesson about how stupid that magic system would look in practice. Yeah, it taught me that it could completely own in a good game instead of underwhelm in a bad one.
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# ? Aug 26, 2015 06:02 |
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It's not so much that I'm looking to play an Elder Scrolls TRPG as it is that I just am surprised an official one doesn't exist. Also, I'm always envious at how good these fan project's layouts are. I really need to learn photoshop or something.
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# ? Aug 26, 2015 06:04 |
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InDesign
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# ? Aug 26, 2015 06:10 |
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Covok posted:It's not so much that I'm looking to play an Elder Scrolls TRPG as it is that I just am surprised an official one doesn't exist. oddly enough the /tg/ projects that go beyond Pastebin or Google Docs tend to have really good formatting for the most part(Dungeons The Dragoning 7th Edition is surprisingly good looking for example, same with that Pokemon RPG they made, and that Evangelion one)
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# ? Aug 26, 2015 06:10 |
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# ? May 25, 2024 15:08 |
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My Lovely Horse posted:InDesign Yeah, that. It would be nice to have more control on the process since handing it off to a layout guy, while is fine and has worked in the past, requires a lot of correspondence and leads to more than a few communication errors. Then again, I don't have experience with aesthetics in general, not just the program so it would also be a theory problem. drrockso20 posted:oddly enough the /tg/ projects that go beyond Pastebin or Google Docs tend to have really good formatting for the most part(Dungeons The Dragoning 7th Edition is surprisingly good looking for example, same with that Pokemon RPG they made, and that Evangelion one) I've noticed and it always make me envious and a little confused. In regards to the later, I just mean that it's a lot of work to put into something you can't sell.
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# ? Aug 26, 2015 06:13 |