Holyshoot posted:ya i know It still looks fun, and really when you played TF2 how often did you play outside your wheelhouse class? Eng 4 lyfe
|
|
# ? Sep 1, 2015 20:08 |
|
|
# ? Jun 3, 2024 21:23 |
|
Holyshoot posted:And it's going to make them poo poo loads of money because it's a straight rip from tf2 which tons of people still play. How did it take so long for other developers to jump on the "character-based F2P competitive shooter" thing, anyway? TF2's been F2P for ages now and raking in the dough, and it's only recently that other character-based F2P shooters like Dirty Bomb, Overwatch, and Lawbreakers started showing up.
|
# ? Sep 1, 2015 20:28 |
|
There have actually been a shitton of games in that style. They were just usually terrible imported Korean games, that nobody knew about or paid attention to.
|
# ? Sep 1, 2015 20:33 |
|
Schubalts posted:There have actually been a shitton of games in that style. They were just usually terrible imported Korean games, that nobody knew about or paid attention to. Ah, well, that would explain how I missed them.
|
# ? Sep 1, 2015 21:22 |
|
On the wow talk- There is a wotlk private server (gamer district.. i think?) that has cross faction dungeons. So i mean if a private server can do it....
|
# ? Sep 1, 2015 23:25 |
|
Double Monocle posted:On the wow talk- This only lasts until 70 content. Once you hit WOTLK dungeons it's turned off. Also https://www.youtube.com/watch?v=p3isaB9Wm7c Holyshoot fucked around with this message at 23:57 on Sep 1, 2015 |
# ? Sep 1, 2015 23:51 |
|
I thought pve in elder scrolls didn't care about faction? Restricting people for pve content is loving dumb your RP can eat a dick.
|
# ? Sep 2, 2015 01:55 |
|
BadLlama posted:I thought pve in elder scrolls didn't care about faction? Restricting people for pve content is loving dumb your RP can eat a dick. People started in geografic areas that were completely inacceisble to the other faction till they finished the main story. Dont know whether or not that changed. Guilds were trade groups and they were faction blind. TSW was one of the few games were factions didnt penalize them by splitting them up while actually adding some flavor to each. A few faction specific quests and how the handlers replied on quests, which were pretty amusing.
|
# ? Sep 2, 2015 02:10 |
|
BadLlama posted:I thought pve in elder scrolls didn't care about faction? Restricting people for pve content is loving dumb your RP can eat a dick. The three factions are strictly segregated except for features like guilds, guild chat, guild stores, mail, and whispers. The only time they can ever meet in the game world is in the PvP map, as enemies. At least the leveling and questing content doesn't go to waste. The other faction's early leveling zones are repurposed as separately instanced late leveling/endgame zones, so any character can fully see all three factions' content.
|
# ? Sep 2, 2015 02:33 |
|
Cao Ni Ma posted:People started in geografic areas that were completely inacceisble to the other faction till they finished the main story. Dont know whether or not that changed. Guilds were trade groups and they were faction blind. If you want to be in the same guild with someone who didn't choose Illuminati for some strange reason you're SOL, but why would you be friends with someone like that anyway?
|
# ? Sep 2, 2015 02:44 |
Didn't they change that so cabals were cross faction? Coulda sworn they did that. Also templar > illuminati
|
|
# ? Sep 2, 2015 04:25 |
|
They've been planning to for a long time but I don't think they ever did. It's not like guilds do much there besides the chat channel and storage.
|
# ? Sep 2, 2015 05:09 |
|
You people sure do spell Dragon in weird ways. I've never been a fan of factions limiting who you can play with and stuff so I was always glad TSW was pretty lax on that end.
|
# ? Sep 2, 2015 07:25 |
|
Cao Ni Ma posted:People started in geografic areas that were completely inacceisble to the other faction till they finished the main story. Dont know whether or not that changed. Guilds were trade groups and they were faction blind. Were these just starter zones or were they split up the entire way to the cap?
|
# ? Sep 2, 2015 09:24 |
|
The Moon Monster posted:Were these just starter zones or were they split up the entire way to the cap? The main story would get you into the soft cap and then you could go to the other faction areas to grind for prestige which was another horrible grind. They were entirely different instanced areas, as far as I saw it there wasnt a way to get there till you finish the main story.
|
# ? Sep 2, 2015 12:15 |
|
Hey look Wildstar news: http://www.wildstar-online.com/en/news/2015-09-01-deep-dive-loot-updates/ They're making gear rewards and vendors make more sense, and making it so loot drops from all bosses in dungeons rather than just the last one. They're also removing a lot of gear they think was ultimately 'pointless' in regards to stat balances, kind of like like how WoW transitioned away from ever having 'of the Whale' gear. People who are wearing gear that is being removed or otherwise outdated are getting something level, class, and spec appropriate slapped onto them to replace it. It sounds like it might be a decent quality of life change, since there seemed to be some times where I could buy gear better than my quest rewards were offering, and then I'd find a vendor who basically had actual turds for sale and I didn't get any item upgrades for forever. e: They're also streamlining rune usage and making a 'prismatic' rune which fits in all slots, and moving those unique proc powers that tended to make an item irreplaceable to be a fusion rune on said item. http://www.wildstar-online.com/en/news/2015-09-02-deep-dive-improving-runes/ They're also reducing the number of rune slots from 80 to 35, and making it so runes have a static level of power assigned to them rather than it being determined on what it's slotted in. You can also now apparently search runes (which wasn't in before which is weird) and old runes are being turned into tokens to buy the new runes. John Dyne fucked around with this message at 18:36 on Sep 2, 2015 |
# ? Sep 2, 2015 17:50 |
|
that's fixing a lot of problems that should have never made it to launch. i think they're really trying to give the game a second shot at life with f2p and i hope it works
|
# ? Sep 2, 2015 18:53 |
|
John Dyne posted:They're making gear rewards and vendors make more sense, and making it so loot drops from all bosses in dungeons rather than just the last one. Wait, what?
|
# ? Sep 2, 2015 19:01 |
|
Mizuti posted:Wait, what? Loot literally made no sense in 1.0. It's like they fed a bunch of stuff into a random number generator and kept what it spit out.
|
# ? Sep 2, 2015 19:39 |
|
When you go free to play "of the whale" is exactly the kind of gear you want
|
# ? Sep 2, 2015 19:46 |
|
"Of the whale/wolf/boar" gear was the garb of a true champion.
|
# ? Sep 2, 2015 21:22 |
|
That rune article reminded me just how obnoxious and awful the rune slots system was.
|
# ? Sep 3, 2015 04:05 |
|
Runes were 100% useless when leveling, as I never had the mats for any lowbie runes. I think, not counting the tutorial rune, I made maybe one or two runes before hitting 50. Yet gear had quite a few rune slots Also randomized rune slot types are still in, what the hell
|
# ? Sep 3, 2015 04:17 |
|
Sept 29th is the F2P relaunch. http://www.ign.com/articles/2015/09/03/wildstar-free-to-play-release-date-revealed
|
# ? Sep 3, 2015 14:33 |
|
Rorus Raz posted:Runes were 100% useless when leveling, as I never had the mats for any lowbie runes. I think, not counting the tutorial rune, I made maybe one or two runes before hitting 50. Yet gear had quite a few rune slots In beta you'd be swimming in lower level rune pieces if you were fighting certain types of mobs and could easily keep most or all of your good pieces of gear runed by 30 or so. Like many things that made levelling and such easier, they changed it.
|
# ? Sep 3, 2015 16:55 |
|
I may give this another shot when f2p hits. It ran like complete rear end for me in beta but maybe, just maybe, they've finally managed to optimize it somehow. I'm not going to be optimistic about that.
|
# ? Sep 3, 2015 17:18 |
|
YoshiOfYellow posted:I may give this another shot when f2p hits. It ran like complete rear end for me in beta but maybe, just maybe, they've finally managed to optimize it somehow. the beta had a bunch of dev tools running that were turned off for launch, which improved that problem for a lot of people but if your game was still running like poo poo at launch i don't know if that's gotten better
|
# ? Sep 3, 2015 18:49 |
|
|
# ? Sep 3, 2015 19:31 |
|
]
|
# ? Sep 3, 2015 19:57 |
|
Just got another beta key I deleted
|
# ? Sep 3, 2015 20:01 |
|
Loose Ifer posted:Just got another beta key I deleted This made me laugh a lot more than it probably should.
|
# ? Sep 3, 2015 20:14 |
|
Rorus Raz posted:Do you mean the assault dailies? Cause that is basically "kill X mobs" only you get a bar instead of a number. I mean stuff like, for instance, the wurm event in Frostfire where you have to pick up ogres and feed it to a giant wurm until it comes up a treasure chest. Though I guess stone of the stuff in the Timeless Isle falls closer to GW2 events
|
# ? Sep 3, 2015 22:21 |
|
Worldstar hophop but it's wildstar instead of world. Had anyone made this joke?
|
# ? Sep 3, 2015 22:37 |
|
Feel free to continue posting it's ok that you can't live up to the standard of my joke.
|
# ? Sep 4, 2015 16:23 |
|
Has anybody called it Mild Shart yet?
|
# ? Sep 4, 2015 17:26 |
Morglon posted:Has anybody called it Mild Shart yet? There's nothing mild about this shart
|
|
# ? Sep 4, 2015 19:27 |
|
The impact it had on WoW subscription numbers
|
# ? Sep 4, 2015 23:03 |
|
Morglon posted:The impact it had on WoW subscription numbers Wildstar comes out, WoW loses 5 million subscribers. The game was so bad it literally turned people off the genre entirely.
|
# ? Sep 4, 2015 23:17 |
|
Mutual Assured De-subscription.
|
# ? Sep 4, 2015 23:27 |
|
|
# ? Jun 3, 2024 21:23 |
|
I can't help but think WoW is doing a fine job of turning people off of the genre. Here's lookin at you, year and a half til xpack.
|
# ? Sep 5, 2015 00:44 |