Metal Gear Solid V: The Phantom Pain does not run on my cellphone so I cannot play it at work, which is unacceptable.
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# ? Sep 4, 2015 21:44 |
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# ? May 10, 2024 13:15 |
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Chard posted:Metal Gear Solid V: The Phantom Pain does not run on my cellphone so I cannot play it at work, which is unacceptable. I've spent the last two days with the girlfriend away from MGS5. I'm super excited to get to play tonight.
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# ? Sep 4, 2015 22:02 |
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Games don't start with subtitles turned on. How has this not become standard within the last five years at the least?
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# ? Sep 4, 2015 22:35 |
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Sleeveless posted:Good thing Phantom Pain doesn't have always online DRM then. Well I haven't played it so I don't know but always on DRM loving sucks and to a lesser extend waiting for the Cerberus network in Mass Effect 2, even though not full on that always bugged me since it could take a while. It still sucks and should be a toggle after validating all your poo poo once. Edit: Also yeah, Steam doesn't stop piracy but neither does launching your thing through Steam, all it does is add something people who buy valid copies have to deal with and yeah, it's usually not a huge problem. Unless I buy a game on Steam and can't play it for a day or two because loving UPlay decided to poo poo itself. Morglon has a new favorite as of 23:11 on Sep 4, 2015 |
# ? Sep 4, 2015 23:07 |
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RareAcumen posted:Games don't start with subtitles turned on. This is especially frustrating when the game has cutscenes before you're allowed to access the settings.
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# ? Sep 4, 2015 23:10 |
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Dragon Age: Inquisition's subtitles are in a really dumb place. Just put them at the bottom of the screen like every other game in existence.
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# ? Sep 4, 2015 23:32 |
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A Classy Ghost posted:This is especially frustrating when the game has cutscenes before you're allowed to access the settings. One of the worst I've ever seen for this was Darksiders 2: not only does it not allow you to activate subtitles before the initial cutscene, it also doesn't do any sort of system detection beforehand, so everything's in default 1024x768 resolution with graphics settings all set to "garbage", and you have to go through a playable section before you can even get to access the settings. The thing dragging down Dark Forces 2 is that it runs like garbage and I can't find a way to fix it. So far, the only configuration that actually works is fullscreen 640x480 with 8-bit colour. Anything else causes the HUD elements to break the rendering, so I can either see the level, or see my health and ammo counters, but not both. Also the game shits itself when opening the menu because all the menus and cutscenes are 640x480 as well, and don't stretch to fit the screen.
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# ? Sep 5, 2015 03:59 |
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Inco posted:One of the worst I've ever seen for this was Darksiders 2: not only does it not allow you to activate subtitles before the initial cutscene, it also doesn't do any sort of system detection beforehand, so everything's in default 1024x768 resolution with graphics settings all set to "garbage", and you have to go through a playable section before you can even get to access the settings. Theres mods to fix this. The game is very, very old. Very old. The one thing I dont like in Phantom Pain is that GMP was changed from an abstract representation of your spending power, to finite Mother Base Fun Bucks. In Peace Walker you didnt spend your GMP permanently on stuff, it was just temporarily used as you developed stuff, which was awesome for developing the giant pile of guns youd never use. Now you never get that money back, and you have to spend it on helicopters, gear, and all the fun stuff you take with you on a mission. And on fultons, which you can only carry so many of. Its entirely possible to turn a loss on operations if you do a single side op and extract afterwards. Theres also a helicopter flare which will gently caress with your mission ranking, but doesnt do anything but call a chopper to your nearest LZ. A thing you can do in the idroid in five seconds.
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# ? Sep 5, 2015 04:15 |
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RareAcumen posted:Games don't start with subtitles turned on. Can developers just get together at E3 or something and decide where to always put the Subtitles? Sometimes it's in the audio options or gameplay or video. Or just a little menu in my ps4 where I can make it so every game has default subtitles and inverted controls. I love that about steam.
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# ? Sep 5, 2015 04:32 |
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Right after they all determine where to put their save files.
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# ? Sep 5, 2015 04:53 |
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SpookyLizard posted:Theres mods to fix this. The game is very, very old. Very old. I've checked out replacement dll files, DX3D wrappers, compatibility modes, and a bunch of other stuff, all to no avail. I know the game is very, very old, but it's so much more of a pain in the rear end than the original Dark Forces was (which, for the record, I beat two days ago).
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# ? Sep 5, 2015 04:58 |
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Your Gay Uncle posted:Can developers just get together at E3 or something and decide where to always put the Subtitles? Sometimes it's in the audio options or gameplay or video. I'm waiting for a game to put it in the keybinds. I feel like, if I made a game parodying modern AAA titles, that's the only place I could put it that no game actually has yet.
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# ? Sep 5, 2015 05:08 |
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I am dumbfounded that there are still games being made today where you can't pause in the middle of cut scenes.
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# ? Sep 5, 2015 05:20 |
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RenegadeStyle1 posted:I am dumbfounded that there are still games being made today where you can't pause in the middle of cut scenes. poo poo, some games still have unskippable cutscenes. I will pretty much never play a game twice if I can't skip the cutscenes.
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# ? Sep 5, 2015 05:40 |
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The other dragging down Phantom Pain is that you can no longer decorate mens faces with tranq darts.
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# ? Sep 5, 2015 05:40 |
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Your Gay Uncle posted:Or just a little menu in my ps4 where I can make it so every game has default subtitles and inverted controls. I love that about steam. Where is this option in Steam?
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# ? Sep 5, 2015 12:48 |
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Because MGSV has online play that ties into your base management, every time you access your base management to fiddle your guys, if you're online it takes a minute to check the servers and stuff before that part of the menu loads. Feels pretty unnecessary! The thing dragging down Rocket League for me is even players who seem to have a good deal of games under their belt don't seem to know the following really basic things: 1. If you spawn the furthest away from the ball, you're defending from the kickoff. Don't chase the ball. 2. If at least one of your teammates is already in a good position to go for the ball, go back and defend instead of mashing your face into the ball. 3. You can jump and rocket into the air to hit high balls. This is literally in the tutorials. Yeah doing it is hard and you'll whiff a huge amount when you're still learning, but it's super fun to zoom into the air instead of being glued to the ground. Just give it a shot instead of sitting there tamely waiting for the ball to stop bouncing.
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# ? Sep 5, 2015 14:40 |
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Inco posted:I've checked out replacement dll files, DX3D wrappers, compatibility modes, and a bunch of other stuff, all to no avail. I know the game is very, very old, but it's so much more of a pain in the rear end than the original Dark Forces was (which, for the record, I beat two days ago). Are you playing the Gog version? Because it's actually fixed to work on modern systems unlike the Steam version.
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# ? Sep 5, 2015 17:55 |
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The thing I found annoying about early MGSV is just how time consuming it is to collect all the resources you need to actually get going.
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# ? Sep 5, 2015 19:52 |
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Convex posted:Are you playing the Gog version? Because it's actually fixed to work on modern systems unlike the Steam version. Nope, I've got the Steam version.
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# ? Sep 5, 2015 20:25 |
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That explains it then! The Steam version is garbage - the videos and menus all switch to a 640x480 window, and iirc there's no actual CD audio either. Do yourself a favour and pick it up on a Gog sale sometime, when it's working properly the game is still pretty fun!
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# ? Sep 5, 2015 20:41 |
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Mind: Path to Thalamus is an indie game with beautiful visuals, interesting puzzles and a lovely loving narrator. I don't think these people realized how critical it was to not have a whiny, annoying guy piping in your ear with dumb anecdotes that aren't even figuratively relevant to what you're doing. It'd be fine if I could just mute everything because it really is pretty, but the environmental audio is helpful with the puzzles. Normally I can't put these kinds of games down, but knowing that his voice will be there for X more levels makes me ok with leaving it in my library and never looking at it again.
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# ? Sep 5, 2015 20:56 |
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I want to like Dishonored, but it's so bleak and ugly that I can barely bring myself to play it. Also, c'mon, I'm not asking for anime proportions, but can the characters at least have semi-symmetrical faces? Not every guard should look like Sloth from the Goonies with giant Megaman hands and a dapper uniform!
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# ? Sep 5, 2015 21:34 |
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The megaman hands are the best part of dishonored's style, and I will not be purchasing dishonored 2 if emily does not have megaman hands.
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# ? Sep 5, 2015 21:47 |
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"How honored are you?" [character holds up giant hands] "I'm DIS honored!"
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# ? Sep 5, 2015 23:28 |
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Dishonored 2 really needs to step up its game in the voice-acting direction. Chloe Moretz, Lena Headey, Susan Sarandon and Brad Dourif in the original all come across as lethargic and the Outsider acts incredibly bored for a trickster-god who grants people superpowers, especially since he was much more animated in the pre-release CG trailer. Carrie Fisher appears as a propaganda speaker in two levels ONLY if you kill the initial broadcast speaker when you meet him.That'd be like casting Gary Oldman in a movie where he never speaks and he has a bag over his head the whole time.
Inspector Gesicht has a new favorite as of 23:42 on Sep 5, 2015 |
# ? Sep 5, 2015 23:40 |
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I love dishonored and probably have played it 5? Times now. But I loving hate the outsider. He is so, so annoying with his stupid rear end metaphors. "Will you be the good guy, or the bad guy, I wonder? Will you kill for pleasure, or save their lives?" Over and over again. Every playthrough after the first I've just skipped him whenever he showed up. And he's in the trailer for dishonored 2 I love how everyone is super ugly, especially Lord Pendleton. He's my favorite, always pulling out his little bottle of alcohol, plus his crazy memoirs. Waverly, Waverly, Waverly...
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# ? Sep 6, 2015 01:29 |
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While we're on Dishonored - and actually this sometimes feels like it applies to the whole goddamn stealth genre - if you make it so goddamn fun to kill people, don't turn around and give me the bad ending or a low rank or whatever for doing so. Running and gunning and absolutely not being stealthy, sure, but it is a stealth game, not a pacifist simulator. If I kill someone and no one sees, not only is that not unstealthy but in a well done game it feels satisfying as hell. Especially in Dishonored where they give you all these awesome powers mostly used for and sometime gotten by killing, then realised at the last moment that Bioshock is a game that exists and they've for publishers to impress.
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# ? Sep 6, 2015 01:36 |
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AlphaKretin posted:While we're on Dishonored - and actually this sometimes feels like it applies to the whole goddamn stealth genre - if you make it so goddamn fun to kill people, don't turn around and give me the bad ending or a low rank or whatever for doing so. Running and gunning and absolutely not being stealthy, sure, but it is a stealth game, not a pacifist simulator. If I kill someone and no one sees, not only is that not unstealthy but in a well done game it feels satisfying as hell. Especially in Dishonored where they give you all these awesome powers mostly used for and sometime gotten by killing, then realised at the last moment that Bioshock is a game that exists and they've for publishers to impress. High Chaos =/= Low Rank
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# ? Sep 6, 2015 01:42 |
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Geniasis posted:High Chaos =/= Low Rank Keyword "or", noting that I was referring to the whole genre. E: Though I'll admit my post is poorly written I got constantly interrupted and wrote it over the course of like 15 minutes.
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# ? Sep 6, 2015 01:50 |
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bewilderment posted:The thing dragging down Rocket League for me is even players who seem to have a good deal of games under their belt don't seem to know the following really basic things: My favorite teammates are the ones who are obsessed with just touching the ball, regardless of context or position or anything at all. There are very few reasons, if any, to clear the ball across your own net, or back towards it, yet I still see people doing it in ranked matches. It's amazing.
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# ? Sep 6, 2015 01:50 |
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AlphaKretin posted:Keyword "or", noting that I was referring to the whole genre. It's neither of the things you mention, though. The high chaos ending is not a bad ending or a low rank ending. Dishonored's endings aren't a bad and a good ending.
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# ? Sep 6, 2015 02:22 |
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AlphaKretin posted:While we're on Dishonored - and actually this sometimes feels like it applies to the whole goddamn stealth genre - if you make it so goddamn fun to kill people, don't turn around and give me the bad ending or a low rank or whatever for doing so. Running and gunning and absolutely not being stealthy, sure, but it is a stealth game, not a pacifist simulator. If I kill someone and no one sees, not only is that not unstealthy but in a well done game it feels satisfying as hell. Especially in Dishonored where they give you all these awesome powers mostly used for and sometime gotten by killing, then realised at the last moment that Bioshock is a game that exists and they've for publishers to impress. This is another thing that Phantom Pain does well. While the main missions are ranked, the open world stuff isn't, so you can play with all those awesome weapons to no downside, just as long as you remember to actually do the objective.
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# ? Sep 6, 2015 02:42 |
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Welp teach me to whine about a game I haven't played in ages I'll shut up now.Cleretic posted:This is another thing that Phantom Pain does well. While the main missions are ranked, the open world stuff isn't, so you can play with all those awesome weapons to no downside, just as long as you remember to actually do the objective. Except to say that this game needs to be on my steam wishlist, like, last week.
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# ? Sep 6, 2015 02:47 |
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Alien isolation is an amazing game that evokes the feel of the original movie extraordinarily well and is just about the finest horror game I've ever played. It is, however, marred by being just a fraction overlong with a third act that drags a bit, but even that is forgivable in comparison with literally the last minute of the game. The final 30 seconds of gameplay and the super abrupt ending feels like finding a fleck of poo at the bottom of a delicious ice-cream cone.
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# ? Sep 6, 2015 03:43 |
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GIANT OUIJA BOARD posted:It's neither of the things you mention, though. The high chaos ending is not a bad ending or a low rank ending. Dishonored's endings aren't a bad and a good ending. High Chaos in Dishonored is definitely spun as a bad thing. They talk about by doing it you're making the plague worse because you're feeding more rats by creating corpses. Also the High Chaos ending points out that the new Empress is a blood thirsty monster because she followed your lead.
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# ? Sep 6, 2015 03:57 |
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AlphaKretin posted:While we're on Dishonored - and actually this sometimes feels like it applies to the whole goddamn stealth genre - if you make it so goddamn fun to kill people, don't turn around and give me the bad ending or a low rank or whatever for doing so. Running and gunning and absolutely not being stealthy, sure, but it is a stealth game, not a pacifist simulator. If I kill someone and no one sees, not only is that not unstealthy but in a well done game it feels satisfying as hell. Especially in Dishonored where they give you all these awesome powers mostly used for and sometime gotten by killing, then realised at the last moment that Bioshock is a game that exists and they've for publishers to impress. I almost always play a game as a good guy the first time, then go back and play evil style. Sneaky style was pretty boring in this game. Boy was I mad about getting such a bleak ending after feeling like a bad rear end demigod killing-machine the second time around.
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# ? Sep 6, 2015 04:09 |
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muscles like this? posted:High Chaos in Dishonored is definitely spun as a bad thing. They talk about by doing it you're making the plague worse because you're feeding more rats by creating corpses. Also the High Chaos ending points out that the new Empress is a blood thirsty monster because she followed your lead. Technically the Empire is now a embargoed shutout among the world in a desperate bid to keep out the plague by other States, running to a resource crisis at full speed, and has only recently finished a year long civil war. The place is hosed with a Child on the throne regardless, at least if she has force to her words she might calm things down before her inevitable death. All endings are the bad ending.
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# ? Sep 6, 2015 04:11 |
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StealthArcher posted:Technically the Empire is now a embargoed shutout among the world in a desperate bid to keep out the plague by other States, running to a resource crisis at full speed, and has only recently finished a year long civil war. The place is hosed with a Child on the throne regardless, at least if she has force to her words she might calm things down before her inevitable death. All endings are the bad ending. Doesn't the low chaos ending say the plague goes away and she brings in an age of enlightenment or something? It's unambiguously a good ending except the world's about to end anyway.
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# ? Sep 6, 2015 04:18 |
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# ? May 10, 2024 13:15 |
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The world still has a thousand years or so before it falls into the void. Still doesn't get past the fact that they're in peak whale oil.
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# ? Sep 6, 2015 05:01 |