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What the gently caress. So I guess that Titanium War must have imported these huge gently caress-off gauss turrets that are shaped like a C and shoot giant lightning bolts that break squads and generally snipe you further than a Tau can. Because I sure as poo poo had to contend with that! On top of that, they had one placed over the bomb point, so you couldn't just run in and back out flipping the bird at the Robot fucks! I had to run in, Orbital Bombard, Orbital Drop several dreadnoughts, run the gently caress away then run back in to drop the bomb, then run away again! This looked piss easy!
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# ? Sep 2, 2015 00:40 |
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# ? Jun 2, 2024 01:50 |
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oh, neat. Titanium Wars added Gauss Pylons? I remember those. Never had one, but I remember them. Like you said, big fuckoff turret. Had multiple structure points, which means you essentially had to destroy it multiple times in order to actually destroy it.
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# ? Sep 2, 2015 00:45 |
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BlazetheInferno posted:oh, neat. Titanium Wars added Gauss Pylons? Well you only have to destroy it once, but yes, Gauss Pylons, those motherfucking things all over the god drat map. Come out in the Monolith Fields? Stealthed Gauss Pylon shoots your army and breaks them as hordes of Necrons swarm around! It also added the Essence of the Deceiver (or is that in Vanilla DC?) and all the loving pain THAT rear end in a top hat of a unit brings.
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# ? Sep 2, 2015 01:03 |
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BlazetheInferno posted:oh, neat. Titanium Wars added Gauss Pylons? They're one of the very few superheavy units in the Necron arsenal on the tabletop at that. They're structures but can teleport around and as mentioned are gigantic artillery pieces. The other two Necron superheavies in the tabletop are the Obelisk (a big floaty thingy that shoots lightning and grounds fliers) and the Tesseract Vault (basically a Monolith with a C'Tan shard inside). For a faction of murderous robots, the Necrons are actually completely lacking in giant robots of any kind. Only one has ever appeared in the fluff, a Titan-size Tomb Spyder variant.
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# ? Sep 2, 2015 01:15 |
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Onmi posted:Well you only have to destroy it once, but yes, Gauss Pylons, those motherfucking things all over the god drat map. Come out in the Monolith Fields? Stealthed Gauss Pylon shoots your army and breaks them as hordes of Necrons swarm around! Well, I meant you had to "destroy it" more than once in the tabletop game. When Structure Points get involved, a "vehicle destroyed" result on an armor penetration roll actually just removes a Structure Point. Lose all your structure Points, and you finally blow up. So you effectively had to destroy the thing two or three times to actually get rid of it (I forget whether it had 2 or 3 points)
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# ? Sep 2, 2015 01:29 |
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So as I once promised I will now give a bit more info on the Necrons as we have beaten them. So one of the more interesting things is if you look at the Necron Lord model and then at a Tau Ethereal model you'll find they have startling similarities in size and structure. This isn't all though, Tau and Necrons both have short life-spans and basically no warp signature. This leads to one of the more interesting theories, which is that Tau are gene modified Necrontyr. Now the fact that this lord has beacons for multiple gods would've been weird in the old lore because in the old lore any given lord was under the control and influence of only one C'Tan. In fact a lot of stuff from this game and Soulstorm make more sense in the new lore than the old one to be honest. I would also like to point out that the C'Tan not only have titles but they also have actual given names. The Nightbringer for instance is Aza'gorod, The Deciever is Mephet'ran, and The Void Dragon is Mag'ladroth. Also the reason they don't take over Drones is because Necrons have trouble taking control of AI, which is what Tau drones typically are, rudimentary AI but AI nonetheless.
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# ? Sep 2, 2015 02:09 |
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Lord_Magmar posted:Also the reason they don't take over Drones is because Necrons have trouble taking control of AI, which is what Tau drones typically are, rudimentary AI but AI nonetheless. On the other hand, I think drones are just immune to destroyer lords' vehicle possession in this game because I think they're technically classified as superheavy infantry in game mechanics terms. The Necrons absolutely can in game mechanics take over things like Land Raiders that do have their own AI.
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# ? Sep 2, 2015 02:11 |
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Cythereal posted:On the other hand, I think drones are just immune to destroyer lords' vehicle possession in this game because I think they're technically classified as superheavy infantry in game mechanics terms. The Necrons absolutely can in game mechanics take over things like Land Raiders that do have their own AI. You dare suggest the glory of the Imperium is using Abominable Intelligences? I sure hope you mean they have a Machine Spirit which is in no way an AI, for one thing they usually have parts of living humans in them, which means there is no AI just the indomitable will of man. Which of course leads to the Necrons just taking over everything except the Machine Spirit. For one thing Machine Spirits cannot learn or adapt, they will only every do exactly what they are programmed to, it's just their programming tends towards things like slaughtering Orks or landing drop pods properly. Doesn't help that the Omnissiah is probably the Void Dragon who is the C'Tan responsible for the Necron ability to control machines anyway.
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# ? Sep 2, 2015 02:32 |
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Lord_Magmar posted:Doesn't help that the Omnissiah is probably the Void Dragon who is the C'Tan responsible for the Necron ability to control machines anyway. It genuinely is the Omnissiah, and it was brought to Mars by the Emperor during the medieval age on Earth so that the future Martian colonists would have their minds influenced by it and so become masters of technology even after the Age of Strife because the Emperor knew he would need in time.
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# ? Sep 2, 2015 02:39 |
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Why can't we just use Giant Bomb technology on all of our maps? Just load it onto a catapult and chuck it to the enemy base.
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# ? Sep 2, 2015 03:01 |
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INTJ Mastermind posted:Why can't we just use Giant Bomb technology on all of our maps? Just load it onto a catapult and chuck it to the enemy base. In the grim darkness of the far future, everyone in any position of authority is either a scheming sociopath or an inbred moron. cf. every commander who has ever sent men to charge an enemy line with swords instead of calling in orbital bombardment
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# ? Sep 2, 2015 03:13 |
INTJ Mastermind posted:Why can't we just use Giant Bomb technology on all of our maps? Just load it onto a catapult and chuck it to the enemy base. We want to conquer the planet, not destroy it! This is a cave, it's different. Really Pants posted:In the grim darkness of the far future, everyone in any position of authority is either a scheming sociopath or an inbred moron. To be fair "orbital bombardments" in this setting usually start with "completely destroy the biosphere" as their minimum and progress up to "shatter the crust and give this star system a new asteroid belt", so that's also understandable.
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# ? Sep 2, 2015 03:19 |
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President Ark posted:We want to conquer the planet, not destroy it! This is a cave, it's different. It's also the Necron's the only people we're pissing off by blowing them up is the AdMech. Everyone else can agree "gently caress the Crons, nuke their stupid metal asses." While the Admech calls everyone stupid barbarians for not understanding the majesty of technology the toaster fuckers
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# ? Sep 2, 2015 04:16 |
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Onmi posted:It's also the Necron's the only people we're pissing off by blowing them up is the AdMech. Everyone else can agree "gently caress the Crons, nuke their stupid metal asses." While the Admech calls everyone stupid barbarians for not understanding the majesty of technology the toaster fuckers AdMech and Tau, going by the Tau epilogue to Thur'abis and that it was an expedition from Asharis that woke the drat things up on Kronus in the first place.
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# ? Sep 2, 2015 04:27 |
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Really Pants posted:In the grim darkness of the far future, everyone in any position of authority is either a scheming sociopath or an inbred moron. Well sometimes there's something that actually need taking or defending, for the imperium it's usually one of those irreplaceable baubles/buildings from their golden age, same goes for chaos and the eldar. Orks would scoff at the notion of passing on a good fight and 'nids can't eat glass. Really it's just the tau that have slim justifications for not orbitally bombarding a planet. Of course you could say that the tau do bombard from long range, just not orbitally
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# ? Sep 2, 2015 04:44 |
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hard counter posted:Well sometimes there's something that actually need taking or defending, for the imperium it's usually one of those irreplaceable baubles/buildings from their golden age, same goes for chaos and the eldar. Orks would scoff at the notion of passing on a good fight and 'nids can't eat glass. So do the Guard. Since canonically they are the masters of Long Range conventional Artillery.
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# ? Sep 2, 2015 04:56 |
Another reason for Imperial Guard units not calling down orbital strikes is because the entire military structure of the Guard cannot request them, unless it's a completely irredeemable on the ground. That is, besides making the atmosphere unlivable. The Imperial Guard, and Navy, are two separate organizations, and rely on one another to defend the Imperium at large. Neither has commanding power over the other as this was one of the vast organizational changes circa the Horus Heresy.
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# ? Sep 2, 2015 05:18 |
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Veloxyll posted:So do the Guard. Since canonically they are the masters of Long Range conventional Artillery. The main thing is that the Tau don't do indirect fire. They think it's messy, imprecise, and causes unacceptable collateral damage. Instead they use long-range guided missiles. The Imperial Guard gives no shits and will bury you in ordnance from the other side of the continent.
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# ? Sep 2, 2015 05:19 |
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Stuff isnt getting orbitally bombarded because space is still being constested by the factions.
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# ? Sep 2, 2015 05:20 |
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I think the game caveat is that occasionally a single ship can get through the epic off-screen space battle to get a single salvo of missiles or space laser off, which is why the Space Marines and Tau can sometimes call in an orbital strike with a huge cool down if they have some of their strongest units/buildings--but yeah, there's no such orbital bombardments that reduce a planet to ashes.
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# ? Sep 2, 2015 05:23 |
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Plus everyone wants the planet intact for their own reasons. so blowing sections of it up is not really a viable option.
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# ? Sep 2, 2015 05:27 |
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Uh lets go through the list I guess. Tau: Dont want to blow up places because its theirs IG: Dont want to blow up places because its theirs Chaos: Probably enjoy doing it the slow and painful way Orks: Enjoy doing it the slow and painful way Eldar: Why would the Eldar even stay around after the Necrons are dead? Go away stupid space elves. Necrons: Want to harvest dudes which means walking slowly everywhere with their super advanced vacuum cleaners. Space Marines: No reason not to detonate everything really. They probably should just exterminatus the entire planet.
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# ? Sep 2, 2015 05:52 |
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I made some minor adjustments for accuracy:Iretep posted:Uh lets go through the list I guess.
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# ? Sep 2, 2015 05:58 |
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Veloxyll posted:Plus everyone wants the planet intact for their own reasons. so blowing sections of it up is not really a viable option. Yeah I think that my original point I just wasn't sure what reasons the tau, in particular, had for not just glassing a belligerent force from space but I did concede that tau combat doctrine is nearly orbital bombardment given its preference for long range. Maybe the Tau don't have spaceguns for exterminatus yet or smaller calibre guns for making big craters?
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# ? Sep 2, 2015 06:05 |
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To the Tau the idea of blowing up a planet is compleatly insane. The Damocles Gulf Crusade was probably a very educating experience for them on how insane the galaxy was.
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# ? Sep 2, 2015 06:06 |
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Iretep posted:Eldar: Why would the Eldar even stay around after the Necrons are dead? Go away stupid space elves. Reminder that in DoW 2 rather than tell the Space Marines the Tyranids were coming (even via secret) they instead tried desperately to sabotage everything and stir up an Ork Waaargh and cut off supply lines. They're remaining behind because they are SPACE ELF DICKHEADS.
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# ? Sep 2, 2015 06:06 |
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I feel the Tau have the most altruistic feelings towards Kronus. It's their colony, by gum, and they're going to defend it AND its peoples without glassing significant segments of the continent.
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# ? Sep 2, 2015 06:07 |
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Blind Sally posted:I feel the Tau have the most altruistic feelings towards Kronus. It's their colony, by gum, and they're going to defend it AND its peoples without glassing significant segments of the continent. They're basically what Vance 'Motherfucking' Stubbs is in Soulstorm. Vance 'Motherfucking' Stubbs got transferred to the Karuva system where the Imperial Guard was lazy, heretical and down right worthless, and the once industrial power of the system had gone to ruin. So Vance 'Motherfucking' Stubbs deemed that he would save this world and make it great again. Unlike the loving Tau, who were there because their commander wanted to show the Tau that it was a good thing to go all Imperium and nuke everything. Onmi fucked around with this message at 07:13 on Sep 2, 2015 |
# ? Sep 2, 2015 06:10 |
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Onmi posted:Reminder that in DoW 2 rather than tell the Space Marines the Tyranids were coming (even via secret) they instead tried desperately to sabotage everything and stir up an Ork Waaargh and cut off supply lines. You have to keep in mind the Eldar were following a vision the Farseer saw. The vision didnt contain them telling the humans anything. If I remember right their intention was to draw out the fight as long as possible so a craftworld wouldnt get shot up in the future. Since the space marines won so fast its possible the Imperium is going to shoot up the craftworld when it arrives or the craftworld will have to do something really annoying so that never happens. Predicting the future is annoying basically. Blind Sally posted:I feel the Tau have the most altruistic feelings towards Kronus. It's their colony, by gum, and they're going to defend it AND its peoples without glassing significant segments of the continent. Well the imperium is being alturistic too. Purging all the evil treasonous xenos and heretics so they do not corrupt the purity of man is all great and noble honestly. Humanity has a long history of examples why the xenos are to not be trusted.
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# ? Sep 2, 2015 06:15 |
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For the record, this is the Tau commander in Soulstormquote:Shas'o Or'es'Ka is the Tau equivalent of that rear end in a top hat who brings 30 Deathstrikes to an Apocalypse game. The Tau commander of Dawn of War: Soulstorm, Or'es'Ka is known for openly espousing the use of WMDs to achieve an objective, something he purportedly learned from the Imperium of Man, and plans to use Kaurava to show off what this new strategy, differing from the Mont'ka and Kauyon tactics, can do. EDIT: Also the Space Marine vs Imperial Guard is an example of Onmi fucked around with this message at 07:10 on Sep 2, 2015 |
# ? Sep 2, 2015 06:18 |
Wiser Guy posted:Gnarly! edit: Vance Motherfucking Stubbs is easily the best Soulstorm character just on account of having the least Warhammery name ever. Even the clown in charge of the Guard on Kronus has some pompous heroic name, but Stubbs is a real working class hero. The fantastic thing about O'Res'Ka is actually that while the above post is true, it's solely there to justify the Tau stronghold's special ability of using a bigass cannon before fights - in order to snipe one garrison unit. That's patched, mind you, in original release it simply did nothing. Dude loves his cannon but can't aim it. e2: VVV As hideous as his crimes against the setting may be, it should also be noted he's a godawful writer even by BL standards. anilEhilated fucked around with this message at 07:34 on Sep 2, 2015 |
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# ? Sep 2, 2015 07:06 |
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By the way, the Dawn of War series has a Series of novels written about them. They are written by C.S. Goto quote:Not much is known of Taldeer, other then she was first seen in action on Lorn V, where she helped the 412th Cadian Shock Troops Regiment of the Imperial Guard gain a foothold against the Forces of Chaos and later the Orks. She also led her forces successfully through the Lorn V and Kronus Campaigns. Do not read them. Actually I'll just post the list. Not even Coolguye who hates the Eldar could like these books and the rape, both fluff and VERY LITERAL that happens to the Eldar in them. quote:You know that Dawn of War book he wrote? Apparently, during Winter Assault, Sturnn got to the titan first and met with Gabe and the Blood Ravens, who had apparently been tipped off by the Eldar that there was a Webway Gate under the Titan. Oh and the Ultramarines Sturnn escorted? They were the Alpha Legion in disguise all along. loving Stupid.
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# ? Sep 2, 2015 07:24 |
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Onmi posted:Whereas his predecessor, Shas'o Kais, tends to give a surrender ultimatum before attacking, Or'es'Ka prefers to lead off by orbital striking a population center, then threatening that his forces will cheerfully pound their area until it resembles the results of a protracted cyclonic torpedo bombing if they fail to see the wisdom of the Greater Good. That's... like the one situation where, as the Tau, you don't wanna use orbital bombardment. Using your space cannons to lol at an enemy ground force that wants to fight is one thing but decimating population centres as their primer to the greater good is definitely another thing.
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# ? Sep 2, 2015 08:13 |
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hard counter posted:That's... like the one situation where, as the Tau, you don't wanna use orbital bombardment. Using your space cannons to lol at an enemy ground force that wants to fight is one thing but decimating population centres as their primer to the greater good is definitely another thing. Everyone in Soulstorm was pretty special.
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# ? Sep 2, 2015 08:15 |
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When I describe this setting as a non-sequitur of violence I usually don't include the Tau but it's nice to know that sometimes they get silly too
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# ? Sep 2, 2015 08:22 |
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Night10194 posted:Everyone in Soulstorm was pretty special. My heretical confession: I like Carron a lot more than Eliphas. He's a goddamn lunatic and an idiot, sure, but that fits the setting, and he has a fantastic voice. Stubbs is also great. Everyone else is a step down from DC, though; even Gorgutz is a lot less entertaining in Soulstorm.
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# ? Sep 2, 2015 09:18 |
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kvx687 posted:My heretical confession: I like Carron a lot more than Eliphas. He's a goddamn lunatic and an idiot, sure, but that fits the setting, and he has a fantastic voice. Stubbs is also great. Everyone else is a step down from DC, though; even Gorgutz is a lot less entertaining in Soulstorm. Idiot doesn't *BEGIN* to describe it. He was doomed to failure before he started. Shrines to Khorne? Getting positively WHINY when they start getting smashed?
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# ? Sep 2, 2015 09:39 |
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Stubbs is a legitimately hopeful individual in a setting full of crap Commissar, I would like to see this city built up again. I would like to see towers and spires of gleaming white. I would like to see our men on parade routes, not tours of duty! I WOULD LIKE TO SEE EVERY CITY ON THIS PLANET, EVERY COLONY ON THIS BESOTTED, MISERABLE SYSTEM TURNED TO THE SERVICE AND INDUSTRY OF THE IMPERIUM IN THE EMPEROR'S NAME!
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# ? Sep 2, 2015 09:41 |
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So I've been thinking a bit on the Necrons and why they are the way they are, and I struck upon an interesting idea. The Necrontyr and therefore the Necrons are a species who have had the short end of the stick from day one, their home planet is a deadly radioactive mess, their intergalactic empire falls apart from infighting and then when they try to work together to fight another empire they outright lose. They meet what they think is one of their gods and build him a glorious body in what they think is his image, they call him down and the first thing he does is kill 100 of them just by being born, they bring down a second god who they believe to be a messenger of a better life and what he offers instead rips them of their souls and in many cases memories. Then when they use these horrible gods to fight that war again they win, decide to slaughter their gods and then are all put to sleep because their King has decided their current system is never going to work. When their king comes back he discovers half his people are broken beyond repair in either mind or body, and that it's entirely possible they will never regain their glory. The Necrons constantly claw their way to the top and then the universe just shoves them back down, no matter what it seems they cannot catch a break. It's actually quite tragic. So here's what I'm getting at, the Necrontyr believe 100% the universe owes them everything, for every single bit of pain and bad luck they've ever been dealt they wish to take from the galaxy in flesh, blood and power. This speaks so much to their actions and personalities, none of them ever think that they shouldn't take what they want, what in their mind they deserve for the horrible existence they've had since the dawn of their race. This is even reflected in how they treat their gods, they thought they'd found tangible proof of their existence and didn't once think to not take them from their forms and remake them in the image they wanted. Ultimately whilst each Necron may have their own way of doing so they just wish to take what they're owed and I think that's quite interesting. Also on the note of the Messenger they later renamed him The Deceiver, and the first one they called down was the Nightbringer. Furthermore I suspect that the C'Tan were very much defined by the physical bodies they found themselves inhabiting, so the Nightbringer is the Nightbringer because he was given that form by the Necrontyr not because he gave the idea of the form to them.
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# ? Sep 2, 2015 10:15 |
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# ? Jun 2, 2024 01:50 |
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I feel like we should probably describe the Thousand Sons, Why the Blood Ravens would be ashamed to be descended from them, and Magnus the Red, their Primarch. The Thousand Sons are one of the traitor legions of the Horus Heresy, but of all the Legions, next to the Death Legion, I would say that Magnus's fall was the sadness. You see, Magnus had been informed by his father to stop peering into the warp (which he had grown up exploring and dealing with) feeling uncomfortable about what he felt was mistrust (He's the second->third strongest Psyker in the galaxy after The Emperor and Malcador the Sigilite, yet he was always looked down upon for his Psychic gifts despite Emps having the SAME GIFTS) But he was still loyal to his father, then he met Tzeench, who he didn't recognize, who told him... frankly the truth, Horus was starting his heresy, had betrayed the Emperor and intended to kill them all. Magnus realized he had to tell his father, and Tzeench gave him a power boost so he could break through the webway and travel to Terra faster than anyone could via star ships. Unfortunately, in doing so he broke the Emperors Human Webway project that he had been working on in secret to secure mankinds transport through the warp safely. The Emperor was furious and unwilling to hear Magnus out at the time (the horde of demons unleashed on Terra didn't help) so Magnus wound up going back to Prospero going "gently caress! gently caress!" and hating himself for what happened. Eventually, Emps ordered Leman Russ to bring Magnus to him again so he could explain himself, Horus, who had gone heretic but the Emperor didn't believe Magnus when he told him, informed Russ instead that the Emperor had changed his mind, and he wanted Prospero sacked and Magnus killed. There's implications that Russ is responsible for the death of the two missing primarchs, and had served as the Emperor's executioner for Primarchs and legions. Regardless, Magnus realized it was coming, but was adamant that he would accept his fate, realizing that he would be loving Tzeench over by denying him the destruction of the Space Wolves. However the fucker continued to bombard Magnus in a battle of dickery before enraged he took to the field to defend his legion and people. Magnus was so pissed off he punched Russ through his armor and pierced one of his hearts, there's implication that they engaged in psychic communication and Russ realized he'd been played, with Magnus assuring him he didn't hate him for what happened. Tzeench who found it hilarious that someone was attempting to out play him, offered Magnus a choice. Transport what was left of the Legion into the Warp and serve Tzeench and Tzeench would save them. For Magnus? He didn't really have a choice, he'd NEVER had a choice. That was how Magnus became bound to the services of Tzeench as a Daemon Prince. However, the Thousand Sons now had to deal with more immediate problems: with their serving of Tzeentch, the Flesh Change (Mutations) returned with a vengeance. Magnus made efforts to stop this, but being a servant of the God of Mutation has its drawbacks. Growing desperate, Ahzek Ahriman, the Chief Librarian and First Captain, took matters into his own hands. Having lost his brother to the Flesh Change before they found Prospero, Ahriman gathered a cabal of other sorcerers, stole the Book of Magnus, and performed the Rubric of Ahriman in an attempt to stop the Flesh Change. The results were not what Ahriman expected: while it stopped the Flesh Change and further empowered all psychic Thousand Sons, all non-psyker Thousand Sons had their bodies turned to dust and sealed within their Power Armour, becoming little more than robots needing guidance from a Thousand Son sorcerer. Magnus was furious. Confronting Ahriman, once his most favored son, Magnus was about to kill Ahriman when Tzeentch spoke to him: "Magnus, why do you seek to kill my pawn?" Once again, Magnus had been used. Broken, Magnus simply exiled Ahriman from the Planet of Sorcerers. For the last ten thousand years, Magnus has labored to restore his Sons bodies to their original forms, failing all the while. So the Blood Ravens have a lot in common with the Suns, the obsession with knowledge, the abnormally large number of Psykers and the fact that they 'don't remember' their Primarch. Which is the UTMOST bullshit, a Legion would never forget their primarch, they may claim to have a different one out of shame, but never forget. It is also notable that the Black Legion DESPISES the Blood Ravens, and they are referred to as "Brothers" by the Chaos Space Marines, which can always just be their taunting, but also implies their connection to Loyalists from the Sons.
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# ? Sep 2, 2015 10:42 |