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Demiurge4 posted:It is, of course, also a war crime. It's always baffled me that people were suitably horrified about Dresden but the bombings in Japan were more horrifying and destructive by several orders of magnitude, yet it's been passed off as "a necessity". I think what happened was that the atomic bombings ended up getting so much press that it caused the Tokyo firebombing to get somewhat buried. It was worse than either bombing. Germany didn't have a similar headline-catching moment, so the firebombing campaign was allowed to shine through a bit more.
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# ? Sep 3, 2015 19:24 |
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# ? Jun 4, 2024 05:26 |
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Let's not discuss the sanctity of real life war crimes in a thread about video games, please.
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# ? Sep 3, 2015 19:32 |
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Yeah bad decision making on my part. I'm thinking about an event mod for Stellaris to mirror Sunset Invasion about a third Rome human empire with various slave castes bases on the Lost Legion. The legion fell into an absurdly improbable wormhole and appeared on another world, where they swiftly enslaved the aliens there and are now a system-spanning society of rear end in a top hat dictators.
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# ? Sep 3, 2015 19:39 |
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Demiurge4 posted:Yeah bad decision making on my part. The sequel which focuses on English longbowmen instead has more of the whole "humans coming back with supertech" business, but this is what I thought of when you mentioned space legions!
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# ? Sep 3, 2015 19:45 |
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So I watched some gameplay videos of Hoi4. It almost looks not terrible. It's all still the automation and billions of provinces I hated from Hoi3, but with a good interface. It's like they took all the good ideas that were horribly implemented in hoi3 and are actually implementing them in intuitive and maybe even fun ways. Like it looks so easy to just draw a front and assign units to it. It almost looks to be shaping up into a decent game! I just hope politics/alliances are better than Hoi3. Half the fun I had in hoi2 was setting up alt-history societies with unique politics. A few generic named but meaningless political camps didn't do anything for me. Why can't I be a democratic and open communist society with my own alliance of like-minded countries? Also sorry if this has been already asked and I'm sure there's a million grognards mad about it but can we switch away from the animated units to proper counters in Hoi4? Baronjutter fucked around with this message at 19:51 on Sep 3, 2015 |
# ? Sep 3, 2015 19:45 |
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I keep forgetting how pretty it is, it's actually really impressive. They nailed the style for the map and I hope they stick to something like it in the future.
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# ? Sep 3, 2015 19:48 |
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I'm having trouble running Kaiserreich, whenever I click start new game it crashes to desktop. My DH is 1.3 and Kaiserreich 1.6, are they incompatible?
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# ? Sep 3, 2015 19:53 |
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Affi posted:I'm having trouble running Kaiserreich, whenever I click start new game it crashes to desktop. 1.6 needs the 1.04 beta I believe.
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# ? Sep 3, 2015 19:58 |
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Baronjutter posted:Also sorry if this has been already asked and I'm sure there's a million grognards mad about it but can we switch away from the animated units to proper counters in Hoi4? The ability to switch from animated mans and Paradox style counters to NATO counters has been confirmed for those who aren't a fan of 100 foot tall soldiers rampaging across the globe.
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# ? Sep 3, 2015 20:58 |
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Krill Nye posted:The ability to switch from animated mans and Paradox style counters to NATO counters has been confirmed for those who aren't a fan of 100 foot tall soldiers rampaging across the globe. I thought that was just for the icons below the figure?
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# ? Sep 3, 2015 21:00 |
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Yeah, you can change the helmet/tank icons to NATO symbols, but that's it. No HOI3 style counters, and the 3d men stay on the map.
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# ? Sep 3, 2015 21:02 |
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Fintilgin posted:Yeah, you can change the helmet/tank icons to NATO symbols, but that's it. No HOI3 style counters, and the 3d men stay on the map.
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# ? Sep 3, 2015 21:10 |
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Well that's too bad, I thought they entirely replaced the sprite. Why wouldn't they let us do that? :paradox:
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# ? Sep 3, 2015 21:12 |
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ArchangeI posted:This is a conversation that always brings out the most sane people, we should have it here in this thread right now. it's good to talk about history in the history game thread
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# ? Sep 3, 2015 21:28 |
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Samog posted:it's good to talk about history in the history game thread
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# ? Sep 3, 2015 21:30 |
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The 3d models don't even show up until you get zoomed way the hell in. Like, way closer than you'd actually ever play the game kind of zoom. I don't see what the problem is exactly. As far as the millions of counties/provinces, again it seems like they are grouped together for things like missions and production and things of that nature. It seems like the fine detail of them is mostly for combat maneuvers/fronts/etc, which seems reasonably fine to me.
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# ? Sep 3, 2015 22:03 |
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Gwyrgyn Blood posted:The 3d models don't even show up until you get zoomed way the hell in. Like, way closer than you'd actually ever play the game kind of zoom. I don't see what the problem is exactly. Do most people really not zoom in that close? I've never played a Hearts of Iron game but in EU4 I'm zoomed in close enough to see the models all the time. Usually, even. I never really understood the complaint about 'they're 5km tall!' though, it's just like a boardgame. I think they said you can mod the models out fairly easily, incidentally. Hopefully without changing the checksum.
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# ? Sep 3, 2015 22:08 |
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Baronjutter posted:Why can't I be a democratic and open communist society...? You should ask this question in D&D.
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# ? Sep 3, 2015 22:11 |
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Koramei posted:Do most people really not zoom in that close? I've never played a Hearts of Iron game but in EU4 I'm zoomed in close enough to see the models all the time. Usually, even. I never really understood the complaint about 'they're 5km tall!' though, it's just like a boardgame. Just depends on the player I guess, I tend to stay pretty zoomed out once my nation is sufficiently big in EU4. Also depends on the part of the world since in some areas things are very dense and in others they are very spread out. I was mostly judging based on the recent screenshots where it looks like there aren't models even at a pretty comfortable zoom. I don't really get the complaints about the models either myself, it's not like the info box goes away when the models appear or anything.
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# ? Sep 3, 2015 22:27 |
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The changes in IC, particularly around dockyards, make historical sense. And I can appreciate that one is no longer able to stick massive factory complexes in the middle of nowhere, as disappointing as it is. I love building IC - it makes me feel like I'm being a good steward of my country and preparing it for the future. Going IC-heavy can also be a good strategy for countries with low manpower. Not sure about the whole strategic bombing IC repair business. It strikes me as something that could be abused against the AI, and something that would become another piece of annoying micromanagement when the AI continues to send asinine bomber swarms hither and thither that seem impossible to slay or to deter properly. It'll make an early Seelöwe much more necessary, except I'm sure it'll still trigger an instant Stalin DoW like in HoI3 - regards of how well positioned the USSR is for it. And it'd certainly be harder to do that with what amounts to a massive nerf to Germany's ability to magic up a fleet of aircraft carriers from its (presumably) heavily limited shipbuilding capability. But I can't support the lack of counters. Come on, guys! They were literally designed for exactly this sort of thing.
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# ? Sep 4, 2015 01:16 |
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David Corbett posted:The changes in IC, particularly around dockyards, make historical sense. And I can appreciate that one is no longer able to stick massive factory complexes in the middle of nowhere, as disappointing as it is. I love building IC - it makes me feel like I'm being a good steward of my country and preparing it for the future. Going IC-heavy can also be a good strategy for countries with low manpower. It seems like this new IC model will work a lot better to model the historical mass movements of industry and populations during the war. 3 things spring immediately to mind 1. The mass movement of population from the rural south to the American West Coast chasing new shipyard and war industry jobs 2. The evacuation of Soviet factories and workers during Barbarossa 3. The 3rd Reich's mass importation of forced laborers from conquered territories.
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# ? Sep 4, 2015 03:48 |
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There's also China's evacuation of industry to the interior.
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# ? Sep 4, 2015 04:08 |
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I remember Arsenal of Democracy having something close to that and Spain basically becoming useless forever due to the destruction it suffered in the civil war. Germany was basically ashes in 1945 too.
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# ? Sep 4, 2015 16:11 |
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So are the paradox forums still down? Two different browsers on two different computers still gives me "The page isn't redirecting properly. Firefox has detected that the server is redirecting the request for this address in a way that will never complete. This problem can sometimes be caused by disabling or refusing to accept cookies." I don't have cookies restricted in any way. Chrome gives a similar error. Both at work and at home, on a PC and a MAC. Did Johan get mad at people ad-blocking the massive ads at the top of the forums and disabled the site to anyone ad-blocking? Baronjutter fucked around with this message at 18:52 on Sep 4, 2015 |
# ? Sep 4, 2015 18:47 |
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No, they are up. Same as they were when I posted yesterday. Try a hard refresh?
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# ? Sep 4, 2015 18:48 |
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Baronjutter posted:So are the paradox forums still down? Two different browsers on two different computers still gives me "The page isn't redirecting properly" Try going to accounts.paradoxplaza.com first. It looks like they invalidated everyone's sessions and some people get caught in a "please login" loop that looks like too many redirects. If you go there and log in it seems to shortcircuit the issue.
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# ? Sep 4, 2015 18:49 |
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That fixed it for me, thanks.
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# ? Sep 4, 2015 18:53 |
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Something must've glitched up when they merged the Pdox accounts with the Wiki accounts.
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# ? Sep 4, 2015 18:54 |
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Dibujante posted:Try going to accounts.paradoxplaza.com first. It looks like they invalidated everyone's sessions and some people get caught in a "please login" loop that looks like too many redirects. If you go there and log in it seems to shortcircuit the issue. I mashed some buttons and finally a login screen came up, re-logged in and now it works. This is great I don't know what I'd do without being able to read the thoughts and opinions on the official forums!
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# ? Sep 4, 2015 18:55 |
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paradox devs saw goons talking about human crimes and mentioning dresden so they immediatly shut down paradoxplaza in fear of seeing worse things there
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# ? Sep 4, 2015 19:00 |
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Clearing all the forums.paradox cookies solved my identical problem on two different machines.
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# ? Sep 4, 2015 19:18 |
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Mans posted:paradox devs saw goons talking about human crimes and mentioning dresden so they immediatly shut down paradoxplaza in fear of seeing worse things there A wise and just decision I'm about to play Austria in Kaiserreich. I wanna go Danubian Federation but if there's anyone that's played it and knows which route comes with the most excitement/content it'd be cool to know what's going on. KR is a great mod but there is definitely more content in certain nations and decisions than there is in others.
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# ? Sep 4, 2015 19:41 |
LaSalsaVerde posted:A wise and just decision Danube Fed is the most interesting path for Austria. Status quo is boring, eventual slow integration is boring, Austria-Hungary I'm not sure about, but I'm pretty sure it doesn't have more than the Danube Fed. It's definitely the only way to go syndicalist.
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# ? Sep 4, 2015 19:44 |
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Austria-Hungary is more or less the same as the Danubian Federation, just slightly different types of government open and alliances. Basically the game assumes you're more pro-Germany as Austria-Hungary, while more leftist options are open as Danubia. fakeedit: but from what I recall, for the majority of their events the two are nigh identical.
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# ? Sep 4, 2015 19:57 |
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Theres also the secret option of defeating Germany and then.. becoming Germany? Granted, you lose everything outside of Austria, but still, its so.. odd.
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# ? Sep 4, 2015 20:25 |
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I could not be more hard for HOI4. Why the hell did they announce it like 3 years in advance?
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# ? Sep 4, 2015 21:23 |
wukkar posted:I could not be more hard for HOI4. Why the hell did they announce it like 3 years in advance? Posts for our time.
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# ? Sep 4, 2015 22:22 |
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wukkar posted:I could not be more hard for HOI4. Why the hell did they announce it like 3 years in advance? It's been delayed a bunch. Pretty sure when they announced it they thought it would have been released some time ago.
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# ? Sep 4, 2015 22:43 |
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Sorry to keep asking about the paradox forums but I'm JUST getting on the hoi4 hype train today and I notice all the pictures are missing from the developer diaries. Did those vanish when they hosed up the forums?
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# ? Sep 4, 2015 23:00 |
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# ? Jun 4, 2024 05:26 |
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Baronjutter posted:Sorry to keep asking about the paradox forums but I'm JUST getting on the hoi4 hype train today and I notice all the pictures are missing from the developer diaries. Did those vanish when they hosed up the forums? Are you logged in? I remember something being off with the more recent CK2 dev diary pictures when viewing the dev diaries as a guest because of permission shenanigans.
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# ? Sep 4, 2015 23:08 |